Hi Andrea, On Fri, 5 Apr 2019 at 11:52, Andrea Martini <martini.and...@gmail.com> wrote: > concerning your question about big dataset, at link : > > http://kos.informatik.uni-osnabrueck.de/3Dscans/ > > at bullet 25, there is a file wue_city.tar.xz of about 5GB got by SLAM > process. > > This data set contains 6 3D laser scans. Each scan has up to 22,500,000 > points. > > I don't know what is the dataset size you are looking for, i supposed 5GB > could be enough (i hope). > > It is a ascii format, and it can be download freely.
Thanks for the link. Performance with point clouds is principally and memory management, either getting all the data local to the GPU if possible, if not chunking the data into appropriate sizes for streaming the GPU. 5GB would be a good stress test for managing data on the GPU. Point cloud rendering is a special case of rendering so won't challenge most of design and implementation of a scene graph so I'm keen to find more conventional vis-sim, game and modelling/CAD datasets as well. Cheers, Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org