Hi all, I am currently facing a strange problem with the database pager :
- On an Intel QuadCore CPU with 2 NVidia GPUs (8800 GT), after some time (several hours), the pager stops to load new nodes. The file request list size continues to grow but no new nodes are added to the graph. And finally (after for example one hour not processing new requests), my application crash. - On an Intel DualCore CPU with 1 GPU (my dev machine), everyting works fine, even if it runs several days. My app uses a CompositeViewer with 2 views (sharing the same scene), under WinXP and in DrawThreadPerContext mode. That's why I would like to know if internally OSG setup things differently for these two setups ? Or anyone has already seen this problem on its machine ? Thanks in advance ! -- Serge Lages http://www.tharsis-software.com
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