Hi Community,

anyone with hints how to achieve this, for point cloud editing?

I have done similar thing years ago with selection buffer, I read in the
forum to use Polytope, but not sure about this since I think I should have
two representations of the point cloud, one for fast rendering, another for
editing, and how to keep these in sync … just something that is crossing my
mind

Thanks a bunch as always for any input!

Cheers,
Nick

-- 
trajce nikolov nick

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