Re: [android-developers] Re: App Inventor to Market

2010-07-15 Thread Dan Sherman
Unfortunately, thats more of a sort, and less of a filter... Now, if we could only say Only items 4 stars and above, thats a different story.. On Thu, Jul 15, 2010 at 3:52 PM, Greg Donald gdon...@gmail.com wrote: On Thu, Jul 15, 2010 at 2:31 PM, mah m...@heilpern.com wrote: at least, if they

Re: [android-developers] Re: Game Stuttering

2010-06-22 Thread Dan Sherman
= x * y * z; } Thanks. On Jun 18, 8:37 pm, Dan Sherman d...@nerd.com wrote: Avoid allocations. Allocations = garbage collection. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android

Re: [android-developers] Re: Game Stuttering

2010-06-18 Thread Dan Sherman
Avoid allocations. Allocations = garbage collection. On Tue, Jun 15, 2010 at 5:43 AM, lishali lishali12...@gmail.com wrote: I'm developing some games too, but when I want to find some articles about the code optimisation, I find nothing. I'm very interesting about how you can make your games

Re: [android-developers] Re: Droid Incredible Not Returning Valid DeviceID?

2010-06-15 Thread Dan Sherman
We've been having issues with some users upgrading their firmware, and having a different device ID after upgrading (which just started within the month, hasn't happened previously over the last year or so). But we haven't heard any complaints from Incredible users... On Tue, Jun 15, 2010 at

Re: [android-developers] Re: ServerSocket issues

2010-05-24 Thread Dan Sherman
Mobile carriers are almost all running NATs, you most likely won't be able to connect to the device without using some sort of hole punching, or wifi. - Dan On Mon, May 24, 2010 at 11:43 AM, Paul pauledangerous...@gmail.com wrote: I have the same problem on my Samsung Moment actually... On

Re: [android-developers] Re: I've found a way to stop piracy of my apps

2010-05-06 Thread Dan Sherman
I imagine he means: Without any piracy, dadical wouldn't have anyone to sell his anti-piracy solution to. With more rampant piracy, he'll have a larger potential customer base - Dan On Thu, May 6, 2010 at 5:26 PM, TreKing treking...@gmail.com wrote: On Thu, May 6, 2010 at 4:12 PM,

Re: [android-developers] Re: Feedback Experiment active in the developer console

2010-04-30 Thread Dan Sherman
* waves hand * You saw nothing On Sat, May 1, 2010 at 1:04 AM, Maps.Huge.Info (Maps API Guru) cor...@gmail.com wrote: Feedback experiment has been removed from the developer console, at least for me... -John Coryat -- You received this message because you are subscribed to the

Re: [android-developers] Re: Finally, I published my Android/GAE based MMO War Game

2010-04-28 Thread Dan Sherman
We've been receiving the same. (tons of PE spam in each of our apps/games) - Dan On Wed, Apr 28, 2010 at 2:09 PM, Robert Green rbgrn@gmail.com wrote: Just got another spam comment on one of my games, this time for a game called World War Also getting several pocket empires spam comments

Re: [android-developers] Typing English Text Results in Chinese Characters

2010-04-27 Thread Dan Sherman
If you're running on the emulator, make sure the Japanese IME/keyboard are off in the phone settings :) - Dan On Wed, Apr 28, 2010 at 1:21 AM, SeriousCoder ambre...@gmail.com wrote: Guys, I've written this small app, nothing special it just contains an edittextview control and the strange

Re: [android-developers] Re: Device Seeding Program for Top Android Market Developers

2010-04-07 Thread Dan Sherman
Has anyone been able to get their Droid transferred off the free month of service (through a Google Account), and onto their personal Verizon account? - Dan On Wed, Apr 7, 2010 at 7:52 PM, Thomas Riley tomrile...@googlemail.comwrote: I just had a similar email. If your reading this Neel,

Re: [android-developers] Emulator spoof device id

2010-04-02 Thread Dan Sherman
device = getDeviceId() if (device.equals()) { // generate a random number device = emulator+randomNumber; } On Fri, Apr 2, 2010 at 5:09 PM, raqz abdulraqee...@gmail.com wrote: Hi, I just used this getDeviceId() to retrieve the unique id of the phone, but in the emulator it

Re: [android-developers] Re: Device Seeding Program for Top Android Market Developers

2010-04-01 Thread Dan Sherman
I'm in the same boat as David, have a Droid, would really like to trade for a Nexus if anyone in the Miami area got one :) - Dan On Thu, Apr 1, 2010 at 10:18 PM, David Orriss Jr codethou...@gmail.comwrote: I got my phone today. It's a Droid... anyone who received a Nexus 1 want to trade?

Re: [android-developers] Re: Ads in apps... How to successfully generate a larger revenue?

2010-03-31 Thread Dan Sherman
I would very seriously suspect that they report it. I remember having to give a social-security/tax-id to Adsense when signing up. And just thinking through their tax predicament (bringing in tons of money, and seeing a lot of it go straight back out), they're going to need to keep records, and

Re: [android-developers] Re: Ads in apps... How to successfully generate a larger revenue?

2010-03-31 Thread Dan Sherman
charge $1 for some virtual item, using paypal/google, who take a cut, how is that handled? Does google/paypal send in info on how much was paid to you.. that is not clear to me at all. On Tue, Mar 30, 2010 at 11:06 PM, Dan Sherman impact...@gmail.com wrote: I would very seriously suspect

Re: [android-developers] Re: need someone to try my app on htc hero

2010-03-31 Thread Dan Sherman
Downloads, installs, and runs on USA's Sprint HTC Hero as well. - Dan On Wed, Mar 31, 2010 at 12:58 AM, ko5tik kpriblo...@yahoo.com wrote: German HTC Hero also works (downloads and installs, I do not have time to check emulation quality though ) regards, -- You received this

Re: [android-developers] Vibrator.vibrate() makes the application crash

2010-03-29 Thread Dan Sherman
Make sure you have the vibrate permission in your manifest. - Dan On Mon, Mar 29, 2010 at 1:31 PM, Simone simone.russ...@gmail.com wrote: Hi, I need in my application to make the device vibrate during the playback of a sound. I did something like this: Vibrator

Re: [android-developers] how do i get the android unique id??

