Hi Community, anyone with hints how to achieve this, for point cloud editing?
I have done similar thing years ago with selection buffer, I read in the forum to use Polytope, but not sure about this since I think I should have two representations of the point cloud, one for fast rendering, another for editing, and how to keep these in sync … just something that is crossing my mind Thanks a bunch as always for any input! Cheers, Nick -- trajce nikolov nick -- You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to osg-users+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/osg-users/CAO-%2Bzikxv%3DoO99264vqRqACoDDTuctXDXTuVi66-Bsop_YNzGw%40mail.gmail.com.
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