[computer-go] 9x9 CGOS

2007-10-26 Thread Chris Fant
I'm trying to get back on 9x9 cgos and I'm having some trouble.  I'm
using the windows executables from Don's web page.  cgosview.exe shows
me nothing when I run it.  Is there a command line option I need to
use to set a certain port?  And what are the command line options for
cgos3.exe?  I tried %MYNAME% %MYPWD% %MYPROG% %SENTINEL%, but that
just hung.  That could be because I haven't opened the right port.
What port should I open?  I opened ports 6819 and 6867.
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Re: [computer-go] 9x9 CGOS

2007-10-26 Thread Jason House
cgosview can take a while to load even on fast connections.  There's a
slight chance you're not being patient enough.

PS: For ports, I usually find a packet sniffer helpful for such things
(ethereal/wireshark is available for free).  I assume someone can give a far
better answer.

On 10/26/07, Chris Fant [EMAIL PROTECTED] wrote:

 I'm trying to get back on 9x9 cgos and I'm having some trouble.  I'm
 using the windows executables from Don's web page.  cgosview.exe shows
 me nothing when I run it.  Is there a command line option I need to
 use to set a certain port?  And what are the command line options for
 cgos3.exe?  I tried %MYNAME% %MYPWD% %MYPROG% %SENTINEL%, but that
 just hung.  That could be because I haven't opened the right port.
 What port should I open?  I opened ports 6819 and 6867.
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[computer-go] Re: Optimizing UCT

2007-10-26 Thread Jason House
I know that I've missed at least two enhancements:
1. UCB1-Tuned (adding an upper confidence bound on the variance used in
calculating upper confidence bounds)
2. First play urgency - Giving an artificial upper confidence bounds to
untried moves (I've seen references that 110% win rate is the right setting)

On 10/19/07, Jason House [EMAIL PROTECTED] wrote:

 I've only recently implemented my first attempt at UCT and I'm curious
 what tricks exist for tweaking performance.

 My rule for promoting a leaf to an interior node is that I must first have
 100 sims of that node, but changing that value to 10 seems to give very
 significant performance improvements.  (20x-30x sims for best move).  What
 experiences do others have with this?

 Other candidate improvement I've heard of:
 1. Using AMAF/RAVE for initial estimates of winning percentages.  This
 seems like it'd give a good speed enhancement that would likely offset
 estimation errors in the AMAF estimates
 2. Enhancing quality of random games with 3x3 patterns (something I
 consider out of scope for what I'm currently working on but likely way too
 significant of an enhancement to not mention)
 3. 1ply pruning heuristics (I believe this is what's done by crazy stone.
 I think crazy stone does soft pruning).
 4. Heuristics to avoid simulation of all leaves when promoting a leaf node
 to an interior node.  (I've seen a Mogo paper on this)
 5. Dynamic adjustment of exploration coefficient (I've seen a Mogo papery
 on this, but not much discussion on this mailing list)


 Am I missing any other ones?  What experience do people have playing with
 these?

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Re: [computer-go] Re: Optimizing UCT

2007-10-26 Thread Jason House
Technical Report on MoGo link from
http://www.lri.fr/~gelly/MoGo.htmeventually leads to
http://hal.inria.fr/docs/00/12/15/16/PDF/RR-6062.pdf

First-play urgency is described in the bottom paragraph on page 16.  Results
are shown 4 pages later in table 7 (influence of FPU).

On 10/26/07, Magnus Persson [EMAIL PROTECTED] wrote:

 Quoting Jason House [EMAIL PROTECTED]:

  2. First play urgency - Giving an artificial upper confidence bounds to
  untried moves (I've seen references that 110% win rate is the right
 setting)

 Where did you see that?

 --
 Magnus Persson
 Berlin, Germany
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Re: [computer-go] Re: Optimizing UCT

2007-10-26 Thread Magnus Persson

Quoting Jason House [EMAIL PROTECTED]:


2. First play urgency - Giving an artificial upper confidence bounds to
untried moves (I've seen references that 110% win rate is the right setting)


Where did you see that?

--
Magnus Persson
Berlin, Germany
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Re: [computer-go] Re: Optimizing UCT

2007-10-26 Thread Olivier Teytaud


Technical Report on MoGo link from http://www.lri.fr/~gelly/MoGo.htm 
http://www.lri.fr/%7Egelly/MoGo.htm eventually leads to 
http://hal.inria.fr/docs/00/12/15/16/PDF/RR-6062.pdf 
http://hal.inria.fr/docs/00/12/15/16/PDF/RR-6062.pdf


First-play urgency is described in the bottom paragraph on page 16.  
Results are shown 4 pages later in table 7 (influence of FPU).


MoGo is very different now.
There's no UCT anymore in MoGo, as UC in UCT means upper-confidence as 
in UCB1 (but there is still Monte-Carlo planning). The upper confidence 
term is the sqrt(log(...)/n_i) term; there's nothing like that in MoGo now.


But if one keeps UCB, I agree that UCB-Tuned is better than UCB1, and 
for problems

far from computer-go UCT is very efficient with its upper-confidence-term.
   Olivier
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Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Olivier Teytaud

Thanks to GNU-people who successfully
connected their bot to the server.
The server seemingly works.

cgos.lri.fr, port 6919.
http://www.lri.fr/~teytaud/cgosStandings.html
19x19, 10 minutes per side (for the moment, to be increased).

Olivier
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Re: [computer-go] Ruby GTP shell

2007-10-26 Thread Chris Fant
On 10/24/07, Chris Fant [EMAIL PROTECTED] wrote:
 Since no one knew of one, I had to write it myself.  Hopefully someone
 else can also make use of it.  This is my first Ruby script, so please
 do criticize so I can learn.  Thanks.


I got zero responses to this.  Anyway, the latest version will be available at:

http://fantius.com/Gtp.rb
http://fantius.com/GtpTest.rb

So far, I'm quite happy with Ruby.
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[computer-go] 19x19 CGOS

2007-10-26 Thread Olivier Teytaud

The cgos 19x19 server is seemingly ok,
the port 6919 is now opened for all the universe.

The name of the machine is cgos.lri.fr (and not pc5-120.lri.fr as
previously).

