Re: [pygame] #pygame on irc.freenode.net

2008-02-21 Thread Devin Jeanpierre
 It would also be nice
 not to accidentally end up banning newbies because their questions
 seemed trollish, or having a totalitarian rule (as you said before) that
 prevents any unconventional discussion.  I personally would prefer the
 lax alternative.
None of that rules out at least having ops on the channel, even lax ones.

I think this is the single biggest crying session I've ever seen on the ML.
How politic of you to be more polite about it on the mailing list. You
also seem to have left out the whole part about agreeing with me, and
just not my reasoning.

To be honest, I regret posting this to the mailing list-- not because
I think there shouldn't be ops on #pygame, but because it seems like
more trouble than it's worth, on my part.

On 2/21/08, Nick Moffitt [EMAIL PROTECTED] wrote:
 René Dudfield:
  never fear...
 
  STORM TROOPER SNAKEY IS WATCHING YOU!!!

 I am filled with hissing light!

 --
 You are not entitled to your opinions.   Nick Moffitt
 [EMAIL PROTECTED]



Re: [pygame] #pygame on irc.freenode.net

2008-02-20 Thread Nick Moffitt
I find it interesting that it's the people who don't actually make use
of the #pygame channel who are so eager to evict those who do.

I'll tell you folks now: piman is not an easy guy to get along with, but
he does genuinely discuss pygame.  We've taken to dealing with his
attitude by being more playfully absurd around him, and that seems to
work well enough.  

What *doesn't* happen is people coming in to discuss pygame, and some
sort of resident cabal of troublemakers chasing them away with, oh, I
dunno, comments about their mothers or something.  That isn't what's
happening.  

Instead what sparked this mess off was the following exchange:

*** TV-LAND FLASHBACK RIPPLE EFFECT ***

Pymike entered during a long string of people entering and asking about
their inability to reach http://pygame.org, and feeling that he wasn't
being heard decided to scream.

 pymike DOES ANYONE KNOW WHAT'S UP WITH PYGAME.ORG?
 Spads Not a soul.
 _raz_ do not shout, stupid
 Spads the mysteries of pygame.org are unknowable

Despite being irritated, _raz_ ventured forth to be helpful.

 _raz_ the seul.org servers are down, so nothing's up with pygame.org
 _raz_ damnit

At this point, pymike explained his overwhelming sense of entitlement.

 pymike When I get on an irc channel for pygame I like to get
 questions answered
 pymike sheesh
 Spads pymike: and when I enter a room full of hot ladies, I like to
 get sexed up by all of them at once
 Spads pymike: but more often than not they're too busy with one
 another to notice me
  * Spads cries in the corner

Enter pymike's opinions on the nature of the official channel for
pygame.

 pymike Is this not the official irc channel for pygame?
 Spads what sort of criteria for official are you hoping for?
 _raz_ I did not sign a fucking contract to answer your questions,
 neither did anyone else
 Spads if you mean Do the board of directors for the Pygame
 corporation found this channel to answer questions from the lay
 public in order to increase shareholder value then no
 _raz_ kisses to you Spads :)

And now pymake pleads that he isn't really asking for much, really, and
we should not consider it a burden to drop everything and service him.

 pymike I just came in and asked a simple question
 Spads if you mean Is there an officer from the People's Sixth
 International Pygame here to ensure strict compliance to party
 dogma then yes
 pymike I thought I could get an answer without getting a lot of bull
 pymike I'll just email phil hassey or something

Exeunt, chased by deserved ridicule.

 -!- pymike [EMAIL PROTECTED] has left #pygame []
 _raz_ and impatiently requested an answer instead of waiting
 Spads sweet
 Spads we need fewer of his kind in here
 Spads let's do that more often
 _raz_ boy, there I'm telling him, seul.org's down and he even ignores
 the asnwer
 _raz_ what the fuck...
 Spads that's okay
 Spads phil hassey will write him a carefully-caligraphed letter on
 perfumed letter stock explaining the status of the pygame.org
 web site and its reasons for being
 Spads all stamped in wax and sealed with a kiss
 Spads phil hassey lipstick marks next to the signature
 Spads all dotting all the 'i's and 'j's with hearts...

Then in came yet another user asking the same question as everybody
else, so _raz_ decided to take more definite action.

