Check out the new branch. I am doing SDL2pp.dll for the collision.
get_handle_win32 and junk comes from windows.h I believe but SDL2 has no
need for it. https://github.com/PerlGameDev/SDL2/tree/new_sdl_win


On Fri, Mar 1, 2013 at 5:35 AM, kmx <k...@volny.cz> wrote:

>
> On 1.3.2013 5:34, Kartik Thakore wrote:
>
>> And then this.
>>
>
>
> Well it a collision of SDL2.dll (which comes from SDL2 binaries) vs.
> SDL2.dll which is the output of compiling SDL2.xs
>
> Grrr, somebody should propose a fix to p5p to produce something like
> SDL2.xs.dll
>
> Anyway I can prepare new binaries with renamed DLL's (will do over the
> weekend) or you can move your XS testing to e.g. SDL2::TestOnly module
> (which will produce TestOnly.dll not SDL2.dll)
>
> --
> kmx
>
>

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