Re: Sam Coupe Testing
Can't help you with most of those problems, but as someone else mentioned, that memory upgrade sounds like a custom job. The normal ones were extremely simple, unscrew the tiny panel underneath, slot the small upgrade in, and away you go! ;-) Colin still sells the memory upgrades I think, so it could be worth detaching that unusual one and putting one of those in just for the best results (Who knows, it could be causing some of your other problems!) As someone else mentioned, you should normally have 4 blue feet. Again, I think Colin sometimes has a few spare, so he may be able to help. As for the mouse interface, the SAM used ST compatible mice with the MGT mouse interface. So if you can pick up or have an old one of those, it should work. Warren Quoting Rich Mellor r...@rwapservices.co.uk: I just need to pick your brains if you don't mind (and maybe your spares pile)... I have replaced the TV lead from inside the power unit, and I get a picture on my TV. However, if the TV is tuned in properly - I get a black and white picture, otherwise the start up screen is very blue. Is there anything I can do - I had to remove the ROM and memory chips and reseat them to get even an ounce of colour on screen, but it may just be the TV needs tuning. There were two SCART leads with the computer, but neither seem to give an output. I seem to recall reading that the SCART is very different to normal. Does anyone have spare SCART and cassette leads please? Also - I have found a semi-circular rubber foot - I presume that the Sam should have four of these in the holes on the side of the casing? Does anyone have some spares? My Sam has 512K memory, with piggy-backed RAM chips and a wire which runs across and is connected to one of the pins on the internal expansion port (to the right of the disk drive). Is this normal - as it seems an awkward way of connecting it! Finally, I have an MGT mouse interface for the Sam, and a Comms interface - what is the best way of testing these?
Re: Sam Coupe Testing
you can plug the ram chips onto the ones on the motherboard but you need to adda couple of extra wires - will scan machine and uplaod as soon as vodaphone stops asking me for £200 for exactly .0029% of what im paying for but love the way teh same video is sent to my machine a dozen times and never plays without resending itself On 06/06/2011, war...@wdlee.co.uk war...@wdlee.co.uk wrote: Can't help you with most of those problems, but as someone else mentioned, that memory upgrade sounds like a custom job. The normal ones were extremely simple, unscrew the tiny panel underneath, slot the small upgrade in, and away you go! ;-) Colin still sells the memory upgrades I think, so it could be worth detaching that unusual one and putting one of those in just for the best results (Who knows, it could be causing some of your other problems!) As someone else mentioned, you should normally have 4 blue feet. Again, I think Colin sometimes has a few spare, so he may be able to help. As for the mouse interface, the SAM used ST compatible mice with the MGT mouse interface. So if you can pick up or have an old one of those, it should work. Warren Quoting Rich Mellor r...@rwapservices.co.uk: I just need to pick your brains if you don't mind (and maybe your spares pile)... I have replaced the TV lead from inside the power unit, and I get a picture on my TV. However, if the TV is tuned in properly - I get a black and white picture, otherwise the start up screen is very blue. Is there anything I can do - I had to remove the ROM and memory chips and reseat them to get even an ounce of colour on screen, but it may just be the TV needs tuning. There were two SCART leads with the computer, but neither seem to give an output. I seem to recall reading that the SCART is very different to normal. Does anyone have spare SCART and cassette leads please? Also - I have found a semi-circular rubber foot - I presume that the Sam should have four of these in the holes on the side of the casing? Does anyone have some spares? My Sam has 512K memory, with piggy-backed RAM chips and a wire which runs across and is connected to one of the pins on the internal expansion port (to the right of the disk drive). Is this normal - as it seems an awkward way of connecting it! Finally, I have an MGT mouse interface for the Sam, and a Comms interface - what is the best way of testing these?
