Re: [hlds_linux] [hlds] Left 4 Dead Update Available
If you're using Sourcemod, check out this thread: http://forums.alliedmods.net/showthread.php?t=105003 http://forums.alliedmods.net/showthread.php?t=105003I've started to compile a list of plugins that crash L4D servers since the update. Disable anything in that thread, and your servers should be MUCH more stable. Jonah Hirsch --- On Tue, Sep 29, 2009 at 9:22 PM, Brent Veal naslund.fan...@gmail.comwrote: Server is crashing randomly. Could possibly be a plugin issue, but nothing is really saying anything in the logs On Tue, Sep 29, 2009 at 8:56 PM, Ook ooksser...@zootal.com wrote: Crashes left and right under Winbloze. I haven't removed/updated my plugins to see if they are the cause. For now my server is shut off until I have time to deal with it. - Original Message - From: Vaughan Reid vau...@gmail.com https://mail.google.com/mail?view=cmtf=0to=vau...@gmail.com To: hlds_linux@list.valvesoftware.com https://mail.google.com/mail?view=cmtf=0to=hlds_li...@list.valvesoftware.com Sent: Tuesday, September 29, 2009 7:47 PM Subject: Re: [hlds_linux] [hlds] Left 4 Dead Update Available Getting Segmentation Faults across all of our servers since this most recent update. Anyone else experiencing this issue? Vaughan -Original Message- From: hlds-boun...@list.valvesoftware.com https://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com https://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com ] On Behalf Of Jason Ruymen Sent: Wednesday, 30 September 2009 9:05 AM To: 'hlds_linux@list.valvesoftware.com https://mail.google.com/mail?view=cmtf=0to=hlds_li...@list.valvesoftware.com '; 'h...@list.valvesoftware.com https://mail.google.com/mail?view=cmtf=0to=h...@list.valvesoftware.com '; 'hlds_annou...@list.valvesoftware.com https://mail.google.com/mail?view=cmtf=0to=hlds_annou...@list.valvesoftware.com ' Subject: [hlds] Left 4 Dead Update Available A new, highly recommended Left 4 Dead update is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Made the variable mp_gamemode available again. Note that you can also load maps directly with different game modes by specifying it in the map command. For example, map l4d_garage01_alleys versus will set mp_gamemode versus for you automatically and load the first map of Crash Course - Added mm_dedicated_force_servers to allow specification of a list of dedicated server addresses manually used for searching (ms_force_dedicated_server is depreciated) - Updated shared libraries and DLLs preventing dedicated servers listing correctly, appearing on Steam groups, and being found via sv_search_key Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available - Stil cannot use -IP
Remove the -ip part and specify your public IP address with +ip Server stil cannot start using command +ip 192.168.1.2 -ip 78.107.254.109. It is behind NAT and firewall and cannot be moved to the external at all. The full command: /home/steam/l4d/srcds_run +clientport 27004+## +hostport 27014+## +systemlinkport 27034+## +exec server##.cfg +ip 192.168.1.2 -ip 78.107.254.109 -steamport STEAMPORT+## -fork 4 -netconport 91## -netconpassword **t -game left4dead -pidfile /home/steam/l4d/left4dead/l4d.pid Whar I got to do? May be I do use some depricated commands?? A new, highly recommended Left 4 Dead update is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Made the variable mp_gamemode available again. Note that you can also load maps directly with different game modes by specifying it in the map command. For example, map l4d_garage01_alleys versus will set mp_gamemode versus for you automatically and load the first map of Crash Course - Added mm_dedicated_force_servers to allow specification of a list of dedicated server addresses manually used for searching (ms_force_dedicated_server is depreciated) - Updated shared libraries and DLLs preventing dedicated servers listing correctly, appearing on Steam groups, and being found via sv_search_key Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
My L4D server is fully updated with verify_all and it still complains to restart at map change. A new, highly recommended Left 4 Dead update is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Made the variable mp_gamemode available again. Note that you can also load maps directly with different game modes by specifying it in the map command. For example, map l4d_garage01_alleys versus will set mp_gamemode versus for you automatically and load the first map of Crash Course - Added mm_dedicated_force_servers to allow specification of a list of dedicated server addresses manually used for searching (ms_force_dedicated_server is depreciated) - Updated shared libraries and DLLs preventing dedicated servers listing correctly, appearing on Steam groups, and being found via sv_search_key Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available - Stil cannot use -IP
Behind a NAT, you're going to want to bind to your internal IP. So... +ip 192.168.1.2 You don't need -ip and you don't need to declare your external IP at all. -Richard Eid On Wed, Sep 30, 2009 at 2:58 AM, Ronny Schedel i...@ronny-schedel.dewrote: Remove the -ip part and specify your public IP address with +ip Server stil cannot start using command +ip 192.168.1.2 -ip 78.107.254.109. It is behind NAT and firewall and cannot be moved to the external at all. The full command: /home/steam/l4d/srcds_run +clientport 27004+## +hostport 27014+## +systemlinkport 27034+## +exec server##.cfg +ip 192.168.1.2 -ip 78.107.254.109 -steamport STEAMPORT+## -fork 4 -netconport 91## -netconpassword **t -game left4dead -pidfile /home/steam/l4d/left4dead/l4d.pid Whar I got to do? May be I do use some depricated commands?? A new, highly recommended Left 4 Dead update is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Made the variable mp_gamemode available again. Note that you can also load maps directly with different game modes by specifying it in the map command. For example, map l4d_garage01_alleys versus will set mp_gamemode versus for you automatically and load the first map of Crash Course - Added mm_dedicated_force_servers to allow specification of a list of dedicated server addresses manually used for searching (ms_force_dedicated_server is depreciated) - Updated shared libraries and DLLs preventing dedicated servers listing correctly, appearing on Steam groups, and being found via sv_search_key Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available - Stil cannot use -IP
