Re: [Flightgear-devel] Custom scenery data startup location problem.

2009-10-28 Thread James Turner

On 27 Oct 2009, at 23:58, Martin Spott wrote:

 Thanks for pointing out ! I'm going to investigate and comment as soon
 as my (spare) time permits,

Just to add, Anders and I discussed my loading code on IRC, and it's  
definitely possible I am mis-interpreting some of the values in  
threshold.xml - especially relating to the displaced threshold value.  
That said, I checked over the code and I do believe it's correct  
(given my understanding of the XML data)

James


--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] New Sound system committed

2009-10-28 Thread Scott Hamilton
On Wed, 2009-10-28 at 12:33 +1300, James Sleeman wrote:

   I'm using OpenAL-Soft 1.9.563 compiled from source from
http://kcat.strangesoft.net/openal.html
   and ALUT 1.1 compiled from source from
http://connect.creativelabs.com/openal/Downloads/ALUT/freealut-1.1.0.tar.gz
   These both seem to be the latest. I've also tried using the (older)
RPM's that come with my distro, same result...

   I couldn't checkout anything for ALUT from the SVN URL above... 


   S.



 On 28/10/09 08:22, jorg van der venne wrote:
 
  Al packages were checked-out Sunday 25th. I am sure it was
  svn://connect.creativelabs.com/OpenAL/trunk/OpenAL-Soft
   svn://connect.creativelabs.com/OpenAL/trunk/Alut that fixed my
  problem
 
 I think distributions will be using a much older OpenAL-Soft.  My
 up-to-date Ubuntu 9.04 has OpenAL-Soft 1.4.272 by the looks of it,
 current version of OpenAL-Soft is 1.9.563 according to
 http://kcat.strangesoft.net/openal.html
 
 I wonder if this is the cause of the differing problems people are
 seeing.


--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


[Flightgear-devel] Flap keys not working, and very dark rendering of a/c

2009-10-28 Thread Chris Wilkinson
Hi there,

I have a day old version of fg/sg from cvs, and osg 2.9.5. The usual flaps 
inc/dec keys ([/]) do not respond to input. I've read in the archives about 
this problem, but it seems its still hanging around.

Also, my 777-300ER project (adaptation of Syd/Justins 777-200) has an issue - I 
had to remove an empty reference tag from the autopilot xml (as per thread in 
the forum discussing same issue) so fg will start, but my 777-300ER appears to 
need a serious clean - even at noon the jet appears black on the shady side and 
sooty grey on the sunny side! The terrain looks fine, as do some static 
building models I've placed in the scene, and other a/c I haven't worked on 
look normal. Just my one looks dirty!

Any advice on the flaps/dark texture issues?

Kind regards,

Chris Wilkinson, YBBN/BNE.



  
__
Get more done like never before with Yahoo!7 Mail.
Learn more: http://au.overview.mail.yahoo.com/--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Photorealistic textures for cumulus clouds

2009-10-28 Thread Heiko Schulz
Hi,


 I think that's mainly due to the great work that Vadym has
 done on the textures.

Yep, but it was you who improved the code, I haven't get so nice pics with the 
older code...
 
 I have been doing a similar investigation.
 
 In fact, I think the textures Vadym produced are much
 closer to stratus clouds 
 than cumulus. So, if anyone wants to generate new cumulus
 textures, they 
 are very welcome to do so...

Maybe Vadym can make this also from the same source- would be great!

 I think these are ordering issues, but I don't know how to
 fix them.

With the new clouds textures the issues isn't very visible. In the moment I can 
live with it as you can see on the pics below.
 
  And of course that they don't move with the wind! ;-)
 
 That is something that is on my to-do list.

Can't wait! :-)

 
 
 Thanks. I'll hopefully have the chance to have a look at
 this later today.
 
 -Stuart

Some pics which shows that with this clouds we are really close to or even took 
over the Qualitity of MSFS and X-Plane: just some contrast fixing and white 
balance and the black stripes added. I sent to a swiss flight simulation forum, 
I wait for answers

http://www.hoerbird.net/fgfs-screen-062.png
http://www.hoerbird.net/fgfs-screen-049.2.png
http://www.hoerbird.net/fgfs-screen-067.png

Thanks again for this great work!
Heiko



  

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Flap keys not working, and very dark rendering of a/c

2009-10-28 Thread Scott Hamilton
On Wed, 2009-10-28 at 03:32 -0700, Chris Wilkinson wrote:
Hi ya Chris,

 Gijs gives a good overview of what you need to do on the forums;

http://www.flightgear.org/forums/viewtopic.php?f=4t=5759st=0sk=tsd=astart=30#p46112

 basically changes in the shaders for a little while ago, need the
material in the .ac model to be updated.

 

 Hope that helps
 S.

 

 but my 777-300ER appears to need a serious clean - even at noon the
 jet appears black on the shady side and sooty grey on the sunny side!
 The terrain looks fine, as do some static building models I've placed
 in the scene, and other a/c I haven't worked on look normal. Just my
 one looks dirty!
 
 Any advice on the flaps/dark texture issues?
 
 Kind regards,
 
 Chris Wilkinson, YBBN/BNE.
 
