RE: Renderers
Lol :), to be fair thought Neil, the answer is in your question Quote I dont know anything about renderers Realsoft uses a flawed GI system that is very difficult to tweak to get the image quality and effects required to compete with renders from VRay, Maxwell, Fryrender, etc. Search google for a couple of hours and you will see the image quality I am talking about. Reflections and refraction in Realsoft GI although slightly improved in v7, are still nowhere near as good as the other renderers and you will see this when you look into it. My points come from a production basis too as it is slow to work with having to retest time and time again with slow render times. As for GI animation, forget it. Three passes to get a sequence together and then they are frames blurred together with the GI pass in POST to get rid of the mud which flickers and moves as the camera moves through scenes. It just does not compare to other GI animations rendered elsewhere. Cheers, Jason -Original Message- From: owner-l...@light.realsoft3d.com [mailto:owner-l...@light.realsoft3d.com] On Behalf Of Neil Cooke Sent: Friday, July 23, 2010 9:59 PM To: user-list@light.realsoft3d.com Subject: Re: Renderers It only cooks yellow curry, but I like red... :-S Lol, Many thanks Jouni . glad that one's cleared up, was bugging me something ferocious!!! N. - Original Message - From: Jouni Hätinen jouni.hati...@iki.fi To: user-list@light.realsoft3d.com Sent: Saturday, July 24, 2010 8:28 AM Subject: Re: Renderers What is it not doing that, say a top of a wish list other render engine does? It only cooks yellow curry, but I like red... :-S Does anyone know a render engine that cooks red curry? -Jouni No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.851 / Virus Database: 271.1.1/3023 - Release Date: 07/23/10 --- Hi List, I dont know anything about renderers. For everything I have ever needed the RS raytrace render engine works. What is it not doing that, say a top of a wish list other render engine does? ... and no amount of reading ... V-Ray, Pov-Ray, etc, etc, has managed to help me on this one. Enlightenment appreciated. Neil Cooke --- 18:36:00
Re: Renderers
Thanks Jason, I knew there must be something. I dont use GI myself so maybe that's why I havent come across the area you pinpoint. Anyway, as the saying goes ... better to ask and appear a fool for a moment than to remain silent and ignorant forever. :-) Thanks again Neil Cooke From: Jason Saunders j...@pixelperfect.co.uk To: user-list@light.realsoft3d.com Sent: Sat, 24 July, 2010 9:29:33 PM Subject: RE: Renderers Lol :), to be fair thought Neil, the answer is in your question Quote I dont know anything about renderers Realsoft uses a flawed GI system that is very difficult to tweak to get the image quality and effects required to compete with renders from VRay, Maxwell, Fryrender, etc. Search google for a couple of hours and you will see the image quality I am talking about. Reflections and refraction in Realsoft GI although slightly improved in v7, are still nowhere near as good as the other renderers and you will see this when you look into it. My points come from a production basis too as it is slow to work with having to retest time and time again with slow render times. As for GI animation, forget it. Three passes to get a sequence together and then they are frames blurred together with the GI pass in POST to get rid of the mud which flickers and moves as the camera moves through scenes. It just does not compare to other GI animations rendered elsewhere. Cheers, Jason -Original Message- From: owner-l...@light.realsoft3d.com [mailto:owner-l...@light.realsoft3d.com] On Behalf Of Neil Cooke Sent: Friday, July 23, 2010 9:59 PM To: user-list@light.realsoft3d.com Subject: Re: Renderers It only cooks yellow curry, but I like red... :-S Lol, Many thanks Jouni . glad that one's cleared up, was bugging me something ferocious!!! N. - Original Message - From: Jouni Hätinen jouni.hati...@iki.fi To: user-list@light.realsoft3d.com Sent: Saturday, July 24, 2010 8:28 AM Subject: Re: Renderers What is it not doing that, say a top of a wish list other render engine does? It only cooks yellow curry, but I like red... :-S Does anyone know a render engine that cooks red curry? -Jouni No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.851 / Virus Database: 271.1.1/3023 - Release Date: 07/23/10 --- Hi List, I dont know anything about renderers. For everything I have ever needed the RS raytrace render engine works. What is it not doing that, say a top of a wish list other render engine does? ... and no amount of reading ... V-Ray, Pov-Ray, etc, etc, has managed to help me on this one. Enlightenment appreciated. Neil Cooke --- 18:36:00
