[hlds_linux] IP Tables rules against DDOS attacts

2011-06-25 Thread molnár lászló
Hy In an older mail from this list (thath i can#39;t find right now), there 
was a mail thath cointain some IP tables rules agains DDOS attact. If somebody 
can find it or still has it please send it to me (szoke(at)synhosting.eu). 
Thanks in advance. ps. Valve could you do something about this? Nearly a 5 year 
old can find a porgram on the internet to lagg a SRCDS server  :/ GreetingsSzoke
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Re: [hlds_linux] IP Tables rules against DDOS attacts

2011-06-25 Thread Marco Padovan
which kind of attacks are we talking about?

please share some packet samples

Il 25/06/2011 13:26, molnár lászló ha scritto:
 Hy In an older mail from this list (thath i can#39;t find right now), there 
 was a mail thath cointain some IP tables rules agains DDOS attact. If 
 somebody can find it or still has it please send it to me 
 (szoke(at)synhosting.eu). Thanks in advance. ps. Valve could you do something 
 about this? Nearly a 5 year old can find a porgram on the internet to lagg a 
 SRCDS server  :/ GreetingsSzoke
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Re: [hlds_linux] TF2 ultra high cpu usage after the recent updates

2011-06-25 Thread Svensk Ljud Ljus Produktion
We have machines with both Debian and Fedora srcds-servers running and 
all is showing high spu usage.

Its both TF2 and DoD:S running on them and we monitor all with munin.

This is a pic from a debian 64-bit server with 4 cores running 2 dods 
servers.

http://url.dayofdefeat.se/pics/cpu-week-Ferm.png
uname -a: Linux-2.6.33.5-rt23-ub-100hz #1 SMP PREEMPT RT Wed Jul 14 
13:41:19 CEST 2010 x86_64 GNU/Linux


This is a pic from a Fedora server running 1 dods + 2 TF2 servers on 4 
cores.

http://url.dayofdefeat.se/pics/cpu-week-Trelle.png
uname a: Linux-2 2.6.34 #1 SMP PREEMPT Thu Jul 22 10:33:46 CEST 2010 
i686 i686 i386 GNU/Linux


I do hope its possible to find the problem.

Peter
Sweden


Marco Padovan skrev 2011-06-24 16:50:

I'm getting impressively high cpu usage (50% cpu usage when server is
empty) after the recents tf2 updates...
these were just standard servers used for etf2l competitions (no mods,
nothing... just STV enabled...)

Anybody having the same problem? what's the cause?


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Re: [hlds_linux] IP Tables rules against DDOS attacts

2011-06-25 Thread Christoffer Pedersen
I guess hes talking about UDP-flooding.

You can block the exact size of the packets in iptables (i think its 24  46 
bytes on the ports.

/Chris

Sent from my iPhone 4

Den 25/06/2011 kl. 14.01 skrev Marco Padovan e...@evcz.tk:

 which kind of attacks are we talking about?
 
 please share some packet samples
 
 Il 25/06/2011 13:26, molnár lászló ha scritto:
 Hy In an older mail from this list (thath i can#39;t find right now), there 
 was a mail thath cointain some IP tables rules agains DDOS attact. If 
 somebody can find it or still has it please send it to me 
 (szoke(at)synhosting.eu). Thanks in advance. ps. Valve could you do 
 something about this? Nearly a 5 year old can find a porgram on the internet 
 to lagg a SRCDS server  :/ GreetingsSzoke
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Re: [hlds_linux] TF2 ultra high cpu usage after the recent updates

2011-06-25 Thread Marco Padovan
I found out my problem was within a kernel (running rt31 pachets)

which kernel are you using?

reverting to a non rt kernel solved the problem..

strange thing is: after the last update basically the servers always
consumes the same amount of cpu when empty or when full...

Il 24/06/2011 21:00, Arie ha scritto:
 Experienced the same issue.

 Running 4 servers on a quad core box, server 1 is fine, takes 10% CPU
 idling, which is normal. The 3 others take between 30% and 50%.
 Doesn't matter if I shut them all down and just run them separately, the
 behaviour of the servers is the same. The first at 27015 will always be
 normal, the rest has high CPU usage.

 Those servers are pretty much equal. 3 of them run no plugins/addons,
 including the low CPU one. Identical configs apart from the port they run
 on.






 On 24 June 2011 16:50, Marco Padovan e...@evcz.tk wrote:

 I'm getting impressively high cpu usage (50% cpu usage when server is
 empty) after the recents tf2 updates...
 these were just standard servers used for etf2l competitions (no mods,
 nothing... just STV enabled...)

 Anybody having the same problem? what's the cause?