 
 
 
 __
 Get more done like never before with Yahoo!7 Mail. Learn more.
 
 --
 Come build with us! The BlackBerry(R) Developer Conference in SF, CA
 is the only developer event you need to attend this year. Jumpstart your
 developing skills, take BlackBerry mobile applications to market and stay 
 ahead of the curve. Join us from November 9 - 12, 2009. Register now!
 http://p.sf.net/sfu/devconference
 ___ Flightgear-devel mailing list 
 Flightgear-devel@lists.sourceforge.net 
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel
--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Photorealistic textures for cumulus clouds

2009-10-28 Thread Vadym Kukhtin
2009/10/28 Heiko Schulz aeitsch...@yahoo.de:

 Maybe Vadym can make this also from the same source- would be great!

Now I'm always with my camera in the pocket, and I mad in hunting for clouds  :)
It takes long time to take 20-30 good photo of certain type cloud, but I try.

http://www.hoerbird.net/fgfs-screen-049.2.png
16 different  textures, but two identical textures lay near! :(

Great work with screenshots!


@Stuart:
Is it possible to import cloudlayers.xml into property tree, and edit
values with gui-CloudEditor with instant preview?

-- 
---
WBR, Vadym.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Photorealistic textures for cumulus clouds

2009-10-28 Thread Jon S. Berndt
The cloud rendering is really getting to be phenomenal. Very impressive. I'd
vote for the cloud modeler[s] to get the $250 developer prize. :-)

Really stunning work, guys.

Jon



--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Flap keys not working, and very dark rendering of a/c

2009-10-28 Thread Chris Wilkinson
Hi there,

30 seconds with a text editor did the trick - thanks mate!

I'm impressed with the work done in cvs - despite the visuals looking better 
than ever before the current cvs now gives me better framerates than fg has 
managed on this laptop before - hats off to all involved!

With shadows it'll look amazing. I even wonder if it would be possible to get 
the clouds to cast shadows too... :-)

Kind regards,

Chris Wilkinson, YBBN/BNE.





From: Scott Hamilton scott.hamil...@popplanet.biz
To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net
Sent: Wed, 28 October, 2009 9:39:06 PM
Subject: Re: [Flightgear-devel] Flap keys not working, and very dark rendering 
of a/c

On Wed, 2009-10-28 at 03:32 -0700, Chris Wilkinson wrote:
Hi ya Chris,

 Gijs gives a good overview of what you need to do on the forums;

http://www.flightgear.org/forums/viewtopic.php?f=4t=5759st=0sk=tsd=astart=30#p46112

 basically changes in the shaders for a little while ago, need the material 
in the .ac model to be updated.

 

 Hope that helps
 S.

 

but my 777-300ER appears to need a serious clean - even at noon the jet 
 appears black on the shady side and sooty grey on the sunny side! The terrain 
 looks fine, as do some static building models I've placed in the scene, and 
 other a/c I haven't worked on look normal. Just my one looks dirty!

Any advice on the flaps/dark texture issues?

Kind regards,

Chris Wilkinson, YBBN/BNE.




 
Get more done like never before with Yahoo!7 Mail. Learn more.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___ Flightgear-devel mailing list 
Flightgear-devel@lists.sourceforge.net 
https://lists.sourceforge.net/lists/listinfo/flightgear-devel 


  
__
Get more done like never before with Yahoo!7 Mail.
Learn more: http://au.overview.mail.yahoo.com/--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] New Sound system committed

2009-10-28 Thread Erik Hofman
Csaba Halász wrote:
 On Tue, Oct 27, 2009 at 1:23 PM, Erik Hofman e...@ehofman.com wrote:
 This is getting silly. I've now committed code that checks is the source
 and listener are further apart than 50km or if there are any NaN's in
 the position, orientation or velocity data of the source or listener.
 If the sound is still inaudible while FlightGear prints a warning in the
 sort of NaN detected in position or source and listener distance
 greater than 50km then I'm really going to suspect a bug in the OpenAL
 implementation.
 
 Starting at EGLL with the default c172p, I notice:
 1) the engine sound is louder in cockpit than in external view
 2) tuning to ATIS 123.9 I get the source and listener distance
 greater than 50km! message (twice)

This suggests it's just a startup problem, otherwise you would have such 
a message every frame.

 3) tuning away from ATIS frequency does not stop ATIS sound
 
 About item #3: lines 267-8 in ATC.cxx:
 _sgr-stop(refname);
 _sgr-remove(refname);
 stop() only sets a flag that is checked in SGSampleGroup::update.
 However, remove() removes the sample immediately from the _samples
 collection and puts it into the _removed_samples. From there, only
 sounds that are really stopped (OpenAl-wise) get cleaned up. Except
 the update() never gets a chance to stop the sample because it is
 already removed from the active collection. (ATIS is not the only
 example for this)

Thanks for the heads-up, I've fixed this locally already. I'm now 
looking at the position and orientation code again.

 Looking at the code I spotted that FGATC::_playing isn't initialized
 in the constructor, please fix it if you have a spare moment. Also,

Alright, I've fixed it locally but it's beyond the soundmanager code.

 generating random refname for sound samples but then using a different
 refname to add it into the _samples collection is confusing. I mean,
 It sure confused me, I thought I was seeing memory corruption and
 started to hunt it down :)

Problem is that samples generated with user supplied data all shared the 
same name. I've made it a bit more obvious but still random.

