Re: [osg-users] LOD with ProxyNode vs. PagedLOD
The biggest difference is that the DatabasePager works with PagedLOD Nodes but not with ProxyNodes. You'd have to write your own paging thread or block rendering while you load. -Paul _ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bradford, Chase Sent: Tuesday, February 19, 2008 8:25 AM To: [EMAIL PROTECTED] Subject: [osg-users] LOD with ProxyNode vs. PagedLOD Hey Everyone, Can anyone explain the significant differences between using an LOD that has many ProxyNode children for paging vs. a full PagedLOD node? Right now, the biggest benefit that I see for PagedLOD nodes is that they'll continue to shower lower quality children until the next higher is paged in, whereas the LOD with ProxyNodes would have popping effects. Thanks, Chase ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] LOD with ProxyNode vs. PagedLOD
Hey Everyone, Can anyone explain the significant differences between using an LOD that has many ProxyNode children for paging vs. a full PagedLOD node? Right now, the biggest benefit that I see for PagedLOD nodes is that they'll continue to shower lower quality children until the next higher is paged in, whereas the LOD with ProxyNodes would have popping effects. Thanks, Chase ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] LOD with ProxyNode vs. PagedLOD
On Feb 19, 2008 3:25 PM, Bradford, Chase [EMAIL PROTECTED] wrote: Can anyone explain the significant differences between using an LOD that has many ProxyNode children for paging vs. a full PagedLOD node? Right now, the biggest benefit that I see for PagedLOD nodes is that they'll continue to shower lower quality children until the next higher is paged in, whereas the LOD with ProxyNodes would have popping effects. PagedLOD provides load balance - such that subgraphs that are no longer being traversed can be marked as expired and removed from the scene graph. The osgDB::DatabasePager does all this pruning automatically for you. ProxyNode is just a ProxyNode for differing loading of a scene graph till its required, its very simple compared to PagedLOD and serves a very different purpose. If need a paged database use PagedLOD. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] LOD with ProxyNode vs. PagedLOD
The ProxyNode isn't paged. It gets loaded and stays loaded. The PagedLODNode get's paged in / out based on distance from the camera. Brian [EMAIL PROTECTED] wrote: - To: [EMAIL PROTECTED] From: Bradford, Chase [EMAIL PROTECTED] Sent by: [EMAIL PROTECTED] Date: 02/19/2008 10:25AM Subject: [osg-users] LOD with ProxyNode vs. PagedLOD Hey Everyone, Can anyone explain the significant differences between using an LOD that has many ProxyNode children for paging vs. a full PagedLOD node? Right now, the biggest benefit that I see for PagedLOD nodes is that they'll continue to shower lower quality children until the next higher is paged in, whereas the LOD with ProxyNodes would have popping effects. Thanks, Chase ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org This is a PRIVATE message. If you are not the intended recipient, please delete without copying and kindly advise us by e-mail of the mistake in delivery. NOTE: Regardless of content, this e-mail shall not operate to bind CSC to any order or other contract unless pursuant to explicit written agreement or government initiative expressly permitting the use of e-mail for such purpose. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org