Re: Network rendering

2007-01-12 Thread studio
Hi Chris :

  It's different on my machines too . I'll contact
you privately .

studio




 Hi Studio
 
 Installed a new network card, but this is not the problem as it still works
 fine on this machine.
 I know all my machines used to work fine with the old V4 setup, so this is a
 V5 config problem of some kind.
 I'm still only using PRS.exe and RenD in order to keep things simple.
 One thing I have noticed is that RenD is using about 20k on the machines on
 which it is working and around 4.5k on the machines that don't work. Don't
 know if this means anything at all ??
 
 Chris
 
 - Original Message -
 From: studio [EMAIL PROTECTED]
 To: user-list@light.realsoft3d.com
 Sent: Friday, January 12, 2007 4:19 AM
 Subject: Re: Network rendering
 
 
   Hi Studio,
   I will go back to the start of your tutorial as you suggest and load the
   correct startup arguements.
   Failing that I will install a faster network card on one of the machines
   that do work, and see if that's the problem.
   Thanks again,
   Chris
 
  Hi Chris :
 
Yes , good idea to swap your cards and see if that's the
  problem . It sucks to have to do it but what else can you
  do ?
 
Feel free to email me privately if it turns out to not be
  your cards .
 
  Best of luck .
 
  studio
 
 
 
 
 
 
 
 
Man :
   
  I need a vacation . First of all , the sceenshot I sent last
mail was not correct . It should not have been of the PRS.exe
but either RendD.exe or RendW.exe (D for DOS , W for Window) .
   
  Secondly , I just read my Wiki tutorial again and all that
was required was in there , right from the start . No idea
how I missed that info . Guess I need glasses as well as a
vacation .
   
  The problem started for me , when I launched PRS.exe and
did not see anything in the DOS window , and assumed it was
non-functioning . It wasn't , but was just very very quiet .
   
  Never assume . Oh well , after a year off from network
rendering I guess I needed a refresher course .
   
studio
   
   
   
   
   
  I'm running PRS in a 6 computer setup without much problems.
  The only error I get on a regular basis is that RendW/RendD have a
 bug
  putting arguments in the wrong field at startup sometimes.
  Arjo.

   OK , got it working :

   Turns out it was human error again (mine!) . Arjo mentioning
 that there were wrong arguments got me thinking . Then , I went
 back over the manual's example and it finally sank in .

   Two things :

 1) Even though there is no activity in the PRS.exe DOS window
PRS.exe is still showing as active as a Task Manager Process .
 2) You will have to 'Run' RendD.exe or RendW.exe (as the manual
says) with the correct startup arguments .

   The easiest way to do that is to just add the correct arguments
 in a shortcut to RendW.exe(see my wiki tutorial again for how to
 do that) on _ALL_ computers .

So that's all it was , the default startup arguments _MUST_
 be changed for PRS.exe to run . In my case my main PRS server
 (host5 , in the manual's example) is called celery . So then
 I would have to add that to the rendW.exe shortcuts (see att-
 achment) .

Guess I'll have to go back to that tutorial and add that
 part in . Not sure how I managed to overlook it in the first
 place , since it is actually very critical .

   However , this may not solve your problems , Chris. If your
 firewall is down then I'm guessing it has something to do with
 your new 1 gig cards , somehow , unless it is an odd problem
 with older plugins not being up to date , as Jason mentioned .

 studio





   
   
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Re: Network rendering

2007-01-11 Thread studio
Hi Chris :

  Sorry , not a lot of time right now , and actually behind on
my mails (and everything else), but ...

  Are you using PRS ? If not , try it . I have 3 machines and
I have not tried it with SP3 , but maybe later today . Anyway,
I have a very small tute on the Wiki .
http://rs3dwiki.the-final.info/index.php?title=Distributed_Rendering

  At the bottom are suggestions for using PRS that worked very
well for me . They may not be 100% correct , but I did not
get any feedback saying it was wrong either .

 Take a look and if you find any errors in my tute let me know.

Good Luck .

studio



Hi Folks,

I currently have 5 machines running on my network, of which I can use 3 for 
Realsoft rendering. For some
reason I am getting errors with the other 2.
I also wish to add 2 further machines to bring the network up to 7, but before 
I get ambitious, I need
Realsoft to work with the others.

I have attached the error I get with one of the machines. If anyone knows what 
this error code means, that may
be very helpful.
This machine also has a cable modem attached with a firewall, but even with 
this disconnected and the firewall
disabled, I still get the error.

Here are the things I have tried so far:

Re-install Realsoft onto the C: drive
Ensure RendD is running
Ensure RendW is not running
Rename machine on network (in case there was a problem with the name)

None of these things have made a difference and I have been wrestling with this 
for 2 days.
Any help, much appreciated.

Thanks,

Chris Sellars
Morsel Animation


PS on the UV mapping problem from earlier, I ended up rotating the view of my 
SDS model, saving several of
these views to a photo program, stitching them all back together and removing 
any areas that crossed over one
another, then reloaded this final image into the UV editor as a backdrop. Then 
I went throught the tedious
task of remapping all my points to this image. It works, but its very time 
consuming.
Definitely worth a proper unwrap tool being added to the Realsoft wish-list.



No virus found in this incoming message.
Checked by AVG Free Edition.
Version: 7.1.410 / Virus Database: 268.16.8/621 - Release Date: 1/9/2007



Re: Network rendering

2007-01-11 Thread Chris Sellars
Hello studio

Without your tutorial I would not have even got this far.
I am running PRS.exe on the main machine and not on the others.
I have not enabled the automatic PRS system with RendW as it just crashes my
system and often corrupts/loses the rendering settings.