Erik



--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Photorealistic textures for cumulus clouds

2009-10-28 Thread Stuart Buchanan
Vadym Kukhtin wrote:

 2009/10/28 Heiko Schulz :
 
  Maybe Vadym can make this also from the same source- would be great!
 
 Now I'm always with my camera in the pocket, and I mad in hunting for clouds  
 :)
 It takes long time to take 20-30 good photo of certain type cloud, but I try.

Great!

 @Stuart:
 Is it possible to import cloudlayers.xml into property tree, and edit
 values with gui-CloudEditor with instant preview?

The cloudlayers.xml file is already in the property tree under 
/environment/cloudlayers. :)

You can get an instant preview by changing the cloud settings under 
Environment-Clouds when using the Manual Weather Scenario. I find this a very 
useful way to tune the parameters in cloudlayers.xml.

-Stuart



  

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] New Sound system committed

2009-10-28 Thread Erik Hofman
Csaba Halász wrote:
 Starting at EGLL with the default c172p, I notice:
 1) the engine sound is louder in cockpit than in external view
 2) tuning to ATIS 123.9 I get the source and listener distance
 greater than 50km! message (twice)
 3) tuning away from ATIS frequency does not stop ATIS sound

The fixes for these problems have been committed to CVS now. beware: 
outside view orientation is still wring since the view manager behaves 
differently for inside-aircraft views and for look-at-aircraft views.

That said, the velocity (and hence Doppler) should be fixed now and in 
cockpit view should be working properly also (apart from a small offset 
bug that pops up every now and then causing the sound to 'wobble' around).

Erik

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Altimeter setting does not produce correct field altitude

2009-10-28 Thread dave perry
Tim Moore wrote:
 On 10/27/2009 01:49 PM, dave perry wrote:
   
 Tim Moore wrote:
 
 On 10/17/2009 07:42 PM, Ron Jensen wrote:
   
   
 On Sat, 2009-10-17 at 11:24 -0600, dave perry wrote:
 
 
 With current cvs update on my notebook, I am not getting the correct 
 field elevation when I set the altimeter to match the real weather 
 altimeter setting.  It is off by 160 feet today at KLMO (field elevation 
 5052).  With my desktop which was last updated from cvs about 10/3, it 
 is very nearly correct even with radically high or low pressures.
   
   
 I've seen this problem going back into the middle of September:

 http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg23719.html

 It would be nice if someone figured out how to fix this...
 
 
 With Ron's help I've committed a fix for this. Please check it out and 
 report any
 further problems.

 Thanks,
 Tim


   
   
 Hi Tim,

 With the altimeter set to the ALT (in hg) in the weather conditions 
 table from the Environment gui, the field elevations I checked were 
 correct.  But the number in this table no longer matches the real 
 weather scenario metar number.  I believe Torsten made significant 
 changes to the real weather code.
 
 I just did a test with real-weather-fetch at KSLC. When I set the altimeter 
 using the QNH
 in the metar -- 29.76 -- the altitude is right on, as far as I can see. It's 
 true that 
 this pressure doesn't match the pressure shown in the Environment Conditions 
 gui, 29.814,
 but that is to be expected; that pressure is now the true pressure at sea 
 level, not the
 altimeter pressure.

 Does this jibe with what you're seeing?

 Tim

   
Hi Tim,

Yes.  After an update of fgfs and simgear this morning, I started at 
KEGE (Eagle County RGNL with a field elevation and TDZE both equal to 
6540 ft using real weather.  The QNH was 29.37 from metar.  When I set 
the altimeter to this, it indicated 6528.  Since I was at the threshold, 
not the TZE, that is close enough and much closer that with the 
altimeter set to the ALT (in hg) from the gui weather conditions.

ALT (in hg) from the gui weather conditions used to be the QNH and one 
could reset it in the gui while flying so that the pressure altitude and 
the indicated altitude with the altimeter set to the QNH were not the 
same.  In that case, one could do an approach and the minimums were 
realistic.  It seems that we can no longer do this when using the manual 
input as the metar source.  Why does the sim pilot need to know the 
sealevel pressure?  In the above manual scenario, the sim pilot does 
need to know the QNH.

Regards,
Dave P.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Flightgear in industry use

2009-10-28 Thread Arnt Karlsen
On Tue, 27 Oct 2009 08:50:14 -0500, Curtis wrote in message 
ef5fc9920910270650p21349d36x27b990b1a8ea3...@mail.gmail.com:

 On Tue, Oct 27, 2009 at 5:46 AM, Leonardo Fabian Grodek wrote:
 
  Hi,
  Looking for information on autopilots I've found this:
 
  http://www.cloudcaptech.com/piccolo_II.shtm#software
  In the list of downloadable software you can see Flightgear listed,
  with credits.
  I've also found this:
 
 
  http://www.cloudcaptech.com/download/Piccolo/Piccolo%20Documentation/Version%202.1.1%20Docs/Software/Piccolo%20Simulator.pdf
  
  Those more active than me in FG development (almost everybody but me
  indeed...) could feel proud of their work by seeing FG recommended
  by industry leaders.
  
  
 I got to see a Cloudcap Piccolo flying on big UAV earlier this fall
 (16' wing span, 150 lbs beast of an airplane).  This was an older
 piccolo.  I hear v2 is even better.  Good stuff!  (of course the uav
 stuff I'm working will be much better once it is finished.) :-)
 
 Curt.

