Hi I have a single osg::Image that I use as an atlas. I update the atlas image every so often using osg::Image::copySubImage. I'd like to use hardware mipmapping (ie. glGenerateMipMap) for the corresponding texture. When I modify the osg::Image, will OSG update the mipmaps as well? Or do I need to explicitly tell OSG to do this (if so, how?)
Regards, Preet
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