The port is 6919. It is 19x19, 10 minutes per side for testing; I will
move to something longer later (depending on what people prefer,
I'll do a weighted average of durations suggested on the mailing
list :-) ).

http://www.lri.fr/~teytaud/cgosStandings.html

Unfortunately, I'll be away from my email
from tomorrow to wednesday and will not be able to
correct the troubles that people will almost surely find
in this installation; sorry for that.
The installation is a bit complicated in order to avoid
troubles due to the firewall and I am almost sure that
some troubles will appear very soon :-)

All comments welcome (in particular in the next hours as I am
still close to my computer a few hours :-) ).
[EMAIL PROTECTED]


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Re: [computer-go] Re: Optimizing UCT

2007-10-26 Thread Jason House
On 10/26/07, Olivier Teytaud [EMAIL PROTECTED] wrote:

 MoGo is very different now.
 There's no UCT anymore in MoGo



It's almost mean to tell us that MoGo isn't using UCT and omit further
detail ;)

Would it be safe to assume that it's UCB1-Tuned with the modifications
discussed in the ICML paper [1]?

[1] http://www.machinelearning.org/proceedings/icml2007/papers/387.pdf
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Re: [computer-go] Ruby GTP shell

2007-10-26 Thread Ben Shoemaker
Chris,

Thanks for sharing your code.

I've been experimenting with go in Python and Ruby.  I'm just learning both 
languages, but eventually, I hope to have well-designed, easily modified, 
GTP-talking, random players to share with everyone.  I may include other 
languages after that, but the initial plan is Python and Ruby.

Ben.

- Original Message 
From: Chris Fant [EMAIL PROTECTED]
To: computer-go computer-go@computer-go.org
Sent: Friday, October 26, 2007 12:24:48 PM
Subject: Re: [computer-go] Ruby GTP shell


On 10/24/07, Chris Fant [EMAIL PROTECTED] wrote:
 Since no one knew of one, I had to write it myself.  Hopefully
 someone
 else can also make use of it.  This is my first Ruby script, so
 please
 do criticize so I can learn.  Thanks.


I got zero responses to this.  Anyway, the latest version will be
 available at:

http://fantius.com/Gtp.rb
http://fantius.com/GtpTest.rb

So far, I'm quite happy with Ruby.
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Re: [computer-go] Ruby GTP shell

2007-10-26 Thread Don Dailey
Ruby is the best language I've ever programmed in.   Unfortunately, 
it's also one of the slowest but that's ok for most things.

- Don


Chris Fant wrote:
 On 10/24/07, Chris Fant [EMAIL PROTECTED] wrote:
   
 Since no one knew of one, I had to write it myself.  Hopefully someone
 else can also make use of it.  This is my first Ruby script, so please
 do criticize so I can learn.  Thanks.

 

 I got zero responses to this.  Anyway, the latest version will be available 
 at:

 http://fantius.com/Gtp.rb
 http://fantius.com/GtpTest.rb

 So far, I'm quite happy with Ruby.
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Re: [computer-go] Ruby GTP shell

2007-10-26 Thread Phil Garcia
From: Don Dailey [EMAIL PROTECTED]
 Ruby is the best language I've ever programmed in.  Unfortunately, 
 it's also one of the slowest but that's ok for most things.

Using Microsoft's new DLR (Dynamic Language Runtime), dynamic languages, like 
Ruby, Python, and Javascript, can be compiled into MSIL (not interpreted). 
That's also pretty cool for another reason - you can mix programming languages 
within a single application. You can write one part in Ruby, and another part 
in C#. Plus with Silverlight (Moonlight on Linux) you can download and have the 
application running securely within your web browser. 
 
The Mono team is doing a great job creating an open source version of .NET 
Framework for other OSs besides Windows.
 
Phil
 
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RE: [computer-go] 19x19 CGOS

2007-10-26 Thread David Fotland
I puton Many Faces version 11, but it might not be playing at fill strength.
It ouwld be nice if I can click on a game to see the sgf record.  right now
it gives an error.

David

 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf Of 
 Olivier Teytaud
 Sent: Friday, October 26, 2007 9:15 AM
 To: computer-go
 Subject: [computer-go] 19x19 CGOS
 
 
 The cgos 19x19 server is seemingly ok,
 the port 6919 is now opened for all the universe.
 
 The name of the machine is cgos.lri.fr (and not 
 pc5-120.lri.fr as previously).
 
 The port is 6919. It is 19x19, 10 minutes per side for 
 testing; I will move to something longer later (depending on 
 what people prefer, I'll do a weighted average of durations 
 suggested on the mailing list :-) ).
 
 http://www.lri.fr/~teytaud/cgosStandings.html
 
 Unfortunately, I'll be away from my email
 from tomorrow to wednesday and will not be able to
 correct the troubles that people will almost surely find
 in this installation; sorry for that.
 The installation is a bit complicated in order to avoid 
 troubles due to the firewall and I am almost sure that some 
 troubles will appear very soon :-)
 
 All comments welcome (in particular in the next hours as I am 
 still close to my computer a few hours :-) ). [EMAIL PROTECTED]
 
 
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Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Don Dailey
Olivier needs to put a .htaccess file in the SGF directory that looks
like this:

-[ snip ]---
AddType application/x-go-sgf sgf
-[ snip ]-

- Don




David Fotland wrote:
 I puton Many Faces version 11, but it might not be playing at fill strength.
 It ouwld be nice if I can click on a game to see the sgf record.  right now
 it gives an error.

 David

   
 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf Of 
 Olivier Teytaud
 Sent: Friday, October 26, 2007 9:15 AM
 To: computer-go
 Subject: [computer-go] 19x19 CGOS


 The cgos 19x19 server is seemingly ok,
 the port 6919 is now opened for all the universe.

 The name of the machine is cgos.lri.fr (and not 
 pc5-120.lri.fr as previously).

 The port is 6919. It is 19x19, 10 minutes per side for 
 testing; I will move to something longer later (depending on 
 what people prefer, I'll do a weighted average of durations 
 suggested on the mailing list :-) ).

 http://www.lri.fr/~teytaud/cgosStandings.html

 Unfortunately, I'll be away from my email
 from tomorrow to wednesday and will not be able to
 correct the troubles that people will almost surely find
 in this installation; sorry for that.
 The installation is a bit complicated in order to avoid 
 troubles due to the firewall and I am almost sure that some 
 troubles will appear very soon :-)

 All comments welcome (in particular in the next hours as I am 
 still close to my computer a few hours :-) ). [EMAIL PROTECTED]


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[computer-go] Combining Online and Offline Knowledge in UCT

2007-10-26 Thread Jason House
After much effort, I think I understand most of the GellyShriver
paper[1].  I'm hoping this post will help others and possibly have
people correct any errors I've made.

First, some basic definitions of notation:
* In general, Q is an estimated winning rate, used in three ways:
 1. As an estimated winning rate based on random games
Q_UCT  - Always used in this way
Q_RAVE - Section 6, part of UCT_RAVE with 0 or 1 parameter
Q_UR   - Section 6, part of UCT_RAVE with 2 parameters
 2. As a heuristic winning rate
Q_PRIOR - Section 7, initialized with 2nd parameter of UCT_RAVE
Q_RAVE  - Kind of, when UCT_RAVE has 2 parameters
Q_RLGO  - Sections 7+
Q_MoGo  - Always used in this way (don't confuse with pi_MoGo)
 3. Used for selecting moves in random games
Q_RLGO - unique to section 5 (authors conclude not to do this)

* In general, Q+ variants add an extra factor to Q to create an upper
confidence bound (standard UCT form of sqrt(log(n_parent)/n_child))

* pi Represents how to select moves, used in two ways:
 1. Selecting a move in random games
pi_random - Select any random move
pi_MoGo   - Random move selection based on earlier papers?
pi_epsilon- Unique to section 5 (authors conclude not to use this)
pi_sigma  - Unique to section 5 (authors conclude not to use this)
pi_tau- Unique to section 5 (authors conclude not to use this)
 2. Selecting a child inside the UCT search tree
pi_UCT - Used in UCT algorithm
pi_UR  - Used in UCT_RAVE algorithm

Sections 12 can be skipped.  Even more notably, most notation in
section 2 is unique.  For a more thorough overview of reinforced
learning, see Reinforcement Learning: A Strategy [2] (Reading through
section 4.2 is more than enough)

Section 3 is UCT restated in notation common to reinforced learning.
Since I've already added other links, here's a link to the original
paper on UCT [3]

Section 4.
  This was the toughest for me to interpret.  I found the Sutton
reference [4] to both be helpful background and an interesting read
(reading through section 2.3 is enough).
  While I don't think I could recreate exactly what was done, it appears
that various patterns around a point on the board are combined (via
weighted sum with learned weights) to predict the probability that a
candidate move wins.  Given the temporal difference nature, this may be
based on the winning rate by the previous move of this color.
  In section 7 it is used as an initial guess at winning rate.  Its use
in section 5 to select random moves seems to be far inferior and unused
by the authors.

Section 6.
  In addition to the standard UCT method of evaluating move winning
rates (discussed in section 3), it introduces all moves as first as an
alternative.  All positions where the player to play played first, are
counted as if they were the first move in the game.  This gives rapid
winning rate (action value) estimates (RAVE), but are inaccurate.  The
two methods are averaged together.  How much of each value is used
depends on the number of pure simulations done.  Initially, 100% of the
RAVE value is used, but then starts dropping as the simulations through
a node increases.  (At 1000 sims, Beta = 50%, at 3000 sims, Beta = 10%).
Other threads discuss AMAF in detail and should be enough to implement
this in other MC bots.

The conclusion indicates that using UCT_RAVE and using heuristic winning
rates (using Q_RLGO as Q_PRIOR) is an effective combination that
increased MoGo's winning rate against GnuGo 3.7.10 (level 8) from 24% to
69%.

Questions that I have:
* In section 4, how is phi initialized?  Does it contain the number of
matches on the board for each every possible pattern?  Or is it a
boolean 1 or 0 indicating if the pattern is present?
* In section 4, what is considered local?  3x3 neighborhood?  For
translations of shapes, it seems like a larger local area could be used.

[1] http://www.machinelearning.org/proceedings/icml2007/papers/387.pdf
[2] http://arxiv.org/pdf/cs/9605103
[3] http://zaphod.aml.sztaki.hu/papers/ecml06.pdf
[4] http://www.cs.ualberta.ca/~sutton/papers/sutton-88.pdf


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Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Don Dailey
Are you able to watch the games in the viewer ok?I am watching one
of your games right now.


- Don



David Fotland wrote:
 I puton Many Faces version 11, but it might not be playing at fill strength.
 It ouwld be nice if I can click on a game to see the sgf record.  right now
 it gives an error.

 David

   
 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf Of 
 Olivier Teytaud
 Sent: Friday, October 26, 2007 9:15 AM
 To: computer-go
 Subject: [computer-go] 19x19 CGOS


 The cgos 19x19 server is seemingly ok,
 the port 6919 is now opened for all the universe.

 The name of the machine is cgos.lri.fr (and not 
 pc5-120.lri.fr as previously).

 The port is 6919. It is 19x19, 10 minutes per side for 
 testing; I will move to something longer later (depending on 
 what people prefer, I'll do a weighted average of durations 
 suggested on the mailing list :-) ).

 http://www.lri.fr/~teytaud/cgosStandings.html

 Unfortunately, I'll be away from my email
 from tomorrow to wednesday and will not be able to
 correct the troubles that people will almost surely find
 in this installation; sorry for that.
 The installation is a bit complicated in order to avoid 
 troubles due to the firewall and I am almost sure that some 
 troubles will appear very soon :-)

 All comments welcome (in particular in the next hours as I am 
 still close to my computer a few hours :-) ). [EMAIL PROTECTED]


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 computer-go@computer-go.org 
 http://www.computer-go.org/mailman/listinfo/computer-go/

 


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RE: [computer-go] 19x19 CGOS

2007-10-26 Thread David Fotland
no, I never got the viewer to work for me.  

I was too conservative with time control so Many Faces is only playing at
level 8 (of 10), and finishing its games in 2 or 3 minutes.  But it's
winning them all, so I guess I should prefer short time limits :)

Since Many Faces was originally written for a 12 MHz x286, it works pretty
well at very short time limits.

David

 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf Of Don Dailey
 Sent: Friday, October 26, 2007 6:30 PM
 To: computer-go
 Cc: [EMAIL PROTECTED]
 Subject: Re: [computer-go] 19x19 CGOS
 
 
 Are you able to watch the games in the viewer ok?I am watching one
 of your games right now.
 
 
 - Don
 
 
 
 David Fotland wrote:
  I puton Many Faces version 11, but it might not be playing at fill 
  strength. It ouwld be nice if I can click on a game to see the sgf 
  record.  right now it gives an error.
 
  David
 

  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of 
  Olivier Teytaud
  Sent: Friday, October 26, 2007 9:15 AM
  To: computer-go
  Subject: [computer-go] 19x19 CGOS
 
 
  The cgos 19x19 server is seemingly ok,
  the port 6919 is now opened for all the universe.
 