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Re: [hlds_linux] TF2 ultra high cpu usage after the recent updates

2011-06-25 Thread Marco Padovan
the problem are the preempt rt kernels...

this is VERY problematic :|

had to revert to a non preempt/rt kernel... but performance and game
smoothes is bad now :(

Il 25/06/2011 14:02, Svensk Ljud  Ljus Produktion ha scritto:
 We have machines with both Debian and Fedora srcds-servers running and
 all is showing high spu usage.
 Its both TF2 and DoD:S running on them and we monitor all with munin.

 This is a pic from a debian 64-bit server with 4 cores running 2 dods
 servers.
 http://url.dayofdefeat.se/pics/cpu-week-Ferm.png
 uname -a: Linux-2.6.33.5-rt23-ub-100hz #1 SMP PREEMPT RT Wed Jul 14
 13:41:19 CEST 2010 x86_64 GNU/Linux

 This is a pic from a Fedora server running 1 dods + 2 TF2 servers on 4
 cores.
 http://url.dayofdefeat.se/pics/cpu-week-Trelle.png
 uname a: Linux-2 2.6.34 #1 SMP PREEMPT Thu Jul 22 10:33:46 CEST 2010
 i686 i686 i386 GNU/Linux

 I do hope its possible to find the problem.

 Peter
 Sweden


 Marco Padovan skrev 2011-06-24 16:50:
 I'm getting impressively high cpu usage (50% cpu usage when server is
 empty) after the recents tf2 updates...
 these were just standard servers used for etf2l competitions (no mods,
 nothing... just STV enabled...)

 Anybody having the same problem? what's the cause?


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[hlds_linux] IP Tables rules against DDOS attacts

2011-06-25 Thread molnár lászló
Hy! Thanks for the answer.I am not so good at this tings so could you please 
specify what information do you need, and how can i get it?
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Re: [hlds_linux] IP Tables rules against DDOS attacts

2011-06-25 Thread gameadmin
This is our rule to drop zero-length UDP packets:

#Ban zero-length UDP
/sbin/iptables -A INPUT -p udp -m length --length 28 -j DROP

There are more sophisticated flooding attacks, but blocking that one is a
good start

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
 boun...@list.valvesoftware.com] On Behalf Of molnár lászló
 Sent: 25 June 2011 13:58
 To: hlds_linux@list.valvesoftware.com
 Subject: [hlds_linux] IP Tables rules against DDOS attacts
 
 Hy! Thanks for the answer.I am not so good at this tings so could you
 please specify what information do you need, and how can i get it?
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Re: [hlds_linux] IP Tables rules against DDOS attacts

2011-06-25 Thread Marco Padovan
install tcpdump on your box and run it on the server while it's being
ddossed:

tcpdump -nnvvXS dst port 27005

(supposing the server under attack is listening on 27005)

Il 25/06/2011 14:58, molnár lászló ha scritto:
 Hy! Thanks for the answer.I am not so good at this tings so could you please 
 specify what information do you need, and how can i get it?
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Re: [hlds_linux] IP Tables rules against DDOS attacts

2011-06-25 Thread r2r

Very good tutorial:

https://forums.alliedmods.net/showthread.php?t=151551

-Oryginalna wiadomość- 
From: molnár lászló

Sent: Saturday, June 25, 2011 1:26 PM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] IP Tables rules against DDOS attacts

Hy In an older mail from this list (thath i can#39;t find right now), there 
was a mail thath cointain some IP tables rules agains DDOS attact. If 
somebody can find it or still has it please send it to me 
(szoke(at)synhosting.eu). Thanks in advance. ps. Valve could you do 
something about this? Nearly a 5 year old can find a porgram on the internet 
to lagg a SRCDS server  :/ GreetingsSzoke

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Re: [hlds_linux] IP Tables rules against DDOS attacts

2011-06-25 Thread Andres Pozos

Hi:
For 0 size udp flood you only need 
http://www.sourceop.com/modules.php?name=Downloadsd_op=viewdownloadcid=9 
(dont know if work with last update)


And for rcon exploits, block the tcp query port, for example: IPTABLES 
-A INPUT -p tcp --dport 27015-j DROP


Best regards

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[hlds_linux] TF2 Ghosting Players

2011-06-25 Thread Chris Oryschak
Is anyone else experiencing ghosting players on their servers again?

I just had to restart both my servers, I had 5 ghosts on my 24man and 1ghost
on my 32 man.

 

Chris

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Re: [hlds_linux] TF2 ultra high cpu usage after the recent updates

2011-06-25 Thread 1nsane
I'm not using RT kernels.

