Hi

I have a single osg::Image that I use as an atlas. I update the atlas image
every so often using osg::Image::copySubImage. I'd like to use hardware
mipmapping (ie. glGenerateMipMap) for the corresponding texture. When I
modify the osg::Image, will OSG update the mipmaps as well? Or do I need to
explicitly tell OSG to do this (if so, how?)

Regards,

Preet
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