For those googling this. I was able to solve this by connecting all signals on my widget to a call to `QApplication.processEvents()`. Its not exactly elegant but it got the job done. Here's the basic code:
from Qt import QtWidgets from Qt.QtCore import Signal, Slot def connectToReload(MyWindow): cls = MyWindow if isinstance(MyWindow, type) else type(MyWindow) signal = type(Signal()) signals = [name for name in dir(MyWindow) if isinstance(getattr(cls, name), signal)] for signal in signals: getattr(MyWindow, signal).connect(reloadApp) @Slot() def reloadApp(*args, **kwargs): app = QtWidgets.QApplication.instance() app.processEvents() -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_maya+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/08e3e66a-2124-4d5e-b122-474cd7b4b45d%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.