On Sat, Jun 25, 2011 at 8:53 AM, Marco Padovan e...@evcz.tk wrote:

 the problem are the preempt rt kernels...

 this is VERY problematic :|

 had to revert to a non preempt/rt kernel... but performance and game
 smoothes is bad now :(

 Il 25/06/2011 14:02, Svensk Ljud  Ljus Produktion ha scritto:
  We have machines with both Debian and Fedora srcds-servers running and
  all is showing high spu usage.
  Its both TF2 and DoD:S running on them and we monitor all with munin.
 
  This is a pic from a debian 64-bit server with 4 cores running 2 dods
  servers.
  http://url.dayofdefeat.se/pics/cpu-week-Ferm.png
  uname -a: Linux-2.6.33.5-rt23-ub-100hz #1 SMP PREEMPT RT Wed Jul 14
  13:41:19 CEST 2010 x86_64 GNU/Linux
 
  This is a pic from a Fedora server running 1 dods + 2 TF2 servers on 4
  cores.
  http://url.dayofdefeat.se/pics/cpu-week-Trelle.png
  uname a: Linux-2 2.6.34 #1 SMP PREEMPT Thu Jul 22 10:33:46 CEST 2010
  i686 i686 i386 GNU/Linux
 
  I do hope its possible to find the problem.
 
  Peter
  Sweden
 
 
  Marco Padovan skrev 2011-06-24 16:50:
  I'm getting impressively high cpu usage (50% cpu usage when server is
  empty) after the recents tf2 updates...
  these were just standard servers used for etf2l competitions (no mods,
  nothing... just STV enabled...)
 
  Anybody having the same problem? what's the cause?
 
 
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  archives, please visit:
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Re: [hlds_linux] TF2 Ghosting Players

2011-06-25 Thread Ulrich Block

I see them on css and dods servers too.


Am 25.06.2011 17:12, schrieb Chris Oryschak:

Is anyone else experiencing ghosting players on their servers again?

I just had to restart both my servers, I had 5 ghosts on my 24man and 1ghost
on my 32 man.



Chris

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Re: [hlds_linux] TF2 Ghosting Players

2011-06-25 Thread Claudio Beretta
yes, on CSS


On Sat, Jun 25, 2011 at 5:12 PM, Chris Oryschak ch...@oryschak.com wrote:

 Is anyone else experiencing ghosting players on their servers again?

 I just had to restart both my servers, I had 5 ghosts on my 24man and
 1ghost
 on my 32 man.



 Chris

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[hlds_linux] players having problems with items

2011-06-25 Thread Rikard Bremark

anyone else experiencing this?
players aren't getting their items and apparently gets disconnected from 
steam?!

--
//Rikard 'Zapy' Bremark
ComHem AB - http://www.comhem.se
Warzone.nu - http://www.warzone.nu
Warzone Short Valley

rikard.brem...@warzone.nu
z...@warzone.nu
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Re: [hlds_linux] TF2 ultra high cpu usage after the recent updates

2011-06-25 Thread Marco Padovan
How are your servers when empty?

with rt preempt kernels they uses the same amount of cpu as when full
(50% in my case)

Il 25/06/2011 17:21, 1nsane ha scritto:
 I'm not using RT kernels.

 On Sat, Jun 25, 2011 at 8:53 AM, Marco Padovan e...@evcz.tk wrote:

 the problem are the preempt rt kernels...

 this is VERY problematic :|

 had to revert to a non preempt/rt kernel... but performance and game
 smoothes is bad now :(

 Il 25/06/2011 14:02, Svensk Ljud  Ljus Produktion ha scritto:
 We have machines with both Debian and Fedora srcds-servers running and
 all is showing high spu usage.
 Its both TF2 and DoD:S running on them and we monitor all with munin.

 This is a pic from a debian 64-bit server with 4 cores running 2 dods
 servers.
 http://url.dayofdefeat.se/pics/cpu-week-Ferm.png
 uname -a: Linux-2.6.33.5-rt23-ub-100hz #1 SMP PREEMPT RT Wed Jul 14
 13:41:19 CEST 2010 x86_64 GNU/Linux

 This is a pic from a Fedora server running 1 dods + 2 TF2 servers on 4
 cores.
 http://url.dayofdefeat.se/pics/cpu-week-Trelle.png
 uname a: Linux-2 2.6.34 #1 SMP PREEMPT Thu Jul 22 10:33:46 CEST 2010
 i686 i686 i386 GNU/Linux

 I do hope its possible to find the problem.

 Peter
 Sweden


 Marco Padovan skrev 2011-06-24 16:50:
 I'm getting impressively high cpu usage (50% cpu usage when server is
 empty) after the recents tf2 updates...
 these were just standard servers used for etf2l competitions (no mods,
 nothing... just STV enabled...)

 Anybody having the same problem? what's the cause?