Yes, to start server I did that. But the servers is unseen in group server list at all. And I do have net_public_adr in CFG, but no use. Yes, I know, and knew, that in fact, I tried to bind to external IP behind the NAT, but it worked without errors and correctly. But now it wont... =( Behind a NAT, you're going to want to bind to your internal IP. So... +ip 192.168.1.2 You don't need -ip and you don't need to declare your external IP at all. -Richard Eid On Wed, Sep 30, 2009 at 2:58 AM, Ronny Schedel i...@ronny-schedel.de wrote: Remove the -ip part and specify your public IP address with +ip Server stil cannot start using command +ip 192.168.1.2 -ip 78.107.254.109. It is behind NAT and firewall and cannot be moved to the external at all. The full command: /home/steam/l4d/srcds_run +clientport 27004+## +hostport 27014+## +systemlinkport 27034+## +exec server##.cfg +ip 192.168.1.2 -ip 78.107.254.109 -steamport STEAMPORT+## -fork 4 -netconport 91## -netconpassword **t -game left4dead -pidfile /home/steam/l4d/left4dead/l4d.pid Whar I got to do? May be I do use some depricated commands?? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
The problem is the setmaster command, it adds new master servers with the wrong port (27010 instead of 27011). My L4D server is fully updated with verify_all and it still complains to restart at map change. A new, highly recommended Left 4 Dead update is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Made the variable mp_gamemode available again. Note that you can also load maps directly with different game modes by specifying it in the map command. For example, map l4d_garage01_alleys versus will set mp_gamemode versus for you automatically and load the first map of Crash Course - Added mm_dedicated_force_servers to allow specification of a list of dedicated server addresses manually used for searching (ms_force_dedicated_server is depreciated) - Updated shared libraries and DLLs preventing dedicated servers listing correctly, appearing on Steam groups, and being found via sv_search_key Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
Works fine here. 27011. First 4 lines come from server.cfg (by me) and last 2 are set by l4d automatically. Adding master at 68.142.72.250:27011 Adding master at 69.28.140.246:27011 Adding master at 69.28.140.247:27011 Adding master at 72.165.61.189:27011 Connection to Steam servers successful. VAC secure mode is activated. Adding master server 72.165.61.189:27011 Adding master server 69.28.140.246:27011 -ics Ronny Schedel kirjoitti: The problem is the setmaster command, it adds new master servers with the wrong port (27010 instead of 27011). My L4D server is fully updated with verify_all and it still complains to restart at map change. A new, highly recommended Left 4 Dead update is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Made the variable mp_gamemode available again. Note that you can also load maps directly with different game modes by specifying it in the map command. For example, map l4d_garage01_alleys versus will set mp_gamemode versus for you automatically and load the first map of Crash Course - Added mm_dedicated_force_servers to allow specification of a list of dedicated server addresses manually used for searching (ms_force_dedicated_server is depreciated) - Updated shared libraries and DLLs preventing dedicated servers listing correctly, appearing on Steam groups, and being found via sv_search_key Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Left 4 Dead Update Available
Who knows new variables list? Depricated and new ones? Where is it possible to find the info? A new, highly recommended Left 4 Dead update is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Made the variable mp_gamemode available again. Note that you can also load maps directly with different game modes by specifying it in the map command. For example, map l4d_garage01_alleys versus will set mp_gamemode versus for you automatically and load the first map of Crash Course - Added mm_dedicated_force_servers to allow specification of a list of dedicated server addresses manually used for searching (ms_force_dedicated_server is depreciated) - Updated shared libraries and DLLs preventing dedicated servers listing correctly, appearing on Steam groups, and being found via sv_search_key Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
If you specify the port, it uses the correct port, that's not the issue. Works fine here. 27011. First 4 lines come from server.cfg (by me) and last 2 are set by l4d automatically. Adding master at 68.142.72.250:27011 Adding master at 69.28.140.246:27011 Adding master at 69.28.140.247:27011 Adding master at 72.165.61.189:27011 Connection to Steam servers successful. VAC secure mode is activated. Adding master server 72.165.61.189:27011 Adding master server 69.28.140.246:27011 -ics Ronny Schedel kirjoitti: The problem is the setmaster command, it adds new master servers with the wrong port (27010 instead of 27011). My L4D server is fully updated with verify_all and it still complains to restart at map change. A new, highly recommended Left 4 Dead update is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Made the variable mp_gamemode available again. Note that you can also load maps directly with different game modes by specifying it in the map command. For example, map l4d_garage01_alleys versus will set mp_gamemode versus for you automatically and load the first map of Crash Course - Added mm_dedicated_force_servers to allow specification of a list of dedicated server addresses manually used for searching (ms_force_dedicated_server is depreciated) - Updated shared libraries and DLLs preventing dedicated servers listing correctly, appearing on Steam groups, and being found via sv_search_key Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Left 4 Dead Update Available
cvarlist Who knows new variables list? Depricated and new ones? Where is it possible to find the info? A new, highly recommended Left 4 Dead update is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Made the variable mp_gamemode available again. Note that you can also load maps directly with different game modes by specifying it in the map command. For example, map l4d_garage01_alleys versus will set mp_gamemode versus for you automatically and load the first map of Crash Course - Added mm_dedicated_force_servers to allow specification of a list of dedicated server addresses manually used for searching (ms_force_dedicated_server is depreciated) - Updated shared libraries and DLLs preventing dedicated servers listing correctly, appearing on Steam groups, and being found via sv_search_key Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