..aye.  One problem, they provide FG binaries, but no source???
http://www.cloudcaptech.com/download/Piccolo/FlightGear/

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Altimeter setting does not produce correct field altitude

2009-10-28 Thread Ron Jensen
On Wed, 2009-10-28 at 09:56 -0600, dave perry wrote:
 Tim Moore wrote:
  On 10/27/2009 01:49 PM, dave perry wrote:

  Tim Moore wrote:
  
  On 10/17/2009 07:42 PM, Ron Jensen wrote:


  On Sat, 2009-10-17 at 11:24 -0600, dave perry wrote:
  
  
  With current cvs update on my notebook, I am not getting the correct 
  field elevation when I set the altimeter to match the real weather 
  altimeter setting.  It is off by 160 feet today at KLMO (field 
  elevation 
  5052).  With my desktop which was last updated from cvs about 10/3, it 
  is very nearly correct even with radically high or low pressures.


  I've seen this problem going back into the middle of September:
 
  http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg23719.html
 
  It would be nice if someone figured out how to fix this...
  
  
  With Ron's help I've committed a fix for this. Please check it out and 
  report any
  further problems.
 
  Thanks,
  Tim
 
 


  Hi Tim,
 
  With the altimeter set to the ALT (in hg) in the weather conditions 
  table from the Environment gui, the field elevations I checked were 
  correct.  But the number in this table no longer matches the real 
  weather scenario metar number.  I believe Torsten made significant 
  changes to the real weather code.
  
  I just did a test with real-weather-fetch at KSLC. When I set the altimeter 
  using the QNH
  in the metar -- 29.76 -- the altitude is right on, as far as I can see. 
  It's true that 
  this pressure doesn't match the pressure shown in the Environment 
  Conditions gui, 29.814,
  but that is to be expected; that pressure is now the true pressure at sea 
  level, not the
  altimeter pressure.
 
  Does this jibe with what you're seeing?
 
  Tim
 

 Hi Tim,
 
 Yes.  After an update of fgfs and simgear this morning, I started at 
 KEGE (Eagle County RGNL with a field elevation and TDZE both equal to 
 6540 ft using real weather.  The QNH was 29.37 from metar.  When I set 
 the altimeter to this, it indicated 6528.  Since I was at the threshold, 
 not the TZE, that is close enough and much closer that with the 
 altimeter set to the ALT (in hg) from the gui weather conditions.
 
 ALT (in hg) from the gui weather conditions used to be the QNH and one 
 could reset it in the gui while flying so that the pressure altitude and 
 the indicated altitude with the altimeter set to the QNH were not the 
 same.  In that case, one could do an approach and the minimums were 
 realistic.  It seems that we can no longer do this when using the manual 
 input as the metar source.  Why does the sim pilot need to know the 
 sealevel pressure?  In the above manual scenario, the sim pilot does 
 need to know the QNH.
 
 Regards,
 Dave P.

Hi Dave,

The issue is, we used to use a constant pressure vs. altitude rate.
With this model sea-level-pressure and QNH are the same.  However, we
now use a more realistic model whose pressure vs. altitude rate varies
based temperature.  This had the impact of making sea-level-pressure and
QNH different.  

QNH is based on field elevation, so it may/will vary based on what
airport you're trying to set it for.  Perhaps a nasal script would be
best for determining QNH on a per airport basis?

Ron



--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] FlightGear URL verification patch

2009-10-28 Thread leee
On Tuesday 27 Oct 2009, Rob Shearman, Jr. wrote:
 Leee, you said If someone were to redistribute

 an altered binary derived from a GPL'd work without making the
 corresponding source code available then it is a straightforward
 violation of the GPL and that is where the remedy should be
 sought.

 Yet that is exactly what we believe is happening with this
 FlightProSim company.

Then we need to prove that it's an altered copy of FG, and then 
request the source code containing the amendment.  I can't see 
anything in the GPL concerning altered binaries but if it is a 
derivative work then it must still comply with the GPL and this 
means making the corresponding source code available.  In this case 
then, if someone amends the binary, they must make available source 
code that reflects the amendment.  Failure to do so would be a 
violation of the license, which then precludes them from using or 
distributing the work.


 Trying to use the GPL inappropriately, as it seems we are doing
 here, is asking for trouble as it could be argued that it is
 impossible to comply with the license, making it invalid, and
 thereby leaving the FG data material completely unprotected.

 What protection is the GPL giving us, if we know of a violator
 but seem to have no ability to effect enforcement?

The GPL doesn't protect us i.e. the developers - it protects the 
software.

The relevant part of the GPL here is Condition 4, which says 

You may not copy, modify, sublicense, or distribute the Program 
except as expressly provided under this License.  Any attempt 
otherwise to copy, modify, sublicense or distribute the Program is 
void, and will automatically terminate your rights under this 
License.[...]

So if there is a violation of the license then the violator loses 
all rights to use or redistribute the work.  If we can show that a 
violation has occurred then our first action is to inform the 
violator that they are in violation of the license and that they 
must desist.  In the strictest terms, they have already lost any 
rights, but in practice, and in most of the cases where it has 
happened, the violator has been allowed to continue their 
distribution if they comply with the license.  The idea after all, 
is not to prevent redistribution but to encourage it.