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Re: [hlds_linux] TF2 ultra high cpu usage after the recent updates

2011-06-25 Thread Marco Padovan
Tried on 2.6.33.7-rt29 and there it appear to be working fine...

some compile flags... something's wrong somewhere :/

Il 25/06/2011 14:02, Svensk Ljud  Ljus Produktion ha scritto:
 We have machines with both Debian and Fedora srcds-servers running and
 all is showing high spu usage.
 Its both TF2 and DoD:S running on them and we monitor all with munin.

 This is a pic from a debian 64-bit server with 4 cores running 2 dods
 servers.
 http://url.dayofdefeat.se/pics/cpu-week-Ferm.png
 uname -a: Linux-2.6.33.5-rt23-ub-100hz #1 SMP PREEMPT RT Wed Jul 14
 13:41:19 CEST 2010 x86_64 GNU/Linux

 This is a pic from a Fedora server running 1 dods + 2 TF2 servers on 4
 cores.
 http://url.dayofdefeat.se/pics/cpu-week-Trelle.png
 uname a: Linux-2 2.6.34 #1 SMP PREEMPT Thu Jul 22 10:33:46 CEST 2010
 i686 i686 i386 GNU/Linux

 I do hope its possible to find the problem.

 Peter
 Sweden


 Marco Padovan skrev 2011-06-24 16:50:
 I'm getting impressively high cpu usage (50% cpu usage when server is
 empty) after the recents tf2 updates...
 these were just standard servers used for etf2l competitions (no mods,
 nothing... just STV enabled...)

 Anybody having the same problem? what's the cause?


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Re: [hlds_linux] TF2 Ghosting Players

2011-06-25 Thread J M
 Yes, I sent an email to Robin, and I think they know of the problem, but
they don't know how to replicate it. If anyone knows how to reliably make it
happen to their server, send someone on the TF2 team an email about it.

A server restart is the only thing that fixes them.
Some threads with more info:
http://forums.steampowered.com/forums/showthread.php?t=1949658
http://forums.alliedmods.net/showthread.php?t=160090

On Sat, Jun 25, 2011 at 11:12 AM, Chris Oryschak ch...@oryschak.com wrote:

 Is anyone else experiencing ghosting players on their servers again?

 I just had to restart both my servers, I had 5 ghosts on my 24man and
 1ghost
 on my 32 man.



 Chris

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Re: [hlds_linux] players having problems with items

2011-06-25 Thread ics
Nearly 90 000 players playing TF2. Doesn't surprise me at all. Just 
wait, that'll fix it. Items will drop eventually, even if they don't 
come out immediately.


-ics

25.6.2011 21:35, Rikard Bremark kirjoitti:

anyone else experiencing this?
players aren't getting their items and apparently gets disconnected 
from steam?!

--
//Rikard 'Zapy' Bremark
ComHem AB - http://www.comhem.se
Warzone.nu - http://www.warzone.nu
Warzone Short Valley

rikard.brem...@warzone.nu
z...@warzone.nu
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Re: [hlds_linux] TF2 ultra high cpu usage after the recent - Confirm for CS:S

2011-06-25 Thread Никита Булаев [Nikita Bulaev]
Yes, I do confirm this for CS:S and TF2.

About 50% CPU usage when server is empty.

THIS IS VERY BIG PAIN IN OUR ASS.

Valve, please do something! Using non-RT kernel is impossible.

2011/6/24  hlds_linux-requ...@list.valvesoftware.com:
 Message: 5
 Date: Fri, 24 Jun 2011 16:50:57 +0200
 From: Marco Padovan e...@evcz.tk
 To: Half-Life dedicated Linux server mailing list
        hlds_linux@list.valvesoftware.com
 Subject: [hlds_linux] TF2 ultra high cpu usage after the recent
        updates
 Message-ID: 4e04a451.3010...@evcz.tk
 Content-Type: text/plain; charset=UTF-8

 I'm getting impressively high cpu usage (50% cpu usage when server is
 empty) after the recents tf2 updates...
 these were just standard servers used for etf2l competitions (no mods,
 nothing... just STV enabled...)

 Anybody having the same problem? what's the cause?



-- 
С уважением
и пожеланием хорошего настроения,

Никита Булаев

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Re: [hlds_linux] TF2 Ghosting Players

2011-06-25 Thread ics
I suspect that once server has 1 slot free and couple of players connect 
at the same time, the other receives a message that the server is full 
and the other gets in. If someone disconnects at exactly the same 
timeframe as these 2 connected, there will be a ghost player born.


I have 6 ghost players on 24 slot server right now but not at the 30 
slotters i have, at all. They won't show up in server status reply but 
will effectively be on the server. So the server thinks there are 
players, which it has already dropped but those nonexistant players are 
stuck in a limbo.


