Thanks everyone for your good advice. I think I'll wait until I have a
device.
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You should definitely try to test on a real device before that.
The emulator will never give you more than an approximate experience with
regards to physical user experience (e.g. touch screen, track ball,
keyboard,
etc...)
On Thu, Jul 2, 2009 at 6:41 AM, ayush ayushv2...@gmail.com wrote:
a
It is never advisable to release software based on emulator testing.
Thorough testing on the device(s) you are targeting is the recommended
practice for any mobile application, Android or other.
My two cents :)
Balwinder Kaur
Open Source Development Center
·T· · ·Mobile· stick together
The
Based on personal experience you should test your program on a real
device before you release. Interacting with your program through the
device is very different than interacting with it through the
emulator. The device screen is smaller, the keyboard (if there is
one) is in a different
What would that google group be?
On Wed, Jul 1, 2009 at 2:40 PM, Will sem...@gmail.com wrote:
Based on personal experience you should test your program on a real
device before you release. Interacting with your program through the
device is very different than interacting with it through
a few more thoughts in favour of actual on-device testing rather than
just emulators:
1) what happens to ur game when it is interrupted by an incoming
call / SMS?
2) the touch events in the emulator are triggered by mouse-clicks.
however on the device the user will use his fingers ... finger
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