However, if the violator refuses to comply and continues 
distributing the work then you have to decide how to persue the  
matter.  This might range from serving a formal legal notice to 
contacting the companies or organisations further up the 'internet' 
hierarchy e.g. the hosting provider or the appropriate controlling 
body, and telling them that they are providing a service, or that a 
service is being provided, for an illegal activity and having been 
given notice of this, they should act to stop it.

Note that even if you charge money for your GPL'd work, you can't 
expect to obtain any compensation for a violation of the GPL.  Even 
though you may charge for your work, anyone else is able to obtain 
the code and distribute it for no charge.  In view of this then, I 
don't think anyone would accept that you have suffered a material 
loss from the violation as you would suffer the same loss from 
compliant redistribution.

LeeE

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Flightgear in industry use

2009-10-28 Thread Leonardo Fabian Grodek
On Wed, Oct 28, 2009 at 6:26 PM, Arnt Karlsen a...@c2i.net wrote:

 On Tue, 27 Oct 2009 08:50:14 -0500, Curtis wrote in message
 ef5fc9920910270650p21349d36x27b990b1a8ea3...@mail.gmail.com:

  On Tue, Oct 27, 2009 at 5:46 AM, Leonardo Fabian Grodek wrote:
 
   Hi,
   Looking for information on autopilots I've found this:
  
   http://www.cloudcaptech.com/piccolo_II.shtm#software
   In the list of downloadable software you can see Flightgear listed,
   with credits.
   I've also found this:
  
  
  
 http://www.cloudcaptech.com/download/Piccolo/Piccolo%20Documentation/Version%202.1.1%20Docs/Software/Piccolo%20Simulator.pdf
  
   Those more active than me in FG development (almost everybody but me
   indeed...) could feel proud of their work by seeing FG recommended
   by industry leaders.
  
  
  I got to see a Cloudcap Piccolo flying on big UAV earlier this fall
  (16' wing span, 150 lbs beast of an airplane).  This was an older
  piccolo.  I hear v2 is even better.  Good stuff!  (of course the uav
  stuff I'm working will be much better once it is finished.) :-)
 
  Curt.

 ..aye.  One problem, they provide FG binaries, but no source???
 http://www.cloudcaptech.com/download/Piccolo/FlightGear/

 --


Well, under Piccolo Systems -- Downloads -- Piccolo Setup and User Guides,
there's a link to this Piccolo Simulator document:
http://www.cloudcaptech.com/download/Piccolo/Piccolo%20Documentation/Version%202.1.1%20Docs/Software/Piccolo%20Simulator.pdf

In the Introduction of this document they mention the open source
Flightgear simulator. Then, on page 40 they explain how to install
Flightgear, and on page 42 they finally discover one of Flightgear's
how-to pages. From here the user could get to all Flightgear information and
sources.

I agree they could have mentioned Flightgear's link for the sources in a
more otstanding way; nevertheless, it seems they are not trying to hide the
openeness of the simulator; they may have overseen something in the GPL
rules, and by presenting to them this issue they would include a link to the
Download Source Code page.

Fabian
--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Photorealistic textures for cumulus clouds

2009-10-28 Thread syd adams
I have a collection of cloud photos I've taken over the summer ... I had
plans to try cumulus textures myself.If anyone would like to try , I could
zip the photos and put them up for download somewhere. They are mostly
towering cumulus tops , so I don't know how much use they would be, but my
own attempts haven't turned out so well.
By the way , I still think Heiko did a good job on them...
Cheers

On Wed, Oct 28, 2009 at 5:53 AM, Stuart Buchanan 
stuart_d_bucha...@yahoo.co.uk wrote:

 Vadym Kukhtin wrote:

  2009/10/28 Heiko Schulz :
 
   Maybe Vadym can make this also from the same source- would be great!
 
  Now I'm always with my camera in the pocket, and I mad in hunting for
 clouds  :)
  It takes long time to take 20-30 good photo of certain type cloud, but I
 try.

 Great!

  @Stuart:
  Is it possible to import cloudlayers.xml into property tree, and edit
  values with gui-CloudEditor with instant preview?

 The cloudlayers.xml file is already in the property tree under
 /environment/cloudlayers. :)

 You can get an instant preview by changing the cloud settings under
 Environment-Clouds when using the Manual Weather Scenario. I find this a
 very useful way to tune the parameters in cloudlayers.xml.

 -Stuart






 --
 Come build with us! The BlackBerry(R) Developer Conference in SF, CA
 is the only developer event you need to attend this year. Jumpstart your
 developing skills, take BlackBerry mobile applications to market and stay
 ahead of the curve. Join us from November 9 - 12, 2009. Register now!
 http://p.sf.net/sfu/devconference
 ___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Flap keys not working, and very dark rendering of a/c

2009-10-28 Thread willie
Chris

A few months back you kindly sent me a link for your 777-300ER. I could
never get it to start up using CVS. Now I see you have fixed a problem
with the autopilot. Can I download the fixed version now, please ?

