Yeah it dies on exit for some reason. Working on the fix! can you give me your
perl -v perl -e 'use Config; print $Config{archname}'; and you macOSX version? On Tue, Feb 23, 2010 at 8:09 PM, Chas. Owens <chas.ow...@gmail.com> wrote: > It seems to run. It spat out: > > ARGC 2 > ARGV[0] SDLPerl.app/Contents/MacOS/SDLPerl > ARGV[1] /Users/cowens/src/kthakore-SDL_perl-c3dfa3a/shooter.pl > [main] SCRIPT: /Users/cowens/src/kthakore-SDL_perl-c3dfa3a/shooter.pl > Application will finish launching > Done with menu > openFile /Users/cowens/src/kthakore-SDL_perl-c3dfa3a/shooter.pl > Setting directory: true > Setup working directory ? TruePATH: > /Users/cowens/src/kthakore-SDL_perl-c3dfa3a/SDLPerl.app > launchgin perl > Launching script: /Users/cowens/src/kthakore-SDL_perl-c3dfa3a/shooter.pl > LIBPATH: > /Users/cowens/src/kthakore-SDL_perl-c3dfa3a/SDLPerl.app/Contents/Resources/lib/darwin-thread-multi-2level > Running perl > Destructing perl > Freeing perl > Quiting perl script: /Users/cowens/src/kthakore-SDL_perl-c3dfa3a/ > shooter.pl > > And showed a bunch of circles that I could click to be given a new set > of circles, but when I clicked the window close button it popped up an > OS X crash notification with the attached text. > > > On Tue, Feb 23, 2010 at 19:47, Kartik Thakore <thakore.kar...@gmail.com> > wrote: > > Maybe this link will help > > > > > > > http://blogs.perl.org/users/brian_d_foy/2010/02/i-almost-have-sdl-perl-working-on-snow-leopard.html > > > > and here is a script to try it on > > > > > > http://gist.github.com/301949 > > > > On Tue, Feb 23, 2010 at 7:42 PM, Chas. Owens <chas.ow...@gmail.com> > wrote: > >> > >> Ah, I misread the warning as an error, my brain is not quite working > >> at the moment. I will proceed. > >> > >> On Tue, Feb 23, 2010 at 19:38, Kartik Thakore <thakore.kar...@gmail.com > > > >> wrote: > >> > oh thanks. I don't see the problem with the Bundle log. It is just the > >> > warning. > >> > > >> > Do you have SDLPerl.app now? > >> > > >> > On Tue, Feb 23, 2010 at 7:31 PM, Chas. Owens <chas.ow...@gmail.com> > >> > wrote: > >> >> > >> >> I am an idiot, here are the logs with better names. > >> >> > >> >> On Tue, Feb 23, 2010 at 19:27, Chas. Owens <chas.ow...@gmail.com> > >> >> wrote: > >> >> > Thanks for trying to save my gmail, but it is well and truly in > >> >> > spammers > >> >> > hands. > >> >> > > >> >> > It looks like I made it all the way to SDL_perl's bundle step > before > >> >> > encountering a problem (except there was a complaint that the > >> >> > manifest > >> >> > for SDL_perl was missing). Logs attached. > >> >> > > >> >> > On Tue, Feb 23, 2010 at 18:17, Kartik Thakore > >> >> > <thakore.kar...@gmail.com> > >> >> > wrote: > >> >> >> Hey Chas, > >> >> >> > >> >> >> We have updated the modules to work on Mac 64. Please try > >> >> >> > >> >> >> http://github.com/kthakore/Alien_SDL/tarball/master > >> >> >> > >> >> >> http://github.com/kthakore/SDL_perl/tarball/redesign > >> >> >> > >> >> >> *Note: Over for SDL_perl > >> >> >> > >> >> >> perl Build.PL > >> >> >> perl Build > >> >> >> perl Build bundle > >> >> >> > >> >> >> and use the SDLPerl to run shooter.pl > >> >> >> > >> >> >> Can you save all your outputs? > >> >> >> > >> >> >> P.S. I deleted your comment to save your gmail. > >> >> >> > >> >> >> Kartik Thakore > >> >> >> > >> >> >> On Tue, Feb 23, 2010 at 6:13 PM, Chas. Owens < > chas.ow...@gmail.com> > >> >> >> wrote: > >> >> >>> > >> >> >>> Chas. Owens has left a new comment on your post "New build > system! > >> >> >>> Needs > >> >> >>> testing!": > >> >> >>> > >> >> >>> If you send me an email (chas.ow...@gmail.com) when you think > you > >> >> >>> have > >> >> >>> the > >> >> >>> problem tracked down, I will test it again. > >> >> >>> > >> >> >>> > >> >> >>> > >> >> >>> Posted by Chas. Owens to Yet Another Perl Game Hacker (YAPGH) at > >> >> >>> February > >> >> >>> 23, 2010 7:37 AM > >> >> >> > >> >> > > >> >> > > >> >> > > >> >> > -- > >> >> > Chas. Owens > >> >> > wonkden.net > >> >> > The most important skill a programmer can have is the ability to > >> >> > read. > >> >> > > >> >> > >> >> > >> >> > >> >> -- > >> >> Chas. Owens > >> >> wonkden.net > >> >> The most important skill a programmer can have is the ability to > read. > >> > > >> > > >> > >> > >> > >> -- > >> Chas. Owens > >> wonkden.net > >> The most important skill a programmer can have is the ability to read. > > > > > > > > -- > Chas. Owens > wonkden.net > The most important skill a programmer can have is the ability to read. >