mp_gamemode Unknown command mp_gamemode Are you sure it's made available? Fully updated server just now and still that command doesn't work. Also right now a server marked sv_gametypes coop,survival is running a versus game so is the lobby system really obeying gametypes properly? -ics Jason Ruymen kirjoitti: A new, highly recommended Left 4 Dead update is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Made the variable mp_gamemode available again. Note that you can also load maps directly with different game modes by specifying it in the map command. For example, map l4d_garage01_alleys versus will set mp_gamemode versus for you automatically and load the first map of Crash Course - Added mm_dedicated_force_servers to allow specification of a list of dedicated server addresses manually used for searching (ms_force_dedicated_server is depreciated) - Updated shared libraries and DLLs preventing dedicated servers listing correctly, appearing on Steam groups, and being found via sv_search_key Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
I pretty sure it's still broken. I received another update this morning, but it was only dll files (on a linux server). Jonah Hirsch --- On Wed, Sep 30, 2009 at 9:17 AM, ics i...@ics-base.net wrote: mp_gamemode Unknown command mp_gamemode Are you sure it's made available? Fully updated server just now and still that command doesn't work. Also right now a server marked sv_gametypes coop,survival is running a versus game so is the lobby system really obeying gametypes properly? -ics Jason Ruymen kirjoitti: A new, highly recommended Left 4 Dead update is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Made the variable mp_gamemode available again. Note that you can also load maps directly with different game modes by specifying it in the map command. For example, map l4d_garage01_alleys versus will set mp_gamemode versus for you automatically and load the first map of Crash Course - Added mm_dedicated_force_servers to allow specification of a list of dedicated server addresses manually used for searching (ms_force_dedicated_server is depreciated) - Updated shared libraries and DLLs preventing dedicated servers listing correctly, appearing on Steam groups, and being found via sv_search_key Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
When I try to change the gamemode using mp_gamemode, it doesnt work and returns unknown command. However, I run a few plugins that use mp_gamemode to function, and they're all operating properly as far as I can see. On Wed, Sep 30, 2009 at 9:17 AM, ics i...@ics-base.net wrote: mp_gamemode Unknown command mp_gamemode Are you sure it's made available? Fully updated server just now and still that command doesn't work. Also right now a server marked sv_gametypes coop,survival is running a versus game so is the lobby system really obeying gametypes properly? -ics Jason Ruymen kirjoitti: A new, highly recommended Left 4 Dead update is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Made the variable mp_gamemode available again. Note that you can also load maps directly with different game modes by specifying it in the map command. For example, map l4d_garage01_alleys versus will set mp_gamemode versus for you automatically and load the first map of Crash Course - Added mm_dedicated_force_servers to allow specification of a list of dedicated server addresses manually used for searching (ms_force_dedicated_server is depreciated) - Updated shared libraries and DLLs preventing dedicated servers listing correctly, appearing on Steam groups, and being found via sv_search_key Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
Same issue here too...also getting the same thing for the mm_dedicated_force_servers On Wed, 30 Sep 2009 19:17:53 +0300, ics i...@ics-base.net wrote: mp_gamemode Unknown command mp_gamemode Are you sure it's made available? Fully updated server just now and still that command doesn't work. Also right now a server marked sv_gametypes coop,survival is running a versus game so is the lobby system really obeying gametypes properly? -ics Jason Ruymen kirjoitti: A new, highly recommended Left 4 Dead update is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Made the variable mp_gamemode available again. Note that you can also load maps directly with different game modes by specifying it in the map command. For example, map l4d_garage01_alleys versus will set mp_gamemode versus for you automatically and load the first map of Crash Course - Added mm_dedicated_force_servers to allow specification of a list of dedicated server addresses manually used for searching (ms_force_dedicated_server is depreciated) - Updated shared libraries and DLLs preventing dedicated servers listing correctly, appearing on Steam groups, and being found via sv_search_key Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
I tried to sum up what I did to fix all this, hope it works for you. Oh, and hi! ;) http://forums.steampowered.com/forums/forumdisplay.php?f=130 I pretty sure it's still broken. I received another update this morning, but it was only dll files (on a linux server). Jonah Hirsch --- On Wed, Sep 30, 2009 at 9:17 AM, ics i...@ics-base.net wrote: mp_gamemode Unknown command mp_gamemode Are you sure it's made available? Fully updated server just now and still that command doesn't work. Also right now a server marked sv_gametypes coop,survival is running a versus game so is the lobby system really obeying gametypes properly? -ics Jason Ruymen kirjoitti: A new, highly recommended Left 4 Dead update is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Made the variable mp_gamemode available again. Note that you can also load maps directly with different game modes by specifying it in the map command. For example, map l4d_garage01_alleys versus will set mp_gamemode versus for you automatically and load the first map of Crash Course - Added mm_dedicated_force_servers to allow specification of a list of dedicated server addresses manually used for searching (ms_force_dedicated_server is depreciated) - Updated shared libraries and DLLs preventing dedicated servers listing correctly, appearing on Steam groups, and being found via sv_search_key Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