Chris Sellars
Morsel Animation


- Original Message -
From: studio [EMAIL PROTECTED]
To: user-list@light.realsoft3d.com
Sent: Thursday, January 11, 2007 7:10 PM
Subject: Re: Network rendering


 Hi Chris :

   Sorry , not a lot of time right now , and actually behind on
 my mails (and everything else), but ...

   Are you using PRS ? If not , try it . I have 3 machines and
 I have not tried it with SP3 , but maybe later today . Anyway,
 I have a very small tute on the Wiki .
 http://rs3dwiki.the-final.info/index.php?title=Distributed_Rendering

   At the bottom are suggestions for using PRS that worked very
 well for me . They may not be 100% correct , but I did not
 get any feedback saying it was wrong either .

  Take a look and if you find any errors in my tute let me know.

 Good Luck .

 studio



 Hi Folks,

 I currently have 5 machines running on my network, of which I can use 3
for Realsoft rendering. For some
 reason I am getting errors with the other 2.
 I also wish to add 2 further machines to bring the network up to 7, but
before I get ambitious, I need
 Realsoft to work with the others.

 I have attached the error I get with one of the machines. If anyone knows
what this error code means, that may
 be very helpful.
 This machine also has a cable modem attached with a firewall, but even
with this disconnected and the firewall
 disabled, I still get the error.

 Here are the things I have tried so far:

 Re-install Realsoft onto the C: drive
 Ensure RendD is running
 Ensure RendW is not running
 Rename machine on network (in case there was a problem with the name)

 None of these things have made a difference and I have been wrestling with
this for 2 days.
 Any help, much appreciated.

 Thanks,

 Chris Sellars
 Morsel Animation


 PS on the UV mapping problem from earlier, I ended up rotating the view of
my SDS model, saving several of
 these views to a photo program, stitching them all back together and
removing any areas that crossed over one
 another, then reloaded this final image into the UV editor as a backdrop.
Then I went throught the tedious
 task of remapping all my points to this image. It works, but its very time
consuming.
 Definitely worth a proper unwrap tool being added to the Realsoft
wish-list.



 No virus found in this incoming message.
 Checked by AVG Free Edition.
 Version: 7.1.410 / Virus Database: 268.16.8/621 - Release Date: 1/9/2007



 --
 Internal Virus Database is out-of-date.
 Checked by AVG Free Edition.
 Version: 7.5.428 / Virus Database: 268.13.21/510 - Release Date:
01/11/2006 08:00





Re: Network rendering

2007-01-11 Thread Jason Saunders

you may also want to check you have all the same plug-in files on each pc.
A missing or out of date plug-in has halted my network renders before.

Regards

Jason


- Original Message - 
From: Chris Sellars [EMAIL PROTECTED]

To: user-list@light.realsoft3d.com
Sent: Thursday, January 11, 2007 7:28 PM
Subject: Re: Network rendering



Hello studio

Without your tutorial I would not have even got this far.
I am running PRS.exe on the main machine and not on the others.
I have not enabled the automatic PRS system with RendW as it just crashes 
my

system and often corrupts/loses the rendering settings.

Chris Sellars
Morsel Animation


- Original Message -
From: studio [EMAIL PROTECTED]
To: user-list@light.realsoft3d.com
Sent: Thursday, January 11, 2007 7:10 PM
Subject: Re: Network rendering



Hi Chris :

  Sorry , not a lot of time right now , and actually behind on
my mails (and everything else), but ...

  Are you using PRS ? If not , try it . I have 3 machines and
I have not tried it with SP3 , but maybe later today . Anyway,
I have a very small tute on the Wiki .
http://rs3dwiki.the-final.info/index.php?title=Distributed_Rendering

  At the bottom are suggestions for using PRS that worked very
well for me . They may not be 100% correct , but I did not
get any feedback saying it was wrong either .

 Take a look and if you find any errors in my tute let me know.

Good Luck .

studio



Hi Folks,

I currently have 5 machines running on my network, of which I can use 3

for Realsoft rendering. For some

reason I am getting errors with the other 2.
I also wish to add 2 further machines to bring the network up to 7, but

before I get ambitious, I need

Realsoft to work with the others.

I have attached the error I get with one of the machines. If anyone knows

what this error code means, that may

be very helpful.
This machine also has a cable modem attached with a firewall, but even

with this disconnected and the firewall

disabled, I still get the error.

Here are the things I have tried so far:

Re-install Realsoft onto the C: drive
Ensure RendD is running
Ensure RendW is not running
Rename machine on network (in case there was a problem with the name)

None of these things have made a difference and I have been wrestling 
with

this for 2 days.

Any help, much appreciated.

Thanks,

Chris Sellars
Morsel Animation


PS on the UV mapping problem from earlier, I ended up rotating the view 
of

my SDS model, saving several of

these views to a photo program, stitching them all back together and

removing any areas that crossed over one

another, then reloaded this final image into the UV editor as a backdrop.

Then I went throught the tedious
task of remapping all my points to this image. It works, but its very 
time

consuming.

Definitely worth a proper unwrap tool being added to the Realsoft

wish-list.




