Hi Uma, have a look at the osgconv code .... it is very thin applet. What you do is simply:
osg::Node* model = osgDB::readNodeFile("filename.ext"); osgDB::ReaderWriter::WriteResult result = osgDB::Registry::instance()->writeNode(model,"fileNameOut.osgb"); or osgDB::writeNodeFile(model,"fileNameOut.osgb"); On Mon, Oct 24, 2016 at 7:27 AM, Uma Devi Selvaraj <umaselvam1...@gmail.com> wrote: > Hi all, > > I need to convert 3d Models(.3ds,.ply,.obj,.. ) to osg or osgb or > osgt using code. I know that by running "osgconv input output" command in > console will do conversion. Is there any option using osgconv in c++ code. > If so how to use osgconv in code ..?? > > ... > > Thank you! > > Cheers, > Uma > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=69125#69125 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- trajce nikolov nick
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