Thanks for all your work.
-- 
Best Regards
Willie Fleming
0141 637 6443


a href=http://www.uwdcvideos.co.uk/index.taf?exref=174007v=1;
target=_blank
img src=http://www.uwdcvideos.co.uk/images/b1.gif; border= 0
width=468 height=60/a



--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] New Sound system committed

2009-10-28 Thread Nicolas Quijano
Anybody got sounds working properly on *windows* (ATIS and aircraft sounds
working at the same time ?)
If yes, what is your setup, not just openAL wise, but do you also build OSG,
and if yes, with what options ?
Share as much as possible of your setup, if current CVS works for you,
please.

I think we might have some initialization issues coupled to timing issues,
as the same exe just had functioning ATIS on one run, and on the next, with
the same command line (not using fgrun for this) except log level set to
debug instead of info, ATIS wasn't working anymore.
In both cases, no aircraft sounds at all.
And the big problems started with rearrangement of the sound manager
initialisation in the init routines, iirc.
My october 2nd release build has fully working positional audio for
aircraft sounds, working ATIS, etc.
That might point to timing issues, no ?

I would be very surprised it's an OpenAL implementation/runtime problem as
I've tried every possible permutation of runtime, software device used, and
ways to build FGFS, including using OpenAL soft instead of the SDK or
Fredb's setup, and while changing runtimes (and rebooting) has no effect on
the games I have installed that use OpenAL for positional sound, it hasn't
made FGFS work properly.

Erik, if you have hints on what part of the code you'd like to step through
in the debugger here, I'd appreciate said pointers, rather than trying to
root out a bug whose location I'm all but sure about :)

Cheers and thanks for your cooperation all,
Nic



On Wed, Oct 28, 2009 at 10:33 AM, Erik Hofman e...@ehofman.com wrote:

 Csaba Halász wrote:
  Starting at EGLL with the default c172p, I notice:
  1) the engine sound is louder in cockpit than in external view
  2) tuning to ATIS 123.9 I get the source and listener distance
  greater than 50km! message (twice)
  3) tuning away from ATIS frequency does not stop ATIS sound

 The fixes for these problems have been committed to CVS now. beware:
 outside view orientation is still wring since the view manager behaves
 differently for inside-aircraft views and for look-at-aircraft views.

 That said, the velocity (and hence Doppler) should be fixed now and in
 cockpit view should be working properly also (apart from a small offset
 bug that pops up every now and then causing the sound to 'wobble' around).

 Erik


 --
 Come build with us! The BlackBerry(R) Developer Conference in SF, CA
 is the only developer event you need to attend this year. Jumpstart your
 developing skills, take BlackBerry mobile applications to market and stay
 ahead of the curve. Join us from November 9 - 12, 2009. Register now!
 http://p.sf.net/sfu/devconference
 ___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel




-- 
Be Kind.
Remember, everyone is fighting a hard battle.
--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Flightgear in industry use

2009-10-28 Thread Maik Justus
Hi Arnt,
Arnt Karlsen schrieb am 28.10.2009 17:26:
 ..aye.  One problem, they provide FG binaries, but no source???
 http://www.cloudcaptech.com/download/Piccolo/FlightGear/

   
Do they have to provide the source to everyone? Or do they just need to 
deliver the license within the download and provide the source to 
everyone who asks for it (or, if they didn't altered the source: a link 
to http://www.flightgear.org/Downloads/source.shtml )

Maik

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Photorealistic textures for cumulus clouds

2009-10-28 Thread Heiko Schulz
Hi,
 I have a collection of cloud photos I've
 taken over the summer ... I had plans to try cumulus
 textures myself.If anyone would like to try , I could zip
 the photos and put them up for download somewhere. They are
 mostly towering cumulus tops , so I don't know how much
 use they would be, but my own attempts haven't turned
 out so well.
 
 By the way , I still think Heiko did a good job on them...
 Cheers 

Thanks, I have still a small collection too, and I could also zip them and put 
up for download too. I was never been happy with my work and I think Vadym has 
the better knowledge to prepare them to use!

Maybe we should have several sets- one set for each cloudtype like cu small, cu 
big, cb small, cb big etc...
This gives more randomness and it shoulden't increase the package too big 
later...

Cheers
HHS
 



  

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Flightgear in industry use

2009-10-28 Thread Stefan Seifert
On Wednesday, 28. October 2009, Maik Justus wrote:

 Arnt Karlsen schrieb am 28.10.2009 17:26:
  ..aye.  One problem, they provide FG binaries, but no source???
  http://www.cloudcaptech.com/download/Piccolo/FlightGear/

 Do they have to provide the source to everyone? Or do they just need to
 deliver the license within the download and provide the source to
 everyone who asks for it (or, if they didn't altered the source: a link
 to http://www.flightgear.org/Downloads/source.shtml )

This whole discussion about the GPL and people/companies redistributing FG 
seems to be based on a very wrong assumption: that we have to figure it out 
completely on our selfs.

People, there is the GPL FAQ, which is very easy to read. There's the Free 
Software Foundation which is quite passionate about defending free software 
like FlightGear. There's the Software Freedom Law Center which provides 
services free of charge to free software projects and gives for 
example License Defense and Litigation Support.

Yes, that means that there actually are free lawyers available for projects 
like FlightGear. Why not use them instead of guessing on our own what and how 
to do?