No virus found in this incoming message.
Checked by AVG Free Edition.
Version: 7.1.410 / Virus Database: 268.16.8/621 - Release Date: 1/9/2007



--
Internal Virus Database is out-of-date.
Checked by AVG Free Edition.
Version: 7.5.428 / Virus Database: 268.13.21/510 - Release Date:

01/11/2006 08:00












Re: Network rendering

2007-01-11 Thread Chris Sellars
Hello Studio,

Yes sounds like the same experience as mine. RendW full of errors and
crashes, PRS.exe reporting no instructions, just a blank Dos window..
I too have recently upgraded some of my network to 1Gigbit, and the machines
that work are still running on the old cards and the ones that don't work
are with the new 1Gigbit cards. All cards are routed through the same stand
alone switch. Do you think this could be part of the problem ?

Arjo,

Are you running service pack 3 on all machines ?

Thanks,

Chris

- Original Message -
From: Arjo Rozendaal [EMAIL PROTECTED]
To: user-list@light.realsoft3d.com
Sent: Thursday, January 11, 2007 10:58 PM
Subject: RE: Network rendering


 It's not quite clear to me what problems you have.
 I'm running PRS in a 6 computer setup without much problems.
 The only error I get on a regular basis is that RendW/RendD have a bug
 putting arguments in the wrong field at startup sometimes.
 (I've got RendW in the startup folder of all my machines)
 Just want to let you know that it should work, it's not a completely
broken
 system.

 Arjo.

  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] Behalf Of studio
  Sent: donderdag 11 januari 2007 23:41
  To: user-list@light.realsoft3d.com
  Subject: Re: Network rendering
 
 
   I am running PRS.exe on the main machine and not on the others.
   I have not enabled the automatic PRS system with RendW as it
  just crashes my
   system and often corrupts/loses the rendering settings.
 
  Hi Chris :
 
OK , I could not get PRS to run at all , in any way . I get
  nothing but error messages at all turns . However , the simple
  basic Dist Rendering method that is in the first part of my
  Wiki Tutorial works perfectly (on 3 computers) .
 
I have the same D-link network I always had , but I have
  changed my High speed connection and had to re-install my
  Router S/W , but it is running perfectly so can probably
  be discounted as problematic .
 
The only other difference has been the service pack up-
  grades . I would suspect a minor bug in PRS.exe . It won't
  even run on any of my computers and PRSW (W for Window)
  only reports a constant error message .
 
From here I would suspect that RS3D is not using PRS.exe
  at all but are only using RenD.exe . If that is the case,
  go back to using RenD.exe _only_ . Turn off anything that
  corresponds with PRS(W).exe as it may just be confounding
  things .
 
  What happens when you double click on PRS.exe (not PRSW.exe)?
  Is there any info in the DOS window , or is it just blank
  (mine's just blank on all 3 computers) .
 
  studio
 
 
 
 
   Hello studio
  
   Without your tutorial I would not have even got this far.
   I am running PRS.exe on the main machine and not on the others.
   I have not enabled the automatic PRS system with RendW as it
  just crashes my
   system and often corrupts/loses the rendering settings.
  
   Chris Sellars
   Morsel Animation
  
  
   - Original Message -
   From: studio [EMAIL PROTECTED]
   To: user-list@light.realsoft3d.com
   Sent: Thursday, January 11, 2007 7:10 PM
   Subject: Re: Network rendering
  
  
Hi Chris :
   
  Sorry , not a lot of time right now , and actually behind on
my mails (and everything else), but ...
   
  Are you using PRS ? If not , try it . I have 3 machines and
I have not tried it with SP3 , but maybe later today . Anyway,
I have a very small tute on the Wiki .
http://rs3dwiki.the-final.info/index.php?title=Distributed_Rendering
   
  At the bottom are suggestions for using PRS that worked very
well for me . They may not be 100% correct , but I did not
get any feedback saying it was wrong either .
   
 Take a look and if you find any errors in my tute let me know.
   
Good Luck .
   
studio
   
   
   
Hi Folks,
   
I currently have 5 machines running on my network, of which I
  can use 3
   for Realsoft rendering. For some
reason I am getting errors with the other 2.
I also wish to add 2 further machines to bring the network up
  to 7, but
   before I get ambitious, I need
Realsoft to work with the others.
   
I have attached the error I get with one of the machines. If
  anyone knows
   what this error code means, that may
be very helpful.
This machine also has a cable modem attached with a firewall, but
even
   with this disconnected and the firewall
disabled, I still get the error.
   
Here are the things I have tried so far:
   
Re-install Realsoft onto the C: drive
Ensure RendD is running
Ensure RendW is not running
Rename machine on network (in case there was a problem with the
name)
   
None of these things have made a difference and I have been
  wrestling with
   this for 2 days.
Any help, much appreciated.
   
Thanks,
   
Chris Sellars
Morsel Animation
   
   
PS on the UV mapping problem from earlier, I ended up
  rotating

Re: Network rendering

2007-01-11 Thread studio
 Yes sounds like the same experience as mine. RendW full of errors and
 crashes, PRS.exe reporting no instructions, just a blank Dos window..

   Yes , and to me this sounds like a bug , however , Arjo is
on SP3 (I'm fairly sure) and PRS is running fine for him , so
I am now lost as to what to say .

 I too have recently upgraded some of my network to 1Gigbit, and the machines
 that work are still running on the old cards and the ones that don't work
 are with the new 1Gigbit cards. All cards are routed through the same stand
 alone switch. Do you think this could be part of the problem ?

  So , from what I can gather , you are not actually using PRS
but are using RenD.exe instead . Also , even with RenD.exe you
are having trouble (on your new 1 Gb cards) , am I correct ?

  If the above scenario is correct , then I would have to go
with , yes , it _could_ be your cards config , but if you
are transfering files OK , and your Firewall is OFF , I do
not know what it could be .