 -!- surgy [EMAIL PROTECTED] has joined #pygame
 -!- surgy is surgy
 surgy is the website down
 -!- _raz_ changed the topic of #pygame to: Don't ask to ask, just
ask | yes, pygame.org's down due to some problems of the hoster

Once this particular storm passed, pymike returned to let us know, and
_raz_ took care of things.

 -!- pymike [EMAIL PROTECTED] has joined #pygame
 -!- pymike is New Now Know How
 pymike pygame.org is back
 -!- _raz_ changed the topic of #pygame to: Don't ask to ask, just ask

And that there is about all there is to this ridiculous tale.  When
you're rude, expect to be met with rudeness.  That's all there is to
learn from this pointless episode, and we can all stop pontificating
about how we need to restrict other people's behavior as some sort of
draconian PR policy.

-- 
Information gladly given, but safety requires   Nick Moffitt
avoiding unnecessary conversation. [EMAIL PROTECTED]


Re: [pygame] #pygame on irc.freenode.net

2008-02-20 Thread René Dudfield
never fear...

STORM TROOPER SNAKEY IS WATCHING YOU!!!

http://www.pygame.org/


Re: [pygame] #pygame on irc.freenode.net

2008-02-20 Thread Luke Paireepinart

Nick Moffitt wrote:

I find it interesting that it's the people who don't actually make use
of the #pygame channel who are so eager to evict those who do.

I'll tell you folks now: piman is not an easy guy to get along with, but
he does genuinely discuss pygame.  We've taken to dealing with his
attitude by being more playfully absurd around him, and that seems to
work well enough.  


What *doesn't* happen is people coming in to discuss pygame, and some
sort of resident cabal of troublemakers chasing them away with, oh, I
dunno, comments about their mothers or something.  That isn't what's
happening.  


Instead what sparked this mess off was the following exchange:
Thanks for taking the time to explain the incident that caused this 
discussion.

-Luke


Re: [pygame] #pygame on irc.freenode.net

2008-02-20 Thread Jotham
I think this is the single biggest crying session I've ever seen on the ML.

On Thu, Feb 21, 2008 at 4:52 PM, Luke Paireepinart
[EMAIL PROTECTED] wrote:
 Nick Moffitt wrote:
   I find it interesting that it's the people who don't actually make use
   of the #pygame channel who are so eager to evict those who do.
  
   I'll tell you folks now: piman is not an easy guy to get along with, but
   he does genuinely discuss pygame.  We've taken to dealing with his
   attitude by being more playfully absurd around him, and that seems to
   work well enough.
  
   What *doesn't* happen is people coming in to discuss pygame, and some
   sort of resident cabal of troublemakers chasing them away with, oh, I
   dunno, comments about their mothers or something.  That isn't what's
   happening.
  
   Instead what sparked this mess off was the following exchange:
  Thanks for taking the time to explain the incident that caused this
  discussion.
  -Luke



Re: [pygame] #pygame on irc.freenode.net

2008-02-20 Thread Luke Paireepinart

Jotham wrote:

I think this is the single biggest crying session I've ever seen on the ML.
  
Well at least we don't have a 90-reply thread called designing poop 
like the Tutor mailing list.

-Luke


Re: [pygame] #pygame on irc.freenode.net

2008-02-20 Thread Nick Moffitt
René Dudfield:
 never fear...
 
 STORM TROOPER SNAKEY IS WATCHING YOU!!!

I am filled with hissing light!

-- 
You are not entitled to your opinions.   Nick Moffitt
[EMAIL PROTECTED]


Re: [pygame] #pygame on irc.freenode.net

2008-02-19 Thread Devin Jeanpierre
So that's it, huh? Pygame refuses to take responsibility for its own channel?

I suppose what I can do is talk to the user jeremyb about ##pygame.
With luck, I could ask the FreeNode staff to shut down #pygame and
redirect to ##pygame, like they did with #physics and ##physics when
#physics got deregistered. Getting #pygame back to the Pygame project
was my first option, but, well, no luck.
On 2/19/08, Marcus von Appen [EMAIL PROTECTED] wrote:
 On, Tue Feb 19, 2008, Devin Jeanpierre wrote:

  Hey guys, the channel #pygame on irc.freenode.net is deregistered, and
  it'd be nice if somebody from the pygame project could take it over.
  ATM it's inhabited by trolls and so on that don't really give a good
  impression of Pygame at all (What I'm saying is, you're an idiot.,
  All 14 year olds have assburgers, etc.). It'd just be very nice if
  somebody could take back the channel and kick the trolls.

