Re: [MSEide-MSEgui-talk] Which fpGUI branch should I use?

2021-04-12 Thread fredvs
Hello Roland!

Sure Graeme advice is the best.

In the meantime, I use the maint branch:
https://github.com/graemeg/fpGUI/tree/maint

But develop branch is working well too:
https://github.com/graemeg/fpGUI/tree/develop

Also for both, on Linux, I use dynamic loading of Xlib and friends (this to
no oblige people to install dev packages and to have more control): 
https://github.com/fredvs/dynx

The extended version of fpGUI uidesigner uses that dynamic loading of Xlib
and friends.
https://github.com/fredvs/uidesigner_ext

Fre;D

PS: There is also the fpgui mailing list but, sadly, Graeme seems to forget
it a few...
http://geldenhuys.co.uk/webnews/




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[MSEide-MSEgui-talk] Which fpGUI branch should I use?

2021-04-12 Thread Roland Chastain
Hello Graeme (and other)!

I started to translate the IPF reference, and continued to experiment with
fpdoc.

DocView is really great! I started to put my nose in the source code, and I
have a question for you. Which fpGUI branch would you recommend to use? What
would be the more useful for the fpGUI project? I feel really motivated for
a new fpGUI campaign, I also think of reloading my chess GUI one of these
days... But I would like to choose a branch and no longer switch from one to
the other.

I found one or two little things in DocView that would need to be fixed.
When I switch the encoding to UTF8, the characters in the main window are
correctly displayed, but in other places the result isn't good (see
screenshot).

Other (very little) issue: each time I start the application, the encoding
comes back to CP850. Since the user favourite colors  and fonts are
correctly saved and reloaded, why not do the same with encoding? Or why not
(other idea) try an encoding detection? (I have some working code ready to
use for that, if ever you need.)

Regards.

Roland

docview-french-characters.png

  




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