Well, Nick,
I have to say I didn't understand what Sebastian suggested since I'm not 
familiar with shaders. As far as I understood a shader can not be debugged and 
I don't know if they are testable. Moreover the code is in a place different 
from the usual code, so something that has effect in the application but in 
some way disjoined. I'm not sure I would like such a solution.

Please consider also one more thing I didn't mention so clearly. After changing 
the color of triangles of my surfare, then at a certain point I have to update 
also an underlying code structure according to the new colors. Is there a way 
using a shader also to handle this part of the implementation?

Regards,
Gianni

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http://forum.openscenegraph.org/viewtopic.php?p=68752#68752





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