AFAIK the cvar is now existant but hidden. When I try to change the gamemode using mp_gamemode, it doesnt work and returns unknown command. However, I run a few plugins that use mp_gamemode to function, and they're all operating properly as far as I can see. On Wed, Sep 30, 2009 at 9:17 AM, ics i...@ics-base.net wrote: mp_gamemode Unknown command mp_gamemode Are you sure it's made available? Fully updated server just now and still that command doesn't work. Also right now a server marked sv_gametypes coop,survival is running a versus game so is the lobby system really obeying gametypes properly? -ics Jason Ruymen kirjoitti: A new, highly recommended Left 4 Dead update is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Made the variable mp_gamemode available again. Note that you can also load maps directly with different game modes by specifying it in the map command. For example, map l4d_garage01_alleys versus will set mp_gamemode versus for you automatically and load the first map of Crash Course - Added mm_dedicated_force_servers to allow specification of a list of dedicated server addresses manually used for searching (ms_force_dedicated_server is depreciated) - Updated shared libraries and DLLs preventing dedicated servers listing correctly, appearing on Steam groups, and being found via sv_search_key Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
On Wed, 30 Sep 2009 12:38:11 -0400, you wrote: Same issue here too...also getting the same thing for the mm_dedicated_force_servers mm_dedicated_force_servers works just fine here. However, sv_gametypes does not. -Mikael ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
In VS mode, it seems that the server crashes 50% of the time when someone is incapped, especially by a witch. Right before it crashes, the last line in the console log is always someone getting incapped. This is happening with the most recent SourceMod and no extra plugins at all. On Wed, Sep 30, 2009 at 9:42 AM, Alexander Bienzeisler ch...@amd.co.atwrote: I tried to sum up what I did to fix all this, hope it works for you. Oh, and hi! ;) http://forums.steampowered.com/forums/forumdisplay.php?f=130 I pretty sure it's still broken. I received another update this morning, but it was only dll files (on a linux server). Jonah Hirsch --- On Wed, Sep 30, 2009 at 9:17 AM, ics i...@ics-base.net wrote: mp_gamemode Unknown command mp_gamemode Are you sure it's made available? Fully updated server just now and still that command doesn't work. Also right now a server marked sv_gametypes coop,survival is running a versus game so is the lobby system really obeying gametypes properly? -ics Jason Ruymen kirjoitti: A new, highly recommended Left 4 Dead update is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Made the variable mp_gamemode available again. Note that you can also load maps directly with different game modes by specifying it in the map command. For example, map l4d_garage01_alleys versus will set mp_gamemode versus for you automatically and load the first map of Crash Course - Added mm_dedicated_force_servers to allow specification of a list of dedicated server addresses manually used for searching (ms_force_dedicated_server is depreciated) - Updated shared libraries and DLLs preventing dedicated servers listing correctly, appearing on Steam groups, and being found via sv_search_key Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
I'd like to know how any of the changes made in the last two patches is helping server operators at all. Why not leave legacy features enabled for those who aren't using a client to start their servers :( Also, can someone please confirm/deny that sv_search and steamgroup_exclusive are still broken? And is anyone noticing that a server started behind a NAT firewall (on Linux) is not reporting the IP correctly? It's binding to 0.0.0.0 whe not specified... Regards. Alexander Bienzeisler wrote: I tried to sum up what I did to fix all this, hope it works for you. Oh, and hi! ;) http://forums.steampowered.com/forums/forumdisplay.php?f=130 I pretty sure it's still broken. I received another update this morning, but it was only dll files (on a linux server). Jonah Hirsch --- On Wed, Sep 30, 2009 at 9:17 AM, ics i...@ics-base.net wrote: mp_gamemode Unknown command mp_gamemode Are you sure it's made available? Fully updated server just now and still that command doesn't work. Also right now a server marked sv_gametypes coop,survival is running a versus game so is the lobby system really obeying gametypes properly? -ics Jason Ruymen kirjoitti: A new, highly recommended Left 4 Dead update is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Made the variable mp_gamemode available again. Note that you can also load maps directly with different game modes by specifying it in the map command. For example, map l4d_garage01_alleys versus will set mp_gamemode versus for you automatically and load the first map of Crash Course - Added mm_dedicated_force_servers to allow specification of a list of dedicated server addresses manually used for searching (ms_force_dedicated_server is depreciated) - Updated shared libraries and DLLs preventing dedicated servers listing correctly, appearing on Steam groups, and being found via sv_search_key Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
That's how it was before. You could change it with sm_cvar mp_gamemode WHATEVER right after CC was released. The update didn't seem to do anything to mp_gamemode. Jonah Hirsch --- On Wed, Sep 30, 2009 at 9:45 AM, Alexander Bienzeisler ch...@amd.co.atwrote: AFAIK the cvar is now existant but hidden. When I try to change the gamemode using mp_gamemode, it doesnt work and returns unknown command. However, I run a few plugins that use mp_gamemode to function, and they're all operating properly as far as I can see. On Wed, Sep 30, 2009 at 9:17 AM, ics i...@ics-base.net wrote: mp_gamemode Unknown command mp_gamemode Are you sure it's made available? Fully updated server just now and still that command doesn't work. Also right now a server marked sv_gametypes coop,survival is running a versus game so is the lobby system really obeying gametypes properly? -ics Jason Ruymen kirjoitti: A new, highly recommended Left 4 Dead update is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Made the variable mp_gamemode available again. Note that you can also load maps directly with different game modes by specifying it in the map command. For example, map l4d_garage01_alleys versus will set mp_gamemode versus for you automatically and load the first map of Crash Course - Added mm_dedicated_force_servers to allow specification of a list of dedicated server addresses manually used for searching (ms_force_dedicated_server is depreciated) - Updated shared libraries and DLLs preventing dedicated servers listing correctly, appearing on Steam groups, and being found via sv_search_key Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available - Stil cannot use -IP