  The name of the machine is cgos.lri.fr (and not
  pc5-120.lri.fr as previously).
 
  The port is 6919. It is 19x19, 10 minutes per side for
  testing; I will move to something longer later (depending on 
  what people prefer, I'll do a weighted average of durations 
  suggested on the mailing list :-) ).
 
  http://www.lri.fr/~teytaud/cgosStandings.html
 
  Unfortunately, I'll be away from my email
  from tomorrow to wednesday and will not be able to
  correct the troubles that people will almost surely find
  in this installation; sorry for that.
  The installation is a bit complicated in order to avoid
  troubles due to the firewall and I am almost sure that some 
  troubles will appear very soon :-)
 
  All comments welcome (in particular in the next hours as I am
  still close to my computer a few hours :-) ). 
 [EMAIL PROTECTED]
 
 
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Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Don Dailey
Actually,   I just tried the windows viewer on my linux system and it
worked! I guess wine, the windows emulator has come a long way!  

Here is what I did:

 cgosview.exe  cgos.lri.fr  6919

I did this from a bash shell and it came up just fine on my edgy eft
ubuntu system.

If a windows program runs on linux, it has to work on windows!

- Don




Don Dailey wrote:
 As far as I know the viewer works just fine.  

 Has anyone else tried the windows viewer on the new 19x19 site?
 I haven't tried it with windows, but you must pass the site and port
 number to the viewer from the command line like this:

cgosview.exe  cgos.lri.fr  6919


 The viewer is a really nice way to look at games.  A 3rd argument
 will let you view a specific game number:

cgosview.exe  cgos.lri.fr  6919  777  
(view game 777)


 - Don



 David Fotland wrote:
   
 no, I never got the viewer to work for me.  

 I was too conservative with time control so Many Faces is only playing at
 level 8 (of 10), and finishing its games in 2 or 3 minutes.  But it's
 winning them all, so I guess I should prefer short time limits :)

 Since Many Faces was originally written for a 12 MHz x286, it works pretty
 well at very short time limits.

 David

   
 
 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf Of Don Dailey
 Sent: Friday, October 26, 2007 6:30 PM
 To: computer-go
 Cc: [EMAIL PROTECTED]
 Subject: Re: [computer-go] 19x19 CGOS


 Are you able to watch the games in the viewer ok?I am watching one
 of your games right now.


 - Don



 David Fotland wrote:
 
   
 I puton Many Faces version 11, but it might not be playing at fill 
 strength. It ouwld be nice if I can click on a game to see the sgf 
 record.  right now it gives an error.

 David

   
   
 
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of 
 Olivier Teytaud
 Sent: Friday, October 26, 2007 9:15 AM
 To: computer-go
 Subject: [computer-go] 19x19 CGOS


 The cgos 19x19 server is seemingly ok,
 the port 6919 is now opened for all the universe.

 The name of the machine is cgos.lri.fr (and not
 pc5-120.lri.fr as previously).

 The port is 6919. It is 19x19, 10 minutes per side for
 testing; I will move to something longer later (depending on 
 what people prefer, I'll do a weighted average of durations 
 suggested on the mailing list :-) ).

 http://www.lri.fr/~teytaud/cgosStandings.html

 Unfortunately, I'll be away from my email
 from tomorrow to wednesday and will not be able to
 correct the troubles that people will almost surely find
 in this installation; sorry for that.
 The installation is a bit complicated in order to avoid
 troubles due to the firewall and I am almost sure that some 
 troubles will appear very soon :-)

 All comments welcome (in particular in the next hours as I am
 still close to my computer a few hours :-) ). 
 
   
 [EMAIL PROTECTED]
 
   
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RE: [computer-go] 19x19 CGOS

2007-10-26 Thread David Fotland
Thanks.  It works for me now.

 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf Of Don Dailey
 Sent: Friday, October 26, 2007 6:58 PM
 To: computer-go
 Subject: Re: [computer-go] 19x19 CGOS
 
 
 As far as I know the viewer works just fine.  
 
 Has anyone else tried the windows viewer on the new 19x19 
 site? I haven't tried it with windows, but you must pass the 
 site and port number to the viewer from the command line like this:
 
cgosview.exe  cgos.lri.fr  6919
 
 
 The viewer is a really nice way to look at games.  A 3rd 
 argument will let you view a specific game number:
 
cgosview.exe  cgos.lri.fr  6919  777  
(view game 777)
 
 
 - Don
 
 
 
 David Fotland wrote:
  no, I never got the viewer to work for me.
 
  I was too conservative with time control so Many Faces is 
 only playing 
  at level 8 (of 10), and finishing its games in 2 or 3 minutes.  But 
  it's winning them all, so I guess I should prefer short 
 time limits :)
 
  Since Many Faces was originally written for a 12 MHz x286, it works 
  pretty well at very short time limits.
 
  David
 

  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of 
 Don Dailey
  Sent: Friday, October 26, 2007 6:30 PM
  To: computer-go
  Cc: [EMAIL PROTECTED]
  Subject: Re: [computer-go] 19x19 CGOS
 
 
  Are you able to watch the games in the viewer ok?I am 
 watching one
  of your games right now.
 
 
  - Don
 
 
 
  David Fotland wrote:
  
  I puton Many Faces version 11, but it might not be playing at fill
  strength. It ouwld be nice if I can click on a game to 
 see the sgf 
  record.  right now it gives an error.
 
  David
 


  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of
  Olivier Teytaud
  Sent: Friday, October 26, 2007 9:15 AM
  To: computer-go
  Subject: [computer-go] 19x19 CGOS
 
 
  The cgos 19x19 server is seemingly ok,
  the port 6919 is now opened for all the universe.
 
  The name of the machine is cgos.lri.fr (and not 
 pc5-120.lri.fr as 
  previously).
 
  The port is 6919. It is 19x19, 10 minutes per side for 
 testing; I 
  will move to something longer later (depending on what people 
  prefer, I'll do a weighted average of durations suggested on the 
  mailing list :-) ).
 
  http://www.lri.fr/~teytaud/cgosStandings.html
 
  Unfortunately, I'll be away from my email
  from tomorrow to wednesday and will not be able to
  correct the troubles that people will almost surely find in this 
  installation; sorry for that. The installation is a bit 
 complicated 
  in order to avoid troubles due to the firewall and I am 
 almost sure 
  that some troubles will appear very soon :-)
 
  All comments welcome (in particular in the next hours as 
 I am still 
  close to my computer a few hours :-) ).
  
