Re: [dev] Request for name suggestions: suckless video editor

2017-01-11 Thread Louis Santillan
(ht) Hot Tub
(httm) Hot Tub Time Machine
(ufeh) *nix Flying Erase-Head (an early video editing machines)
(ued) *nix EditDroid
(vzmx) Vision Mixer


Github suggests:
(pos) psychic-octo-spork
(sdd) super-duper-doodle
(syen) symmetrical-enigma
(vpara) vigilant-parakeet
(sspoon) super-spoon



On Wed, Jan 11, 2017 at 7:56 PM, Mattias Andrée  wrote:
> On Thu, 12 Jan 2017 05:52:27 +0200
> Amer  wrote:
>
>> >I want the tools to have a common prefix of 2 to 4
>> >characters plus a dash. Any other ideas of awesome
>> >arbitrary things, I cannot think of anything else that
>> >is not already used?
>>
>> Short names were exhausted, really?)
>> At least AUR is free of them.
>>
>> eiv
>> eivy
>> evior
>> eviour
>> ouvie
>> muv
>> cvq
>> veq
>> yvi
>> vidj
>> vwet
>> koe
>> koan
>> fyu
>> hevu
>> ...
>>
>
> The name can be long, but it must have a short
> abbreviation that I can use as a prefix for the
> names of the commands.



Re: [dev] Request for name suggestions: suckless video editor

2017-01-11 Thread Mattias Andrée
On Thu, 12 Jan 2017 05:52:27 +0200
Amer  wrote:

> >I want the tools to have a common prefix of 2 to 4
> >characters plus a dash. Any other ideas of awesome
> >arbitrary things, I cannot think of anything else that
> >is not already used?  
> 
> Short names were exhausted, really?)
> At least AUR is free of them.
> 
> eiv
> eivy
> evior
> eviour
> ouvie
> muv
> cvq
> veq
> yvi
> vidj
> vwet
> koe
> koan
> fyu
> hevu
> ...
> 

The name can be long, but it must have a short
abbreviation that I can use as a prefix for the
names of the commands.


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Re: [dev] Request for name suggestions: suckless video editor

2017-01-11 Thread Amer

I want the tools to have a common prefix of 2 to 4 characters plus
a dash. Any other ideas of awesome arbitrary things, I cannot think
of anything else that is not already used?


Short names were exhausted, really?)
At least AUR is free of them.

eiv
eivy
evior
eviour
ouvie
muv
cvq
veq
yvi
vidj
vwet
koe
koan
fyu
hevu
...



Re: [dev] Request for name suggestions: suckless video editor

2017-01-11 Thread Mattias Andrée
On Wed, 11 Jan 2017 21:34:08 -0500
Greg Reagle  wrote:

> Why don't you name it after something totally arbitrary
> but totally awesome.  For example, there is a tree that
> is so toxic that standing under it during the rain will
> burn your skin, and it has a great name in Spanish, arbol
> de la muerte. [1]  There's all sorts of really cool stuff
> in nature.
> 
> [1]
> http://www.sciencealert.com/here-s-why-you-shouldn-t-stand-under-world-s-most-dangerous-tree
> 

Very interesting tree. I guess Manchineel works, but then
the question is, how should I name the tools? I want the
tools to have a common prefix of 2 to 4 characters plus a
dash. Perhaps ‘hm-’, as in ‘hippomane mancinella’, but
that could be confusing.

Any other ideas of awesome arbitrary things, I cannot
think of anything else that is not already used?


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Re: [dev] Request for name suggestions: suckless video editor

2017-01-11 Thread Greg Reagle
Why don't you name it after something totally arbitrary but totally
awesome.  For example, there is a tree that is so toxic that standing
under it during the rain will burn your skin, and it has a great name in
Spanish, arbol de la muerte. [1]  There's all sorts of really cool stuff
in nature.