- Original Message - From: Mikael Pedersen gummikyll...@ejberg.dk To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Wednesday, September 30, 2009 9:54 AM Subject: Re: [hlds_linux] Left 4 Dead Update Available - Stil cannot use -IP On Wed, 30 Sep 2009 03:11:13 -0400, you wrote: Behind a NAT, you're going to want to bind to your internal IP. So... +ip 192.168.1.2 You don't need -ip and you don't need to declare your external IP at all. I don't remember where I read this, but I use -ip for my internal IP and -hostip for my external IP. I don't know if it does any good or not, but my servers has always worked that way, and both IP's show up in the status command: status hostname: [DK] Rubber Chicken 1. Public server version : 1.0.1.5 3979 secure udp/ip : 192.168.0.3:27016 [ public 82.180.28.218:27016 ] os : Linux Dedicated -Mikael I've never used -hostip. What does it do? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
Hopefully the issue with matchmaking has been/will be identified, and a patch will be released today.they were pretty quick on the last one, even though only part of it worked. Jonah Hirsch --- Sent from Flagstaff, Arizona, United States On Wed, Sep 30, 2009 at 9:48 AM, Mikael Pedersen gummikyll...@ejberg.dkwrote: On Wed, 30 Sep 2009 12:38:11 -0400, you wrote: Same issue here too...also getting the same thing for the mm_dedicated_force_servers mm_dedicated_force_servers works just fine here. However, sv_gametypes does not. -Mikael ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
So you want me to browse through all messages in Left 4 Dead game forums before i find the answer? Gimme a direct link please. -ics Alexander Bienzeisler kirjoitti: I tried to sum up what I did to fix all this, hope it works for you. Oh, and hi! ;) http://forums.steampowered.com/forums/forumdisplay.php?f=130 I pretty sure it's still broken. I received another update this morning, but it was only dll files (on a linux server). Jonah Hirsch --- On Wed, Sep 30, 2009 at 9:17 AM, ics i...@ics-base.net wrote: mp_gamemode Unknown command mp_gamemode Are you sure it's made available? Fully updated server just now and still that command doesn't work. Also right now a server marked sv_gametypes coop,survival is running a versus game so is the lobby system really obeying gametypes properly? -ics Jason Ruymen kirjoitti: A new, highly recommended Left 4 Dead update is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Made the variable mp_gamemode available again. Note that you can also load maps directly with different game modes by specifying it in the map command. For example, map l4d_garage01_alleys versus will set mp_gamemode versus for you automatically and load the first map of Crash Course - Added mm_dedicated_force_servers to allow specification of a list of dedicated server addresses manually used for searching (ms_force_dedicated_server is depreciated) - Updated shared libraries and DLLs preventing dedicated servers listing correctly, appearing on Steam groups, and being found via sv_search_key Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
I was playing vs last night with sourcemod and a handful of plugins, and personally got incapped by the witch myself. No crash there. Jonah Hirsch --- Sent from Flagstaff, Arizona, United States On Wed, Sep 30, 2009 at 9:50 AM, Brent Veal naslund.fan...@gmail.comwrote: In VS mode, it seems that the server crashes 50% of the time when someone is incapped, especially by a witch. Right before it crashes, the last line in the console log is always someone getting incapped. This is happening with the most recent SourceMod and no extra plugins at all. On Wed, Sep 30, 2009 at 9:42 AM, Alexander Bienzeisler ch...@amd.co.at wrote: I tried to sum up what I did to fix all this, hope it works for you. Oh, and hi! ;) http://forums.steampowered.com/forums/forumdisplay.php?f=130 I pretty sure it's still broken. I received another update this morning, but it was only dll files (on a linux server). Jonah Hirsch --- On Wed, Sep 30, 2009 at 9:17 AM, ics i...@ics-base.net wrote: mp_gamemode Unknown command mp_gamemode Are you sure it's made available? Fully updated server just now and still that command doesn't work. Also right now a server marked sv_gametypes coop,survival is running a versus game so is the lobby system really obeying gametypes properly? -ics Jason Ruymen kirjoitti: A new, highly recommended Left 4 Dead update is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Made the variable mp_gamemode available again. Note that you can also load maps directly with different game modes by specifying it in the map command. For example, map l4d_garage01_alleys versus will set mp_gamemode versus for you automatically and load the first map of Crash Course - Added mm_dedicated_force_servers to allow specification of a list of dedicated server addresses manually used for searching (ms_force_dedicated_server is depreciated) - Updated shared libraries and DLLs preventing dedicated servers listing correctly, appearing on Steam groups, and being found via sv_search_key Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
Whoops, should have been this one http://forums.steampowered.com/forums/showthread.php?t=978127 sorry ;) So you want me to browse through all messages in Left 4 Dead game forums before i find the answer? Gimme a direct link please. -ics ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available - Still cannot use -IP
Well, yes, I have both in status: hostname: Go 4 Me (L4D) #1 Exclusive version : 1.0.1.5 3979 secure udp/ip : 192.168.1.2:27015 [ public 78.107.254.109:27015 ] os : Linux Dedicated map : l4d_vs_hospital01_apartment players : 0 humans, 0 bots (4 max) (hibernating) (unreserved) # userid name uniqueid connected ping loss state rate adr #end But still no servers in main menu and no players at all for the hole day! On Wed, 30 Sep 2009 03:11:13 -0400, you wrote: Behind a NAT, you're going to want to bind to your internal IP. So... +ip 192.168.1.2 You don't need -ip and you don't need to declare your external IP at all. I don't remember where I read this, but I use -ip for my internal IP and -hostip for my external IP. I don't know if it does any good or not, but my servers has always worked that way, and both IP's show up in the status command: status hostname: [DK] Rubber Chicken 1. Public server version : 1.0.1.5 3979 secure udp/ip : 192.168.0.3:27016 [ public 82.180.28.218:27016 ] os : Linux Dedicated -Mikael -- Message: 8 Date: Wed, 30 Sep 2009 09:54:05 -0700 From: Jonah Hirsch crazydog...@gmail.com Subject: Re: [hlds_linux] Left 4 Dead Update Available To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Message-ID: 6095949b0909300954y1c730ea7x91c6c23f891dd...@mail.gmail.com Content-Type: text/plain; charset=ISO-8859-1 That's how it was before. You could change it with sm_cvar mp_gamemode WHATEVER right after CC was released. The update didn't seem to do anything to mp_gamemode. Jonah Hirsch --- On Wed, Sep 30, 2009 at 9:45 AM, Alexander Bienzeisler ch...