Re: Sam Coupe Testing
Sorry, I don't know most of the answers and am probably not about to be entirely helpful but since there don't seem to have been any other answers... I have replaced the TV lead from inside the power unit, and I get a picture on my TV. However, if the TV is tuned in properly - I get a black and white picture, otherwise the start up screen is very blue. So there's no way to get colour at all (other than a whole-screen tint)? I remember there being some sort of hardware fault that can cause that — it happened to my original Sam Coupe and we ended up sending it back under the warranty. I think they must just have shipped a new unit, since I remember the disk light changed colour too. That said, it's very that's a completely unrelated story. There were two SCART leads with the computer, but neither seem to give an output. I seem to recall reading that the SCART is very different to normal. Does anyone have spare SCART and cassette leads please? Colin can generally sell you those things if that's acceptable — his website is http://samcoupe.com/ and both composite and RGB scart leads are £9.99. Also - I have found a semi-circular rubber foot - I presume that the Sam should have four of these in the holes on the side of the casing? Does anyone have some spares? Yep, should have four, usually blue but sometimes black. I've no ideas about spares. My Sam has 512K memory, with piggy-backed RAM chips and a wire which runs across and is connected to one of the pins on the internal expansion port (to the right of the disk drive). Is this normal - as it seems an awkward way of connecting it! No, that's probably some sort of do-it-yourself modification. I've never actually fitted one, but I think the official upgrade is just a tiny daughterboard that you plug in after unscrewing the little panel with copyright information/etc on the bottom to reveal the relevant hole. Finally, I have an MGT mouse interface for the Sam, and a Comms interface - what is the best way of testing these? The mouse interface expects an Atari ST-style serial mouse, so you'll need to get hold of one of those. It came with a demo disk including a mouse-driven version of Flash! and some code to access the mouse from your own BASIC programs. It's not the same thing but you can get the 'Mouse Driver 2.0' disk from http://www.worldofsam.org/node/214 legally, as distribution rights have been granted. A bunch of PD software that supports it is also available. As for the comms interface, I've no ideas specific enough to be helpful.
Re: Sam Coupe Testing
On 02/06/11 17:27, Thomas Harte wrote: Sorry, I don't know most of the answers and am probably not about to be entirely helpful but since there don't seem to have been any other answers... Did any one see the reply I posted to this yesterday ? If not I'll try re-sending it. -- nev
Re: Sam Coupe Testing
On Thu, 02 Jun 2011 18:45:41 +0200, nev young pasiphae1...@yahoo.co.uk wrote: On 02/06/11 17:27, Thomas Harte wrote: Sorry, I don't know most of the answers and am probably not about to be entirely helpful but since there don't seem to have been any other answers... Did any one see the reply I posted to this yesterday ? If not I'll try re-sending it. No, it did not arrive. Did you send from the same address (the one you subscribed from)? -Frode -- ^ Frode Tennebø | email: fr...@tennebo.com | Frode@IRC ^ | with Standard.Disclaimer; use Standard.Disclaimer; |
Re: Sam Coupe Testing
On Tue, 31 May 2011 17:40:37 +0200, Rich Mellor r...@rwapservices.co.uk wrote: There were two SCART leads with the computer, but neither seem to give an output. That's strange. The ends should be labeled TV and SAM COUPÉ - if not, they are ordinary SCART leads and will not work, or even should not be used. (Why MGT thought of that is still a mystery to me.) I seem to recall reading that the SCART is very different to normal. Yupp. My Sam has 512K memory, with piggy-backed RAM chips and a wire which runs across and is connected to one of the pins on the internal expansion port (to the right of the disk drive). Is this normal - as it seems an awkward way of connecting it! Sounds like this cludge (ftp://ftp.worldofspectrum.org/pub/sinclair/magazines/SinclairFreakeren/Issue21/Pages/SinclairFreakeren2100021.jpg) with the description on the page before (in Norwegian). -Frode -- ^ Frode Tennebø | email: fr...@tennebo.com | Frode@IRC ^ | with Standard.Disclaimer; use Standard.Disclaimer; |
Re: Sam Coupe Testing
On 31/05/11 16:40, Rich Mellor wrote: I just need to pick your brains if you don't mind (and maybe your spares pile)... I have replaced the TV lead from inside the power unit, and I get a picture on my TV. However, if the TV is tuned in properly - I get a black and white picture, otherwise the start up screen is very blue. Is there anything I can do - I had to remove the ROM and memory chips and reseat them to get even an ounce of colour on screen, but it may just be the TV needs tuning. It has been a long time but if I remember correctly the TV signal was always very dodgy. First the lead from the power plug on the Sam to the PSU wasn't screened so the signal could be too poor to carry the colour part. I often used to shorten the power lead to about 18 inches to overcome this. The other frequent problem I recall was on the Sam main board. On the left hand side (see attached image) C43 and L1 used to cause loss of colour. C43 needs to be the blue component, not the brown one, and L1 should not be in a metal can. Don't even think about trying to change these if you're not