Hi all,

I am currently facing a strange problem with the database pager :

- On an Intel QuadCore CPU with 2 NVidia GPUs (8800 GT), after some time
(several hours), the pager stops to load new nodes. The file request list
size continues to grow but no new nodes are added to the graph. And finally
(after for example one hour not processing new requests), my application
crash.

- On an Intel DualCore CPU with 1 GPU (my dev machine), everyting works
fine, even if it runs several days.

My app uses a CompositeViewer with 2 views (sharing the same scene), under
WinXP and in DrawThreadPerContext mode.

That's why I would like to know if internally OSG setup things differently
for these two setups ? Or anyone has already seen this problem on its
machine ?
Thanks in advance !

-- 
Serge Lages
http://www.tharsis-software.com
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