  [EMAIL PROTECTED]
  
  ___
  computer-go mailing list
  computer-go@computer-go.org 
  http://www.computer-go.org/mailman/listinfo/computer-go/
 
  
  
  ___
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Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Don Dailey
The feature to display a specified game number doesn't work.I had a
version at one time that did this but I think I decided against
releasing it,   I'm not sure why but I remember having a reason.

- Don




Don Dailey wrote:
 As far as I know the viewer works just fine.  

 Has anyone else tried the windows viewer on the new 19x19 site?
 I haven't tried it with windows, but you must pass the site and port
 number to the viewer from the command line like this:

cgosview.exe  cgos.lri.fr  6919


 The viewer is a really nice way to look at games.  A 3rd argument
 will let you view a specific game number:

cgosview.exe  cgos.lri.fr  6919  777  
(view game 777)


 - Don



 David Fotland wrote:
   
 no, I never got the viewer to work for me.  

 I was too conservative with time control so Many Faces is only playing at
 level 8 (of 10), and finishing its games in 2 or 3 minutes.  But it's
 winning them all, so I guess I should prefer short time limits :)

 Since Many Faces was originally written for a 12 MHz x286, it works pretty
 well at very short time limits.

 David

   
 
 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf Of Don Dailey
 Sent: Friday, October 26, 2007 6:30 PM
 To: computer-go
 Cc: [EMAIL PROTECTED]
 Subject: Re: [computer-go] 19x19 CGOS


 Are you able to watch the games in the viewer ok?I am watching one
 of your games right now.


 - Don



 David Fotland wrote:
 
   
 I puton Many Faces version 11, but it might not be playing at fill 
 strength. It ouwld be nice if I can click on a game to see the sgf 
 record.  right now it gives an error.

 David

   
   
 
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of 
 Olivier Teytaud
 Sent: Friday, October 26, 2007 9:15 AM
 To: computer-go
 Subject: [computer-go] 19x19 CGOS


 The cgos 19x19 server is seemingly ok,
 the port 6919 is now opened for all the universe.

 The name of the machine is cgos.lri.fr (and not
 pc5-120.lri.fr as previously).

 The port is 6919. It is 19x19, 10 minutes per side for
 testing; I will move to something longer later (depending on 
 what people prefer, I'll do a weighted average of durations 
 suggested on the mailing list :-) ).

 http://www.lri.fr/~teytaud/cgosStandings.html

 Unfortunately, I'll be away from my email
 from tomorrow to wednesday and will not be able to
 correct the troubles that people will almost surely find
 in this installation; sorry for that.
 The installation is a bit complicated in order to avoid
 troubles due to the firewall and I am almost sure that some 
 troubles will appear very soon :-)

 All comments welcome (in particular in the next hours as I am
 still close to my computer a few hours :-) ). 
 
   
 [EMAIL PROTECTED]
 
   
 ___
 computer-go mailing list
 computer-go@computer-go.org
 http://www.computer-go.org/mailman/listinfo/computer-go/

 
 
   
 ___
 computer-go mailing list
 computer-go@computer-go.org 
 http://www.computer-go.org/mailman/listinfo/computer-go/

   
   
 
 ___
 computer-go mailing list
 computer-go@computer-go.org 
 http://www.computer-go.org/mailman/listinfo/computer-go/

 
   
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Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Don Dailey
I found the version - it's version 0.33 and I never published it.  
You can specify any game ever played on cgos and it will bring
it up. You can also bring several up like this:

  cgosview.exe -server cgos.lri.fr  -port 6919  -games 1 2 3 4 5 99 17

If Olivier puts up a front page of some kind I  will update the viewing
client to work with the new 19x19 site  by default and he can post
them.

- Don




Don Dailey wrote:
 Actually,   I just tried the windows viewer on my linux system and it
 worked! I guess wine, the windows emulator has come a long way!  

 Here is what I did:

  cgosview.exe  cgos.lri.fr  6919

 I did this from a bash shell and it came up just fine on my edgy eft
 ubuntu system.

 If a windows program runs on linux, it has to work on windows!

 - Don




 Don Dailey wrote:
   
 As far as I know the viewer works just fine.  

 Has anyone else tried the windows viewer on the new 19x19 site?
 I haven't tried it with windows, but you must pass the site and port
 number to the viewer from the command line like this:

cgosview.exe  cgos.lri.fr  6919


 The viewer is a really nice way to look at games.  A 3rd argument
 will let you view a specific game number:

cgosview.exe  cgos.lri.fr  6919  777  
(view game 777)


 - Don



 David Fotland wrote:
   
 
 no, I never got the viewer to work for me.  

 I was too conservative with time control so Many Faces is only playing at
 level 8 (of 10), and finishing its games in 2 or 3 minutes.  But it's
 winning them all, so I guess I should prefer short time limits :)

 Since Many Faces was originally written for a 12 MHz x286, it works pretty
 well at very short time limits.

 David

   
 
   
 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf Of Don Dailey
 Sent: Friday, October 26, 2007 6:30 PM
 To: computer-go
 Cc: [EMAIL PROTECTED]
 Subject: Re: [computer-go] 19x19 CGOS


 Are you able to watch the games in the viewer ok?I am watching one
 of your games right now.


 - Don



 David Fotland wrote:
 
   
 
 I puton Many Faces version 11, but it might not be playing at fill 
 strength. It ouwld be nice if I can click on a game to see the sgf 
 record.  right now it gives an error.

 David

   
   
 
   
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of 
 Olivier Teytaud
 Sent: Friday, October 26, 2007 9:15 AM
 To: computer-go
 Subject: [computer-go] 19x19 CGOS


 The cgos 19x19 server is seemingly ok,
 the port 6919 is now opened for all the universe.

 The name of the machine is cgos.lri.fr (and not
 pc5-120.lri.fr as previously).

 The port is 6919. It is 19x19, 10 minutes per side for
 testing; I will move to something longer later (depending on 
 what people prefer, I'll do a weighted average of durations 
 suggested on the mailing list :-) ).

 http://www.lri.fr/~teytaud/cgosStandings.html

 Unfortunately, I'll be away from my email
 from tomorrow to wednesday and will not be able to
 correct the troubles that people will almost surely find
 in this installation; sorry for that.
 The installation is a bit complicated in order to avoid
 troubles due to the firewall and I am almost sure that some 
 troubles will appear very soon :-)

 All comments welcome (in particular in the next hours as I am
 still close to my computer a few hours :-) ). 
 
