Re: [osg-users] Getting Started with OpenSceneGraph on Ubuntu

2009-02-04 Thread Alberto Luaces
Hi,

To install osg, type:

sudo apt-get install libopenscenegraph-dev openscenegraph

You can use the IDE that you prefer, you'd better try all you can and get the 
one that is more suited to you. As for the behaviour, there isn't any big 
differences from MSVC: just make a project and specify the OSG libraries you 
want to use (osg, osgViewer and so on...) You have OSG's API reference at:

http://www.openscenegraph.org/documentation/OpenSceneGraphReferenceDocs/namespaces.html

You should also read the examples provided by OSG to learn how to use it. They 
are located at /usr/share/openscenegraph/examples/.

HTH,

Alberto

El Miércoles 04 Febrero 2009ES 07:41:23 Trịnh Thành Trung GMail escribió:
 Hi, I am just new in Linux, and I don't know where to start. Currently I am
 using Ubuntu 8.10, and install osg through Synaptic package manager, and
 using Code::Block as a C++ IDE. Writing program in Linux is so different
 with in Windows, and stilll I can't have the osg HelloWorld runable. I have
 googled for a while but no hope. Can somebody help me with this newbie
 stuff, please. You may provide me how to install osg, or what IDE I should
 use, and how I will configure that, with detail step by step. You may give
 me some useful links, any help is muck appreciate. I am completely lost.
 Thanks in advance


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Re: [osg-users] Getting Started with OpenSceneGraph on Ubuntu

2009-02-04 Thread Trịnh Thành Trung GMail
Thank you very much, I was able to compile the simple osg tutorial. I have
googled everywhere but none pointed me to that libopenscenegraph-dev
openscenegraph. :D

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Re: [osg-users] Getting Started with OpenSceneGraph on Ubuntu

2009-02-04 Thread Robert Osfield
Hi Trinh?  (Could sign with the name you wish to be addressed as
please, to prevent others form making mistakes ;-)

I develop under Kubuntu 8.10, and don't personally use an IDE, I used
to, but... this was back in last century!  These days I just open up a
win-term and use nedit for editing, and an occasionally use gdb for
examining stack traces when looking at crashes.  What I have found is
this combination suits the way I work, and makes me most productive.
Prior to going without IDE's I used to use Visual Studio and the SGI
Case Vision tools.  I say this to present one extreme - it's possible
to me perfectly productive without IDE's, others of course prefer by
IDE's and couldn't imagine being productive without them.

In your case you are stuck learning a new operating system, a new
scene graph library, and new compiler set, a new packaging system and
a new IDE, so perhaps looking at learning a couple of these at time,
rather all at once.  Personally I'd recommend getting used to a
winterm for navigating around the OpenSceneGraph directory structure,
learn how to use agp-get (it's the packaging tool that is underneath
Synatic), and learn how to use a simple editor to look at file, learn
a few unix commands like cd, ls, make, grep.  There are lots of
tutorials on these on the web.  It will seem like a huge learning
curve at the start, but within a day or two you'll be much more
comfortable, then a few weeks you might well grow to love the what you
can do with a modern unix style operating system.

For me the most magical thing about Ubuntu/Kubuntu is the debian based
repositories that apt-get/Synatic make easily accessible to you.  No
more running off onto the web for 3rd party dependencies, spending
days trying to configure, build and install them.  A single agp-get
line can get your everything you need.  This makes it possible to
install the Ubuntu/Kubuntu on a compeletely new machine and pull down
everything you need for development, cmake, gcc, subversion, OpenGL,
all the dependencies required for the OSG and get building within
minutes of getting the OS installed.

Below is the an extract of a script file that I use as a template for
getting the OSG installed and built from source on a fresh machine.
It's written long winded to enable me to add the commentary about what
is being installed to do what.  You can put all the packages on to a
single apt-get line.  The only line you might need to vary is nvidia
packages - as these only apply to Nvidia cards with the proprietary
drivers.

