I'll try a last time:

Hi,

I still have problems to manage the normal view from reflected objects (using 
dynamic cubemaps technique). Please any tip here?


Have you managed to render your normals, colors, depth etc to a MRT-FBO?
If so, the next step is to render to do this 6 times, where each time you're FBO-attachments are the images of your cube-maps. You will need separate cubemaps for the normals, colors etc.

Simply tell us where you're stuck. Last time it sounded like you're on a good way, but I personally don't have much time to help you with the detailed problems you encountered.

Cheers
Sebastian.

...

Thank you!

Cheers,
Rômulo

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http://forum.openscenegraph.org/viewtopic.php?p=72885#72885





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