Re: [osg-users] [osgPlugins] osg3.6.3 plugin issues
Hi, I had a similar problem with PNG textures but was solved after getting a hint from this thread: [forum openscenegraph org / viewtopic.php ? t=6563] (Cannot link URL due to the forum rule. It is my first post.) Its about dependency of missing dlls. I copied over the libpng.dll to where my application.exe resides, and it worked. I think osgPlugin for PNG depends upon this dll. And it seems true for tiffs and gifs, too. Thank you! Cheers, Bang -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=75812#75812 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [osgPlugins] osg3.6.3 plugin issues
Hi, While building my Flightgear 2017.3.0 with OSG 3.4.0 in eclipse IDE , failed to load png files. the log contents are below, view:3:../src/Viewer/splash.cxx:679:Splash screen progress finalize-position io:4:../src/simgear/scene/model/ModelRegistry.cxx:204:Image loading failed:Warning: Could not find plugin to read objects from file "/usr/local/share/FlightGear/Textures/Sky/moon.png". opengl:4:../src/Viewer/fg_os_osgviewer.cxx:211:Warning: Could not find plugin to read objects from file "/usr/local/share/FlightGear/Textures/Sky/moon.png". Please suggest solutions.. ... Thank you! Cheers, Rajani -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=75187#75187 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [osgPlugins] osg3.6.3 plugin issues
On Thu, 18 Oct 2018 at 08:10, Jai Singla wrote: > I have built osg3.6.3 with VS2017 and newer dependencies > https://download.osgvisual.org/3rdParty_VS2017_v141_x64_V11_small.7z > > and it is successfully built. but, osgviewer --image *.png, *.tiff etc. > does not work ?? pls help > I'm not a Windows user so can't comment on platform specifics, I can provide some general pointers. First up, check whether your build has built the plugins - there should a bin/osgPlugins-3.6.3 directory (it might be lib/osgPlugins-3.6.3) containing dll's in the form of osgdb_*.dll, this should contain the osgdb_png.dll if the png plugin compiled. If the plugin has built then it's likely that the you haven't installed the OSG's built libs and dll's or haven't set a path to directory that osgPlugins-3.6.3 is installed to so that the OSG can find them. I think it's PATH env var under Windows is used to point where to search (it's a few years since I touched Windows.) To help find where the OSG is looking set the env var OSG_NOTIFY_LEVEL to INFO and then have a look at the console output. This might help show you where it's looking. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] [osgPlugins] osg3.6.3 plugin issues
Hi, I have built osg3.6.3 with VS2017 and newer dependencies https://download.osgvisual.org/3rdParty_VS2017_v141_x64_V11_small.7z and it is successfully built. but, osgviewer --image *.png, *.tiff etc. does not work ?? pls help ... Thank you! Cheers, Jai -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=75089#75089 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org