  The only thing I can even think of would be for someone
like Arjo (hint-hint) to :

1) Double click on PRS.exe (not PRSW.exe)and see if there
   is any activity in the DOS window .
2) Set up all 4-5 or 6 machines using just RenD.exe and
   see if that works fine (no PRS or PRSW.exe) and no
   Use Public Rendering Service in the Dist Tab of his
   Rendering settings .

   I think the point Jason made is actually about error
messages when RS starts a render after the network is
running fine . You'll get a similiar problem with Text-
ure or images not being in the right spot .

  One thing's for certain ... I'm very curious how Arjo
can use PRSW.exe and we can't .

studio  






 
 Arjo,
 
 Are you running service pack 3 on all machines ?
 
 Thanks,
 
 Chris
 
 - Original Message -
 From: Arjo Rozendaal [EMAIL PROTECTED]
 To: user-list@light.realsoft3d.com
 Sent: Thursday, January 11, 2007 10:58 PM
 Subject: RE: Network rendering
 
 
  It's not quite clear to me what problems you have.
  I'm running PRS in a 6 computer setup without much problems.
  The only error I get on a regular basis is that RendW/RendD have a bug
  putting arguments in the wrong field at startup sometimes.
  (I've got RendW in the startup folder of all my machines)
  Just want to let you know that it should work, it's not a completely
 broken
  system.
 
  Arjo.
 
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] Behalf Of studio
   Sent: donderdag 11 januari 2007 23:41
   To: user-list@light.realsoft3d.com
   Subject: Re: Network rendering
  
  
I am running PRS.exe on the main machine and not on the others.
I have not enabled the automatic PRS system with RendW as it
   just crashes my
system and often corrupts/loses the rendering settings.
  
   Hi Chris :
  
 OK , I could not get PRS to run at all , in any way . I get
   nothing but error messages at all turns . However , the simple
   basic Dist Rendering method that is in the first part of my
   Wiki Tutorial works perfectly (on 3 computers) .
  
 I have the same D-link network I always had , but I have
   changed my High speed connection and had to re-install my
   Router S/W , but it is running perfectly so can probably
   be discounted as problematic .
  
 The only other difference has been the service pack up-
   grades . I would suspect a minor bug in PRS.exe . It won't
   even run on any of my computers and PRSW (W for Window)
   only reports a constant error message .
  
 From here I would suspect that RS3D is not using PRS.exe
   at all but are only using RenD.exe . If that is the case,
   go back to using RenD.exe _only_ . Turn off anything that
   corresponds with PRS(W).exe as it may just be confounding
   things .
  
   What happens when you double click on PRS.exe (not PRSW.exe)?
   Is there any info in the DOS window , or is it just blank
   (mine's just blank on all 3 computers) .
  
   studio
  
  
  
  
Hello studio
   
Without your tutorial I would not have even got this far.
I am running PRS.exe on the main machine and not on the others.
I have not enabled the automatic PRS system with RendW as it
   just crashes my
system and often corrupts/loses the rendering settings.
   
Chris Sellars
Morsel Animation
   
   
- Original Message -
From: studio [EMAIL PROTECTED]
To: user-list@light.realsoft3d.com
Sent: Thursday, January 11, 2007 7:10 PM
Subject: Re: Network rendering
   
   
 Hi Chris :

   Sorry , not a lot of time right now , and actually behind on
 my mails (and everything else), but ...

   Are you using PRS ? If not , try it . I have 3 machines and
 I have not tried it with SP3 , but maybe later today . Anyway,
 I have a very small tute on the Wiki .
 http://rs3dwiki.the-final.info/index.php?title=Distributed_Rendering

   At the bottom are suggestions for using PRS that worked very
 well for me . They may

Re: Network rendering

2007-01-11 Thread studio
 I'm running PRS in a 6 computer setup without much problems.
 The only error I get on a regular basis is that RendW/RendD have a bug
 putting arguments in the wrong field at startup sometimes.
 Arjo.

  OK , got it working :

  Turns out it was human error again (mine!) . Arjo mentioning
that there were wrong arguments got me thinking . Then , I went
back over the manual's example and it finally sank in .

  Two things :

1) Even though there is no activity in the PRS.exe DOS window
   PRS.exe is still showing as active as a Task Manager Process .
2) You will have to 'Run' RendD.exe or RendW.exe (as the manual
   says) with the correct startup arguments .

  The easiest way to do that is to just add the correct arguments
in a shortcut to RendW.exe(see my wiki tutorial again for how to
do that) on _ALL_ computers .

   So that's all it was , the default startup arguments _MUST_
be changed for PRS.exe to run . In my case my main PRS server
(host5 , in the manual's example) is called celery . So then
I would have to add that to the rendW.exe shortcuts (see att-
achment) .

   Guess I'll have to go back to that tutorial and add that
part in . Not sure how I managed to overlook it in the first
place , since it is actually very critical .

  However , this may not solve your problems , Chris. If your
firewall is down then I'm guessing it has something to do with
your new 1 gig cards , somehow , unless it is an odd problem
with older plugins not being up to date , as Jason mentioned .

studio






rendW.exe.gif
Description: GIF image


Re: Network rendering

2007-01-11 Thread Chris Sellars
Hi Studio,

I will go back to the start of your tutorial as you suggest and load the
correct startup arguements.
Failing that I will install a faster network card on one of the machines
that do work, and see if that's the problem.

Thanks again,

Chris


- Original Message -
From: studio [EMAIL PROTECTED]
To: user-list@light.realsoft3d.com
Sent: Friday, January 12, 2007 2:49 AM
Subject: Re: Network rendering


 Man :

   I need a vacation . First of all , the sceenshot I sent last
 mail was not correct . It should not have been of the PRS.exe
 but either RendD.exe or RendW.exe (D for DOS , W for Window) .

   Secondly , I just read my Wiki tutorial again and all that
 was required was in there , right from the start . No idea
 how I missed that info . Guess I need glasses as well as a
 vacation .

   The problem started for me , when I launched PRS.exe and
 did not see anything in the DOS window , and assumed it was
 non-functioning . It wasn't , but was just very very quiet .

   Never assume . Oh well , after a year off from network
 rendering I guess I needed a refresher course .

 studio





   I'm running PRS in a 6 computer setup without much problems.
   The only error I get on a regular basis is that RendW/RendD have a bug
   putting arguments in the wrong field at startup sometimes.
   Arjo.
 
OK , got it working :
 
Turns out it was human error again (mine!) . Arjo mentioning
  that there were wrong arguments got me thinking . Then , I went
  back over the manual's example and it finally sank in .
 
Two things :
 
  1) Even though there is no activity in the PRS.exe DOS window
 PRS.exe is still showing as active as a Task Manager Process .
  2) You will have to 'Run' RendD.exe or RendW.exe (as the manual
 says) with the correct startup arguments .
 
The easiest way to do that is to just add the correct arguments
  in a shortcut to RendW.exe(see my wiki tutorial again for how to
  do that) on _ALL_ computers .
 
 So that's all it was , the default startup arguments _MUST_
  be changed for PRS.exe to run . In my case my main PRS server
  (host5 , in the manual's example) is called celery . So then
  I would have to add that to the rendW.exe shortcuts (see att-
  achment) .
 
 Guess I'll have to go back to that tutorial and add that
  part in . Not sure how I managed to overlook it in the first
  place , since it is actually very critical .
 
However , this may not solve your problems , Chris. If your
  firewall is down then I'm guessing it has something to do with
  your new 1 gig cards , somehow , unless it is an odd problem
  with older plugins not being up to date , as Jason mentioned .
 
  studio
 
 
 
 
 


 --
--


 No virus found in this incoming message.
 Checked by AVG Free Edition.
 Version: 7.1.410 / Virus Database: 268.16.8/621 - Release Date: 1/9/2007



 --
 Internal Virus Database is out-of-date.
 Checked by AVG Free Edition.
 Version: 7.5.428 / Virus Database: 268.13.21/510 - Release Date:
01/11/2006 08:00





Re: Network rendering

2007-01-11 Thread studio
 Hi Studio,
 I will go back to the start of your tutorial as you suggest and load the
 correct startup arguements.
 Failing that I will install a faster network card on one of the machines
 that do work, and see if that's the problem.
 Thanks again,
 Chris

Hi Chris :

  Yes , good idea to swap your cards and see if that's the
problem . It sucks to have to do it but what else can you
do ?

  Feel free to email me privately if it turns out to not be
your cards .

Best of luck .

studio








  Man :
 
I need a vacation . First of all , the sceenshot I sent last
  mail was not correct . It should not have been of the PRS.exe
  but either RendD.exe or RendW.exe (D for DOS , W for Window) .
 
Secondly , I just read my Wiki tutorial again and all that
  was required was in there , right from the start . No idea
  how I missed that info . Guess I need glasses as well as a
  vacation .
 
The problem started for me , when I launched PRS.exe and
  did not see anything in the DOS window , and assumed it was
  non-functioning . It wasn't , but was just very very quiet .
 
Never assume . Oh well , after a year off from network
  rendering I guess I needed a refresher course .
 
  studio
 
 
 
 
 
I'm running PRS in a 6 computer setup without much problems.
The only error I get on a regular basis is that RendW/RendD have a bug
putting arguments in the wrong field at startup sometimes.
Arjo.
  
 OK , got it working :
  
 Turns out it was human error again (mine!) . Arjo mentioning
   that there were wrong arguments got me thinking . Then , I went
   back over the manual's example and it finally sank in .
  
 Two things :
  
   1) Even though there is no activity in the PRS.exe DOS window
  PRS.exe is still showing as active as a Task Manager Process .
   2) You will have to 'Run' RendD.exe or RendW.exe (as the manual
  says) with the correct startup arguments .
  
 The easiest way to do that is to just add the correct arguments
   in a shortcut to RendW.exe(see my wiki tutorial again for how to
   do that) on _ALL_ computers .
  
  So that's all it was , the default startup arguments _MUST_
   be changed for PRS.exe to run . In my case my main PRS server
   (host5 , in the manual's example) is called celery . So then
   I would have to add that to the rendW.exe shortcuts (see att-
   achment) .
  
  Guess I'll have to go back to that tutorial and add that
   part in . Not sure how I managed to overlook it in the first
   place , since it is actually very critical .
  
 However , this may not solve your problems , Chris. If your
   firewall is down then I'm guessing it has something to do with
   your new 1 gig cards , somehow , unless it is an odd problem
   with older plugins not being up to date , as Jason mentioned .
  
   studio
  
  
  
  
  
 
 
  --
 --
 
 
  No virus found in this incoming message.
  Checked by AVG Free Edition.
  Version: 7.1.410 / Virus Database: 268.16.8/621 - Release Date: 1/9/2007
 
 
 
  --
  Internal Virus Database is out-of-date.
  Checked by AVG Free Edition.
  Version: 7.5.428 / Virus Database: 268.13.21/510 - Release Date:
 01/11/2006 08:00
 
 
 
 
 
 -- 
 No virus found in this incoming message.
 Checked by AVG Free Edition.
 Version: 7.1.410 / Virus Database: 268.16.8/621 - Release Date: 1/9/2007
 
 


Re: Network rendering

2007-01-11 Thread Chris Sellars
Hi Studio

Installed a new network card, but this is not the problem as it still works
fine on this machine.
I know all my machines used to work fine with the old V4 setup, so this is a
V5 config problem of some kind.
I'm still only using PRS.exe and RenD in order to keep things simple.
One thing I have noticed is that RenD is using about 20k on the machines on
which it is working and around 4.5k on the machines that don't work. Don't
know if this means anything at all ??

Chris

- Original Message -
From: studio [EMAIL PROTECTED]
To: user-list@light.realsoft3d.com
Sent: Friday, January 12, 2007 4:19 AM
Subject: Re: Network rendering


  Hi Studio,
  I will go back to the start of your tutorial as you suggest and load the
  correct startup arguements.
  Failing that I will install a faster network card on one of the machines
  that do work, and see if that's the problem.
  Thanks again,
  Chris

 Hi Chris :

   Yes , good idea to swap your cards and see if that's the
 problem . It sucks to have to do it but what else can you
 do ?

   Feel free to email me privately if it turns out to not be
 your cards .

 Best of luck .

 studio








   Man :
  
 I need a vacation . First of all , the sceenshot I sent last
   mail was not correct . It should not have been of the PRS.exe
   but either RendD.exe or RendW.exe (D for DOS , W for Window) .
  
 Secondly , I just read my Wiki tutorial again and all that
   was required was in there , right from the start . No idea
   how I missed that info . Guess I need glasses as well as a
   vacation .
  
 The problem started for me , when I launched PRS.exe and
   did not see anything in the DOS window , and assumed it was
   non-functioning . It wasn't , but was just very very quiet .
  
 Never assume . Oh well , after a year off from network
   rendering I guess I needed a refresher course .
  
   studio
  
  
  
  
  
 I'm running PRS in a 6 computer setup without much problems.
 The only error I get on a regular basis is that RendW/RendD have a
bug
 putting arguments in the wrong field at startup sometimes.
 Arjo.
   
  OK , got it working :
   
  Turns out it was human error again (mine!) . Arjo mentioning
that there were wrong arguments got me thinking . Then , I went
back over the manual's example and it finally sank in .
   
  Two things :
   
1) Even though there is no activity in the PRS.exe DOS window
   PRS.exe is still showing as active as a Task Manager Process .
2) You will have to 'Run' RendD.exe or RendW.exe (as the manual
   says) with the correct startup arguments .
   
  The easiest way to do that is to just add the correct arguments
in a shortcut to RendW.exe(see my wiki tutorial again for how to
do that) on _ALL_ computers .
   
   So that's all it was , the default startup arguments _MUST_
be changed for PRS.exe to run . In my case my main PRS server
(host5 , in the manual's example) is called celery . So then
I would have to add that to the rendW.exe shortcuts (see att-
achment) .
   
   Guess I'll have to go back to that tutorial and add that
part in . Not sure how I managed to overlook it in the first
place , since it is actually very critical .
   
  However , this may not solve your problems , Chris. If your
firewall is down then I'm guessing it has something to do with
your new 1 gig cards , somehow , unless it is an odd problem
with older plugins not being up to date , as Jason mentioned .
   
studio
   
   
   
   
   
  
  
   --

  --
  
  
   No virus found in this incoming message.
   Checked by AVG Free Edition.
   Version: 7.1.410 / Virus Database: 268.16.8/621 - Release Date:
1/9/2007
  
  
  
   --
   Internal Virus Database is out-of-date.
   Checked by AVG Free Edition.
   Version: 7.5.428 / Virus Database: 268.13.21/510 - Release Date:
  01/11/2006 08:00
  
  
 
 
 
  --
  No virus found in this incoming message.
  Checked by AVG Free Edition.
  Version: 7.1.410 / Virus Database: 268.16.8/621 - Release Date: 1/9/2007
 
 


 --
 Internal Virus Database is out-of-date.
 Checked by AVG Free Edition.
 Version: 7.5.428 / Virus Database: 268.13.21/510 - Release Date:
01/11/2006 08:00





Re: frame or sequence based network rendering - solved (tut)

2006-08-29 Thread Gunnar

Hi Bernie,

to me it sounds like the path system variable is wrong..

;C:\Programme\Realsoft\Realsoft3D\system;C:\Programme\Realsoft\Realsoft3D;C:\Programme\Realsoft\Realsoft3D\plugins;C:\Programme\drqueue\bin
is mentioned in my tutorial.. which is for a german winxp.. for english it 
should be this:


;C:\Program Files\Realsoft\Realsoft3D\system;C:\Program 
Files\Realsoft\Realsoft3D;C:\Program 
Files\Realsoft\Realsoft3D\plugins;C:\Program Files\drqueue\bin


hopefully it functions then..
in general its not too bad to set this up and in future releases of drqueue 
it will be much easier .. and with a simple javascript in V5 you can even 
have a send-job button in real.. i guess programming all this for v6 as 
inbuild is a ton of work really because its not that trivial to create a 
failsave jobmanagement.. and drqueue has even the advantage that it can 
manage all your render jobs so the pcs are allways used best.. for example 
you can setup a job for RS and afterwards a job for AfterFX which uses the 
RS-rendered images etc.. which is cool!


i really hope you get it up and running.. best is to try just one pc first 
and when it runs do the rest..


i worry if you dont get it running that my life is in danger ;°) so i?ll 
better double check my tut


best regards
Gunnar

- Original Message - 
From: Bernie @ VRgrafix [EMAIL PROTECTED]

To: user-list@light.realsoft3d.com
Sent: Tuesday, August 29, 2006 1:24 AM
Subject: Re: frame or sequence based network rendering - solved (tut)



Hi folks .. especially Bernie ;°)

G'day Gunnar !

WOW ! Onya mate ! VERY impressed - could not download the components fast 
enough ;)


However, despite trolling the documentation and forums, tweaking and 
setting every variable, ensuring no redundant returns etc in config 
files - hours later and I'm no closer to getting it to work. :((


Obviously I've got some stupid mistake somewhere, but it keeps having 
errors on master run :


Getting key for shared memory: no such file or directory

The concept though of having a job system for rendering que is what I've 
been harping onto RS for years about.. maybe for v6 if we are lucky.. And 
yes - the frame based approach is welcome sight ! ;)


The DrQueue approach is what I would like to see for RS but without the 
command line component. ie: Right click view - select Add to render que 
and it would just save the file, and render that image / animation as 
another job on the network. Max has had this sort of functionality since 
.. v2 or something ;P


I'll keep fiddling with this DrQueue though..

Thanks heaps for that !

Bernie
VRgrafix 




Re: frame or sequence based network rendering - solved (tut)

2006-08-29 Thread Bernie @ VRgrafix

G'day Gunnar -

Well good news is perseverance has paid off - have got it working ! :)

Bad news is i'm still having a few problems getting RS to actually 
complete rendering a lot of the frames (50% have 0 bytes) log files 
show it having problems finding the sub images:


Cannot find sub image C:\Documents and 
Settings\user/.realsoft/temp/BallFilerender0_box_0_0.r3i


and the batchren itself not loading for some reason. But half do render 
so it must be doing something right ;)


batchren.c/ 196: Cannot load:V5.1
Cannot load:V5.1
File batchren.c, Line 196
Requeueing frame...

I'll keep fiddling - it certainly has promise !

Will try to shoot you my findings direct. (Initial problems with master 
and slave not starting stemmed from having spaces in config files)
Also might be beneficial to actually post these config files vs showing 
on html page as I have had to re-format a lot as it seems to make a big 
difference in it actually working. (ie spaces / return locations)


Cheers

Bernie


Re: frame or sequence based network rendering - solved (tut)

2006-08-29 Thread Gunnar

Hi Bernie,

i had the same and found it being caused by the wrong path variables.. again 
;°) i still had path variables from v5_beta installation, so batchren did 
not find all correct dll?s .. when i removed the wrong path?s and only left 
those for the actual v5 installation everything worked fine..
another thing with broken images was that in real i had to switch box 
rendering off.. else the boxes got mixed up and frames were broken


the problem with config files is that i would need to have sets of config 
files for each possible installation as program?s folders may differ for 
user to user :°(


best regards
Gunnar

- Original Message - 
From: Bernie @ VRgrafix [EMAIL PROTECTED]

To: user-list@light.realsoft3d.com
Sent: Tuesday, August 29, 2006 10:29 AM
Subject: Re: frame or sequence based network rendering - solved (tut)



G'day Gunnar -

Well good news is perseverance has paid off - have got it working ! :)

Bad news is i'm still having a few problems getting RS to actually 
complete rendering a lot of the frames (50% have 0 bytes) log files show 
it having problems finding the sub images:


Cannot find sub image C:\Documents and 
Settings\user/.realsoft/temp/BallFilerender0_box_0_0.r3i


and the batchren itself not loading for some reason. But half do render so 
it must be doing something right ;)


batchren.c/ 196: Cannot load:V5.1
Cannot load:V5.1
File batchren.c, Line 196
Requeueing frame...

I'll keep fiddling - it certainly has promise !

Will try to shoot you my findings direct. (Initial problems with master 
and slave not starting stemmed from having spaces in config files)
Also might be beneficial to actually post these config files vs showing on 
html page as I have had to re-format a lot as it seems to make a big 
difference in it actually working. (ie spaces / return locations)


Cheers

Bernie 




Re: frame or sequence based network rendering - solved (tut)

2006-08-29 Thread Mark Heuymans

At 10:29 29-8-2006, you wrote:

G'day Gunnar -

Well good news is perseverance has paid off - have got it working ! :)
[.]
Bernie



Good luck, this is really encouraging!
One more step to an even more professional and productive RS :)


-Mark Heuymans  



Re: frame or sequence based network rendering - solved (tut)

2006-08-29 Thread Gunnar

Hi Mark,

just a quick note.. if you´ll clearly need boxrendering for your project you 
should not too soon test drqueue.. i´ll give it a more intense testing as 
boxrendering seems to really cause some troubles. in fact if more then one 
batchrender instance per pc does boxrendering on the same project the boxes 
get mixed up between frames and you get a big mess.. this is dues to the 
fact that RS does name the boxes via project name and box index but not via 
frame index too..

best regards
Gunnar

- Original Message - 
From: Mark Heuymans [EMAIL PROTECTED]

To: user-list@light.realsoft3d.com
Sent: Tuesday, August 29, 2006 6:53 PM
Subject: Re: frame or sequence based network rendering - solved (tut)



Hi Gunnar,

I see your point, thanks for clarifying. I'll certainly have a go at it 
soon, although it seems pretty intimidating at first glance!


good luck,
Mark H



At 15:40 28-8-2006, you wrote:

Hi Mark,

i dont think RS network rendering is unreliable, but for long sequences 
and tons of textures i had it quite often that some random crashes 
happened.. when this happens overnight and i´m not in the office there is 
no chance that real will render on.. but with drqueue exactly this is what 
happens.. it rerenders missing frames and so if i return in the morning 
everything is fine.. most of all full frame distributed rendering is in 
many cases much faster then box rendering.. i already had speedups of 200% 
which is dramatic..
setting it up for the first time takes of course quite some time, but for 
all other boxes it takes me 15minutes here, thats much better then staying 
in the office overnight to check if the rendering is still alive..
btw. drqueue rendering also works with boxrendering.. you just need to be 
aware that then you have to tell drqueue all pc´s are single cpus and then 
tell real to render dualthreaded... its a bit confusing but it works

best regards
Gunnar







frame or sequence based network rendering - solved (tut)

2006-08-28 Thread Gunnar

Hi folks .. especially Bernie ;°)

since a long time i wanted frame based network rendering in real and for all 
who are working with real and have a renderfarm it would be such a cool 
feature but lately i found there are free scriptable renderqueue manager 
available which do just that and much much more.. so i choose drqueue and 
made it work with real.. :°) here is the tut: 
http://www.3d-cg.de/tut/drq-tut.htm


warning: its not easy as drag?n drop so just try it if you really think you 
need such a tool .. for those in need of failsafe rendering and speedy 
network rendering its a must have ;°) since i use it i found all my 
overnight renderings to be absolutelly failsafe..


best regards
Gunnar




Re: frame or sequence based network rendering - solved (tut)

2006-08-28 Thread Mark Heuymans

At 13:13 28-8-2006, you wrote:

Hi folks .. especially Bernie ;°)

since a long time i wanted frame based network 
rendering in real and for all who are working 
with real and have a renderfarm it would be such 
a cool feature but lately i found there are free 
scriptable renderqueue manager available which 
do just that and much much more.. so i choose 
drqueue and made it work with real.. :°) here is 
the tut: http://www.3d-cg.de/tut/drq-tut.htm


warning: its not easy as drag?n drop so just try 
it if you really think you need such a tool ..



Hi Gunnar,

I'm afraid by the time I'd get it working, the 
deadlines would be over by a long time ;)

But many thanks for sharing this!

Apparently, frame based network rendering really 
needs to be in the nest SP or V6... it doesn't 
seem very complicated to implement as long as 
there's no simulation involved (and DA could 
solve that problem since it has caching).




for those in need of failsafe rendering and 
speedy network rendering its a must have ;°) 
since i use it i found all my overnight renderings to be absolutelly failsafe..


best regards
Gunnar



Are you implying that Real's native network 
rendering is unreliable? I haven't found problems 
with it so far, love the extra render boxes 
appearing seemingly out of nowhere ;)
If so, that would be bad news since I'll have to 
render thousands of hires frames next month... 
and I'd like to use motion blur, another CPU 
hungry feature. I use just a small farm (2 
computers, 4 cores, more will follow), I could 
split an animation manually and render the parts separately if necessary...
Disabling box rendering would nearly halve the 
render capacity, so I'll skip drQueue for now but 
will keep it in mind for the future!


tnx again,
Mark Heuymans




Re: frame or sequence based network rendering - solved (tut)

2006-08-28 Thread Bernie @ VRgrafix

Hi folks .. especially Bernie ;°)

G'day Gunnar !

WOW ! Onya mate ! VERY impressed - could not download the components 
fast enough ;)


However, despite trolling the documentation and forums, tweaking and 
setting every variable, ensuring no redundant returns etc in config 
files - hours later and I'm no closer to getting it to work. :((


Obviously I've got some stupid mistake somewhere, but it keeps having 
errors on master run :


Getting key for shared memory: no such file or directory

The concept though of having a job system for rendering que is what 
I've been harping onto RS for years about.. maybe for v6 if we are 
lucky.. And yes - the frame based approach is welcome sight ! ;)


The DrQueue approach is what I would like to see for RS but without the 
command line component. ie: Right click view - select Add to render 
que and it would just save the file, and render that image / animation 
as another job on the network. Max has had this sort of functionality 
since .. v2 or something ;P


I'll keep fiddling with this DrQueue though..

Thanks heaps for that !

Bernie
VRgrafix


RE: Network rendering setup

2005-11-01 Thread Arjo Rozendaal
Hi Chris,

Sorry for the late reaction, but where did you set it up? I mean where did
you put the settings?
I created a shortcut for rendw and put that one in the startup items folder
of windows.
When you open the properties of the shortcut put something like below in the
target field
C:\Program Files\Realsoft\Realsoft3D\rendw.exe -hide -pubhost
192.168.1.51 -host 192.168.1.54
This causes rendw to start iconified with the proper ip numbers in the
proper fields in my case.
51 is the machine running PRS 54 is the local rendering machine.

Arjo.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of Chris Sellars
 Sent: zaterdag 29 oktober 2005 22:28
 To: user-list@light.realsoft3d.com
 Subject: Network rendering setup


 Hi Folks,

 Have recently started setting up my renderfarm again since having V5. Got
 the thing working fine across 5 machines, putting the PRS and RendW into
 Startup. However on reboot, most of the settings are lost. Surely
 there is a
 way to ensure the setup is not so forgetful...
 Any ideas, much appreciated.

 Thanks,

 Chris Sellars
 Morsel Animation