fully equiped with years of soldering experience and a good temperature controlled soldering iron. The Sam PCB will lift tracks and be destroyed more easily than almost any other! And anyway I can't think where you would get spares from. The best solution is and always has been, to use the scart lead. There were two SCART leads with the computer, but neither seem to give an output. I seem to recall reading that the SCART is very different to normal. The sam scart lead only goes one way. That is there is a Sam end and a TV end. Put it the wrong way and it won't work. If you need to check your leads then the tech manual gives the pin connections but not the cable details. I think it goes like this (but no guarantee that I'm right) signal sam TV signal Audio Right Out 01 02 Audio Right In SPEN 02 NC Audio Right Out Audio Left Out 03 06 Audio Left In Audio Ground 04 04 Audio Ground Blue Ground 05 05 Blue Ground Blue TTL Out 06 NC Audio Left Out Blue 07 07 Blue analogue Red TTL Out 08 NC 4:3 / 16:9 Green Ground 09 09 Green Ground Green TTL Out10 NC not used Green11 11 Green analogue +5V In 12 NC not used Red Ground 13 13 Red Ground CSync Ground 14 14 Fast Blanking ground Red 15 15 Red analogue CSync16 16 Fast Blanking C.VID Ground 17 18 Video in Ground +12V In 18 NC Video Out Ground C.Vid Out19 20 Video In Bright TTL 20 NC Video Out Ground 21 21 Ground NC = No Connection / not used Hope this is of some help Nev
Re: Sam Coupe Testing
if you can find a scart to composite s-video converter - im using ones with input output switches - that was when i blew teh lcd tv trying to conenct two sams to one tv channel - do not try that at home - or anywhere else for that matter i foudn the tv output was just liek the scart lead from this adapter into an lcd tv - worth a try? On 02/06/2011, nev young pasiphae1...@yahoo.co.uk wrote: On 31/05/11 16:40, Rich Mellor wrote: I just need to pick your brains if you don't mind (and maybe your spares pile)... I have replaced the TV lead from inside the power unit, and I get a picture on my TV. However, if the TV is tuned in properly - I get a black and white picture, otherwise the start up screen is very blue. Is there anything I can do - I had to remove the ROM and memory chips and reseat them to get even an ounce of colour on screen, but it may just be the TV needs tuning. It has been a long time but if I remember correctly the TV signal was always very dodgy. First the lead from the power plug on the Sam to the PSU wasn't screened so the signal could be too poor to carry the colour part. I often used to shorten the power lead to about 18 inches to overcome this. The other frequent problem I recall was on the Sam main board. On the left hand side (see attached image) C43 and L1 used to cause loss of colour. C43 needs to be the blue component, not the brown one, and L1 should not be in a metal can. Don't even think about trying to change these if you're not fully equiped with years of soldering experience and a good temperature controlled soldering iron. The Sam PCB will lift tracks and be destroyed more easily than almost any other! And anyway I can't think where you would get spares from. The best solution is and always has been, to use the scart lead. There were two SCART leads with the computer, but neither seem to give an output. I seem to recall reading that the SCART is very different to normal. The sam scart lead only goes one way. That is there is a Sam end and a TV end. Put it the wrong way and it won't work. If you need to check your leads then the tech manual gives the pin connections but not the cable details. I think it goes like this (but no guarantee that I'm right) signal sam TV signal Audio Right Out 01 02 Audio Right In SPEN 02 NC Audio Right Out Audio Left Out 03 06 Audio Left In Audio Ground 04 04 Audio Ground Blue Ground 05 05 Blue Ground Blue TTL Out 06 NC Audio Left Out Blue 07 07 Blue analogue Red TTL Out 08 NC 4:3 / 16:9 Green Ground 09 09 Green Ground Green TTL Out10 NC not used Green11 11 Green analogue +5V In 12 NC not used Red Ground 13 13 Red Ground CSync Ground 14 14 Fast Blanking ground Red 15 15 Red analogue CSync16 16 Fast Blanking C.VID Ground 17 18 Video in Ground +12V In 18 NC Video Out Ground C.Vid Out19 20 Video In Bright TTL 20 NC Video Out Ground 21 21 Ground NC = No Connection / not used Hope this is of some help Nev
Sam Coupe Testing
I just need to pick your brains if you don't mind (and maybe your spares pile)... I have replaced the TV lead from inside the power unit, and I get a picture on my TV. However, if the TV is tuned in properly - I get a black and white picture, otherwise the start up screen is very blue. Is there anything I can do - I had to remove the ROM and memory chips and reseat them to get even an ounce of colour on screen, but it may just be the TV needs tuning. There were two SCART leads with the computer, but neither seem to give an output. I seem to recall reading that the SCART is very different to normal. Does anyone have spare SCART and cassette leads please? Also - I have found a semi-circular rubber foot - I presume that the Sam should have four of these in the holes on the side of the casing? Does anyone have some spares? My Sam has 512K memory, with piggy-backed RAM chips and a wire which runs across and is connected to one of the pins on the internal expansion port (to the right of the disk drive). Is this normal - as it seems an awkward way of connecting it! Finally, I have an MGT mouse interface for the Sam, and a Comms interface - what is the best way of testing these?
