Which is better: using an if/else construct to simulate a C switch or use a dictionary? Example:
def foo(): if c == 1: doCase1() elif c == 2: doCase2() elif c == 3: doCase3() elif c == 4: doCase4() elif c == 5: doCase5() else: raise "shouldn't get here" or: def foo(): def doCase1(): pass def doCase2(): pass def doCase3(): pass def doCase4(): pass def doCase5(): pass handle_case = {} handle_case[1] = doCase1() handle_case[2] = doCase2() handle_case[3] = doCase3() handle_case[4] = doCase4() handle_case[5] = doCase5() handle_case[c]() Note that in this situation using OO polymorphism instead of a switch- like construct wouldn't be applicable, or at least I can't see how it could be. Thanks in advance for any tips! -- Arcadio -- http://mail.python.org/mailman/listinfo/python-list