You can put 1 instead of 5 in the [metro]. Then the update of the PMPD system is much faster than GEM (in your exemple 1 frame every 20 ms). if i'm right. ++
Jack Le 11 déc. 08 à 01:16, jörg brinkmann a écrit : > thank you veryvery much Jack :) > > they are not falling out of the corners anymore. nice > > but is it possible to never let the balls come across the border ? > (this happens when you shake very drastically) > > P.S.: if someone has some own pmpd examples to share. that would be > great > > > > > > -------- Original-Nachricht -------- >> Datum: Wed, 10 Dec 2008 23:50:24 +0100 >> Von: Jack <[EMAIL PROTECTED]> >> An: "jörg brinkmann" <[EMAIL PROTECTED]> >> CC: pd-list@iem.at >> Betreff: Re: [PD] need help with pmpd > >> Try with this parameters. >> I prefer to use [iLine2D] than [iSeg2D] because the 6th argument >> (depth) will force the ball to 'come back' all the line long and not >> the segment long (if i'm right). >> ++ >> >> Jack >> > > -- > Psssst! Schon vom neuen GMX MultiMessenger gehört? Der kann`s mit > allen: http://www.gmx.net/de/go/multimessenger _______________________________________________ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list