 Just put them on your /ignore list, if you do not like a free discussion
 style :-).

 Regards
 Marcus



Re: [pygame] #pygame on irc.freenode.net

2008-02-19 Thread Ian Mallett
I actually have to agree with Devin Jeanpierre.

Pygame is a fantastic module and a fantastic project.  If it is ever
to suceed, become widely used, or be further recognised by anyone, it
needs to look good when it is presented.

Pygame needs to be represented as it really is.  Let's not forget that.


Re: [pygame] #pygame on irc.freenode.net

2008-02-19 Thread Wyatt Olson
I'm putting in my vote with Devin and Ian as well... not that this is a 
democracy, but hey, still good to show my support!  8-)


Ian Mallett wrote:

I actually have to agree with Devin Jeanpierre.

Pygame is a fantastic module and a fantastic project.  If it is ever
to suceed, become widely used, or be further recognised by anyone, it
needs to look good when it is presented.

Pygame needs to be represented as it really is.  Let's not forget that.
  


Re: [pygame] #pygame on irc.freenode.net

2008-02-19 Thread Lamonte(Scheols/Demonic)
Phil should run it :P..

On Feb 19, 2008 1:47 PM, Wyatt Olson [EMAIL PROTECTED] wrote:

 I'm putting in my vote with Devin and Ian as well... not that this is a
 democracy, but hey, still good to show my support!  8-)

 Ian Mallett wrote:
  I actually have to agree with Devin Jeanpierre.
 
  Pygame is a fantastic module and a fantastic project.  If it is ever
  to suceed, become widely used, or be further recognised by anyone, it
  needs to look good when it is presented.
 
  Pygame needs to be represented as it really is.  Let's not forget that.
 




-- 
Join cleanscript.com Come here for professional PHP coding.


Re: [pygame] #pygame on irc.freenode.net

2008-02-19 Thread Ian Mallett
Everyone here agrees that Pygame is a good program, correct?  If so, then it
must look the part.

I will not determine fact from Devin's original comment, but I think lying
is more or less cut by Occam's Razor.

All I think we meant is that Pygame needs to appear as it really is. I stand
by my original position.  We need to make sure Pygame looks the way it
should.  Associating anything like what Devin said is happening with Pygame
associates it with us.

It merits investigation.

Ian


Re: [pygame] #pygame on irc.freenode.net

2008-02-19 Thread Marcus von Appen
On, Tue Feb 19, 2008, Ian Mallett wrote:

 Everyone here agrees that Pygame is a good program, correct?  If so, then it
 must look the part.
 
 I will not determine fact from Devin's original comment, but I think lying
 is more or less cut by Occam's Razor.

As I wrote, I did not imply this. I just showed, that some simply
citations do not make up a fact.
 
 All I think we meant is that Pygame needs to appear as it really is. I stand

How is pygame really?

 by my original position.  We need to make sure Pygame looks the way it
 should.  Associating anything like what Devin said is happening with Pygame
 associates it with us.

Then people have not understood IRC. Shall we go around on any IRC net
and watch for possible pygame channels, in which some people might be a
bit rude? Censorship for anyone who does not match the brand?

Do not take anything to serious, neither in this mail nor in IRC.

Regards
Marcus


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Re: [pygame] #pygame on irc.freenode.net

2008-02-19 Thread Devin Jeanpierre
How dare you to say one of the pygame
members then should take resposibility for it?
It was founded by Pygame. That is why it is a # (official) channel,
not a ## channel. Like I said, it was deregistered-- not never
registered in the first place.

On 2/19/08, Marcus von Appen [EMAIL PROTECTED] wrote:
 On, Tue Feb 19, 2008, Ian Mallett wrote:

  Everyone here agrees that Pygame is a good program, correct?  If so, then
 it
  must look the part.
 
  I will not determine fact from Devin's original comment, but I think lying
  is more or less cut by Occam's Razor.

 As I wrote, I did not imply this. I just showed, that some simply
 citations do not make up a fact.