Re: Testing new routines - shiddy Tomato Antics
On 17 May 2007, at 11:33 PM, Calvin Allett wrote: I`m thinking four or five, but all different, the original demo game back in `92 has a space shooter for level two, but only two ships attacking, If I can speed it up and add in more aliens then I may still use that... but it`d take a few months to polish that turd :D I was wanting a continous scene, as Metempsychosis always impressed me with that demo (that I can`t find) of a wood, with day to night, owls flying, and constant leaves dropping from trees, sqirrels scuttling and climbing the trees etc etc... So I wanted to have a pixel sized UFO visiting that planet in the distance, leaving it, then see the planet explode, then after a while, an asteroid would come hurtling down, strike the ground, and the stars would tilt, and the level would then be at roughly 45 degress with Tom the Tomatoe rolling or bouncing down a hill, having to jump over stuff... I need to use SAM Paint though to calculate how to rotate stars, and that sequence would happen possibly by flipping through 16 already drawn screen$ Heheh, I like your way of thinking! Keep us informed if you make progress! Gavin
RE: Testing new routines - shiddy Tomato Antics
Thank you, I`ve wasted far faar too much time on it, but it`s been enjoyable and I`ve learnt a few tricks :) It`s just a pity that the game is such a non game at the moment, but it will serve to show other`s hopefully if we can get more Speccy Basic coder`s on the machine... there`s still a few I know wanting to get stuck in :) Adrian Brown [EMAIL PROTECTED] wrote:v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Thats really nice J some nice attention to detail. Adrian From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Calvin Allett Sent: 16 May 2007 03:01 To: Adrian Subject: Testing new routines - shiddy Tomato Antics Just to say I`ve put a demo of level one up of Tomato Antics. Still not really a proper game yet, but spent a lot of time trying to get it to as fast a speed as I can, so that I can start adding in game elements. It`s more of a reintroduction to SAM Basic and a test to see what can be got out of the language. anyway, it`s far too easy at the mo, and there`s a cheat enabled for a 1000 lives, but if you persist through the boredom for about 5 minutes, till it`s rained and stopped then I`d like your opinions on the new way of using the Put routines (there severely limiting for game design though :( ) I`m thinking that using something like this, it should be fairly feasable to do the Skeet shooting level of Hypersports at a similar speed, and other similar simple games. link is :- http://www.4shared.com/file/16034007/a826cff5/SAMs_Antics_-_April_2007.html Oh, redefining keys or selecting Sinclair won`t work, as there`s temporarily two copies of the game, so keys are:- O - Left, P- Right, and M to jump higher if you hold it down, five superjumps Thanks, Cal... - The all-new Yahoo! Mail goes wherever you go - free your email address from your Internet provider. - APB Computer Services Ltd. Registered Address: 3 Springfield, Trevadlock, Congdons Shop, Launceston, Cornwall, PL15 7PW. Registration Number: 4942193. V.A.T. No: 826 0005 70 - This email and any files transmitted with it are confidential and intended solely for the use of the individual or entity to whom they are addressed. If you have received this email in error please notify the system manager. This message contains confidential information and is intended only for the individual named. If you are not the named addressee you should not disseminate, distribute or copy this e-mail. Please notify the sender immediately by e-mail if you have received this e-mail by mistake and delete this e-mail from your system. If you are not the intended recipient you are notified that disclosing, copying, distributing or taking any action in reliance on the contents of this information is strictly prohibited. - Yahoo! Answers - Got a question? Someone out there knows the answer. Tryit now.