Robert.

--

# compile, build and version control
sudo apt-get install cmake subversion g++

# OpenGL/X11
sudo apt-get install libx11-dev
sudo apt-get install nvidia-glx-177-dev libglu-dev

# image libs
sudo apt-get install libpng-dev libjpeg-dev libtiff-dev

# get true type font support
sudo apt-get install libfreetype6-dev

# geospatial imaging
sudo apt-get install libgdal-dev

# video
sudo apt-get install libxine-dev

# dicom loader
sudo apt-get install dcmtk libdcmtk1-dev

# gecko plugin
sudo apt-get install libgtk2.0-dev
sudo apt-get install libxul-dev

# pdf plugin
sudo apt-get install libpoppler-glib-dev

# vnc plugin
sudo apt-get install libvncserver-dev

# svg plugin
sudo apt-get install librsvg2-dev


# check out OSG
svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk OpenSceneGraph

# compile the OSG
cd OpenSceneGraph
./configure
make -j 8


Robert.
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Re: [osg-users] Getting Started with OpenSceneGraph on Ubuntu

2009-02-04 Thread Trịnh Thành Trung GMail
Wow! I thank you so much for your detailed support. I was able to compile my
OSG program with OpenSceneGraph 2.4 with kind help of Alberto Luaces. I will
try your instruction soon to get the newest version of OpenSceneGraph, well,
as soon as OSG 2.8 becomes available.
Uhm, one thing I don't understand is, as you said, Could sign with the name
you wish to be addressed as please, to prevent others form making mistakes.
Actually I've just had to subscribe to osg-users, again, to be able to post
in the group, although I still have recieved osg disgest mails for months.
Does it has anything to do with what you said? :-S

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Re: [osg-users] Getting Started with OpenSceneGraph on Ubuntu

2009-02-04 Thread Robert Osfield
Hi ?

On Wed, Feb 4, 2009 at 12:13 PM, Trịnh Thành Trung GMail
trinhthanhtr...@gmail.com wrote:
 Uhm, one thing I don't understand is, as you said, Could sign with the name
 you wish to be addressed as please, to prevent others form making mistakes.

When I mean sign your posts I mean, just sign your first name or a
pseudonym at the bottom of each post so that we keep track of who's
who - this might seem a little formal, but it makes for a much
pleasanter online exchanges. Mailing lists such as this one are
fundamentally a social activity, it's just a community of like minded
individuals trying to scramble through their daily tasks, helping and
receiving help.  Small little things like being a bit more personal
can help this along.

 Actually I've just had to subscribe to osg-users, again, to be able to post
 in the group, although I still have recieved osg disgest mails for months.
 Does it has anything to do with what you said? :-S

You can post from a digest enabled mail subscription, it's only the
mail dispatch that is different.  Contributing to threads using non
digest form is much easier though, as you can reply directly to posts,
without having to jump through hoops to get the subject line to do
some sensible.

Robert.
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Re: [osg-users] Getting Started with OpenSceneGraph on Ubuntu

2009-02-04 Thread Trịnh Thành Trung GMail
Ok, thanks for your suggestion.

--
Kind regards.
Trung.
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[osg-users] Getting Started with OpenSceneGraph on Ubuntu

2009-02-03 Thread Trịnh Thành Trung GMail
Hi, I am just new in Linux, and I don't know where to start. Currently I am
using Ubuntu 8.10, and install osg through Synaptic package manager, and
using Code::Block as a C++ IDE. Writing program in Linux is so different
with in Windows, and stilll I can't have the osg HelloWorld runable. I have
googled for a while but no hope. Can somebody help me with this newbie
stuff, please. You may provide me how to install osg, or what IDE I should
use, and how I will configure that, with detail step by step. You may give
me some useful links, any help is muck appreciate. I am completely lost.
Thanks in advance

-- 
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===
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Mail: http://mail.tntonly.co.cc
Forum: http://www.tntonly.co.cc/forum
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