Hi Laurens,

thanks for the hint. I debugged the code and the image saved inside the
input ive was having empty fileName (although set by the producer of this
input file). But this is happening with older osg. The latest osg seams to
do it ok. So I ported the app to use the latest.

Thanks again

On Tue, Apr 7, 2020 at 12:17 AM OpenSceneGraph Users <
osg-users@lists.openscenegraph.org> wrote:

> Hi Nick,
> I don't recognize the comma in the options string, but I don't have osg
> ready to test.
> Can you try:
> osgDB::ReaderWriter::Options("includeImageFileInIVEFile compressImageData
> compressed");
>
> Laurens.
>
> On Mon, Apr 6, 2020 at 8:18 PM OpenSceneGraph Users <
> osg-users@lists.openscenegraph.org> wrote:
>
>> Hi Community,
>>
>> I am struggling with something simple. I am reading an ive file with
>> textures, and saving it back to ive with options
>>
>> osgDB::ReaderWriter::Options("includeImageFileInIVEFile,
>> compressImageData, compressed");
>>
>> but the textures are not being saved into the ive.
>>
>> What is wrong with this? Any hints?
>>
>> Thanks a bunch as always!
>> Cheers!
>>
>> --
>> trajce nikolov nick
>>
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trajce nikolov nick

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