Re: Testing new routines - shiddy Tomato Antics
Actually, there's some really nice ideas in that! I like the little weather effects, and the flowers and grass moving in the wind. Reminds me a little of Astroball. Looking forward to seeing it progress - how many levels are you thinking of? Gavin On 16 May 2007, at 2:46 AM, Calvin Allett wrote: Just to say I`ve put a demo of level one up of Tomato Antics. Still not really a proper game yet, but spent a lot of time trying to get it to as fast a speed as I can, so that I can start adding in game elements. It`s more of a reintroduction to SAM Basic and a test to see what can be got out of the language. anyway, it`s far too easy at the mo, and there`s a cheat enabled for a 1000 lives, but if you persist through the boredom for about 5 minutes, till it`s rained and stopped then I`d like your opinions on the new way of using the Put routines (there severely limiting for game design though :( ) I`m thinking that using something like this, it should be fairly feasable to do the Skeet shooting level of Hypersports at a similar speed, and other similar simple games. link is :- http://www.4shared.com/file/16034007/a826cff5/SAMs_Antics_- _April_2007.html Oh, redefining keys or selecting Sinclair won`t work, as there`s temporarily two copies of the game, so keys are:- O - Left, P- Right, and M to jump higher if you hold it down, five superjumps Thanks, Cal... The all-new Yahoo! Mail goes wherever you go - free your email address from your Internet provider.
RE: Testing new routines - shiddy Tomato Antics
Thats really nice J some nice attention to detail. Adrian From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Calvin Allett Sent: 16 May 2007 03:01 To: Adrian Subject: Testing new routines - shiddy Tomato Antics Just to say I`ve put a demo of level one up of Tomato Antics. Still not really a proper game yet, but spent a lot of time trying to get it to as fast a speed as I can, so that I can start adding in game elements. It`s more of a reintroduction to SAM Basic and a test to see what can be got out of the language. anyway, it`s far too easy at the mo, and there`s a cheat enabled for a 1000 lives, but if you persist through the boredom for about 5 minutes, till it`s rained and stopped then I`d like your opinions on the new way of using the Put routines (there severely limiting for game design though :( ) I`m thinking that using something like this, it should be fairly feasable to do the Skeet shooting level of Hypersports at a similar speed, and other similar simple games. link is :- http://www.4shared.com/file/16034007/a826cff5/SAMs_Antics_-_April_2007.h tml Oh, redefining keys or selecting Sinclair won`t work, as there`s temporarily two copies of the game, so keys are:- O - Left, P- Right, and M to jump higher if you hold it down, five superjumps Thanks, Cal... The all-new Yahoo! Mail http://us.rd.yahoo.com/mail/uk/taglines/default/nowyoucan/free_from_isp /*http:/us.rd.yahoo.com/evt=40565/*http:/uk.docs.yahoo.com/nowyoucan.htm l goes wherever you go - free your email address from your Internet provider. APB Computer Services Ltd. Registered Address: 3 Springfield, Trevadlock, Congdons Shop, Launceston, Cornwall, PL15 7PW. Registration Number: 4942193. V.A.T. No: 826 0005 70 This email and any files transmitted with it are confidential and intended solely for the use of the individual or entity to whom they are addressed. If you have received this email in error please notify the system manager. This message contains confidential information and is intended only for the individual named. If you are not the named addressee you should not disseminate, distribute or copy this e-mail. Please notify the sender immediately by e-mail if you have received this e-mail by mistake and delete this e-mail from your system. If you are not the intended recipient you are notified that disclosing, copying, distributing or taking any action in reliance on the contents of this information is strictly prohibited.
