Check out the new branch. I am doing SDL2pp.dll for the collision. get_handle_win32 and junk comes from windows.h I believe but SDL2 has no need for it. https://github.com/PerlGameDev/SDL2/tree/new_sdl_win
On Fri, Mar 1, 2013 at 5:35 AM, kmx <k...@volny.cz> wrote: > > On 1.3.2013 5:34, Kartik Thakore wrote: > >> And then this. >> > > > Well it a collision of SDL2.dll (which comes from SDL2 binaries) vs. > SDL2.dll which is the output of compiling SDL2.xs > > Grrr, somebody should propose a fix to p5p to produce something like > SDL2.xs.dll > > Anyway I can prepare new binaries with renamed DLL's (will do over the > weekend) or you can move your XS testing to e.g. SDL2::TestOnly module > (which will produce TestOnly.dll not SDL2.dll) > > -- > kmx > >