I am wondering if the default setting to enable use of Display lists in OSG still makes a lot of sense nowadays.
Christian 2016-06-24 18:20 GMT+02:00 Jannik Heller <scr...@baseoftrash.de>: > Hi Philipp, > > > > > > Also, Im having the issue that my drawCallback is only executed during > the first frame and then skipped. Ive disabled culling and depth testing. > > > > You need to disable display lists on your drawable. With display lists > enabled it will only draw once and then use the display list. This makes no > sense when using Cuda obviously. > > > > > > Does anyone know why that happens? From my understanding, the renderbin > number should determine the order of draw (and therefore also of the > drawCallback?) operations. > > > > I think this may also be related to the display list being enabled, the > compileGLObjects() that is run in the first frame will compile display > lists but not necessarily in the order of the render bins. > > Cheers, > Jannik > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=67803#67803 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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