With regard to the question about the GPL:
http://www.gnu.org/licenses/gpl-faq.html#DistributeWithSourceOnInternet

Cheers,
Stefan

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] New Sound system committed

2009-10-28 Thread Nicolas Quijano
Forgot to mention it's still crashing in Debug mode due to a corrupt heap
(according to the debugger, this is the likely culprit) on the
SGSoundSample::free_data() call, you guessed it, on the same spot as a
couple weeks back : rumble.wav.
No changes in behaviour in DEBUG mode even with all the recent changes.
Which could also point to other misbehaved code, maybe even outside the
sound code.
I simply don't know.

Cheers,
Nic

On Wed, Oct 28, 2009 at 4:29 PM, Nicolas Quijano nquij...@gmail.com wrote:

 Anybody got sounds working properly on *windows* (ATIS and aircraft sounds
 working at the same time ?)
 If yes, what is your setup, not just openAL wise, but do you also build
 OSG, and if yes, with what options ?
 Share as much as possible of your setup, if current CVS works for you,
 please.

 I think we might have some initialization issues coupled to timing issues,
 as the same exe just had functioning ATIS on one run, and on the next, with
 the same command line (not using fgrun for this) except log level set to
 debug instead of info, ATIS wasn't working anymore.
 In both cases, no aircraft sounds at all.
 And the big problems started with rearrangement of the sound manager
 initialisation in the init routines, iirc.
 My october 2nd release build has fully working positional audio for
 aircraft sounds, working ATIS, etc.
 That might point to timing issues, no ?

 I would be very surprised it's an OpenAL implementation/runtime problem as
 I've tried every possible permutation of runtime, software device used, and
 ways to build FGFS, including using OpenAL soft instead of the SDK or
 Fredb's setup, and while changing runtimes (and rebooting) has no effect on
 the games I have installed that use OpenAL for positional sound, it hasn't
 made FGFS work properly.

 Erik, if you have hints on what part of the code you'd like to step through
 in the debugger here, I'd appreciate said pointers, rather than trying to
 root out a bug whose location I'm all but sure about :)

 Cheers and thanks for your cooperation all,
 Nic






-- 
Be Kind.
Remember, everyone is fighting a hard battle.
--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Flap keys not working, and very dark rendering of a/c

2009-10-28 Thread Chris Wilkinson
Hi Willie,

An updated copy is winging its way to your personal email...

Regards,

Chris W, YBBN/BNE.





From: willie wil...@glasgownet.com
To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net
Sent: Thu, 29 October, 2009 5:37:08 AM
Subject: Re: [Flightgear-devel] Flap keys not working, and very dark rendering 
of a/c

Chris

A few months back you kindly sent me a link for your 777-300ER. I could
never get it to start up using CVS. Now I see you have fixed a problem
with the autopilot. Can I download the fixed version now, please ?

Thanks for all your work.
-- 
Best Regards
Willie Fleming
0141 637 6443


a href=http://www.uwdcvideos.co.uk/index.taf?exref=174007v=1;
target=_blank
img src=http://www.uwdcvideos.co.uk/images/b1.gif; border= 0
width=468 height=60/a



--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel



  
__
Get more done like never before with Yahoo!7 Mail.
Learn more: http://au.overview.mail.yahoo.com/--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Altimeter setting does not produce correct field altitude

2009-10-28 Thread Tim Moore
On 10/28/2009 05:53 PM, Ron Jensen wrote:
 On Wed, 2009-10-28 at 09:56 -0600, dave perry wrote:
 Tim Moore wrote:
 On 10/27/2009 01:49 PM, dave perry wrote:
   
 Tim Moore wrote:
 
 On 10/17/2009 07:42 PM, Ron Jensen wrote:
   
   
 On Sat, 2009-10-17 at 11:24 -0600, dave perry wrote:
 
 
 With current cvs update on my notebook, I am not getting the correct 
 field elevation when I set the altimeter to match the real weather 
 altimeter setting.  It is off by 160 feet today at KLMO (field 
 elevation 
 5052).  With my desktop which was last updated from cvs about 10/3, it 
 is very nearly correct even with radically high or low pressures.
   
   
 I've seen this problem going back into the middle of September:

 http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg23719.html

 It would be nice if someone figured out how to fix this...
 
 
 With Ron's help I've committed a fix for this. Please check it out and 
 report any
 further problems.

 Thanks,
 Tim


   
   
 Hi Tim,

 With the altimeter set to the ALT (in hg) in the weather conditions 
 table from the Environment gui, the field elevations I checked were 
 correct.  But the number in this table no longer matches the real 
 weather scenario metar number.  I believe Torsten made significant 
 changes to the real weather code.
 
 I just did a test with real-weather-fetch at KSLC. When I set the altimeter 
 using the QNH
 in the metar -- 29.76 -- the altitude is right on, as far as I can see. 
 It's true that 
 this pressure doesn't match the pressure shown in the Environment 
 Conditions gui, 29.814,
 but that is to be expected; that pressure is now the true pressure at sea 
 level, not the
 altimeter pressure.

 Does this jibe with what you're seeing?

 Tim

   
 Hi Tim,

 Yes.  After an update of fgfs and simgear this morning, I started at 
 KEGE (Eagle County RGNL with a field elevation and TDZE both equal to 
 6540 ft using real weather.  The QNH was 29.37 from metar.  When I set 
 the altimeter to this, it indicated 6528.  Since I was at the threshold, 
 not the TZE, that is close enough and much closer that with the 
 altimeter set to the ALT (in hg) from the gui weather conditions.

