Hi, I have tried to read image from RTT (where the image is "not attached", but available on buffer) using a osg::Camera::DrawCallback, the compilation is working, however the executable brings me a segmentation fault during image rendering. How can I solve this?
Code: WindowCaptureScreen::WindowCaptureScreen(osg::ref_ptr<osg::GraphicsContext> gfxc, osg::Texture2D* tex) { _mutex = new OpenThreads::Mutex(); _condition = new OpenThreads::Condition(); _image = new osg::Image(); // checks the GraficContext from the camera viewer if (gfxc->getTraits()) { _tex = tex; int width = gfxc->getTraits()->width; int height = gfxc->getTraits()->height; _image->allocateImage(width, height, 1, GL_RGBA, GL_FLOAT); } } WindowCaptureScreen::~WindowCaptureScreen() { delete (_condition); delete (_mutex); } osg::ref_ptr<osg::Image> WindowCaptureScreen::captureImage() { //wait to finish the capture image in call back _condition->wait(_mutex); return _image; } void WindowCaptureScreen::operator ()(osg::RenderInfo& renderInfo) const { osg::ref_ptr<osg::GraphicsContext> gfxc = renderInfo.getState()->getGraphicsContext(); if (gfxc->getTraits()) { _mutex->lock(); // read the color buffer as 32-bit floating point renderInfo.getState()->applyTextureAttribute(0, _tex); // THE PROGRAM CRASHES HERE _image->readImageFromCurrentTexture(renderInfo.getContextID(), true, GL_FLOAT); // grants the access to image _condition->signal(); _mutex->unlock(); } } Output from GDB: Code: #0 0xffffffffffffff88 in ?? () #1 0x00007fffef1ee39d in normal_depth_map::WindowCaptureScreen::operator() (this=0x7fffb53ee7a0, renderInfo=...) at /home/romulo/dev/sonarsim/simulation/normal_depth_map/src/ImageViewerCaptureTool.cpp:158 #2 0x00007fffebb43b10 in osgUtil::RenderStage::draw(osg::RenderInfo&, osgUtil::RenderLeaf*&) () from target:/usr/lib/x86_64-linux-gnu/libosgUtil.so.100 #3 0x00007fffebb4bdb7 in osgUtil::SceneView::draw() () from target:/usr/lib/x86_64-linux-gnu/libosgUtil.so.100 #4 0x00007fffec31c03f in osgViewer::Renderer::draw() () from target:/usr/lib/x86_64-linux-gnu/libosgViewer.so.100 #5 0x00007fffef557d49 in osg::GraphicsContext::runOperations() () from target:/usr/lib/x86_64-linux-gnu/libosg.so.100 #6 0x00007fffef5a7bbf in osg::OperationThread::run() () from target:/usr/lib/x86_64-linux-gnu/libosg.so.100 #7 0x00007fffef5596f8 in osg::GraphicsThread::run() () from target:/usr/lib/x86_64-linux-gnu/libosg.so.100 #8 0x00007fffecbd06c8 in OpenThreads::ThreadPrivateActions::StartThread(void*) () from target:/usr/lib/x86_64-linux-gnu/libOpenThreads.so.20 #9 0x00007ffff60246ba in start_thread (arg=0x7fffa7efe700) at pthread_create.c:333 #10 0x00007ffff130f41d in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:109 Thanks in advance, Cheers, Rômulo ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=74982#74982 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org