On Fri, Jun 5, 2015 at 7:06 PM, Christian Kehl <christian-k...@web.de> wrote:
> Hi,
>
> So, I got to made it work. I re-compiled OSG with the ABI platform 15 in 
> separate gles1 and gles2 folder, then made to linking in the Android.mk of 
> osgAndroid. Then, I put the glider.osg from the OSG Datasets repository on 
> the device, I removed my Backround adaptation (which seems to weirdly do 
> foreground colour) and: abracadabra, the glider was rendered on my device, 
> which is really cool. Thanks again for all the help. For reproducability, I 
> think I'll write a small manual on the experience, which, when it is ready, 
> I'd be willing to contribute to the community.

That's really good news then! And, please do write your experience up,
it might help someone in the future. Building things for Android is
far from a smooth experience, thanks to Google's lack of love for the
NDK :(


All the best,

Jan
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to