I assume you all who have this issue, have reserved slots in use or 
atleast hidden ones (or even 24 slot server or smaller?).  It's quite 
common to happen on such servers.


-ics

25.6.2011 22:13, J M kirjoitti:

  Yes, I sent an email to Robin, and I think they know of the problem, but
they don't know how to replicate it. If anyone knows how to reliably make it
happen to their server, send someone on the TF2 team an email about it.

A server restart is the only thing that fixes them.
Some threads with more info:
http://forums.steampowered.com/forums/showthread.php?t=1949658
http://forums.alliedmods.net/showthread.php?t=160090

On Sat, Jun 25, 2011 at 11:12 AM, Chris Oryschakch...@oryschak.com  wrote:


Is anyone else experiencing ghosting players on their servers again?

I just had to restart both my servers, I had 5 ghosts on my 24man and
1ghost
on my 32 man.



Chris

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Re: [hlds_linux] TF2 ultra high cpu usage after the recent - Confirm for CS:S

2011-06-25 Thread Marco Padovan
Yeah... please fix it! :|

anyway from what I can see 2.6.33.9 with patch rt29 appears to not be
affected by this bug

Il 25/06/2011 22:28, Никита Булаев [Nikita Bulaev] ha scritto:
 Yes, I do confirm this for CS:S and TF2.

 About 50% CPU usage when server is empty.

 THIS IS VERY BIG PAIN IN OUR ASS.

 Valve, please do something! Using non-RT kernel is impossible.

 2011/6/24  hlds_linux-requ...@list.valvesoftware.com:
 Message: 5
 Date: Fri, 24 Jun 2011 16:50:57 +0200
 From: Marco Padovan e...@evcz.tk
 To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
 Subject: [hlds_linux] TF2 ultra high cpu usage after the recent
updates
 Message-ID: 4e04a451.3010...@evcz.tk
 Content-Type: text/plain; charset=UTF-8

 I'm getting impressively high cpu usage (50% cpu usage when server is
 empty) after the recents tf2 updates...
 these were just standard servers used for etf2l competitions (no mods,
 nothing... just STV enabled...)

 Anybody having the same problem? what's the cause?


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Re: [hlds_linux] TF2 ultra high cpu usage after the recent - Confirm for CS:S

2011-06-25 Thread J M
I'm guessing this has to do with the new thing it does on server startup
where it tries to figure out what clock speed the CPU is running at. Start
up the server and read what it says in console. I know it mentions some way
to disable it. See if that helps.

2011/6/25 Marco Padovan e...@evcz.tk

 Yeah... please fix it! :|

 anyway from what I can see 2.6.33.9 with patch rt29 appears to not be
 affected by this bug

 Il 25/06/2011 22:28, Никита Булаев [Nikita Bulaev] ha scritto:
  Yes, I do confirm this for CS:S and TF2.
 
  About 50% CPU usage when server is empty.
 
  THIS IS VERY BIG PAIN IN OUR ASS.
 
  Valve, please do something! Using non-RT kernel is impossible.
 
  2011/6/24  hlds_linux-requ...@list.valvesoftware.com:
  Message: 5
  Date: Fri, 24 Jun 2011 16:50:57 +0200
  From: Marco Padovan e...@evcz.tk
  To: Half-Life dedicated Linux server mailing list
 hlds_linux@list.valvesoftware.com
  Subject: [hlds_linux] TF2 ultra high cpu usage after the recent
 updates
  Message-ID: 4e04a451.3010...@evcz.tk
  Content-Type: text/plain; charset=UTF-8
 
  I'm getting impressively high cpu usage (50% cpu usage when server is
  empty) after the recents tf2 updates...
  these were just standard servers used for etf2l competitions (no mods,
  nothing... just STV enabled...)
 
  Anybody having the same problem? what's the cause?
 
 
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[hlds_linux] Ghoting on CSS

2011-06-25 Thread molnár lászló
It#39;s easy to reproduce the ghost players on CSS server. Just enable the TV 
and connect to it, press cancel and repeat it.Someone hade managed to make the 
server show 52/12 whit this method. ps: thanks for all of the IP tables tips, 
it#39;s working :) Greets
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Re: [hlds_linux] TF2 ultra high cpu usage after the recent - Confirm for CS:S

2011-06-25 Thread Ross Bemrose
You can disable it by setting the environment variable  
RDTSC_FREQUENCY=disabled


On 6/25/2011 5:43 PM, J M wrote:

I'm guessing this has to do with the new thing it does on server startup
where it tries to figure out what clock speed the CPU is running at. Start
up the server and read what it says in console. I know it mentions some way
to disable it. See if that helps.

