My workflow is to export the model from Blender to one of OBJ, DAE (Collada) or FBX and to check in osgviewer which of these formats has less issues. Then I run osgconv to convert it into OSG, OSGT, IVE or OSGB formats as needed.
Christian 2016-06-05 21:05 GMT+02:00 Dave Sargrad <davidsarg...@hotmail.com>: > Hi. > I'm trying to get the daereader plugin built. Not sure what I need to do > in cmake. > > I've gone into the collada section and I have filled out the collada > entries that I think I might have to set, really am not sure how to set > them properly. > > https://drive.google.com/open?id=0BzUf-8Ad-iIkclpDdEpYV19FVVk > > I dont see the dae reader plugin show up in my project. Also I see the > following error when i try to do an INSTALL > > > > 1> CMake Error at src/osgPlugins/dae/cmake_install.cmake:32 (file): > > 1> file INSTALL cannot find > > 1> > "C:/osg/OpenSceneGraph-3.4.0/build64/bin/osgPlugins-3.4.0/osgdb_daed.dll". > > 1> Call Stack (most recent call first): > > 1> src/osgPlugins/cmake_install.cmake:61 (include) > > 1> src/cmake_install.cmake:52 (include) > > 1> cmake_install.cmake:96 (include) > > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=67423#67423 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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