I've tried this, but it fails to parse the cityGML format provided by the City of Hamburg with a parsing error. That library hasn't seen active development since 2010.
I've had some moderate success with this Python script to convert the buildings to OBJ format. https://github.com/tudelft3d/CityGML2OBJs Currently I am fiddling with terrain import into OSG Christian 2017-07-04 8:31 GMT+02:00 Aitor Moreno <aitormor...@gmail.com>: > You might find this repo useful: https://github.com/jklimke/libcitygml > > > It was moved to github due to inactivity of the project on google code ( > https://code.google.com/p/libcitygml/). > > On Fri, Jun 30, 2017 at 3:11 PM, Christian Buchner < > christian.buch...@gmail.com> wrote: > >> Hi all, >> >> I was wondering if anyone has come across a solution to import CityGML >> data into an OSG application or into other game engines like Unity (an open >> and documented XML format for storing city geo data) >> >> This could by with osg import plug-ins or with 3rd party applications >> that simply convert the 3D format. >> >> Our use case would be an attempt to bring the open data 3D LOD2 city >> model of Hamburg onto the screen. http://suche.transparenz.hambu >> rg.de/dataset/3d-stadtmodell-lod2-de-hamburg2 >> >> If anyone knows about such a solution, please drop a hint. Doesn't matter >> if freeware or commercial - as long as it's reasonably priced. >> >> Christian >> >> >> _______________________________________________ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > > > -- > Aitor Moreno > aitormoreno [@] gmail.com > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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