2011/6/25 Marco Padovane...@evcz.tk


Yeah... please fix it! :|

anyway from what I can see 2.6.33.9 with patch rt29 appears to not be
affected by this bug

Il 25/06/2011 22:28, Никита Булаев [Nikita Bulaev] ha scritto:

Yes, I do confirm this for CS:S and TF2.

About 50% CPU usage when server is empty.

THIS IS VERY BIG PAIN IN OUR ASS.

Valve, please do something! Using non-RT kernel is impossible.

2011/6/24hlds_linux-requ...@list.valvesoftware.com:

Message: 5
Date: Fri, 24 Jun 2011 16:50:57 +0200
From: Marco Padovane...@evcz.tk
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] TF2 ultra high cpu usage after the recent
updates
Message-ID:4e04a451.3010...@evcz.tk
Content-Type: text/plain; charset=UTF-8

I'm getting impressively high cpu usage (50% cpu usage when server is
empty) after the recents tf2 updates...
these were just standard servers used for etf2l competitions (no mods,
nothing... just STV enabled...)

Anybody having the same problem? what's the cause?



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Re: [hlds_linux] TF2 ultra high cpu usage after the recent - Confirm for CS:S

2011-06-25 Thread gameadmin
 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
 boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose
 Sent: 25 June 2011 23:05
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] TF2 ultra high cpu usage after the recent -
 Confirm for CS:S
 
 You can disable it by setting the environment variable
 RDTSC_FREQUENCY=disabled

I've tried this, but it has no effect on the servers' CPU usage while idle.

I also have much increased CPU usage shown; however, the load average does
not appear to have changed.  Since in my experience servers on a box used to
degrade in performance well before CPU graphs would indicate an issue, it's
_possible_ that this change won't materially affect the capacity of a box,
but that's just speculation.


 
 On 6/25/2011 5:43 PM, J M wrote:
  I'm guessing this has to do with the new thing it does on server
 startup
  where it tries to figure out what clock speed the CPU is running at.
 Start
  up the server and read what it says in console. I know it mentions
 some way
  to disable it. See if that helps.
 
  2011/6/25 Marco Padovane...@evcz.tk
 
  Yeah... please fix it! :|
 
  anyway from what I can see 2.6.33.9 with patch rt29 appears to not
 be
  affected by this bug
 
  Il 25/06/2011 22:28, Никита Булаев [Nikita Bulaev] ha scritto:
  Yes, I do confirm this for CS:S and TF2.
 
  About 50% CPU usage when server is empty.
 
  THIS IS VERY BIG PAIN IN OUR ASS.
 
  Valve, please do something! Using non-RT kernel is impossible.
 
  2011/6/24hlds_linux-requ...@list.valvesoftware.com:
  Message: 5
  Date: Fri, 24 Jun 2011 16:50:57 +0200
  From: Marco Padovane...@evcz.tk
  To: Half-Life dedicated Linux server mailing list
  hlds_linux@list.valvesoftware.com
  Subject: [hlds_linux] TF2 ultra high cpu usage after the recent
  updates
  Message-ID:4e04a451.3010...@evcz.tk
  Content-Type: text/plain; charset=UTF-8
 
  I'm getting impressively high cpu usage (50% cpu usage when server
 is
  empty) after the recents tf2 updates...
  these were just standard servers used for etf2l competitions (no
 mods,
  nothing... just STV enabled...)
 
  Anybody having the same problem? what's the cause?
 
  ___
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 archives,
  please visit:
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Re: [hlds_linux] IP Tables rules against DDOS attacts

2011-06-25 Thread Max Pierson
You can also rate-limit in iptables since a new module was introduced not
too long ago. I use it for SSH and a few other ports as well. Here's an
example for those that care. The below will rate limit ssh connections to no
more than 4 every 60 seconds. Anything over that, iptables drops for a
period of 10 or 15 minutes I believe. (Will have to check on the duration of
the block).

iptables -A INPUT -p tcp --dport 22 -m state --state NEW -m recent --set
iptables -A INPUT -p tcp --dport 22 -m state --state NEW -m recent --update
--seconds 60 --hitcount 4 -j DROP
iptables -A INPUT -p tcp --dport 22 -m state --state NEW  -j ACCEPT

R's,
max


On Sat, Jun 25, 2011 at 8:22 AM, Andres Pozos javato...@yahoo.es wrote:

 Hi:
 For 0 size udp flood you only need http://www.sourceop.com/**
 modules.php?name=Downloadsd_**op=viewdownloadcid=9http://www.sourceop.com/modules.php?name=Downloadsd_op=viewdownloadcid=9(dont
  know if work with last update)

 And for rcon exploits, block the tcp query port, for example: IPTABLES -A
 INPUT -p tcp --dport 27015-j DROP

 Best regards


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Re: [hlds_linux] TF2 ultra high cpu usage after the recent - Confirm for CS:S

2011-06-25 Thread AnAkIn .
On one of my servers everything is bugged in some sort of speedhack effect
if RDTSC_FREQUENCY isn't set to disabled.