   
 
 [EMAIL PROTECTED]
 
   
 
 ___
 computer-go mailing list
 computer-go@computer-go.org
 http://www.computer-go.org/mailman/listinfo/computer-go/

 
 
   
 
 ___
 computer-go mailing list
 computer-go@computer-go.org 
 http://www.computer-go.org/mailman/listinfo/computer-go/

   
   
 
   
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 computer-go mailing list
 computer-go@computer-go.org 
 http://www.computer-go.org/mailman/listinfo/computer-go/

 
   
 
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Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Joshua Shriver
I'm not able to connect to the 19x19 server either.

I even tried telnet'ing to it.  Cgosviewer keeps telling me could not
execute, but I dont believe it's a binary problem since if I just run
the viewer it comes up (just doesnt connect to anything)

Here is the tail of a traceroute.
8  nri-a-g1-0-0-101.cssi.renater.fr (193.51.187.17) [MPLS: Label 142
Exp 0]  119 ms  137 ms  121 ms
19  orsay-g0-0-0-170.cssi.renater.fr (193.51.179.90)  117 ms  125 ms  121 ms
20  ups-orsay.cssi.renater.fr (193.51.183.29)  137 ms  135 ms  121 ms
21  * 129.175.127.130 (129.175.127.130)  158 ms !A *

-Josh

On 10/26/07, Don Dailey [EMAIL PROTECTED] wrote:
 I found the version - it's version 0.33 and I never published it.
 You can specify any game ever played on cgos and it will bring
 it up. You can also bring several up like this:

   cgosview.exe -server cgos.lri.fr  -port 6919  -games 1 2 3 4 5 99 17

 If Olivier puts up a front page of some kind I  will update the viewing
 client to work with the new 19x19 site  by default and he can post
 them.

 - Don




 Don Dailey wrote:
  Actually,   I just tried the windows viewer on my linux system and it
  worked! I guess wine, the windows emulator has come a long way!
 
  Here is what I did:
 
   cgosview.exe  cgos.lri.fr  6919
 
  I did this from a bash shell and it came up just fine on my edgy eft
  ubuntu system.
 
  If a windows program runs on linux, it has to work on windows!
 
  - Don
 
 
 
 
  Don Dailey wrote:
 
  As far as I know the viewer works just fine.
 
  Has anyone else tried the windows viewer on the new 19x19 site?
  I haven't tried it with windows, but you must pass the site and port
  number to the viewer from the command line like this:
 
 cgosview.exe  cgos.lri.fr  6919
 
 
  The viewer is a really nice way to look at games.  A 3rd argument
  will let you view a specific game number:
 
 cgosview.exe  cgos.lri.fr  6919  777
 (view game 777)
 
 
  - Don
 
 
 
  David Fotland wrote:
 
 
  no, I never got the viewer to work for me.
 
  I was too conservative with time control so Many Faces is only playing at
  level 8 (of 10), and finishing its games in 2 or 3 minutes.  But it's
  winning them all, so I guess I should prefer short time limits :)
 
  Since Many Faces was originally written for a 12 MHz x286, it works pretty
  well at very short time limits.
 
  David
 
 
 
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Don Dailey
  Sent: Friday, October 26, 2007 6:30 PM
  To: computer-go
  Cc: [EMAIL PROTECTED]
  Subject: Re: [computer-go] 19x19 CGOS
 
 
  Are you able to watch the games in the viewer ok?I am watching one
  of your games right now.
 
 
  - Don
 
 
 
  David Fotland wrote:
 
 
 
  I puton Many Faces version 11, but it might not be playing at fill
  strength. It ouwld be nice if I can click on a game to see the sgf
  record.  right now it gives an error.
 
  David
 
 
 
 
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of
  Olivier Teytaud
  Sent: Friday, October 26, 2007 9:15 AM
  To: computer-go
  Subject: [computer-go] 19x19 CGOS
 
 
  The cgos 19x19 server is seemingly ok,
  the port 6919 is now opened for all the universe.
 
  The name of the machine is cgos.lri.fr (and not
  pc5-120.lri.fr as previously).
 
  The port is 6919. It is 19x19, 10 minutes per side for
  testing; I will move to something longer later (depending on
  what people prefer, I'll do a weighted average of durations
  suggested on the mailing list :-) ).
 
  http://www.lri.fr/~teytaud/cgosStandings.html
 
  Unfortunately, I'll be away from my email
  from tomorrow to wednesday and will not be able to
  correct the troubles that people will almost surely find
  in this installation; sorry for that.
  The installation is a bit complicated in order to avoid
  troubles due to the firewall and I am almost sure that some
  troubles will appear very soon :-)
 
  All comments welcome (in particular in the next hours as I am
  still close to my computer a few hours :-) ).
 
 
 
  [EMAIL PROTECTED]
 
 
 
  ___
  computer-go mailing list
  computer-go@computer-go.org
  http://www.computer-go.org/mailman/listinfo/computer-go/
 
 
 
 
 
  ___
  computer-go mailing list
  computer-go@computer-go.org
  http://www.computer-go.org/mailman/listinfo/computer-go/
 
 
 
 
 
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  http://www.computer-go.org/mailman/listinfo/computer-go/
 
 
 
 
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Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Joshua Shriver
Alrighty figured it out

./cgosviewer cgos.lri.fr  6919

Sorry was going from various emails, but it works now :) yuppy

-Josh
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Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Don Dailey
Which version of the viewer do you have? I don't think this works
unless you have
the right version which I don't think I've published yet.

Also,  you might have the wrong server.   He now has it as cgos.lri.fr

So try this:   ./cgosview cgos.lri.fr  6919

You can also try the -server and -port but I don't think it will
work.Sorry about the confusion.


- Don




Joshua Shriver wrote:
  ./cgosviewer -server pc5-120.lri.fr -port 6919
 could not execute

 However if I just run cgosviewer without and cli arguments I can see 9x9 fine.
 -Josh

 On 10/26/07, Don Dailey [EMAIL PROTECTED] wrote:
   
 It does work, you are just doing something wrong.   If it comes up,  it
 is working but it is very slow loading the initial set of games - so you
 must be patient,  it could take 15-30 seconds.  It used to be fast,
 I'm not sure why it's slowed down but it's probably a database issue -
 the database is huge now (and I use sqlite3 which is very fast for
 smaller databases, but not as scalable as slower more heavy duty
 databases like mysql.)

 Make sure you have the version of the viewing from the 9x9 website.
 Also,  make sure you are using the right port number,   it used to be
 6819 now it's 6919,   Olivier used a different port for some reason.

