Re: [agi] Reinforcement Learning: An Introduction Richard S. Sutton and Andrew G. Barto

2007-06-23 Thread Bo Morgan
wrote: ) On 6/22/07, Bo Morgan [EMAIL PROTECTED] wrote: ) ) You make AGI sound like a members only club by this obligatory ) comment. ;) ) ) Reinforcement learning is a simple theory that only solves problems for ) which we can design value functions. ) ) Can you explain what you mean

Re: [agi] AGI introduction

2007-06-23 Thread Bo Morgan
Thanks for putting this together! If I were to put myself into your theory of AI research, I would probably be roughly included in the Structure-AI and Capability-AI (better descriptions of the brain and computer programs that have more capabilities). I haven't heard of a lot of these

Re: [agi] AGI introduction

2007-06-23 Thread Bo Morgan
On Sat, 23 Jun 2007, Pei Wang wrote: ) On 6/23/07, Bo Morgan [EMAIL PROTECTED] wrote: ) ) Thanks for putting this together! If I were to put myself into your ) theory of AI research, I would probably be roughly included in the ) Structure-AI and Capability-AI (better descriptions

Re: Foundational/Integrative approach was Re: [agi] AGI introduction

2007-06-23 Thread Bo Morgan
On Sun, 24 Jun 2007, William Pearson wrote: ) I think the brains programs have the ability to protect their own ) storage from interference from other programs. The architecture will ) only allow programs that have proven themselves better* to be able to ) override this protection on other

Re: [agi] NVIDIA GPU's

2007-06-22 Thread Bo Morgan
That's 53.8 GB/s for a load of 33.6 MB? Is there a burst cache effect going on here or do you think that's sustainable for multiple seconds? Bo On Fri, 22 Jun 2007, J Storrs Hall, PhD wrote: ) BTW, the CUDA toolkit for programming the GPU's is developing rapidly (and is ) still in beta).

Re: [agi] Reinforcement Learning: An Introduction Richard S. Sutton and Andrew G. Barto

2007-06-22 Thread Bo Morgan
You make AGI sound like a members only club by this obligatory comment. ;) Reinforcement learning is a simple theory that only solves problems for which we can design value functions. We need some good readings about how to organize better programs. Books on how to program large complicated

Re: [agi] NVIDIA GPU's

2007-06-21 Thread Bo Morgan
You could probably do a crazy game of life! Whole virtual organisms! I don't know how you would visualize it, or tell if it was ultimately alive!? :) Anyone working on this? Bo On Thu, 21 Jun 2007, J Storrs Hall, PhD wrote: ) Yep. I have a homebrew version of this (pair of 8800s as a

Re: [agi] NVIDIA GPU's

2007-06-21 Thread Bo Morgan
of thing... Bo On Thu, 21 Jun 2007, Russell Wallace wrote: ) On 6/21/07, Bo Morgan [EMAIL PROTECTED] wrote: ) ) ) You could probably do a crazy game of life! Whole virtual organisms! ) ) ) It turns out for this workload there are much bigger wins on the algorithm ) level - check out

Re: [agi] Pure reason is a disease.

2007-06-16 Thread Bo Morgan
I haven't kept up with this thread. But I wanted to counter the idea of a simple ordering of painfulness. A simple ordering of painfulness is one way to think about pain that might work in some simple systems, where resources are allocated in a serial fashion, but may not work in systems

Re: [agi] Guessing robots

2007-05-10 Thread Bo Morgan
You could probably buy 10 cheap webcams and put them all around the robot and get some vision algorithms to turn them into 3D scenes, which are avoided/mapped? This seems like a pretty well understood and constrained problem. It also sounds like a lot of robot perception work on object

Re: [agi] general weak ai

2007-03-09 Thread Bo Morgan
Right, you would need the Saw to say hey I can cut that table-leg or that ladder or I could cut your hand. And then you would need the hammer to say similar things that it could do. Then you would need another agent resource to say okay, it doesn't make any sense to cut that table right now

Re: [agi] Marvin Minsky's 2001 AI Talk on podcast

2007-03-05 Thread Bo Morgan
On Mon, 5 Mar 2007, Richard Loosemore wrote: ) Rowan Cox wrote: ) Hey all, ) ) Just thought I'd breifly delurk to post a link (or three,..). I ) believe this is a talk from 2001, so everyone else has probably heard ) it already ;) ) ) Part 1: )

Re: [agi] Marvin Minsky's 2001 AI Talk on podcast

2007-03-05 Thread Bo Morgan
On Mon, 5 Mar 2007, Richard Loosemore wrote: ) Bo Morgan wrote: ) ) I think one thing that is meant by a different representation is expressed ) in Minsky's idea of Mental Realms. These realms not only have different ) representations for problems but also contain different Ways to Think

Re: [agi] Has anyone read On Intelligence

2007-02-21 Thread Bo Morgan
On Wed, 21 Feb 2007, Richard Loosemore wrote: ) Aki Iskandar wrote: ) I'd be interested in getting some feedback on the book On Intelligence ) (author: Jeff Hawkins). ) ) It is very well written - geared for the general masses of course - so it's ) not written like a research paper,

Re: [agi] The Missing Piece

2007-02-20 Thread Bo Morgan
On Tue, 20 Feb 2007, Richard Loosemore wrote: ) Bo Morgan wrote: ) On Tue, 20 Feb 2007, Richard Loosemore wrote: ) ) In regard to your comments about complexity theory: from what I understand, ) it is primarily about taking simple physics models and trying to explain ) complicated datasets

Re: [agi] The Missing Piece

2007-02-19 Thread Bo Morgan
On Mon, 19 Feb 2007, John Scanlon wrote: ) Is there anyone out there who has a sense that most of the work being ) done in AI is still following the same track that has failed for fifty ) years now? The focus on logic as thought, or neural nets as the ) bottom-up, brain-imitating solution