Testing new routines - shiddy Tomato Antics
Just to say I`ve put a demo of level one up of Tomato Antics. Still not really a proper game yet, but spent a lot of time trying to get it to as fast a speed as I can, so that I can start adding in game elements. It`s more of a reintroduction to SAM Basic and a test to see what can be got out of the language. anyway, it`s far too easy at the mo, and there`s a cheat enabled for a 1000 lives, but if you persist through the boredom for about 5 minutes, till it`s rained and stopped then I`d like your opinions on the new way of using the Put routines (there severely limiting for game design though :( ) I`m thinking that using something like this, it should be fairly feasable to do the Skeet shooting level of Hypersports at a similar speed, and other similar simple games. link is :- http://www.4shared.com/file/16034007/a826cff5/SAMs_Antics_-_April_2007.html Oh, redefining keys or selecting Sinclair won`t work, as there`s temporarily two copies of the game, so keys are:- O - Left, P- Right, and M to jump higher if you hold it down, five superjumps Thanks, Cal... - The all-new Yahoo! Mail goes wherever you go - free your email address from your Internet provider.
Testing
Sorry, I've just re-subscribed to Sam-Users with my new email address; just checking it's getting through ok. David Laundon.
Testing
testing
Re: Testing
On Wed, Oct 13, 1999 at 11:17:28AM -0700, Robert Wilkinson wrote: testing Your test failed because your clock is out by 8 hours. imc
Re: Testing
According to the reply you made to my test. My clock is right. Your message to me is the wrong time. I sent the message at approx the time stated below, so how could you get it, and reply before I sent it. My PC clock is set right So what clock are you talking about. Bob Wilkinson. -Original Message- From: Ian Collier [EMAIL PROTECTED] To: Sam Usergroup sam-users@nvg.ntnu.no Date: 13 October 1999 05:50 Subject: Re: Testing On Wed, Oct 13, 1999 at 11:17:28AM -0700, Robert Wilkinson wrote: testing Your test failed because your clock is out by 8 hours. imc
Re: Testing
On Wed, 13 Oct 1999, Robert Wilkinson wrote: According to the reply you made to my test. My clock is right. Your message to me is the wrong time. I sent the message at approx the time stated below, so how could you get it, and reply before I sent it. My PC clock is set right So what clock are you talking about. Bob Wilkinson. This message of yours, that I am now replying to had the header line : Date: Wed, 13 Oct 1999 19:16:39 -0700 which is about 8 hours in the future. i.e. you should fix your timezone!! -- Robert
Re: Testing
This message of yours, that I am now replying to had the header line : Date: Wed, 13 Oct 1999 19:16:39 -0700 which is about 8 hours in the future. i.e. you should fix your timezone!! Time Zone fixed... Thanks. The time was still right as reported. Just the time zone was wrong. Bob Wilkinson.
Oh no! + Testing + More Oh no!
Oh no! Freeserve have decided to expire my account because I haven't logged on for a few weeks! (I've just been checking my main from work.) Testing So I've had to re-subscribe using my work address; has it worked? More Oh no! Now that you know where I work you'll be able to find our web-site, including photos of everybody here (cringe)! David Laundon. PS. Thanks to everyone for the MIDI tips.
RE: Oh no! + Testing + More Oh no!
From: David Laundon [SMTP:[EMAIL PROTECTED] Testing So I've had to re-subscribe using my work address; has it worked? Yep.. As you may have noticed... More Oh no! Now that you know where I work you'll be able to find our web-site, including photos of everybody here (cringe)! Panic! Run! ;) PS. Thanks to everyone for the MIDI tips. Nay probs... did they help? jut.
Re: Oh no! + Testing + More Oh no!
On Wed, Feb 03, 1999 at 01:34:06PM -, David Laundon wrote: Freeserve have decided to expire my account because I haven't logged on for a few weeks! (I've just been checking my main from work.) There is a time period after it has expired during which you can get them to revive it. I'd contact the sysadmins. imc
Testing + Hello again!
Hello again! After a few weeks without access to a PC (don't know how I managed it!) I have returned thanks to my kind employers (grovel). So then, this is just a little test to check I've got all my addresses right. David Laundon (Blimey, there's a few Daves on here!)
Re: Testing + Hello again!
Hello, would it be possible for me to change my email address on your list from [EMAIL PROTECTED] to [EMAIL PROTECTED] This would make it a bit easier for me to separate sam coupe stuff and personal emails. Thanks for the info so far. Regards. Mat Harding. _ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com