On 1.3.2013 5:10, Kartik Thakore wrote:
So was trying to compile stuff this is what I get running. perl Build.pl
and perl Build in https://github.com/PerlGameDev/SDL2

I copied your libSDL2 zip files to strawberryperl/c

g++.exe -o "blib\arch\auto\SDL2\SDL2.dll" -Wl,--base-file,"lib\SDL2.base"
-Wl,--
image-base,0x7d200000 -mdll -s
-L"C:\Users\kthakore\Documents\Development\strawb
erry_perl\perl\lib\CORE"
-L"C:\Users\kthakore\Documents\Development\strawberry_p
erl\c\lib" "lib\SDL2.lds"
-LC:\Users\kthakore\Documents\Development\strawberry_p
erl\c\bin\..\lib -lmingw32 -lSDL2main -lSDL2 -mwindows "lib\SDL2.exp"
lib\SDL2.o:SDL2.c:(.text+0x5e): undefined reference to `get_handle_win32'
lib\SDL2.o:SDL2.c:(.text+0x4d7): undefined reference to
`windows_force_driver'
collect2: ld returned 1 exit status
dlltool --def "lib\SDL2.def" --output-exp "lib\SDL2.exp" --base-file
"lib\SDL2.base"

I have no idea what should functions get_handle_win32 + windows_force_driver 
exactly do. These are not part of SDL2.

Simply comment them out.

--
kmx


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