 - Don



 Joshua Shriver wrote:
 
 I'm not able to connect to the 19x19 server either.

 I even tried telnet'ing to it.  Cgosviewer keeps telling me could not
 execute, but I dont believe it's a binary problem since if I just run
 the viewer it comes up (just doesnt connect to anything)

 Here is the tail of a traceroute.
 8  nri-a-g1-0-0-101.cssi.renater.fr (193.51.187.17) [MPLS: Label 142
 Exp 0]  119 ms  137 ms  121 ms
 19  orsay-g0-0-0-170.cssi.renater.fr (193.51.179.90)  117 ms  125 ms  121 ms
 20  ups-orsay.cssi.renater.fr (193.51.183.29)  137 ms  135 ms  121 ms
 21  * 129.175.127.130 (129.175.127.130)  158 ms !A *

 -Josh

 On 10/26/07, Don Dailey [EMAIL PROTECTED] wrote:

   
 I found the version - it's version 0.33 and I never published it.
 You can specify any game ever played on cgos and it will bring
 it up. You can also bring several up like this:

   cgosview.exe -server cgos.lri.fr  -port 6919  -games 1 2 3 4 5 99 17

 If Olivier puts up a front page of some kind I  will update the viewing
 client to work with the new 19x19 site  by default and he can post
 them.

 - Don




 Don Dailey wrote:

 
 Actually,   I just tried the windows viewer on my linux system and it
 worked! I guess wine, the windows emulator has come a long way!

 Here is what I did:

  cgosview.exe  cgos.lri.fr  6919

 I did this from a bash shell and it came up just fine on my edgy eft
 ubuntu system.

 If a windows program runs on linux, it has to work on windows!

 - Don




 Don Dailey wrote:


   
 As far as I know the viewer works just fine.

 Has anyone else tried the windows viewer on the new 19x19 site?
 I haven't tried it with windows, but you must pass the site and port
 number to the viewer from the command line like this:

cgosview.exe  cgos.lri.fr  6919


 The viewer is a really nice way to look at games.  A 3rd argument
 will let you view a specific game number:

cgosview.exe  cgos.lri.fr  6919  777
(view game 777)


 - Don



 David Fotland wrote:



 
 no, I never got the viewer to work for me.

 I was too conservative with time control so Many Faces is only playing 
 at
 level 8 (of 10), and finishing its games in 2 or 3 minutes.  But it's
 winning them all, so I guess I should prefer short time limits :)

 Since Many Faces was originally written for a 12 MHz x286, it works 
 pretty
 well at very short time limits.

 David





   
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Don Dailey
 Sent: Friday, October 26, 2007 6:30 PM
 To: computer-go
 Cc: [EMAIL PROTECTED]
 Subject: Re: [computer-go] 19x19 CGOS


 Are you able to watch the games in the viewer ok?I am watching one
 of your games right now.


 - Don



 David Fotland wrote:




 
 I puton Many Faces version 11, but it might not be playing at fill
 strength. It ouwld be nice if I can click on a game to see the sgf
 record.  right now it gives an error.

 David






   
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of
 Olivier Teytaud
 Sent: Friday, October 26, 2007 9:15 AM
 To: computer-go
 Subject: [computer-go] 19x19 CGOS


 The cgos 19x19 server is seemingly ok,
 the port 6919 is now opened for all the universe.

 The name of the machine is cgos.lri.fr (and not
 pc5-120.lri.fr as previously).

 The port is 6919. It is 19x19, 10 minutes per side for
 testing; I will move to something longer later (depending on
 what people prefer, I'll do a weighted average of durations
 suggested on the mailing list :-) ).

 http://www.lri.fr/~teytaud/cgosStandings.html

 Unfortunately, I'll be away from my email
 from 

RE: [computer-go] 19x19 CGOS

2007-10-26 Thread David Fotland
10 minutes is slightly too fast for Many Faces full strength.  It plays most
of the game at level 10, then drops down.

Also, the gnugo 10 that's fixed at 1800 doesn't remove dead stones, so the
score is often wrong.

 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf Of Don Dailey
 Sent: Friday, October 26, 2007 6:24 PM
 To: computer-go
 Cc: [EMAIL PROTECTED]
 Subject: Re: [computer-go] 19x19 CGOS
 
 
 Olivier needs to put a .htaccess file in the SGF directory 
 that looks like this:
 
 -[ snip ]---
 AddType application/x-go-sgf sgf
 -[ snip ]-
 
 - Don
 
 
 
 
 David Fotland wrote:
  I puton Many Faces version 11, but it might not be playing at fill 
  strength. It ouwld be nice if I can click on a game to see the sgf 
  record.  right now it gives an error.
 
  David
 

  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of 
  Olivier Teytaud
  Sent: Friday, October 26, 2007 9:15 AM
  To: computer-go
  Subject: [computer-go] 19x19 CGOS
 
 
  The cgos 19x19 server is seemingly ok,
  the port 6919 is now opened for all the universe.
 
  The name of the machine is cgos.lri.fr (and not
  pc5-120.lri.fr as previously).
 
  The port is 6919. It is 19x19, 10 minutes per side for
  testing; I will move to something longer later (depending on 
  what people prefer, I'll do a weighted average of durations 
  suggested on the mailing list :-) ).
 
  http://www.lri.fr/~teytaud/cgosStandings.html
 
  Unfortunately, I'll be away from my email
  from tomorrow to wednesday and will not be able to
  correct the troubles that people will almost surely find
  in this installation; sorry for that.
  The installation is a bit complicated in order to avoid
  troubles due to the firewall and I am almost sure that some 
  troubles will appear very soon :-)
 
  All comments welcome (in particular in the next hours as I am
  still close to my computer a few hours :-) ). 
 [EMAIL PROTECTED]
 
 
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Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Chris Fant
Any chance of getting some extra data fields in the viewer, such as
the time remaining for each player?


On 10/27/07, David Fotland [EMAIL PROTECTED] wrote:
 10 minutes is slightly too fast for Many Faces full strength.  It plays most
 of the game at level 10, then drops down.

 Also, the gnugo 10 that's fixed at 1800 doesn't remove dead stones, so the
 score is often wrong.