 ALT (in hg) from the gui weather conditions used to be the QNH and one 
 could reset it in the gui while flying so that the pressure altitude and 
 the indicated altitude with the altimeter set to the QNH were not the 
 same.  In that case, one could do an approach and the minimums were 
 realistic.  It seems that we can no longer do this when using the manual 
 input as the metar source.  Why does the sim pilot need to know the 
 sealevel pressure?  In the above manual scenario, the sim pilot does 
 need to know the QNH.

 Regards,
 Dave P.
 
 Hi Dave,
 
 The issue is, we used to use a constant pressure vs. altitude rate.
 With this model sea-level-pressure and QNH are the same.  However, we
 now use a more realistic model whose pressure vs. altitude rate varies
 based temperature.  This had the impact of making sea-level-pressure and
 QNH different.  
 
 QNH is based on field elevation, so it may/will vary based on what
 airport you're trying to set it for.  Perhaps a nasal script would be
 best for determining QNH on a per airport basis?

In any event, I realize that the label Alt (in HG) is totally wrong. If
it is useful to set the QNH directly in this dialog, then the interface
will need to be recoded a bit.

Tim

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


[Flightgear-devel] groundcache get_body() question

2009-10-28 Thread Diogo Kastrup
Hello Mathias,

I am trying to use the get_body method in that old gear friction patch
of mine but I am having some trouble. I think the returned bodyToWorld
matrix is just the orientation of the carrier, without the translation.
Is this correct or is just my lousy math bugging me? If this is the
correct behavior, how can I get the position of the carrier? I don't
really get the BodyFinder so I couldn't figure it out myself.

Regards,

Diogo


--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] New Sound system committed

2009-10-28 Thread Csaba Halász
Hi Erik!

If a sound sample keeps its default orientation of all zeroes then in
SGSoundSample::update_absolute_position the sc2body*q will be also
null and cause a division by zero in SGQuatdouble::backTransform.

-- 
Csaba/Jester

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Flightgear in industry use

2009-10-28 Thread Arnt Karlsen
On Wed, 28 Oct 2009 21:08:17 +0200, Leonardo wrote in message 
1cc3f5360910281208h5ea7ca78k4638c1af06bbe...@mail.gmail.com:

 On Wed, Oct 28, 2009 at 6:26 PM, Arnt Karlsen a...@c2i.net wrote:
 
  On Tue, 27 Oct 2009 08:50:14 -0500, Curtis wrote in message
  ef5fc9920910270650p21349d36x27b990b1a8ea3...@mail.gmail.com:
 
   On Tue, Oct 27, 2009 at 5:46 AM, Leonardo Fabian Grodek wrote:
  
Hi,
Looking for information on autopilots I've found this:
   
http://www.cloudcaptech.com/piccolo_II.shtm#software
In the list of downloadable software you can see Flightgear
listed, with credits.
I've also found this:
   
   
   
  http://www.cloudcaptech.com/download/Piccolo/Piccolo%20Documentation/Version%202.1.1%20Docs/Software/Piccolo%20Simulator.pdf
   
Those more active than me in FG development (almost everybody
but me indeed...) could feel proud of their work by seeing FG
recommended by industry leaders.
   
   
   I got to see a Cloudcap Piccolo flying on big UAV earlier this
   fall (16' wing span, 150 lbs beast of an airplane).  This was an
   older piccolo.  I hear v2 is even better.  Good stuff!  (of
   course the uav stuff I'm working will be much better once it is
   finished.) :-)
  
   Curt.
 
  ..aye.  One problem, they provide FG binaries, but no source???
  http://www.cloudcaptech.com/download/Piccolo/FlightGear/
 
  --
 
 
 Well, under Piccolo Systems -- Downloads -- Piccolo Setup and User
 Guides, there's a link to this Piccolo Simulator document:
 http://www.cloudcaptech.com/download/Piccolo/Piccolo%20Documentation/Version%202.1.1%20Docs/Software/Piccolo%20Simulator.pdf
 
 In the Introduction of this document they mention the open source
 Flightgear simulator. Then, on page 40 they explain how to install
 Flightgear, and on page 42 they finally discover one of Flightgear's
 how-to pages. From here the user could get to all Flightgear
 information and sources.
 
 I agree they could have mentioned Flightgear's link for the sources
 in a more otstanding way; nevertheless, it seems they are not trying
 to hide the openeness of the simulator; they may have overseen
 something in the GPL rules, and by presenting to them this issue they
 would include a link to the Download Source Code page.

..actually, it is _they_ (cloudcaptech.com) who needs to provide 
the sources for their FG-0.9.8, FG-0.9.9 and FG-0.9.10 binaries, 
for as long as they are publishing these obsolete binaries, and 
for 3 full years after they yank them down, check Stefan's and 
Heiko's responses.

..in their shoes, to comply, I would yank the obsolete binaries, 
drop the tarballed sources for each of these obsolete FG versions 
in where each of their respective binaries used to be, and ask 
each FG developer author for permission under GPLv2, to publish 
their work to honor my obligations for the next 3 years under 
the GPL.

..for FG etc GPL binaries, the easiest way is simply point 
directly to FlightGear.org like Big Blue IBM does. ;o)

 Fabian


-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.

--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel