[android-developers] Preferred way to support multiple Android OS Versions?

2009-10-28 Thread Beowolve
Hi all, I have a few scenarios where I guess I am not alone with. There is no easy solution but this has to be on top of the list I think... 1. Suppose you have an application that is compiled with 1.5 and is working fine even if started on a 1.6 device. But you now want to support other

[android-developers] Re: Google wave invitations...?

2009-10-16 Thread Beowolve
I take one too, if you have some left. Thx a lot On 16 Okt., 05:41, Kenneth Adam Miller kennethadammil...@gmail.com wrote: Who wants to be in Google wave? I have 16 invitations --~--~-~--~~~---~--~~ You received this message because you are subscribed to the

[android-developers] Re: ADC2 submissions and Android 1.6 (Donut)

2009-10-06 Thread Beowolve
I don't believe so. A smaller number of qualified testers would yield a more reliable result than a huge number of people who do not know how to develop software. No one will concede to the developer that the app crashes because of Donut - in fact, he can't tell whether it's the app or the

[android-developers] Re: How to do some init operation immediately after install

2009-10-03 Thread Beowolve
You could add an extra activity to your apk that does the init stuff if the database does not exist and otherwise closes without showing anything. It might be a good idea to inform the user that you are going to create a 15mb db on his device. Telling the user why this is needed might be a good

[android-developers] Re: WVGA800 and WVGA854 for games

2009-10-03 Thread Beowolve
I'm happy to see that the application scaled up, but I wish it didn't have a black bar on the side. I am also anxious to see how the scaling performs. My game needs every bit of CPU it can get. I don't think scaling will be a problem with performance. Newer devices with bigger screens will

[android-developers] Re: java.lang.OutOfMemoryError after orientation changed

2009-10-01 Thread Beowolve
From the stack trace it looks like the memory allocation is done inside the Map.resize function. So you most likely set a enormous size after the orientation change to your mapview. Adding some Log.i functions might narrow it down to the source of the problem. On 1 Okt., 16:18, Stefan

[android-developers] Re: java.lang.OutOfMemoryError after orientation changed

2009-10-01 Thread Beowolve
, 5:09 pm, Beowolve beowo...@gmail.com wrote: From the stack trace it looks like the memory allocation is done inside the Map.resize function. So you most likely set a enormous size after the orientation change to your mapview. hmmm, i never set any size in my source code. Adding some

[android-developers] Re: Now ADC2 judging has begun.

2009-09-25 Thread Beowolve
You can't, it will be downloaded automatically by the judging application. I have read How can I skip on almost any blog reporting about the judging application, this needs some improvement... @Google guys: A normal user will not find the ADC2 judging application. I have two guys sitting next

[android-developers] Re: 3d Physics Engine?

2009-09-16 Thread Beowolve
As I did already some experiments with a simple physics engine. I can tell you, that there is no way around a native library for that (see ndk). I don't think the cpu power is strong enough for 3d physics. 2d physics is a challenge already with actual devices. On 15 Sep., 23:30, Brian