2011/6/26 gamead...@127001.org

  -Original Message-
  From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
  boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose
  Sent: 25 June 2011 23:05
  To: Half-Life dedicated Linux server mailing list
  Subject: Re: [hlds_linux] TF2 ultra high cpu usage after the recent -
  Confirm for CS:S
 
  You can disable it by setting the environment variable
  RDTSC_FREQUENCY=disabled

 I've tried this, but it has no effect on the servers' CPU usage while idle.

 I also have much increased CPU usage shown; however, the load average does
 not appear to have changed.  Since in my experience servers on a box used
 to
 degrade in performance well before CPU graphs would indicate an issue, it's
 _possible_ that this change won't materially affect the capacity of a box,
 but that's just speculation.



  On 6/25/2011 5:43 PM, J M wrote:
   I'm guessing this has to do with the new thing it does on server
  startup
   where it tries to figure out what clock speed the CPU is running at.
  Start
   up the server and read what it says in console. I know it mentions
  some way
   to disable it. See if that helps.
  
   2011/6/25 Marco Padovane...@evcz.tk
  
   Yeah... please fix it! :|
  
   anyway from what I can see 2.6.33.9 with patch rt29 appears to not
  be
   affected by this bug
  
   Il 25/06/2011 22:28, Никита Булаев [Nikita Bulaev] ha scritto:
   Yes, I do confirm this for CS:S and TF2.
  
   About 50% CPU usage when server is empty.
  
   THIS IS VERY BIG PAIN IN OUR ASS.
  
   Valve, please do something! Using non-RT kernel is impossible.
  
   2011/6/24hlds_linux-requ...@list.valvesoftware.com:
   Message: 5
   Date: Fri, 24 Jun 2011 16:50:57 +0200
   From: Marco Padovane...@evcz.tk
   To: Half-Life dedicated Linux server mailing list
   hlds_linux@list.valvesoftware.com
   Subject: [hlds_linux] TF2 ultra high cpu usage after the recent
   updates
   Message-ID:4e04a451.3010...@evcz.tk
   Content-Type: text/plain; charset=UTF-8
  
   I'm getting impressively high cpu usage (50% cpu usage when server
  is
   empty) after the recents tf2 updates...
   these were just standard servers used for etf2l competitions (no
  mods,
   nothing... just STV enabled...)
  
   Anybody having the same problem? what's the cause?
  
   ___
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  archives,
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-- 
Best regards,
AnAkIn,
-
ESL EU TF2 Admin
http://www.esl.eu/eu/tf2
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Re: [hlds_linux] Free to Play - Infinite piles of cheaters and griefers?

2011-06-25 Thread AnAkIn .
You can still use DBlocker against cheaters, even if it won't detect all of
them, it will detect some.

http://dblocker.didrole.com/

2011/6/24 msleeper mslee...@ismsleeperwrong.com

 I would pay top dollar* for a SM plugin that disables shit like voice
 chat and sprays for free accounts. Or a cvar that disallows free
 accounts from joining the server. I think there is already 1 plugin
 that kicks them.

 * I will not pay any money for plugins, ever.

  On Fri, Jun 24, 2011 at 3:39 AM, Matt m...@boomheadshot.org wrote:
  Besides the fact that VAC is crap and doesn't work for an inordinately
 large
  amount of cheating/hacking we see on our servers, what about all the
 bans in
  our sourcebans database against griefers, who aren't eligible for a VAC
 ban,
  or the racist douchebags we permban on a daily basis?  What about the
 people
  who spray porn and goatse all over our servers while we attempt to keep
 the
  activity on our servers at least slightly above the retard line?
 
  I guess the good sourcemod devs are going to have to get together to
 find a
  way of identifying new ways to ban people based on what information it
 is
  possible to gather about a person's computer that is unique (or at least
  close enough to unique).
 
  --Matt
 
  On 06/24/2011 01:30 AM, Richard Eid wrote:
 
  In the FAQ, Valve mentioned that they're working on something to battle
  this.  My guess is that they'll probably try to track the patterns of
  people
  who start to do this, so the system can quickly recognize those same
  patterns in the future and be a little more proactive instead of
 reactive.
   I think Steam Guard could help a little here, too.  IP addresses can
  easily
  be changed, new free accounts can be made, etc...  But Steam Guard is
 tied
  to your PC so it could(maybe) be used to verify clients on your server.
   People only have so many PCs they can use.
 
  Either way, I'm sure we'll be filled in on the details as soon as Valve
  has
  something to announce.
 
   -Richard Eid
 
 
  On Fri, Jun 24, 2011 at 2:15 AM, Flubberflub...@gmail.com  wrote:
 
  You keeding, we got VAC, the most powerful tools against cheating. :D
 
  2011/6/24 Octooctodhd_h...@monkeyrings.com
 
  I always felt like we saw a surge in cheaters and griefers directly
  after
 
  a
 
  super cheap sale of TF2.  Now that TF2 has went Free to Play is there
 
  going
 
  to be anything to try to limit how many steam accounts a cheater can
 
  create?
 
 
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  --
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  http://www.ThinkingWithPortals.com/
  Portal 2 Mapping Community
 

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Best regards,
AnAkIn,
-
ESL EU TF2 Admin
http://www.esl.eu/eu/tf2
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Re: [hlds_linux] TF2 ultra high cpu usage after the recent - Confirm for CS:S

2011-06-25 Thread Marco Padovan
I can confirm that the load when full appear to be the same as when empty.

The problem is that not everyone has their machines able to sustain
24h/24h a cpu usage as all the slots where in use

Il 26/06/2011 00:33, gamead...@127001.org ha scritto:
 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
 boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose
 Sent: 25 June 2011 23:05
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] TF2 ultra high cpu usage after the recent -
 Confirm for CS:S

 You can disable it by setting the environment variable
 RDTSC_FREQUENCY=disabled
 I've tried this, but it has no effect on the servers' CPU usage while idle.

 I also have much increased CPU usage shown; however, the load average does
 not appear to have changed.  Since in my experience servers on a box used to
 degrade in performance well before CPU graphs would indicate an issue, it's
 _possible_ that this change won't materially affect the capacity of a box,
 but that's just speculation.


  
 On 6/25/2011 5:43 PM, J M wrote:
 I'm guessing this has to do with the new thing it does on server
 startup
 where it tries to figure out what clock speed the CPU is running at.
 Start
 up the server and read what it says in console. I know it mentions
 some way
 to disable it. See if that helps.

 2011/6/25 Marco Padovane...@evcz.tk

 Yeah... please fix it! :|

 anyway from what I can see 2.6.33.9 with patch rt29 appears to not
 be
 affected by this bug

 Il 25/06/2011 22:28, Никита Булаев [Nikita Bulaev] ha scritto:
 Yes, I do confirm this for CS:S and TF2.

 About 50% CPU usage when server is empty.

 THIS IS VERY BIG PAIN IN OUR ASS.

 Valve, please do something! Using non-RT kernel is impossible.

 2011/6/24hlds_linux-requ...@list.valvesoftware.com:
 Message: 5
 Date: Fri, 24 Jun 2011 16:50:57 +0200
 From: Marco Padovane...@evcz.tk
 To: Half-Life dedicated Linux server mailing list
 hlds_linux@list.valvesoftware.com
 Subject: [hlds_linux] TF2 ultra high cpu usage after the recent
 updates
 Message-ID:4e04a451.3010...@evcz.tk
 Content-Type: text/plain; charset=UTF-8

 I'm getting impressively high cpu usage (50% cpu usage when server
 is
 empty) after the recents tf2 updates...
 these were just standard servers used for etf2l competitions (no
 mods,
 nothing... just STV enabled...)

 Anybody having the same problem? what's the cause?
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Re: [hlds_linux] TF2 ultra high cpu usage after the recent - Confirm for CS:S

2011-06-25 Thread Marco Padovan
did some tests:

+fps_max 300 = constant 10% cpu usagewhen empty
+fps_max 500 = constant 50% cpu usagewhen empty
+fps_max 1000 = server working fine, 1% cpu usage when empty
+fps_max 0 = server working fine, 1% cpu usage when empty

what the hell is that?

Il 25/06/2011 22:28, Никита Булаев [Nikita Bulaev] ha scritto:
 Yes, I do confirm this for CS:S and TF2.

 About 50% CPU usage when server is empty.

 THIS IS VERY BIG PAIN IN OUR ASS.

 Valve, please do something! Using non-RT kernel is impossible.

 2011/6/24  hlds_linux-requ...@list.valvesoftware.com:
 Message: 5
 Date: Fri, 24 Jun 2011 16:50:57 +0200
 From: Marco Padovan e...@evcz.tk
 To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
 Subject: [hlds_linux] TF2 ultra high cpu usage after the recent
updates
 Message-ID: 4e04a451.3010...@evcz.tk
 Content-Type: text/plain; charset=UTF-8

 I'm getting impressively high cpu usage (50% cpu usage when server is
 empty) after the recents tf2 updates...
 these were just standard servers used for etf2l competitions (no mods,
 nothing... just STV enabled...)

 Anybody having the same problem? what's the cause?


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