@amd.co.atwrote: AFAIK the cvar is now existant but hidden. When I try to change the gamemode using mp_gamemode, it doesnt work and returns unknown command. However, I run a few plugins that use mp_gamemode to function, and they're all operating properly as far as I can see. On Wed, Sep 30, 2009 at 9:17 AM, ics i...@ics-base.net wrote: mp_gamemode Unknown command mp_gamemode Are you sure it's made available? Fully updated server just now and still that command doesn't work. Also right now a server marked sv_gametypes coop,survival is running a versus game so is the lobby system really obeying gametypes properly? -ics Jason Ruymen kirjoitti: A new, highly recommended Left 4 Dead update is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Made the variable mp_gamemode available again. Note that you can also load maps directly with different game modes by specifying it in the map command. For example, map l4d_garage01_alleys versus will set mp_gamemode versus for you automatically and load the first map of Crash Course - Added mm_dedicated_force_servers to allow specification of a list of dedicated server addresses manually used for searching (ms_force_dedicated_server is depreciated) - Updated shared libraries and DLLs preventing dedicated servers listing correctly, appearing on Steam groups, and being found via sv_search_key Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux End of hlds_linux Digest, Vol 19, Issue 61 ** ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
mm_dedicated_force_servers only exists on the client. It works fine for me. - Dave gru...@thefarrside.net wrote: Same issue here too...also getting the same thing for the mm_dedicated_force_servers On Wed, 30 Sep 2009 19:17:53 +0300, ics i...@ics-base.net wrote: mp_gamemode Unknown command mp_gamemode Are you sure it's made available? Fully updated server just now and still that command doesn't work. Also right now a server marked sv_gametypes coop,survival is running a versus game so is the lobby system really obeying gametypes properly? -ics Jason Ruymen kirjoitti: A new, highly recommended Left 4 Dead update is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Made the variable mp_gamemode available again. Note that you can also load maps directly with different game modes by specifying it in the map command. For example, map l4d_garage01_alleys versus will set mp_gamemode versus for you automatically and load the first map of Crash Course - Added mm_dedicated_force_servers to allow specification of a list of dedicated server addresses manually used for searching (ms_force_dedicated_server is depreciated) - Updated shared libraries and DLLs preventing dedicated servers listing correctly, appearing on Steam groups, and being found via sv_search_key Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Dave Parker Utica College Integrated Information Technology Services (315) 792-3229 Registered Linux User #408177 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] empty servers?
I notice something odd. We have 24 L4D servers running, mostly their almost all full during the day. Today, after the update I've only observed like 2 or 3 games in total. Anyone els seeing this? cheers ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] empty servers?
Yup. Things are megaborked. On Wed, Sep 30, 2009 at 2:10 PM, Saint K. sai...@specialattack.net wrote: I notice something odd. We have 24 L4D servers running, mostly their almost all full during the day. Today, after the update I've only observed like 2 or 3 games in total. Anyone els seeing this? cheers ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] empty servers?
Same here. We only have 4 public servers and they usually have players on them all day. Mostly empty since the update. f7 f0rkz wrote: Yup. Things are megaborked. On Wed, Sep 30, 2009 at 2:10 PM, Saint K. sai...@specialattack.net wrote: I notice something odd. We have 24 L4D servers running, mostly their almost all full during the day. Today, after the update I've only observed like 2 or 3 games in total. Anyone els seeing this? cheers ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Dave Parker Utica College Integrated Information Technology Services (315) 792-3229 Registered Linux User #408177 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] empty servers?
Same here. On my 25 servers, I've only seen 2 games with random people. On 9/30/09, f7 f0rkz h...@f0rkznet.net wrote: Yup. Things are megaborked. On Wed, Sep 30, 2009 at 2:10 PM, Saint K. sai...@specialattack.net wrote: I notice something odd. We have 24 L4D servers running, mostly their almost all full during the day. Today, after the update I've only observed like 2 or 3 games in total. Anyone els seeing this? cheers ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Jonah Hirsch --- Sent from my BlackBerry ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] empty servers?
I've noticed on my servers that sv_search_key and steamgroup is not always working. Also, something you may want to let your players know if they use mm_dedicated_force_servers, they need to enable sv_cheats and then DISABLE BEFORE THE MAP STARTS. With sv_cheats enabled, acheivements are not counted. I await patiently a semi-rollback from the L4D dev team... David A. Parker wrote: Same here. We only have 4 public servers and they usually have players on them all day. Mostly empty since the update. f7 f0rkz wrote: Yup. Things are megaborked. On Wed, Sep 30, 2009 at 2:10 PM, Saint K. sai...@specialattack.net wrote: I notice something odd. We have 24 L4D servers running, mostly their almost all full during the day. Today, after the update I've only observed like 2 or 3 games in total. Anyone els seeing this? cheers ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] empty servers?
On Thu, 01 Oct 2009 02:53:51 +0800, you wrote: Also, something you may want to let your players know if they use mm_dedicated_force_servers, they need to enable sv_cheats and then DISABLE BEFORE THE MAP STARTS. I have no problem using mm_dedicated_force_servers without sv_cheats. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] empty servers?
You are right on that one. Last I tested it, it was telling me it was a cheat cvar. Must of been a ninja-update to my client I didn't see... Mikael Pedersen wrote: On Thu, 01 Oct 2009 02:53:51 +0800, you wrote: Also, something you may want to let your players know if they use mm_dedicated_force_servers, they need to enable sv_cheats and then DISABLE BEFORE THE MAP STARTS. I have no problem using mm_dedicated_force_servers without sv_cheats. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] empty servers?