  All I think we meant is that Pygame needs to appear as it really is. I
 stand

 How is pygame really?

  by my original position.  We need to make sure Pygame looks the way it
  should.  Associating anything like what Devin said is happening with
 Pygame
  associates it with us.

 Then people have not understood IRC. Shall we go around on any IRC net
 and watch for possible pygame channels, in which some people might be a
 bit rude? Censorship for anyone who does not match the brand?

 Do not take anything to serious, neither in this mail nor in IRC.

 Regards
 Marcus



Re: [pygame] #pygame on irc.freenode.net

2008-02-19 Thread Devin Jeanpierre
If you say IRC is like that. Myself, well, #pygame is the only channel
as bad as this that I visit. My only experience with crude IRC members
is with spammers and #pygame.

But, hey, it's IRC.

In any case, if #pygame can get off because it's IRC, fine. It's
Pygame's decision to moderate it, not mine or anybody else's. I'd much
rather it be a proper channel, something more professional like the
other channels I visit. Maybe it's just my selection of channels, but
I've never had the troubles you say are rampant on IRC. I expected
#pygame to be like the rest-- I guess you'd call that my first taste
of 'the real IRC'?

On 2/19/08, Noah Kantrowitz [EMAIL PROTECTED] wrote:
 Lets can the euphemism please. You think some of the #pygame regulars
 (most often piman) are offensive and crude. You are 100% correct.
 Different forms of communication have different tones and cultures. This
 mailing list, for example, is generally quite civil. IRC is a _much_
 more casual environment. If you dislike this environment, don't use it.
 #pygame is not the public face of Pygame, and I don't think anyone wants
 it to be. Speaking generally, you will also find that people on IRC will
 warm up to you very fast once you demonstrate that you aren't some
 random kid off the street who thinks he can make The Next Great Game
 (tm). The internet is a dangerous place, tread lightly.

 --Noah




Re: [pygame] #pygame on irc.freenode.net

2008-02-19 Thread Noah Kantrowitz
Lets can the euphemism please. You think some of the #pygame regulars 
(most often piman) are offensive and crude. You are 100% correct. 
Different forms of communication have different tones and cultures. This 
mailing list, for example, is generally quite civil. IRC is a _much_ 
more casual environment. If you dislike this environment, don't use it. 
#pygame is not the public face of Pygame, and I don't think anyone wants 
it to be. Speaking generally, you will also find that people on IRC will 
warm up to you very fast once you demonstrate that you aren't some 
random kid off the street who thinks he can make The Next Great Game 
(tm). The internet is a dangerous place, tread lightly.


--Noah



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Re: [pygame] #pygame on irc.freenode.net

2008-02-19 Thread Marcus von Appen
On, Tue Feb 19, 2008, Devin Jeanpierre wrote:

 How dare you to say one of the pygame
 members then should take resposibility for it?
 It was founded by Pygame. That is why it is a # (official) channel,
 not a ## channel. Like I said, it was deregistered-- not never
 registered in the first place.

So if something is dropped or in this case deregistered, the original
initiator still has to take care of it until his death or someone else
takes the burden, is what you say?

I can btw. register the channel #frugulator for something, drop it
afterwards and the project members of frugulator will be responsible
afterwards according to your logic ;-).

Regards
Marcus


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Re: [pygame] #pygame on irc.freenode.net

2008-02-19 Thread René Dudfield
hey,

peace love and happiness :)  I've always found ops to be more
annoying... and when I was hanging out on #pygame we never seemed to
need it.  Just ignore them, and hopefully they'll go away.

Anyway, pygame is sending the storm troopers in.  Actual storm
troopers.  Storm troopers that are actually pythons inside (much
tougher than normal storm troopers).  So everyone better play nice, or
we'll ask everyone to play nice again.  So there.

But seriously, ACTUAL STORM TROOPERS WITH PYTHONS INSIDE.  So don't
worry, all will be well soon.

cu,



On Feb 20, 2008 9:43 AM, Devin Jeanpierre [EMAIL PROTECTED] wrote:
 So if something is dropped or in this case deregistered, the original
 initiator still has to take care of it until his death or someone else
 takes the burden, is what you say?
 Or until it is moved to an unofficial (##) channel. As long as it is
 an official channel, yes, I think it should be maintained by the
 members of the project that the channel is officially about. There is
 also, like I said before, the option of creating and moving to an
 unofficial channel, ##pygame.

 Note I say it 'should'. I can't force you or anybody else to do this,
 but pygame is the only group that can take over the channel, which is
 why I am asking. I'd much rather have ops on #pygame than do something
 silly like move to ##pygame. It's just IRC, after all, it shouldn't be
 so serious.

 On 2/19/08, Marcus von Appen [EMAIL PROTECTED] wrote:

  On, Tue Feb 19, 2008, Devin Jeanpierre wrote:
 
   How dare you to say one of the pygame
   members then should take resposibility for it?
   It was founded by Pygame. That is why it is a # (official) channel,
   not a ## channel. Like I said, it was deregistered-- not never
   registered in the first place.
 
  So if something is dropped or in this case deregistered, the original
  initiator still has to take care of it until his death or someone else
  takes the burden, is what you say?
 
  I can btw. register the channel #frugulator for something, drop it
  afterwards and the project members of frugulator will be responsible
  afterwards according to your logic ;-).
 
  Regards
  Marcus
 



Re: [pygame] #pygame on irc.freenode.net

2008-02-19 Thread Ian Mallett
Ah, well then, people will get the impression that *every *Pygame user is
like that.  Obviously untrue.


Re: [pygame] #pygame on irc.freenode.net

2008-02-19 Thread Devin Jeanpierre
If people see one side, they will think that Pygame is stupid is a
fact.  That's not a fact.  It's opinion, which is up for debate.
Er, I don't want to give you the wrong impression-- nobody's bashing
pygame, they're just...
Well, they're insulting, trollish, etc. to users, not to pygame.

On 2/19/08, Ian Mallett [EMAIL PROTECTED] wrote:
 On Feb 19, 2008 12:52 PM, Marcus von Appen [EMAIL PROTECTED] wrote:

  How is pygame really?
 
 A moot point, really, but:
 -I think Pygame is a fantastic tool for creating games and programs.
 -Pygame is optimised for the casual user who doesn't need nor want the
 complexity and overkill provided by OpenGL.
 -Pygame is a nice way to create things quickly and efficiently.
 -I like it! :-)

 Oh, and censoring that which disagrees with us *is* rather totalitarian.
 But I think that the discussion should be two sided.  If people see Pygame
 as a program everyone hates, then no one will want to use it, let alone try
 it.  Also, when there is opinion, there are always two sides.  When there is
 fact, then it is one sided.  If people see one side, they will think that
 Pygame is stupid is a *fact.*  That's not a fact.  It's opinion, which is
 up for debate.



Re: [pygame] #pygame on irc.freenode.net

2008-02-19 Thread Ian Mallett
On Feb 19, 2008 5:41 PM, Joey Marshall [EMAIL PROTECTED] wrote:

 not all pygame users were like... piman ...for instance.

I believe that's the same thing as:
people will get the impression that every Pygame user is like that.


Re: [pygame] #pygame on irc.freenode.net

2008-02-19 Thread Joey Marshall
The short amount of time I have been on #pygame has been rather
disappointing. A lot of trolling and bashing of other users.

 Ah, well then, people will get the impression that every Pygame user is like 
 that.  Obviously untrue.

No, I'm afraid not obviously. I at least had to keep reminding myself
that not all pygame users were like... piman ...for instance.

Some of you may feel like this isn't that big of deal - but it does
leave a negative impressions for spectators and especially so for
those being bashed.
It may be IRC but #pygame is the first I've been to where trolls are permitted.

~Joey

On 2/19/08, Ian Mallett [EMAIL PROTECTED] wrote:
 Ah, well then, people will get the impression that *every *Pygame user is
 like that.  Obviously untrue.



Re: [pygame] #pygame on irc.freenode.net

2008-02-18 Thread Marcus von Appen
On, Tue Feb 19, 2008, Devin Jeanpierre wrote:

 Hey guys, the channel #pygame on irc.freenode.net is deregistered, and
 it'd be nice if somebody from the pygame project could take it over.
 ATM it's inhabited by trolls and so on that don't really give a good
 impression of Pygame at all (What I'm saying is, you're an idiot.,
 All 14 year olds have assburgers, etc.). It'd just be very nice if
 somebody could take back the channel and kick the trolls.

Just put them on your /ignore list, if you do not like a free discussion
style :-).

Regards
Marcus


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