  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Don Dailey
  Sent: Friday, October 26, 2007 6:24 PM
  To: computer-go
  Cc: [EMAIL PROTECTED]
  Subject: Re: [computer-go] 19x19 CGOS
 
 
  Olivier needs to put a .htaccess file in the SGF directory
  that looks like this:
 
  -[ snip ]---
  AddType application/x-go-sgf sgf
  -[ snip ]-
 
  - Don
 
 
 
 
  David Fotland wrote:
   I puton Many Faces version 11, but it might not be playing at fill
   strength. It ouwld be nice if I can click on a game to see the sgf
   record.  right now it gives an error.
  
   David
  
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of
   Olivier Teytaud
   Sent: Friday, October 26, 2007 9:15 AM
   To: computer-go
   Subject: [computer-go] 19x19 CGOS
  
  
   The cgos 19x19 server is seemingly ok,
   the port 6919 is now opened for all the universe.
  
   The name of the machine is cgos.lri.fr (and not
   pc5-120.lri.fr as previously).
  
   The port is 6919. It is 19x19, 10 minutes per side for
   testing; I will move to something longer later (depending on
   what people prefer, I'll do a weighted average of durations
   suggested on the mailing list :-) ).
  
   http://www.lri.fr/~teytaud/cgosStandings.html
  
   Unfortunately, I'll be away from my email
   from tomorrow to wednesday and will not be able to
   correct the troubles that people will almost surely find
   in this installation; sorry for that.
   The installation is a bit complicated in order to avoid
   troubles due to the firewall and I am almost sure that some
   troubles will appear very soon :-)
  
   All comments welcome (in particular in the next hours as I am
   still close to my computer a few hours :-) ).
  [EMAIL PROTECTED]
  
  
   ___
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Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Don Dailey
Who is running gnugo 10?You must using the right options.  Here is
how I run it:

gnugo --mode gtp --score aftermath --capture-all-dead --chinese-rules 
--positional-superko

There is also a min-level and max-level setting - not sure what that
does but I think this puts in some default level mode which is reasonbly
strong.

- Don




David Fotland wrote:
 10 minutes is slightly too fast for Many Faces full strength.  It plays most
 of the game at level 10, then drops down.

 Also, the gnugo 10 that's fixed at 1800 doesn't remove dead stones, so the
 score is often wrong.

   
 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf Of Don Dailey
 Sent: Friday, October 26, 2007 6:24 PM
 To: computer-go
 Cc: [EMAIL PROTECTED]
 Subject: Re: [computer-go] 19x19 CGOS


 Olivier needs to put a .htaccess file in the SGF directory 
 that looks like this:

 -[ snip ]---
 AddType application/x-go-sgf sgf
 -[ snip ]-

 - Don




 David Fotland wrote:
 
 I puton Many Faces version 11, but it might not be playing at fill 
 strength. It ouwld be nice if I can click on a game to see the sgf 
 record.  right now it gives an error.

 David

   
   
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of 
 Olivier Teytaud
 Sent: Friday, October 26, 2007 9:15 AM
 To: computer-go
 Subject: [computer-go] 19x19 CGOS


 The cgos 19x19 server is seemingly ok,
 the port 6919 is now opened for all the universe.

 The name of the machine is cgos.lri.fr (and not
 pc5-120.lri.fr as previously).

 The port is 6919. It is 19x19, 10 minutes per side for
 testing; I will move to something longer later (depending on 
 what people prefer, I'll do a weighted average of durations 
 suggested on the mailing list :-) ).

 http://www.lri.fr/~teytaud/cgosStandings.html

 Unfortunately, I'll be away from my email
 from tomorrow to wednesday and will not be able to
 correct the troubles that people will almost surely find
 in this installation; sorry for that.
 The installation is a bit complicated in order to avoid
 troubles due to the firewall and I am almost sure that some 
 troubles will appear very soon :-)

 All comments welcome (in particular in the next hours as I am
 still close to my computer a few hours :-) ). 
 
 [EMAIL PROTECTED]
 
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 computer-go mailing list
 computer-go@computer-go.org
 http://www.computer-go.org/mailman/listinfo/computer-go/

 
 
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Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Don Dailey
This information is already reported to the viewer,  so it's a simple
matter of programming!I may get around to it someday ;-)

And tcl/tk programmers out there?   The client can easily be improved
and the source code is packed inside the kit itself if you know how to
to get to it.   (by using a utility called sdx.kit)

I think it could be fixed in an hour or two. 

- Don



Chris Fant wrote:
 Any chance of getting some extra data fields in the viewer, such as
 the time remaining for each player?


 On 10/27/07, David Fotland [EMAIL PROTECTED] wrote:
   
 10 minutes is slightly too fast for Many Faces full strength.  It plays most
 of the game at level 10, then drops down.

 Also, the gnugo 10 that's fixed at 1800 doesn't remove dead stones, so the
 score is often wrong.

 
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Don Dailey
 Sent: Friday, October 26, 2007 6:24 PM
 To: computer-go
 Cc: [EMAIL PROTECTED]
 Subject: Re: [computer-go] 19x19 CGOS


 Olivier needs to put a .htaccess file in the SGF directory
 that looks like this:

 -[ snip ]---
 AddType application/x-go-sgf sgf
 -[ snip ]-

 - Don




 David Fotland wrote:
   
 I puton Many Faces version 11, but it might not be playing at fill
 strength. It ouwld be nice if I can click on a game to see the sgf
 record.  right now it gives an error.

 David


 
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of
 Olivier Teytaud
 Sent: Friday, October 26, 2007 9:15 AM
 To: computer-go
 Subject: [computer-go] 19x19 CGOS


 The cgos 19x19 server is seemingly ok,
 the port 6919 is now opened for all the universe.

 The name of the machine is cgos.lri.fr (and not
 pc5-120.lri.fr as previously).

 The port is 6919. It is 19x19, 10 minutes per side for
 testing; I will move to something longer later (depending on
 what people prefer, I'll do a weighted average of durations
 suggested on the mailing list :-) ).

 http://www.lri.fr/~teytaud/cgosStandings.html

 Unfortunately, I'll be away from my email
 from tomorrow to wednesday and will not be able to
 correct the troubles that people will almost surely find
 in this installation; sorry for that.
 The installation is a bit complicated in order to avoid
 troubles due to the firewall and I am almost sure that some
 troubles will appear very soon :-)

 All comments welcome (in particular in the next hours as I am
 still close to my computer a few hours :-) ).
   
 [EMAIL PROTECTED]
   
 ___
 computer-go mailing list
 computer-go@computer-go.org
 http://www.computer-go.org/mailman/listinfo/computer-go/


   
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Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Olivier Teytaud

Sorry for the trouble for downloading the SGF files
on the 19x19 server; it is seemingly ok now.

Olivier
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