I used mm_dedicated_force_servers last night without setting sv_cheats and it worked fine. Mikael Pedersen wrote: On Thu, 01 Oct 2009 02:53:51 +0800, you wrote: Also, something you may want to let your players know if they use mm_dedicated_force_servers, they need to enable sv_cheats and then DISABLE BEFORE THE MAP STARTS. I have no problem using mm_dedicated_force_servers without sv_cheats. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Dave Parker Utica College Integrated Information Technology Services (315) 792-3229 Registered Linux User #408177 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] empty servers?
I take that back, got it confused with ms_force_dedicated_server... This is all getting too confusing... Shane Arnold wrote: You are right on that one. Last I tested it, it was telling me it was a cheat cvar. Must of been a ninja-update to my client I didn't see... Mikael Pedersen wrote: On Thu, 01 Oct 2009 02:53:51 +0800, you wrote: Also, something you may want to let your players know if they use mm_dedicated_force_servers, they need to enable sv_cheats and then DISABLE BEFORE THE MAP STARTS. I have no problem using mm_dedicated_force_servers without sv_cheats. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] empty servers?
Well they did say they improved matchmaking system. I guess the improvements are: (just guessing here) 1. Servers now use the Valve ranking system and find a server highest on the list. (i have one ranked in top 200 according to that and there's versus on all the time) 2. Matchmaking seems to assign people now to servers that they have over 200ms pings (again, just like in the early release days). This could be related to point #1 ^. (People are getting thrown by some system that accounts pings, server ranks and current player counts and players skill level) 3. The matchmaking now ignores sv_gametypes sometimes, either its a bug or game is forced on if there are no free servers around. This might explain why some servers are pretty much empty. I have one server too where there has been only 1 versus game despite the server allowing only survival and coop. While this isnt really concerning servers, how can simple thing as filter by ping be missing from the matchmaking completely? The commands are usable via console anyway. Today while i tried to play, i got thrown either high ping servers or there wasnt any games on for expert level (yet there was 20 000 people playing so finding only 5 servers on expert level with crash course sounds very suspicious. As if the system wouldn't work as it should. I would also welcome a system where a player (lobby host) could pre-reserve a steamgroup server for their game if they belong to the steamgroup. If they do not connect within 5 mins, then the server should be free'ed. Its very annoying to get a lobby going and then find out you have ti play on some crappy random server. -ics Shane Arnold kirjoitti: I've noticed on my servers that sv_search_key and steamgroup is not always working. Also, something you may want to let your players know if they use mm_dedicated_force_servers, they need to enable sv_cheats and then DISABLE BEFORE THE MAP STARTS. With sv_cheats enabled, acheivements are not counted. I await patiently a semi-rollback from the L4D dev team... David A. Parker wrote: Same here. We only have 4 public servers and they usually have players on them all day. Mostly empty since the update. f7 f0rkz wrote: Yup. Things are megaborked. On Wed, Sep 30, 2009 at 2:10 PM, Saint K. sai...@specialattack.net wrote: I notice something odd. We have 24 L4D servers running, mostly their almost all full during the day. Today, after the update I've only observed like 2 or 3 games in total. Anyone els seeing this? cheers ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] empty servers?
Yap, the same. Two public servers, usually full. No any player for the hole day since last update. I notice something odd. We have 24 L4D servers running, mostly their almost all full during the day. Today, after the update I've only observed like 2 or 3 games in total. Anyone els seeing this? cheers ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] empty servers?
Hi, On my servers after a last update too not players. =( And I too cannot find my game servers by search in Steam community. Andrey. Yap, the same. Two public servers, usually full. No any player for the hole day since last update. I notice something odd. We have 24 L4D servers running, mostly their almost all full during the day. Today, after the update I've only observed like 2 or 3 games in total. Anyone els seeing this? cheers ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- С уважением, Andrey mailto:ego...@cotec.ru ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] empty servers?
We too are seeing a massive drop of server utilization (Australia), running Windows-only servers. - Andrew -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Andrey Egorov Sent: Thursday, 1 October 2009 9:53 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] empty servers? Hi, On my servers after a last update too not players. =( And I too cannot find my game servers by search in Steam community. Andrey. Yap, the same. Two public servers, usually full. No any player for the hole day since last update. I notice something odd. We have 24 L4D servers running, mostly their almost all full during the day. Today, after the update I've only observed like 2 or 3 games in total. Anyone els seeing this? cheers ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- С уважением, Andrey mailto:ego...@cotec.ru ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] empty servers?
