My workflow is to export the model from Blender to one of OBJ, DAE
(Collada) or FBX and to check in osgviewer which of these formats has less
issues. Then I run osgconv to convert it into OSG, OSGT, IVE or OSGB
formats as needed.

Christian


2016-06-05 21:05 GMT+02:00 Dave Sargrad <davidsarg...@hotmail.com>:

> Hi.
> I'm trying to get the daereader plugin built. Not sure what I need to do
> in cmake.
>
> I've gone into the collada section and I have filled out the collada
> entries that I think I might have to set, really am not sure how to set
> them properly.
>
> https://drive.google.com/open?id=0BzUf-8Ad-iIkclpDdEpYV19FVVk
>
> I dont see the dae reader plugin show up in my project. Also I see the
> following error when i try to do an INSTALL
>
>
> > 1>  CMake Error at src/osgPlugins/dae/cmake_install.cmake:32 (file):
> > 1>    file INSTALL cannot find
> > 1>
> "C:/osg/OpenSceneGraph-3.4.0/build64/bin/osgPlugins-3.4.0/osgdb_daed.dll".
> > 1>  Call Stack (most recent call first):
> > 1>    src/osgPlugins/cmake_install.cmake:61 (include)
> > 1>    src/cmake_install.cmake:52 (include)
> > 1>    cmake_install.cmake:96 (include)
>
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=67423#67423
>
>
>
>
>
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