Can you add SDL::quit to the end oh shooter.pl and see if that solves
ypur crash at quit?
Kartik Thakore
On 2010-02-23, at 8:16 PM, "Chas. Owens" <chas.ow...@gmail.com> wrote:
On Tue, Feb 23, 2010 at 20:13, Kartik Thakore <thakore.kar...@gmail.com
> wrote:
Yeah it dies on exit for some reason. Working on the fix!
can you give me your
perl -v
This is perl, v5.10.1 (*) built for darwin-thread-multi-2level
Copyright 1987-2009, Larry Wall
Perl may be copied only under the terms of either the Artistic
License or the
GNU General Public License, which may be found in the Perl 5 source
kit.
Complete documentation for Perl, including FAQ lists, should be
found on
this system using "man perl" or "perldoc perl". If you have access
to the
Internet, point your browser at http://www.perl.org/, the Perl Home
Page.
perl -e 'use Config; print $Config{archname}';
darwin-thread-multi-2level
and you macOSX version?
Mac OS X 10.6.2 (10C540) on a MacBook Pro purchased in early 2008.
On Tue, Feb 23, 2010 at 8:09 PM, Chas. Owens <chas.ow...@gmail.com>
wrote:
It seems to run. It spat out:
ARGC 2
ARGV[0] SDLPerl.app/Contents/MacOS/SDLPerl
ARGV[1] /Users/cowens/src/kthakore-SDL_perl-c3dfa3a/shooter.pl
[main] SCRIPT: /Users/cowens/src/kthakore-SDL_perl-c3dfa3a/
shooter.pl
Application will finish launching
Done with menu
openFile /Users/cowens/src/kthakore-SDL_perl-c3dfa3a/shooter.pl
Setting directory: true
Setup working directory ? TruePATH:
/Users/cowens/src/kthakore-SDL_perl-c3dfa3a/SDLPerl.app
launchgin perl
Launching script: /Users/cowens/src/kthakore-SDL_perl-c3dfa3a/
shooter.pl
LIBPATH:
/Users/cowens/src/kthakore-SDL_perl-c3dfa3a/SDLPerl.app/Contents/
Resources/lib/darwin-thread-multi-2level
Running perl
Destructing perl
Freeing perl
Quiting perl script:
/Users/cowens/src/kthakore-SDL_perl-c3dfa3a/shooter.pl
And showed a bunch of circles that I could click to be given a new
set
of circles, but when I clicked the window close button it popped
up an
OS X crash notification with the attached text.
On Tue, Feb 23, 2010 at 19:47, Kartik Thakore <thakore.kar...@gmail.com
>
wrote:
Maybe this link will help
http://blogs.perl.org/users/brian_d_foy/2010/02/i-almost-have-sdl-perl-working-on-snow-leopard.html
and here is a script to try it on
http://gist.github.com/301949
On Tue, Feb 23, 2010 at 7:42 PM, Chas. Owens <chas.ow...@gmail.com>
wrote:
Ah, I misread the warning as an error, my brain is not quite
working
at the moment. I will proceed.
On Tue, Feb 23, 2010 at 19:38, Kartik Thakore
<thakore.kar...@gmail.com>
wrote:
oh thanks. I don't see the problem with the Bundle log. It is
just
the
warning.
Do you have SDLPerl.app now?
On Tue, Feb 23, 2010 at 7:31 PM, Chas. Owens <chas.ow...@gmail.com
>
wrote:
I am an idiot, here are the logs with better names.
On Tue, Feb 23, 2010 at 19:27, Chas. Owens
<chas.ow...@gmail.com>
wrote:
Thanks for trying to save my gmail, but it is well and truly in
spammers
hands.
It looks like I made it all the way to SDL_perl's bundle step
before
encountering a problem (except there was a complaint that the
manifest
for SDL_perl was missing). Logs attached.
On Tue, Feb 23, 2010 at 18:17, Kartik Thakore
<thakore.kar...@gmail.com>
wrote:
Hey Chas,
We have updated the modules to work on Mac 64. Please try
http://github.com/kthakore/Alien_SDL/tarball/master
http://github.com/kthakore/SDL_perl/tarball/redesign
*Note: Over for SDL_perl
perl Build.PL
perl Build
perl Build bundle
and use the SDLPerl to run shooter.pl
Can you save all your outputs?
P.S. I deleted your comment to save your gmail.
Kartik Thakore
On Tue, Feb 23, 2010 at 6:13 PM, Chas. Owens
<chas.ow...@gmail.com>
wrote:
Chas. Owens has left a new comment on your post "New build
system!
Needs
testing!":
If you send me an email (chas.ow...@gmail.com) when you think
you
have
the
problem tracked down, I will test it again.
Posted by Chas. Owens to Yet Another Perl Game Hacker
(YAPGH) at
February
23, 2010 7:37 AM
--
Chas. Owens
wonkden.net
The most important skill a programmer can have is the ability
to
read.
--
Chas. Owens
wonkden.net
The most important skill a programmer can have is the ability to
read.
--
Chas. Owens
wonkden.net
The most important skill a programmer can have is the ability to
read.
--
Chas. Owens
wonkden.net
The most important skill a programmer can have is the ability to
read.
--
Chas. Owens
wonkden.net
The most important skill a programmer can have is the ability to read.