[1]
http://www.sciencealert.com/here-s-why-you-shouldn-t-stand-under-world-s-most-dangerous-tree



Re: [dev] Request for name suggestions: suckless video editor

2017-01-11 Thread Mattias Andrée
On Wed, 11 Jan 2017 17:37:20 -0800
Noah Birnel  wrote:

> On Wed, Jan 11, 2017 at 5:12 PM, Mattias Andrée
>  wrote:
> > Greetings!
> >
> > I'm working a non-graphical video editor. However, I
> > need a proper name for the project, and I have no idea
> > what to call it, so I'm taking suggestions from you.
> >
> > A non-graphical video editor may sound a bit insane.
> > There will be a graphical tool for finding locating
> > frames, but that is as graphical as it gets, as far as
> > I can foresee at the moment. The reasons for a
> > non-graphical video editor are:
> >  
> My goodness, you don't need to excuse it. This is a

I just wanted to explain it in case someone though it
was a waste of time, because it does sound impractical
to use.

> beautiful idea. It reminds me of sox (SOund eXchange), so
> it should of course be vix (VIdeo eXchange) or vex.

Good suggestion, however, there are already projects with
those names, so I cannot use either name.

> 
> Any code worth sharing yet?

Yes, there is the code as it looks right now:
https://github.com/maandree/vutil
However, I started out using RGBA and have not
tested to code since I change it to CIE XYZ.
Here is the last tested revision:
https://github.com/maandree/vutil/tree/51411b26324ce4a142c817428d4f34c0f94a6d94

> 
> Cheers,
> 
> Noah
> 



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Re: [dev] Request for name suggestions: suckless video editor

2017-01-11 Thread Noah Birnel
On Wed, Jan 11, 2017 at 5:12 PM, Mattias Andrée  wrote:
> Greetings!
>
> I'm working a non-graphical video editor. However, I need a
> proper name for the project, and I have no idea what to call
> it, so I'm taking suggestions from you.
>
> A non-graphical video editor may sound a bit insane. There
> will be a graphical tool for finding locating frames, but
> that is as graphical as it gets, as far as I can foresee at
> the moment. The reasons for a non-graphical video editor
> are:
>
My goodness, you don't need to excuse it. This is a beautiful idea. It
reminds me of sox (SOund eXchange), so it should of course be vix
(VIdeo eXchange) or vex.

Any code worth sharing yet?

Cheers,

Noah



[dev] Request for name suggestions: suckless video editor

2017-01-11 Thread Mattias Andrée
Greetings!

I'm working a non-graphical video editor. However, I need a
proper name for the project, and I have no idea what to call
it, so I'm taking suggestions from you.

A non-graphical video editor may sound a bit insane. There
will be a graphical tool for finding locating frames, but
that is as graphical as it gets, as far as I can foresee at
the moment. The reasons for a non-graphical video editor
are:

•  It's source control friendly and it's easy for a user to
   resolve merge conflicts and identify changes.

•  Rendering can take a very long time. With this approach,
   the user can use Make to only rerender parts that have
   been changes.

•  No room for buggy GUI:s, which currently is a problem on
   the large video editors for Linux.

•  Less chance that the user makes a change by mistake
   without noticing it, such as moving a clip in the editor
   by mistake instead of for example resizing.

•  Even old crappy computers can be used for large projects.

•  Very easy to utilise command line image editors for modify
   frames, or to add your own tools for custom effects.

Currently there is no support for audio, I'm not sure it's
actually needed, but I will investigate this later. If it's
added, I will only add tools for audio, it will not be for
audio effects, such tools already exists and are not needed.

The video editor uses it's own format, it is a simply container
with the metadata: number of frames, width, heights, and
pixel format, followed by a magic value and the video in a
raw format. Currently the only support pixel format is
CIE XYZ with alpha expressed in `double`:s, but in the future
I may also add support for `float`:s for faster computations.
So the format is not portable between machines.


Mattias Andrée


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