is it possible to turn M.Blur off for some objects ?
Like a propeler yes and the airplan not !
Nandor Kertes
I'm guessing it would be a good candidate for a 2 pass render
which would then be combined later .
Not sure if the seperate passes could be composited in post or
not . I'm guessing it
Hi Frank :
Hope you find help for your Alien Guy ! I found a couple bugs
in your Plugin . Check the Forum ( you know where B- )
studio
www.niagara.com/~studio
www.studiodynamics.net
Hi Gary,
was on topic long time ago with pjotr akkurra, reproducing a LW
scene. the big difference is, that the pyramid can be used, even if the
camera is looking from another point.
Think about the following, you have one photo from a scene, and then
you like to move your camera a little bit, in
Read chapter:
Realsoft3D\manual\postproc\compositing.html
nearly every 3D app can act as compositing app :-)
(Or use Fusion aka DigitalFusion, my favourite under the comp apps)
Matthias
- Original Message -
From: studio [EMAIL PROTECTED]
To: user-list@light.realsoft3d.com
Sent:
Uuuups,
BTW Nandor, use motion blur always in animations!
Use low antialias 1 or 2, threshold between 1-5 and
important stochastic rendering. Field rendering
is very important, too, if you like to present on TV,
DVD or beamer.
The little bit longer render times are behind the better
quality. With
Thanks ,
but my quation ist or problem ...
I will use a airplan that fly from a to b.
But the propeler I would like to see a m.Blur like in
Real world then a propeler turns qick ...
And then I use m.blur so the comlete airplan is blured becouse
It move from a to b complet (fly)
Nandor Kerte
Hi Gary,
was on topic long time ago with pjotr akkurra, reproducing a LW
scene. the big difference is, that the pyramid can be used, even if the
camera is looking from another point.
Think about the following, you have one photo from a scene, and then
you like to move your camera a little
Hi Nandor and Tijai,
after your great Heli (or Hubi),
I've shut down my airplane:
http://www.matthias-kappenberg.de/fileadmin/rs3d-diverse/flieger.avi
Matthias
- Original Message -
From:
tijai
To: user-list@light.realsoft3d.com
Sent: Monday, February 27, 2006 5:57
Hey Matthias,
that's some sweet particle action you got there.. Very smooth.
Now letz see some dogfight, hehehe.
Nice day everyone,
Daniel
On 2/27/06, Matthias Kappenberg [EMAIL PROTECTED] wrote:
Hi Nandor and Tijai,
after your great Heli (or Hubi),
I've shut down my airplane:
Nice J
Nandor Kertes
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im
Auftrag von Matthias Kappenberg
Gesendet: Montag, 27. Februar 2006
18:44
An: user-list@light.realsoft3d.com
Betreff: Re: AW: M.Blur on off for
objects
Hi Nandor and Tijai,
after your
hi garrry
yes im dead, but fortunatelly that doesnt matter:-)
the
"ouija board" ??? no i got no messages... what board?
best regards
tijai
studio schrieb:
http://www.tijai.de/galerie/big/monster/copter.jpg
the propellers of the helcopter are just "pre-blurred"
http://www.tijai.de/galerie/big/monster/copter.jpg
the propellers of the helcopter are just pre-blurred textures with an
alphamapor fademap...or
clipmap...hmm i forget the right one:-)
best regards
tijai
tijia ? ... what the ... ? They told me on IRC that you
were dead ! Did you get my
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