4 servers running a total of 256 forks all pretty much empty for the past 24 hours. Nothing shows up in the steam group listing. I've only managed to join one of our servers using the server browser. Getting lots of complaints from gamers who think we haven't updated the servers because the lobby never joins them and they don't show up in the group listing. -wob (3FL) -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Andrew Armstrong Sent: Thursday, October 01, 2009 8:38 AM To: 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux] empty servers? We too are seeing a massive drop of server utilization (Australia), running Windows-only servers. - Andrew -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Andrey Egorov Sent: Thursday, 1 October 2009 9:53 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] empty servers? Hi, On my servers after a last update too not players. =( And I too cannot find my game servers by search in Steam community. Andrey. Yap, the same. Two public servers, usually full. No any player for the hole day since last update. I notice something odd. We have 24 L4D servers running, mostly their almost all full during the day. Today, after the update I've only observed like 2 or 3 games in total. Anyone els seeing this? cheers ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- С уважением, Andrey mailto:ego...@cotec.ru ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Fix this list
Valve, Seriously fix the following things in L4D2 since apparently you attention lies there: 1) Steam groups, at least every major content update patch has broken this. 2) Consistent cvars for the servers, stop shooting yourselves in the foot and make some things standard. 3) QA department. It's obviously non-existent because any QA tester would have found these issues. I'm tired of updating my L4D server and having no one in my steam group find the servers, it's sort of, working right now. How do I know start a VS server without the mp_gametypes not working? I'm starting the server with the vs map in the command line but it's showing up as a Coop server? You've obviously changed some cvar in the list to start or stop this. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Left 4 Dead Update Available
A highly recommended update for Left 4 Dead is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Item density calculation corrected for Versus games - Fixed weapon density in Crash Course - mp_gamemode now a valid command - New localized audio for Crash Course now available - Fixed achievement issues in Crash Course - Fixed dedicated servers not updating correctly to master server - Increased the timeout to fallback to listen server when searching for a dedicated server to 45 seconds Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
Hi all, As much as I'm enjoying having all my servers full, I suggest valve should fix the reason sv_region takes servers out of groups and lobbies. Server admins I suggest commenting out 'sv_region' until it's fixed. Cheers, MUG www.gamespace.net.au From: jas...@valvesoftware.com To: hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Date: Wed, 30 Sep 2009 20:07:25 -0700 Subject: [hlds_linux] Left 4 Dead Update Available A highly recommended update for Left 4 Dead is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Item density calculation corrected for Versus games - Fixed weapon density in Crash Course - mp_gamemode now a valid command - New localized audio for Crash Course now available - Fixed achievement issues in Crash Course - Fixed dedicated servers not updating correctly to master server - Increased the timeout to fallback to listen server when searching for a dedicated server to 45 seconds Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _ Looking for a new car this winter? Let us help with car news, reviews and more http://a.ninemsn.com.au/b.aspx?URL=http%3A%2F%2Fsecure%2Dau%2Eimrworldwide%2Ecom%2Fcgi%2Dbin%2Fa%2Fci%5F450304%2Fet%5F2%2Fcg%5F801459%2Fpi%5F1004813%2Fai%5F859641_t=762955845_r=tig_OCT07_m=EXT ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
Just now: Updating 'Left 4 Dead binaries' from version 35 to version 36 Updating 'Left 4 Dead base' from version 31 to version 32 21.97% .//l4d\bin\gameui.dll 25.77% .//l4d\left4dead\bin\matchmaking.dll 28.43% .//l4d\left4dead\bin\matchmaking_ds.dll 100.00% .//l4d\left4dead\bin\server.dll Checking/Installing 'left4dead linux dedicated server' version 20 Release notes? I noticed mm_dedicated_force_servers is back for clients. Jonah Hirsch --- On Wed, Sep 30, 2009 at 10:16 PM, DKA-MUG brown dugan...@hotmail.comwrote: Hi all, As much as I'm enjoying having all my servers full, I suggest valve should fix the reason sv_region takes servers out of groups and lobbies. Server admins I suggest commenting out 'sv_region' until it's fixed. Cheers, MUG www.gamespace.net.au From: jas...@valvesoftware.com To: hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Date: Wed, 30 Sep 2009 20:07:25 -0700 Subject: [hlds_linux] Left 4 Dead Update Available A highly recommended update for Left 4 Dead is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Item density calculation corrected for Versus games - Fixed weapon density in Crash Course - mp_gamemode now a valid command - New localized audio for Crash Course now available - Fixed achievement issues in Crash Course - Fixed dedicated servers not updating correctly to master server - Increased the timeout to fallback to listen server when searching for a dedicated server to 45 seconds Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _ Looking for a new car this winter? Let us help with car news, reviews and more http://a.ninemsn.com.au/b.aspx?URL=http%3A%2F%2Fsecure%2Dau%2Eimrworldwide%2Ecom%2Fcgi%2Dbin%2Fa%2Fci%5F450304%2Fet%5F2%2Fcg%5F801459%2Fpi%5F1004813%2Fai%5F859641_t=762955845_r=tig_OCT07_m=EXT ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
With regards to commenting out sv_region it only appears to correct groups and not lobby. Cheers, MUG www.gamespace.net.au From: dugan...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 1 Oct 2009 15:16:51 +1000 Subject: Re: [hlds_linux] Left 4 Dead Update Available Hi all, As much as I'm enjoying having all my servers full, I suggest valve should fix the reason sv_region takes servers out of groups and lobbies. Server admins I suggest commenting out 'sv_region' until it's fixed. Cheers, MUG www.gamespace.net.au From: jas...@valvesoftware.com To: hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Date: Wed, 30 Sep 2009 20:07:25 -0700 Subject: [hlds_linux] Left 4 Dead Update Available A highly recommended update for Left 4 Dead is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Item density calculation corrected for Versus games - Fixed weapon density in Crash Course - mp_gamemode now a valid command - New localized audio for Crash Course now available - Fixed achievement issues in Crash Course - Fixed dedicated servers not updating correctly to master server - Increased the timeout to fallback to listen server when searching for a dedicated server to 45 seconds Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _ Looking for a new car this winter? Let us help with car news, reviews and more http://a.ninemsn.com.au/b.aspx?URL=http%3A%2F%2Fsecure%2Dau%2Eimrworldwide%2Ecom%2Fcgi%2Dbin%2Fa%2Fci%5F450304%2Fet%5F2%2Fcg%5F801459%2Fpi%5F1004813%2Fai%5F859641_t=762955845_r=tig_OCT07_m=EXT ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _ Looking for a place to rent, share or buy this winter? Find your next place with Ninemsn property http://a.ninemsn.com.au/b.aspx?URL=http%3A%2F%2Fninemsn%2Edomain%2Ecom%2Eau%2F%3Fs%5Fcid%3DFDMedia%3ANineMSN%5FHotmail%5FTagline_t=774152450_r=Domain_tagline_m=EXT ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux