Re: [osg-users] Running VPBMaster

2009-11-23 Thread Robert Osfield
HI Jacob,

There really is much that others can do to help without be able to run
the same test and see the same behaviour and then run vpbmaster in a
debugger to see what is going on.  vpbmaster should be dispatching the
osgdem tasks and then sitting most idle while the osgdem tasks do the
actual build, and then re-submit new tasks as they are finished.

Try running vpbmaster in a debugger and see what is happening when it's hanging.

Robert.

On Mon, Nov 23, 2009 at 1:36 AM, Jacob Armstrong jaco...@hotmail.com wrote:
 So I had VPBMaster running for over two days and it didn't seem to be doing
 anything so I used Ctrl+C to cancel the task and the following was output to
 the screen:

 
 Recieved signal 2, doing TERMINATE_RUNNING_TASKS_THEN_EXIT.
 MachinePool::signal(2)
 Machine::signal(2)
 Machine::cancelThreads() hostname= , threads=2
  Cancel thread
  Cancel thread
 Completed Machine::cancelThreads() hostname= , threads=2
 End of TaskSet: tasksPending=4113 taskCompleted=0 taskRunning=0
 tasksFailed=0
 Continuing with existing TaskSet.
 End of Run: tasksPending=4113 taskCompleted=0 taskRunning=0 tasksFailed=0
 MachinePool::reportTimingStats()
  Machine :
   Task::type='' minTime=1.120172 maxTime=1.122734
 averageTime=1.121453 totalComputeTime=2.242906 numTasks=2
 Finished run, but did not complete 4113 tasks.
 Total elapsed time = 191483.915636
 

 The total elapsed time equates to 2.2 days, which is about how long it was
 running before I cancelled it. Can anyone tell me what it was doing for 2.2
 days, if no tasks were completed in that time? I kicked it off again and
 cancelled it and I had the same number of tasks created, with all of them
 Pending, and nothing completing. Am I missing a piece of the puzzle here.
 Can anyone please help me?

 Thanks,
 Jake



 
 From: jaco...@hotmail.com
 To: osg-users@lists.openscenegraph.org
 Date: Sun, 22 Nov 2009 19:02:07 -0500
 Subject: Re: [osg-users] Running VPBMaster

 Any suggestions here? Should I be doing something with the .source file?



 
 From: jaco...@hotmail.com
 To: osg-users@lists.openscenegraph.org
 Date: Fri, 20 Nov 2009 15:36:05 -0500
 Subject: [osg-users] Running VPBMaster

 Alright, it looks like I've finally gotten VPBMaster-0.9.10 up and running
 (with OSG-2.8.0) and I attempted to feed it the input I was previously
 trying to feed to OSGDem with my older version of OSG. It spit a lot of text
 to the screen, and now seems to have hung. The last thing on the screen is
 scheduling task :
 tasks/build_subtile_L3_X3_Y3/build_subtile_L7_X63_Y63.task. I tried
 pressing ENTER and it didn't do anything.

 I've noticed that I now have a couple new files: build_master.source (0 kb)
 and build_master.tasks (284 kb). I've also got a new tasks directory,
 which has 17 files (build_root_L0_X0_Y0.task and
 build_subtile_L3_X0_Y0.task-build_subtile_L3_X3_Y3.task) and 16
 directories (build_subtile_L3_X0_Y0-build_subtile_L3_X3_Y3, each
 consisting of 256 files). Do I need to do something next, or is it
 processing something behind the curtain, or did something go wrong since my
 .source file is 0 kb? Any help is appreciated!

 Thanks,
 Jake

 
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Re: [osg-users] Running VPBMaster

2009-11-23 Thread Jacob Armstrong

Well, let me ask you this then...I launched vpbmaster.exe passing in a list of 
490 bitmaps with --xt, --yt, --xx, --yy, and --t arguments. Earlier in this 
thread I showed the last line output to the screen. It has generated a .task 
file at Level 0, 16 at Level 3, and 256 at Level 7. It sat for 2 days without 
doing anything. All 4113 tasks were still pending after 2 days. How long do you 
think it would normally take for 4113 tasks to at least begin running? Also, 
isn't there something I can do with the build_master.source file? Can't I 
cancel the run and pass the .source file to osgdem or vpbmaster? How does it 
work? Forget about what it's doing now...what is it supposed to do?

 

 


 
 Date: Mon, 23 Nov 2009 09:12:46 +
 From: robert.osfi...@gmail.com
 To: osg-users@lists.openscenegraph.org
 Subject: Re: [osg-users] Running VPBMaster
 
 HI Jacob,
 
 There really is much that others can do to help without be able to run
 the same test and see the same behaviour and then run vpbmaster in a
 debugger to see what is going on. vpbmaster should be dispatching the
 osgdem tasks and then sitting most idle while the osgdem tasks do the
 actual build, and then re-submit new tasks as they are finished.
 
 Try running vpbmaster in a debugger and see what is happening when it's 
 hanging.
 
 Robert.
 
 On Mon, Nov 23, 2009 at 1:36 AM, Jacob Armstrong jaco...@hotmail.com wrote:
  So I had VPBMaster running for over two days and it didn't seem to be doing
  anything so I used Ctrl+C to cancel the task and the following was output to
  the screen:
 
  
  Recieved signal 2, doing TERMINATE_RUNNING_TASKS_THEN_EXIT.
  MachinePool::signal(2)
  Machine::signal(2)
  Machine::cancelThreads() hostname= , threads=2
   Cancel thread
   Cancel thread
  Completed Machine::cancelThreads() hostname= , threads=2
  End of TaskSet: tasksPending=4113 taskCompleted=0 taskRunning=0
  tasksFailed=0
  Continuing with existing TaskSet.
  End of Run: tasksPending=4113 taskCompleted=0 taskRunning=0 tasksFailed=0
  MachinePool::reportTimingStats()
   Machine :
Task::type='' minTime=1.120172 maxTime=1.122734
  averageTime=1.121453 totalComputeTime=2.242906 numTasks=2
  Finished run, but did not complete 4113 tasks.
  Total elapsed time = 191483.915636
  
 
  The total elapsed time equates to 2.2 days, which is about how long it was
  running before I cancelled it. Can anyone tell me what it was doing for 2.2
  days, if no tasks were completed in that time? I kicked it off again and
  cancelled it and I had the same number of tasks created, with all of them
  Pending, and nothing completing. Am I missing a piece of the puzzle here.
  Can anyone please help me?
 
  Thanks,
  Jake
 
 
 
  
  From: jaco...@hotmail.com
  To: osg-users@lists.openscenegraph.org
  Date: Sun, 22 Nov 2009 19:02:07 -0500
  Subject: Re: [osg-users] Running VPBMaster
 
  Any suggestions here? Should I be doing something with the .source file?
 
 
 
  
  From: jaco...@hotmail.com
  To: osg-users@lists.openscenegraph.org
  Date: Fri, 20 Nov 2009 15:36:05 -0500
  Subject: [osg-users] Running VPBMaster
 
  Alright, it looks like I've finally gotten VPBMaster-0.9.10 up and running
  (with OSG-2.8.0) and I attempted to feed it the input I was previously
  trying to feed to OSGDem with my older version of OSG. It spit a lot of text
  to the screen, and now seems to have hung. The last thing on the screen is
  scheduling task :
  tasks/build_subtile_L3_X3_Y3/build_subtile_L7_X63_Y63.task. I tried
  pressing ENTER and it didn't do anything.
 
  I've noticed that I now have a couple new files: build_master.source (0 kb)
  and build_master.tasks (284 kb). I've also got a new tasks directory,
  which has 17 files (build_root_L0_X0_Y0.task and
  build_subtile_L3_X0_Y0.task-build_subtile_L3_X3_Y3.task) and 16
  directories (build_subtile_L3_X0_Y0-build_subtile_L3_X3_Y3, each
  consisting of 256 files). Do I need to do something next, or is it
  processing something behind the curtain, or did something go wrong since my
  .source file is 0 kb? Any help is appreciated!
 
  Thanks,
  Jake
 
  
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  Hotmail: Trusted email with powerful SPAM protection. Sign up now.
  
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Re: [osg-users] Running VPBMaster

2009-11-23 Thread Chris 'Xenon' Hanson
Jacob Armstrong wrote:
 Well, let me ask you this then...I launched vpbmaster.exe passing in a
 list of 490 bitmaps with --xt, --yt, --xx, --yy, and --t arguments.
 Earlier in this thread I showed the last line output to the screen. It
 has generated a .task file at Level 0, 16 at Level 3, and 256 at Level
 7. It sat for 2 days without doing anything. All 4113 tasks were still
 pending after 2 days. How long do you think it would normally take for
 4113 tasks to at least begin running? Also, isn't there something I can
 do with the build_master.source file? Can't I cancel the run and pass
 the .source file to osgdem or vpbmaster? How does it work? Forget about
 what it's doing now...what is it supposed to do?

  One thing I would try off the top of my head is to set the notify level up 
higher:

http://www.3drealtimesimulation.com/osg/osg_faq_1.htm#f20


  and see if any warnings are being overlooked. A common problem many people 
have is that
osgDEM.exe is not in their path or can't be run for some reason.

  Also, you might try launching OSGDEM by itself (as you originally did before 
upgrading
to the whole VPB kit) with the same input data, and make sure it doesn't report 
any
issues. OSGDEM can be easier to debug since it's just one local process and not 
a
distributed build.

-- 
Chris 'Xenon' Hanson, omo sanza lettere  Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only Perception. To Perceive is to Exist. - Xen
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Re: [osg-users] Running VPBMaster

2009-11-22 Thread Jacob Armstrong

Any suggestions here? Should I be doing something with the .source file?

 


 


From: jaco...@hotmail.com
To: osg-users@lists.openscenegraph.org
Date: Fri, 20 Nov 2009 15:36:05 -0500
Subject: [osg-users] Running VPBMaster



Alright, it looks like I've finally gotten VPBMaster-0.9.10 up and running 
(with OSG-2.8.0) and I attempted to feed it the input I was previously trying 
to feed to OSGDem with my older version of OSG. It spit a lot of text to the 
screen, and now seems to have hung. The last thing on the screen is scheduling 
task : tasks/build_subtile_L3_X3_Y3/build_subtile_L7_X63_Y63.task. I tried 
pressing ENTER and it didn't do anything.
 
I've noticed that I now have a couple new files: build_master.source (0 kb) and 
build_master.tasks (284 kb). I've also got a new tasks directory, which has 
17 files (build_root_L0_X0_Y0.task and 
build_subtile_L3_X0_Y0.task-build_subtile_L3_X3_Y3.task) and 16 directories 
(build_subtile_L3_X0_Y0-build_subtile_L3_X3_Y3, each consisting of 256 
files). Do I need to do something next, or is it processing something behind 
the curtain, or did something go wrong since my .source file is 0 kb? Any help 
is appreciated!
 
Thanks,
Jake



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Re: [osg-users] Running VPBMaster

2009-11-22 Thread Jacob Armstrong

So I had VPBMaster running for over two days and it didn't seem to be doing 
anything so I used Ctrl+C to cancel the task and the following was output to 
the screen:

 



Recieved signal 2, doing TERMINATE_RUNNING_TASKS_THEN_EXIT.

MachinePool::signal(2)

Machine::signal(2)

Machine::cancelThreads() hostname= , threads=2

 Cancel thread

 Cancel thread

Completed Machine::cancelThreads() hostname= , threads=2

End of TaskSet: tasksPending=4113 taskCompleted=0 taskRunning=0 tasksFailed=0

Continuing with existing TaskSet.

End of Run: tasksPending=4113 taskCompleted=0 taskRunning=0 tasksFailed=0

MachinePool::reportTimingStats()

 Machine :

  Task::type='' minTime=1.120172 maxTime=1.122734 averageTime=1.121453 
totalComputeTime=2.242906 numTasks=2

Finished run, but did not complete 4113 tasks.

Total elapsed time = 191483.915636



 

The total elapsed time equates to 2.2 days, which is about how long it was 
running before I cancelled it. Can anyone tell me what it was doing for 2.2 
days, if no tasks were completed in that time? I kicked it off again and 
cancelled it and I had the same number of tasks created, with all of them 
Pending, and nothing completing. Am I missing a piece of the puzzle here. Can 
anyone please help me?

 

Thanks,
Jake

 


 


From: jaco...@hotmail.com
To: osg-users@lists.openscenegraph.org
Date: Sun, 22 Nov 2009 19:02:07 -0500
Subject: Re: [osg-users] Running VPBMaster



Any suggestions here? Should I be doing something with the .source file?
 

 


From: jaco...@hotmail.com
To: osg-users@lists.openscenegraph.org
Date: Fri, 20 Nov 2009 15:36:05 -0500
Subject: [osg-users] Running VPBMaster



Alright, it looks like I've finally gotten VPBMaster-0.9.10 up and running 
(with OSG-2.8.0) and I attempted to feed it the input I was previously trying 
to feed to OSGDem with my older version of OSG. It spit a lot of text to the 
screen, and now seems to have hung. The last thing on the screen is scheduling 
task : tasks/build_subtile_L3_X3_Y3/build_subtile_L7_X63_Y63.task. I tried 
pressing ENTER and it didn't do anything.
 
I've noticed that I now have a couple new files: build_master.source (0 kb) and 
build_master.tasks (284 kb). I've also got a new tasks directory, which has 
17 files (build_root_L0_X0_Y0.task and 
build_subtile_L3_X0_Y0.task-build_subtile_L3_X3_Y3.task) and 16 directories 
(build_subtile_L3_X0_Y0-build_subtile_L3_X3_Y3, each consisting of 256 
files). Do I need to do something next, or is it processing something behind 
the curtain, or did something go wrong since my .source file is 0 kb? Any help 
is appreciated!
 
Thanks,
Jake



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[osg-users] Running VPBMaster

2009-11-20 Thread Jacob Armstrong

Alright, it looks like I've finally gotten VPBMaster-0.9.10 up and running 
(with OSG-2.8.0) and I attempted to feed it the input I was previously trying 
to feed to OSGDem with my older version of OSG. It spit a lot of text to the 
screen, and now seems to have hung. The last thing on the screen is scheduling 
task : tasks/build_subtile_L3_X3_Y3/build_subtile_L7_X63_Y63.task. I tried 
pressing ENTER and it didn't do anything.

 

I've noticed that I now have a couple new files: build_master.source (0 kb) and 
build_master.tasks (284 kb). I've also got a new tasks directory, which has 
17 files (build_root_L0_X0_Y0.task and 
build_subtile_L3_X0_Y0.task-build_subtile_L3_X3_Y3.task) and 16 directories 
(build_subtile_L3_X0_Y0-build_subtile_L3_X3_Y3, each consisting of 256 
files). Do I need to do something next, or is it processing something behind 
the curtain, or did something go wrong since my .source file is 0 kb? Any help 
is appreciated!

 

Thanks,

Jake
  
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