RE: [SWCollect] Mt. Drash cassette and market value
I have an interesting question for you guys Would you consigder a classic game more valuable if it was signed by the author? If so, and you'd like your classic Apple II games signed, I might know where the author is and could persuade him to sign em. :) I have a few old Apple II games signed by their authors and I've gotten some nice reactions from them - john The goal of the works of a genius' existance lies only in itself. -Original Message- From: Dan Chisarick [mailto:[EMAIL PROTECTED] Sent: Wednesday, January 07, 2004 2:51 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Mt. Drash cassette and market value I saw what I think was a re-packaged Doriath in the last 2-3 months but other than that, zip. Black Magic for the Apple was the first Apple game I bought off ebay. That was 2+ years ago, and I might have only seen one since then. Superb game. Does not take long to beat. Tower of Myraglen has a puzzle where you can only enter a certain passage (rather early in the game too) at midnight. And that's midnight on the computer's system clock :) The first day I played it it happened to be near midnight, and I walked right in. The next day I couldn't figure out how to get in. On Jan 6, 2004, at 8:56 PM, Brian the Fist wrote: Not to pick nits, but the true piece of art is the game code itself. The extras -- manual, cloth map, etc. -- are what make it collectable, but the art is the entire package, which includes the game. What good is the manual if you can't play? Perhaps I wasn't clear, I meant 'art' in reference to art collecting mentioned earlier. Thus I was being quite literal - I collect 'box art'. On the other hand, there are some games I have been searching for for years and have not seen EVER on eBay (or anywhere else), even once, thus making them even more rare than Akalabeth or Mt. Drash technically. And when I come across one like this by some rare fluke, I may get it for as low as $10 (maybe no one else wants it, who knows). Like what, out of curiousity? One that immediately comes to mind is Destiny by Software Investments Plus. Doriath was also incredibly difficult to find (an excellent C64 game if you've never tried it). Got both cheap, but not until several YEARS of searching eBay weekly. Also Tower of Myraglen and trolls and Tribulations. Another C64 title, Spirit of the Stones, and Savage by Rainbird/Microplay/Probe were also cheap but hard to find (not as hard as the others though). Also Talisman by Polarware. Might and Magic I pre-box version (was just sold as a huge manual with map and disks). While I may have seen an odd loose disk for one or two of these, I rarely saw one appear complete and as soon as I did, I grabbed it and no one else seemed to want them Incidentally, here's a few games I have never once seen (other than perhaps a loose disk) on eBay, in several years of searching - no idea why - Labyrinth of Crete (Scott Adams), Birth of the Phoenix, Black Magic (Datasoft, US Boxed version), Coveted Mirror (Comprehend version), Crypts of Terror (In-Home software, saw loose disk once..), Dungeons Dragons and Other perils (XLent software), Fraktured Faebles (American Eagle), Gelfling Adventure (Sierra), Palace in Thunderland (Micro Lab), Quarterstaff (Simulated Environment Systems, before Infocom bought it), Secret of Easter Island (Three Sigma), Seventh Sword of Mendor (Grandslam), Sorcerer of Siva (Epyx), most Synergistic Software early games, Spirit of Glenmore Castle (On Target), Troll's Tale (Sierra), Zombies (Bram). And my personal holy grail of hard to find games, Dungeons of Despair (Wizardry Zero??). There are very few references to this latter one, though it is on the Giant Game Programmers list, and from what I can scrounge, this may have been a Wizardry I beta demo, released to the Apple user group community as the game was being made? Anyone know any more on this one? and as for the other games listed here, have any of you ever seen any of them, ever, anywhere? Maybe I've just had bad luck? I suppose some of these, might not exist though I know most do. Anyhow, these all appear to be rarer than Akalabeth and friends. Oh yes, there's also the Dysan 3 1/2 Infocoms, and DEC Rainbow ones... -- -- Howard Feldman, Author of The Search for Freedom A Computer Fantasy Role-Playing Game Visit its Homepage at http://bioinfo.mshri.on.ca/people/feldman/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available
Re: [SWCollect] Mt. Drash cassette and market value
I went to the Classic Gaming Expo in Vegas in August. There were tons of 'famous' people there, including Activision's founders, almost a dozen Blue Sky Rangers (Intellivision programmers), Nolan Bushnell (founder of Atari and Chuck E Cheese, among other things). They all gave 1-2 hour 'lectures' where they told stories etc about the 'good ol days' and took questions, and afterwards they gladly autographed stuff people had brought. So since you ask, I think it would be cool to have something like that for vintage computer games. I'd love to meet some of the authors myself, and hear some of their stories first hand instead of reading about it in some book. As far as I know there isn't a meeting like this that I know of. I don't know about the rest of you guys, but I'd be willing to fly halfway around the country to attend something like that (especially if it was in a cool place, like the CGExpo was). As a bonus some of us could meet each other in person too. Just a thought.. As for your actual question, personally I wouldn't place a big value on autographed games compared to non-autographed ones. In fact I'm not sure if I'd want them defacing my game :) I did manage to track down Don Worth, author of Beneath Apple Manor, if anyone wants to contact him (want yours signed Tom?) John Romero wrote: I have an interesting question for you guys Would you consigder a classic game more valuable if it was signed by the author? If so, and you'd like your classic Apple II games signed, I might know where the author is and could persuade him to sign em. :) I have a few old Apple II games signed by their authors and I've gotten some nice reactions from them - john The goal of the works of a genius' existance lies only in itself. -- Howard Feldman Author of the Search for Freedom Computer Role-Playing Game Visit its homepage at: http://bioinfo.mshri.on.ca/people/feldman -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
RE: [SWCollect] Mt. Drash cassette and market value
*Cough* Game Developer's Conference *Cough* -Original Message- From: Lee K. Seitz [mailto:[EMAIL PROTECTED] Sent: Thursday, January 08, 2004 10:40 AM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Mt. Drash cassette and market value Howard Feldman stated: I went to the Classic Gaming Expo in Vegas in August. There were tons of 'famous' people there, So since you ask, I think it would be cool to have something like that for vintage computer games. I'd love to meet some of the authors myself, and hear some of their stories first hand instead of reading about it in some book. As far as I know there isn't a meeting like this that I know of. You do realize Mr. Romero is the man behind the Apple II Reunion (http://www.gamespot.com/features/apple2/), right? It was invitation only (which I completely understand the reasons for), but it *would* be cool to have something like that open to the public. I know there are some classic computer (as opposed to video game) shows here and there, but I'm not sure that they have many celebrity guests. -- Lee K. Seitz [EMAIL PROTECTED] -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ Information in this message reflects current market conditions and is subject to change without notice. It is believed to be reliable, but is not guaranteed for accuracy or completeness. Details provided do not supersede your normal trade confirmations or statements. Any product is subject to prior sale. CIBC World Markets Corp, its affiliated companies, and their officers or employees, may have a position in or make a market in any security described above, and may act as an investment banker or advisor to such. Although CIBC World Markets Corp. is an indirect, wholly owned subsidiary of Canadian Imperial Bank of Commerce (CIBC), it is solely responsible for its contractual obligations. Any securities products recommended, purchased, or sold in any client accounts (i) will not be insured by the FDIC, (ii)will not be deposits or obligations of CIBC, (iii) will not be endorsed or guaranteed by CIBC, and (iv) will be subject to risks, including possible loss of principal invested. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Howard Feldman wrote: I went to the Classic Gaming Expo in Vegas in August. There were tons of 'famous' people there, including Activision's founders, almost a dozen Blue Sky Rangers (Intellivision programmers), Nolan Bushnell (founder of Atari and Chuck E Cheese, among other things). They all gave 1-2 hour 'lectures' where they told stories etc about the 'good ol days' and took questions, and afterwards they gladly autographed stuff people had brought. Did you stop by the MobyGames booth? I was the guy wearing glasses. So since you ask, I think it would be cool to have something like that for vintage computer games. I'd love to meet some of the authors myself, and hear some of their stories first hand instead of reading about it in some book. As far as I know there isn't a meeting like this that I know of. I don't know about the rest of you guys, but I'd be willing to fly halfway around the country to attend something like that (especially if it was in a cool place, like the CGExpo was). As a bonus some of us could meet each other in person too. Just a thought.. Well, I'll probably be at CGExpo again next year, although we may also try to make Phillyclassic. There's a show in Austin as well. As for meeting software developers, your best bet is probably the annual Game Developer's Conference, however I'm not sure how much old talent shows up there. -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project:http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings: http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Lee K. Seitz wrote: You do realize Mr. Romero is the man behind the Apple II Reunion (http://www.gamespot.com/features/apple2/), right? It was invitation John, were any documentaries or videotapes of that event released? -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project:http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings: http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Don't you hate it when...
On Jan 5, 2004, at 3:29 PM, Lee K. Seitz wrote: [Snip] I've probably discussed this before, but don't you hate it when you find a game manual (or other piece) and there's no sign of the rest of it? I went by a thrift store today ('tis the season to clean out attics, basements, and garages for the new year) and found a box full of Apple II bits and pieces. There were manuals for Apple Adventure (Colossal Cave ported(?) and published by Apple), The Mouth (MUSE), and Microsoft Decathalon, but no disks in site. In fact, almost all of the dozens of disks in the box were copies and data disks, only one or two originals. I don't mind that. Sometimes it is the only way you can make a complete game. So, do you guys have boxes full of pieces of games waiting to be reassembled into a whole? (I did pick up a copy of Star Trek: Judgement Rites because the previous used copy I bought lacked the manual.) Should I go back and get those manuals? I would. At worst you'll never use them, but sometimes you can toss a part in for free to sweeten a deal or help someone out. Here's a question I know I haven't asked before. How do you store those extra pieces? Cardboard boxes? Plastic boxes (to avoid the acidic cardboard)? Filing cabinets? What? Unless it is an important part, say the Sorcerer Infotater, I just stick it in my 'parts' box. -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] A new member to the Origin Museum Family!
On Jan 7, 2004, at 8:12 PM, Origin Museum wrote: [Snip] Edward, Tom--hope ya don't mind a guy like me as a member of the 'DRASH CLUB'...If you DO mind, I'll just start acting like Rodney Dangerfield from Caddyshack! (Hey--who stepped on the DUCK?!) ;) The more the better. I like to see these games end up in the hands of people that love 'em rather than in the trash or in a 'hoard', forgotten and unappreciated. -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
RE: [SWCollect] A new member to the Origin Museum Family!
I have a question. Have any of you guys actually played Drash? If so, is it any good? Same question for Akalabeth. Stuart -Original Message- From: Edward Franks [mailto:[EMAIL PROTECTED] Sent: Thursday, January 08, 2004 2:31 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] A new member to the Origin Museum Family! On Jan 7, 2004, at 8:12 PM, Origin Museum wrote: [Snip] Edward, Tom--hope ya don't mind a guy like me as a member of the 'DRASH CLUB'...If you DO mind, I'll just start acting like Rodney Dangerfield from Caddyshack! (Hey--who stepped on the DUCK?!) ;) The more the better. I like to see these games end up in the hands of people that love 'em rather than in the trash or in a 'hoard', forgotten and unappreciated. -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ Information in this message reflects current market conditions and is subject to change without notice. It is believed to be reliable, but is not guaranteed for accuracy or completeness. Details provided do not supersede your normal trade confirmations or statements. Any product is subject to prior sale. CIBC World Markets Corp, its affiliated companies, and their officers or employees, may have a position in or make a market in any security described above, and may act as an investment banker or advisor to such. Although CIBC World Markets Corp. is an indirect, wholly owned subsidiary of Canadian Imperial Bank of Commerce (CIBC), it is solely responsible for its contractual obligations. Any securities products recommended, purchased, or sold in any client accounts (i) will not be insured by the FDIC, (ii)will not be deposits or obligations of CIBC, (iii) will not be endorsed or guaranteed by CIBC, and (iv) will be subject to risks, including possible loss of principal invested. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
On Jan 5, 2004, at 9:59 PM, Dan Chisarick wrote: [Snip] I've done some downright stupid things (once I bought an Ultima II box just for the 1st edition manual w/the typo + the card that says this is one of the first copies... The disks were copies (didn't care, had a set), there was no map (I already have one), the box was beat (see above), the card was good but THE MANUAL WAS A PHOTOCOPY. I couldn't tell from the auction because the original was BW. But I badly wanted that card, and the seller would get back to me (never did). So, I was an idiot there and that was pretty much the end of variants for me (and yes I see the shiny 1st edition manual up right now). Just a quick note -- the one that is up is mine. ;-) The good thing is that you reminded me to look at the auction again. I realized that I had forgotten to include a description of the condition of the box. I like to let people know if there are any broken parts, marks, or tape on things. The rest I don't worry about describing. After all, these are old games and they are going to have wear-and-tear. -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
On Jan 5, 2004, at 8:25 PM, C.E. Forman wrote: Aagh. Classic mistake. Searching on Drash but not Ultima for the VIC. I'm modifying my automated searches right now. Don't feel bad. I've been doing the same mistake for years! -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
On Jan 5, 2004, at 8:23 PM, C.E. Forman wrote: Here's what Brian told me when I asked: There was no map. It was a cheap-looking 5 1/2 x 11 folded booklet, printed by some instant press outfit, with a typewriter typeface on maybe 12 white pages, and a light blue cover. It bears the original Faneuil Hall company address. Probably less than 50 were ever sold. The map he mentions refers to a large fold-out map I'd seen in a German collector's stash, which I've never seen since. I had assumed this was from the original version of Zork but I guess not, so there's another early version of some sort. I remember the map was professional quality, not some self-done job. We took it to a print shop and made me a full-size Xerox of it, I just have to find the darn thing. That reminds me, I have the Zork 1 poster from the Zork Users Group. I need to get a copy made so that I can hang in on my wall. I even had one guy offer me a shrinkwrapped Fooblitzsky for a copy of the poster. I didn't know the guy (can't remember who it was) and I was worried about more 'posters' appearing on eBay if I made a copy so I politely demurred. Say, was that the only poster they made? I have some vague memory of a Zork 2 poster mentioned. -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
On Jan 6, 2004, at 1:41 AM, Jim Leonard wrote: [Snip] I agree with you about demand. I've said it before, so forgive the repeat, but I have in my possession several pieces of software that are arguably rarer than Akalabeth simply because I know some of their history and have never seen them crop up anywhere else -- but because nobody WANTS them, they have no VALUE. So, rare != value. At least in my wacko collection :) That reminds me of the old economic chestnut: While not everything scarce is valuable, everything valuable is scarce. -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
I still remember that $2000 Starcross saucer very well! Although IMO, someone drove up the price on that one... although if I recall, the buyer was more than happy with the result. Edward Franks wrote: I believe that most collectors have somewhat limited cash flow, and so I have never seen any single game sell for over $1000 that I can recall, and I don't know if it ever would. I've seen stuff hit the $2,000 mark. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
On Jan 6, 2004, at 8:41 PM, Brian the Fist wrote: few of the early Synergistic releases. Interestingly enough, I have a manual for Odyssey: The Compleat Apventure, but no diskette... I have never seen one. http://deep.mshri.on.ca/people/feldman/vgmuseum/miscgame/ odysseycompleat-disk.jpg Interesting. My copy has a different label. It has the logo (the SS and the words Synergestic Software) from here http://deep.mshri.on.ca/people/feldman/vgmuseum/miscgame/ apventureatlantis-disk.jpg only it is black letters on White. Above the logo it just says ODYSSEY: The Compleat Apventure. -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] A new member to the Origin Museum Family!
Feldhamer, Stuart wrote: I have a question. Have any of you guys actually played Drash? If so, is it any good? Same question for Akalabeth. Akalabeth is essentially the underground portion of Ultima 1. It's not terribly good (IMO). -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project:http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings: http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
I also noticed just a couple of days ago that my Odyssey manual was actually very different from his. Mine is essentially black and white, almost newspaperish, while his has a full colour cover. I wonder if your disk goes with the one I have? Or do you have the same book as Howard too? Edward Franks wrote: On Jan 6, 2004, at 8:41 PM, Brian the Fist wrote: few of the early Synergistic releases. Interestingly enough, I have a manual for Odyssey: The Compleat Apventure, but no diskette... I have never seen one. http://deep.mshri.on.ca/people/feldman/vgmuseum/miscgame/ odysseycompleat-disk.jpg Interesting. My copy has a different label. It has the logo (the SS and the words Synergestic Software) from here http://deep.mshri.on.ca/people/feldman/vgmuseum/miscgame/ apventureatlantis-disk.jpg only it is black letters on White. Above the logo it just says ODYSSEY: The Compleat Apventure. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] A new member to the Origin Museum Family!
On Jan 8, 2004, at 2:40 PM, Feldhamer, Stuart wrote: [Snip] Any other thoughts on why people are willing to pay so much money for games that suck? For Akalabeth that is easy. Ultima. From there you get a fan base that wants all of his stuff. Garriott's career also nicely spans the gamut of era of microcomputer games from the beginning to today. -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
On Jan 8, 2004, at 2:58 PM, Stephane Racle wrote: I also noticed just a couple of days ago that my Odyssey manual was actually very different from his. Mine is essentially black and white, almost newspaperish, while his has a full colour cover. I wonder if your disk goes with the one I have? Or do you have the same book as Howard too? I have the version as Howard. -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Edward Franks schrieb: That reminds me of the old economic chestnut: While not everything scarce is valuable, everything valuable is scarce. Had never heard that one. Very neat! :-) Marco -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Stephane Racle schrieb: I still remember that $2000 Starcross saucer very well! Although IMO, someone drove up the price on that one... although if I recall, the buyer was more than happy with the result. Oh yes, I remember that one, too. It was sealed, wasn't it? Still, $2000 is way more than I'd have been willing to shell out for it. Marco -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Stephane Racle schrieb: Interesting. Perhaps very few copies were published since it was the last of the four Infocomics and the other ones had relatively little success? Yup. The Infocomics weren't exactly successful, so production was stopped after they'd rolled out comparatively small numbers of ZQ2. Marco -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
On Jan 8, 2004, at 5:12 PM, Stephane Racle wrote: This is what mine looks like... There must have been a few variations. Given the do-it-in-your-Mom's-kitchen standards of the day I would suspect your copy is one of the first editions. Anyone know for sure? -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
Re: [SWCollect] Mt. Drash cassette and market value
Absolutely. I try to keep everything as immaculate as possible (unpunched, uncut, unfolded, no stains on the disk label or manual, you get the idea) but still play the game (bye-bye shrinkwrap). For collecting purposes I'd consider a signed copy as a variant. Its an original issue item with some limited-edition or hard-to-come-by extra. The one quirk of that analogy is that the quantity of those items in existence can increase at any time so long as the author is still alive. There will never be more than (I think CE or someone said 5,000) pins in the first few copies of Battletech, more Ultima cloth maps, etc. Though Microscopic Space Fleets seem to be in high availability... While Mt. Drash itself could probably be considered 'exotic', a signed copy would probably be 'unique', especially if it was personalized. The best of both worlds is to have a spare copy. That said, is that offer for Wasteland many moons back still good? Anyway, these all come to mind as titles I've lost entire weeks on: Moebius (Greg Malone) Castle Wolfenstien (Silas Warner) Legacy of the Ancients (John or Chuck Dougherty) Sword of Kadash (Chris Cole) On Jan 8, 2004, at 3:16 AM, John Romero wrote: I have an interesting question for you guys Would you consigder a classic game more valuable if it was signed by the author? If so, and you'd like your classic Apple II games signed, I might know where the author is and could persuade him to sign em. :) I have a few old Apple II games signed by their authors and I've gotten some nice reactions from them - john The goal of the works of a genius' existance lies only in itself. -Original Message- From: Dan Chisarick [mailto:[EMAIL PROTECTED] Sent: Wednesday, January 07, 2004 2:51 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Mt. Drash cassette and market value I saw what I think was a re-packaged Doriath in the last 2-3 months but other than that, zip. Black Magic for the Apple was the first Apple game I bought off ebay. That was 2+ years ago, and I might have only seen one since then. Superb game. Does not take long to beat. Tower of Myraglen has a puzzle where you can only enter a certain passage (rather early in the game too) at midnight. And that's midnight on the computer's system clock :) The first day I played it it happened to be near midnight, and I walked right in. The next day I couldn't figure out how to get in. On Jan 6, 2004, at 8:56 PM, Brian the Fist wrote: Not to pick nits, but the true piece of art is the game code itself. The extras -- manual, cloth map, etc. -- are what make it collectable, but the art is the entire package, which includes the game. What good is the manual if you can't play? Perhaps I wasn't clear, I meant 'art' in reference to art collecting mentioned earlier. Thus I was being quite literal - I collect 'box art'. On the other hand, there are some games I have been searching for for years and have not seen EVER on eBay (or anywhere else), even once, thus making them even more rare than Akalabeth or Mt. Drash technically. And when I come across one like this by some rare fluke, I may get it for as low as $10 (maybe no one else wants it, who knows). Like what, out of curiousity? One that immediately comes to mind is Destiny by Software Investments Plus. Doriath was also incredibly difficult to find (an excellent C64 game if you've never tried it). Got both cheap, but not until several YEARS of searching eBay weekly. Also Tower of Myraglen and trolls and Tribulations. Another C64 title, Spirit of the Stones, and Savage by Rainbird/Microplay/Probe were also cheap but hard to find (not as hard as the others though). Also Talisman by Polarware. Might and Magic I pre-box version (was just sold as a huge manual with map and disks). While I may have seen an odd loose disk for one or two of these, I rarely saw one appear complete and as soon as I did, I grabbed it and no one else seemed to want them Incidentally, here's a few games I have never once seen (other than perhaps a loose disk) on eBay, in several years of searching - no idea why - Labyrinth of Crete (Scott Adams), Birth of the Phoenix, Black Magic (Datasoft, US Boxed version), Coveted Mirror (Comprehend version), Crypts of Terror (In-Home software, saw loose disk once..), Dungeons Dragons and Other perils (XLent software), Fraktured Faebles (American Eagle), Gelfling Adventure (Sierra), Palace in Thunderland (Micro Lab), Quarterstaff (Simulated Environment Systems, before Infocom bought it), Secret of Easter Island (Three Sigma), Seventh Sword of Mendor (Grandslam), Sorcerer of Siva (Epyx), most Synergistic Software early games, Spirit of Glenmore Castle (On Target), Troll's Tale (Sierra), Zombies (Bram). And my personal holy grail of hard to find games, Dungeons of Despair (Wizardry Zero??). There are very few references to this latter one, though it is on the Giant Game Programmers list, and from what I can scrounge, this may