Hi,

you can set the max number of PagedLODs in the DatabasePager::
setTargetMaximumNumberOfPageLOD .. That might help in your case

On Tue, Jul 12, 2016 at 11:39 PM, Bruno Oliveira <
bruno.manata.olive...@gmail.com> wrote:

> Hello,
>
> I have a scene with a point cloud, ordered in an octree.
> I have each node in a separate file, so I built a PagedLOD engine based
> renderer.
>
> My octree is of depth 2, with approximately 3 million points.
>
> I found out that this engine is consuming more memory than I expected.
> Hence I added a StatsHandler to my view, and found out that while
> navigating through my scene, that the 'LOD' number is ALWAYS increasing and
> never decreases. Does this means the PagedLOD nodes are not being deleted
> correctly?
>
>
>
>
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>
>


-- 
trajce nikolov nick
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