Re: Renderers
Hi Neil, I think not only GI is a problem. I had hard times to get good AA in Realsoft too. Most of the time I rendered the image twice as big as I needed and scaled it down in post. Still difficult to get rid of interfering patterns for instance. AA should get some serious attention too. Arjo. Thanks Jason, I knew there must be something. I dont use GI myself so maybe that's why I havent come across the area you pinpoint. Anyway, as the saying goes ... better to ask and appear a fool for a moment than to remain silent and ignorant forever. :-) Thanks again Neil Cooke From: Jason Saunders j...@pixelperfect.co.uk To: user-list@light.realsoft3d.com Sent: Sat, 24 July, 2010 9:29:33 PM Subject: RE: Renderers Lol :), to be fair thought Neil, the answer is in your question Quote I dont know anything about renderers Realsoft uses a flawed GI system that is very difficult to tweak to get the image quality and effects required to compete with renders from VRay, Maxwell, Fryrender, etc. Search google for a couple of hours and you will see the image quality I am talking about. Reflections and refraction in Realsoft GI although slightly improved in v7, are still nowhere near as good as the other renderers and you will see this when you look into it. My points come from a production basis too as it is slow to work with having to retest time and time again with slow render times. As for GI animation, forget it. Three passes to get a sequence together and then they are frames blurred together with the GI pass in POST to get rid of the mud which flickers and moves as the camera moves through scenes. It just does not compare to other GI animations rendered elsewhere. Cheers, Jason -Original Message- From: owner-l...@light.realsoft3d.com [mailto:owner-l...@light.realsoft3d.com] On Behalf Of Neil Cooke Sent: Friday, July 23, 2010 9:59 PM To: user-list@light.realsoft3d.com Subject: Re: Renderers It only cooks yellow curry, but I like red... :-S Lol, Many thanks Jouni . glad that one's cleared up, was bugging me something ferocious!!! N. - Original Message - From: Jouni Hätinen jouni.hati...@iki.fi To: user-list@light.realsoft3d.com Sent: Saturday, July 24, 2010 8:28 AM Subject: Re: Renderers What is it not doing that, say a top of a wish list other render engine does? It only cooks yellow curry, but I like red... :-S Does anyone know a render engine that cooks red curry? -Jouni No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.851 / Virus Database: 271.1.1/3023 - Release Date: 07/23/10 --- Hi List, I dont know anything about renderers. For everything I have ever needed the RS raytrace render engine works. What is it not doing that, say a top of a wish list other render engine does? ... and no amount of reading ... V-Ray, Pov-Ray, etc, etc, has managed to help me on this one. Enlightenment appreciated. Neil Cooke --- 18:36:00
RE: Renderers
No one is ever a fool to ask a question J Its been good to have this open conversation with everyone. If you didnt have time to look, a quick link here illustrates what I am on about. http://www.maxwellrender.com/gallery/gallery.php Best regards, Jason From: owner-l...@light.realsoft3d.com [mailto:owner-l...@light.realsoft3d.com] On Behalf Of Neil Cooke Sent: Saturday, July 24, 2010 2:17 PM To: user-list@light.realsoft3d.com Subject: Re: Renderers Thanks Jason, I knew there must be something. I dont use GI myself so maybe that's why I havent come across the area you pinpoint. Anyway, as the saying goes ... better to ask and appear a fool for a moment than to remain silent and ignorant forever. :-) Thanks again Neil Cooke _ From: Jason Saunders j...@pixelperfect.co.uk To: user-list@light.realsoft3d.com Sent: Sat, 24 July, 2010 9:29:33 PM Subject: RE: Renderers Lol :), to be fair thought Neil, the answer is in your question Quote I dont know anything about renderers Realsoft uses a flawed GI system that is very difficult to tweak to get the image quality and effects required to compete with renders from VRay, Maxwell, Fryrender, etc. Search google for a couple of hours and you will see the image quality I am talking about. Reflections and refraction in Realsoft GI although slightly improved in v7, are still nowhere near as good as the other renderers and you will see this when you look into it. My points come from a production basis too as it is slow to work with having to retest time and time again with slow render times. As for GI animation, forget it. Three passes to get a sequence together and then they are frames blurred together with the GI pass in POST to get rid of the mud which flickers and moves as the camera moves through scenes. It just does not compare to other GI animations rendered elsewhere. Cheers, Jason -Original Message- From: owner-l...@light.realsoft3d.com [mailto:owner-l...@light.realsoft3d.com] On Behalf Of Neil Cooke Sent: Friday, July 23, 2010 9:59 PM To: user-list@light.realsoft3d.com Subject: Re: Renderers It only cooks yellow curry, but I like red... :-S Lol, Many thanks Jouni . glad that one's cleared up, was bugging me something ferocious!!! N. - Original Message - From: Jouni Hätinen jouni.hati...@iki.fi To: user-list@light.realsoft3d.com Sent: Saturday, July 24, 2010 8:28 AM Subject: Re: Renderers What is it not doing that, say a top of a wish list other render engine does? It only cooks yellow curry, but I like red... :-S Does anyone know a render engine that cooks red curry? -Jouni No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.851 / Virus Database: 271.1.1/3023 - Release Date: 07/23/10 --- Hi List, I dont know anything about renderers. For everything I have ever needed the RS raytrace render engine works. What is it not doing that, say a top of a wish list other render engine does? and no amount of reading ... V-Ray, Pov-Ray, etc, etc, has managed to help me on this one. Enlightenment appreciated. Neil Cooke --- 18:36:00
Re: Renderers
Hi, the renderer is just a bit aged compared to all the standalone products out there which on them alone have more development manpower then RS has at all :( anyways, there is hardly a 3d package out there thats not supporting multiple 3rd party renderers or even prefering them, so any move in that direction for RS will surely help anyways to your problem: moire patterns or high frequency patterns are a problem for all renderers, thats where they all need to cheat via mipmapping(textures) or via shader AA .. which as far as i know is both supported in RS :) luckily. in my opinion mipmapping is the best solution for this.. for procedural textures sadly you may need to use the shader based AA setting. gunnar Am Sa, 24.07.2010, 18:38, schrieb arjo.rozend...@xs4all.nl: Hi Neil, I think not only GI is a problem. I had hard times to get good AA in Realsoft too. Most of the time I rendered the image twice as big as I needed and scaled it down in post. Still difficult to get rid of interfering patterns for instance. AA should get some serious attention too. Arjo. Thanks Jason, I knew there must be something. I dont use GI myself so maybe that's why I havent come across the area you pinpoint. Anyway, as the saying goes ... better to ask and appear a fool for a moment than to remain silent and ignorant forever. :-) Thanks again Neil Cooke From: Jason Saunders j...@pixelperfect.co.uk To: user-list@light.realsoft3d.com Sent: Sat, 24 July, 2010 9:29:33 PM Subject: RE: Renderers Lol :), to be fair thought Neil, the answer is in your question Quote I dont know anything about renderers Realsoft uses a flawed GI system that is very difficult to tweak to get the image quality and effects required to compete with renders from VRay, Maxwell, Fryrender, etc. Search google for a couple of hours and you will see the image quality I am talking about. Reflections and refraction in Realsoft GI although slightly improved in v7, are still nowhere near as good as the other renderers and you will see this when you look into it. My points come from a production basis too as it is slow to work with having to retest time and time again with slow render times. As for GI animation, forget it. Three passes to get a sequence together and then they are frames blurred together with the GI pass in POST to get rid of the mud which flickers and moves as the camera moves through scenes. It just does not compare to other GI animations rendered elsewhere. Cheers, Jason -Original Message- From: owner-l...@light.realsoft3d.com [mailto:owner-l...@light.realsoft3d.com] On Behalf Of Neil Cooke Sent: Friday, July 23, 2010 9:59 PM To: user-list@light.realsoft3d.com Subject: Re: Renderers It only cooks yellow curry, but I like red... :-S Lol, Many thanks Jouni . glad that one's cleared up, was bugging me something ferocious!!! N. - Original Message - From: Jouni Hätinen jouni.hati...@iki.fi To: user-list@light.realsoft3d.com Sent: Saturday, July 24, 2010 8:28 AM Subject: Re: Renderers What is it not doing that, say a top of a wish list other render engine does? It only cooks yellow curry, but I like red... :-S Does anyone know a render engine that cooks red curry? -Jouni No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.851 / Virus Database: 271.1.1/3023 - Release Date: 07/23/10 --- Hi List, I dont know anything about renderers. For everything I have ever needed the RS raytrace render engine works. What is it not doing that, say a top of a wish list other render engine does? ... and no amount of reading ... V-Ray, Pov-Ray, etc, etc, has managed to help me on this one. Enlightenment appreciated. Neil Cooke --- 18:36:00
Re: Renderers
Thanks Gunnar and Arjo, I use neither GI nor AO. I depend on lighting totally spotlights with fall-off, etc., are massive controls for me.. The blur shadow I only bother with in stills and thus render times are not so important so a rectangule with Special Lights that a proj from Arjo once talked of, are all that I need there. Also using self-illumination and light-sensitivity materials but have yet to have a proj that needs channels for these. In any case I would not have come across limitations spoken of, so many thanks to folks who have put things in better perspective for me. Neil Cooke From: gun...@3d-cg.de gun...@3d-cg.de To: user-list@light.realsoft3d.com Sent: Sun, 25 July, 2010 12:42:22 PM Subject: Re: Renderers Hi, the renderer is just a bit aged compared to all the standalone products out there which on them alone have more development manpower then RS has at all :( anyways, there is hardly a 3d package out there thats not supporting multiple 3rd party renderers or even prefering them, so any move in that direction for RS will surely help anyways to your problem: moire patterns or high frequency patterns are a problem for all renderers, thats where they all need to cheat via mipmapping(textures) or via shader AA .. which as far as i know is both supported in RS :) luckily. in my opinion mipmapping is the best solution for this.. for procedural textures sadly you may need to use the shader based AA setting. gunnar Am Sa, 24.07.2010, 18:38, schrieb arjo.rozend...@xs4all.nl: Hi Neil, I think not only GI is a problem. I had hard times to get good AA in Realsoft too. Most of the time I rendered the image twice as big as I needed and scaled it down in post. Still difficult to get rid of interfering patterns for instance. AA should get some serious attention too. Arjo. Thanks Jason, I knew there must be something. I dont use GI myself so maybe that's why I havent come across the area you pinpoint. Anyway, as the saying goes ... better to ask and appear a fool for a moment than to remain silent and ignorant forever. :-) Thanks again Neil Cooke From: Jason Saunders j...@pixelperfect.co.uk To: user-list@light.realsoft3d.com Sent: Sat, 24 July, 2010 9:29:33 PM Subject: RE: Renderers Lol :), to be fair thought Neil, the answer is in your question Quote I dont know anything about renderers Realsoft uses a flawed GI system that is very difficult to tweak to get the image quality and effects required to compete with renders from VRay, Maxwell, Fryrender, etc. Search google for a couple of hours and you will see the image quality I am talking about. Reflections and refraction in Realsoft GI although slightly improved in v7, are still nowhere near as good as the other renderers and you will see this when you look into it. My points come from a production basis too as it is slow to work with having to retest time and time again with slow render times. As for GI animation, forget it. Three passes to get a sequence together and then they are frames blurred together with the GI pass in POST to get rid of the mud which flickers and moves as the camera moves through scenes. It just does not compare to other GI animations rendered elsewhere. Cheers, Jason -Original Message- From: owner-l...@light.realsoft3d.com [mailto:owner-l...@light.realsoft3d.com] On Behalf Of Neil Cooke Sent: Friday, July 23, 2010 9:59 PM To: user-list@light.realsoft3d.com Subject: Re: Renderers It only cooks yellow curry, but I like red... :-S Lol, Many thanks Jouni . glad that one's cleared up, was bugging me something ferocious!!! N. - Original Message - From: Jouni Hätinen jouni.hati...@iki.fi To: user-list@light.realsoft3d.com Sent: Saturday, July 24, 2010 8:28 AM Subject: Re: Renderers What is it not doing that, say a top of a wish list other render engine does? It only cooks yellow curry, but I like red... :-S Does anyone know a render engine that cooks red curry? -Jouni No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.851 / Virus Database: 271.1.1/3023 - Release Date: 07/23/10 --- Hi List, I dont know anything about renderers. For everything I have ever needed the RS raytrace render engine works. What is it not doing that, say a top of a wish list other render engine does? ... and no amount of reading ... V-Ray, Pov-Ray, etc, etc, has managed to help me on this one. Enlightenment appreciated. Neil Cooke --- 18:36:00
Re: Renderers
Am 24.07.2010 18:38, schrieb arjo.rozend...@xs4all.nl: Hi Neil, I think not only GI is a problem. I had hard times to get good AA in Realsoft too. Most of the time I rendered the image twice as big as I needed and scaled it down in post. Still difficult to get rid of interfering patterns for instance. AA should get some serious attention too. Arjo. Thanks Jason, I knew there must be something. I dont use GI myself so maybe that's why I havent come across the area you pinpoint. Anyway, as the saying goes ... better to ask and appear a fool for a moment than to remain silent and ignorant forever. :-) Thanks again Neil Cooke From: Jason Saunders j...@pixelperfect.co.uk To: user-list@light.realsoft3d.com Sent: Sat, 24 July, 2010 9:29:33 PM Subject: RE: Renderers Lol :), to be fair thought Neil, the answer is in your question Quote I dont know anything about renderers Realsoft uses a flawed GI system that is very difficult to tweak to get the image quality and effects required to compete with renders from VRay, Maxwell, Fryrender, etc. Search google for a couple of hours and you will see the image quality I am talking about. Reflections and refraction in Realsoft GI although slightly improved in v7, are still nowhere near as good as the other renderers and you will see this when you look into it. My points come from a production basis too as it is slow to work with having to retest time and time again with slow render times. As for GI animation, forget it. Three passes to get a sequence together and then they are frames blurred together with the GI pass in POST to get rid of the mud which flickers and moves as the camera moves through scenes. It just does not compare to other GI animations rendered elsewhere. Cheers, Jason -Original Message- From: owner-l...@light.realsoft3d.com [mailto:owner-l...@light.realsoft3d.com] On Behalf Of Neil Cooke Sent: Friday, July 23, 2010 9:59 PM To: user-list@light.realsoft3d.com Subject: Re: Renderers It only cooks yellow curry, but I like red... :-S Lol, Many thanks Jouni . glad that one's cleared up, was bugging me something ferocious!!! N. - Original Message - From: Jouni Hätinen jouni.hati...@iki.fi To: user-list@light.realsoft3d.com Sent: Saturday, July 24, 2010 8:28 AM Subject: Re: Renderers What is it not doing that, say a top of a wish list other render engine does? It only cooks yellow curry, but I like red... :-S Does anyone know a render engine that cooks red curry? -Jouni No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.851 / Virus Database: 271.1.1/3023 - Release Date: 07/23/10 --- Hi List, I dont know anything about renderers. For everything I have ever needed the RS raytrace render engine works. What is it not doing that, say a top of a wish list other render engine does? ... and no amount of reading ... V-Ray, Pov-Ray, etc, etc, has managed to help me on this one. Enlightenment appreciated. Neil Cooke --- 18:36:00 Hi old Realsoft users!!! have a eye of blender 2.53 and the (new) gather or the free extern renderer luxrender or kythera or the nvidia Gulato or YafAray or...the intern renderer with node editor isfantastic.look to blenders sculpt modeclothe..smoke.and...and...andlook at vimeo or youtube to the future of blender..
Re: Renderers
What is it not doing that, say a top of a wish list other render engine does? It only cooks yellow curry, but I like red... :-S Does anyone know a render engine that cooks red curry? -Jouni
Re: Renderers
It only cooks yellow curry, but I like red... :-S Lol, Many thanks Jouni . glad that one's cleared up, was bugging me something ferocious!!! N. - Original Message - From: Jouni Hätinen jouni.hati...@iki.fi To: user-list@light.realsoft3d.com Sent: Saturday, July 24, 2010 8:28 AM Subject: Re: Renderers What is it not doing that, say a top of a wish list other render engine does? It only cooks yellow curry, but I like red... :-S Does anyone know a render engine that cooks red curry? -Jouni No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.851 / Virus Database: 271.1.1/3023 - Release Date: 07/23/10 18:36:00