2010-03-15 Thread Dan Sherman
android.provider.Settings.Secure.getString(getContentResolver(), android.provider.Settings.Secure.ANDROID_ID); Is what we've been using. Seems to work fine :) - Dan On Mon, Mar 15, 2010 at 11:36 PM, g...@devicedriven ginokur...@gmail.comwrote: can any 1 tell me how to get an unique id from

Re: [android-developers] Re: Device Seeding Program for Top Android Market Developers

2010-03-02 Thread Dan Sherman
Great to hear. I think I speak for a bunch of us devs when I say, thanks for being so quick to follow this up :) - Dan On Tue, Mar 2, 2010 at 7:46 PM, Roman Nurik romannu...@google.com wrote: Folks, the email is NOT a fake. We will look into the email issues. Roman Nurik Android Developer

Re: [android-developers] Re: Android, send me logs! - code library for detecting force-close and sending logs

2010-02-26 Thread Dan Sherman
Just pointing out an alternative as well (I've used it in a few apps): http://code.google.com/p/android-remote-stacktrace/ - Dan On Fri, Feb 26, 2010 at 11:58 AM, dadical keyes...@gmail.com wrote: For those of you that are comfortable using Flurry, a similar approach works nicely. Flurry

Re: [android-developers] Re: Suspicious TCP RST packets while device is sleeping.

2010-02-03 Thread Dan Sherman
, 7:43 pm, Dan Sherman impact...@gmail.com wrote: Hey Bob, Thanks a lot for the response :) After a few more hours tonight working on the problem, I've got a bit more information to present. From everything I'm seeing, it looks like the issue has to do with NAT'ing at the network

Re: [android-developers] Re: Canvas drawing

2010-02-03 Thread Dan Sherman
You could see whats calling it with a quick: try { throw new Exception(); } catch (Exception e) { e.printStackTrace(); } On Wed, Feb 3, 2010 at 5:11 PM, jamesc jame...@gmail.com wrote: Perhaps you're indirectly calling invalidate() in the onDraw(), resulting in a redraw loop? On Feb 3,

[android-developers] Suspicious TCP RST packets while device is sleeping.

2010-02-02 Thread Dan Sherman
Hey guys, trying to track down a rather elusive problem here... I've been playing around with long-standing TCP connections to a server. The client opens a TCP connection to the server, sets a timeout at a reasonably long period (30 minutes), and adds an AlarmManager task to ping the server

Re: [android-developers] Re: Suspicious TCP RST packets while device is sleeping.

2010-02-02 Thread Dan Sherman
, reset? On Feb 2, 1:05 am, Dan Sherman impact...@gmail.com wrote: Hey guys, trying to track down a rather elusive problem here... I've been playing around with long-standing TCP connections to a server. The client opens a TCP connection to the server, sets a timeout at a reasonably long

Re: [android-developers] Multi-threaded http requests cause exception

2010-01-27 Thread Dan Sherman
Important note: The post occurs to a different server than the download so the servers themselves should not be causing the problem. On Wed, Jan 27, 2010 at 6:50 PM, Kevin Duffey andjar...@gmail.com wrote: Is it possible the server you are reaching for is single threaded in some way that it

Re: [android-developers] Re: How to increase FPS (now ~20, desired ~40-50)

2010-01-20 Thread Dan Sherman
I'm not running any sort of beastly machine, quad-core 2.8ghz, with an nvidia 9800gtx, and almost all the time, emulator performance is lower than physical device (especially with openGL, but even with canvas). Might have something to do with the emulator specifically on linux, so your results

Re: [android-developers] Re: ATTENTION ANDROID TEAM: Take back control of Android.

2010-01-19 Thread Dan Sherman
Check google for Android Remote Stacktrace. On Tue, Jan 19, 2010 at 12:41 PM, Laszlo Szucs l.szuc...@gmail.com wrote: I think it would be a great help for the developers to create an Automated Crash Report System for published applications. When an application crashes, and the message dialog

Re: [android-developers] Re: How to increase FPS (now ~20, desired ~40-50)

2010-01-19 Thread Dan Sherman
I run my app on emulator, and currently have not tested it on real device. The emulator is not, in any way, going to run the same speed as a real device. Run it on a real device and see what FPS you get. Or if you want, publish an APK and someone here will run it I'm sure (I'll do it =P) -

Re: [android-developers] How to best maintain two different versions of the same app?

2010-01-08 Thread Dan Sherman
We had good luck with our latest project with just checking the package string. Naming the project xxx.xxx.project, and xxx.xx.project_lite And in our Activity subclass, checking for the package name, and setting a static variable for paid. Depends how much code needs to switch with

Re: [android-developers] Re: what is a suitable upper limit for application size?

2010-01-08 Thread Dan Sherman
8, 2010 at 2:32 PM, jotobjects jotobje...@gmail.com wrote: On Jan 7, 6:59 pm, Dan Sherman impact...@gmail.com wrote: Considering G1's only have 64mb, you're in a rough spot. We've had a ton of user complaints with our apps that are around 5.5mb. This link says G1 has 192 MB RAM

Re: [android-developers] Re: Who wants Multi-touch in all Android versions?

2010-01-07 Thread Dan Sherman
I'd love to see this as well :) On Thu, Jan 7, 2010 at 9:30 AM, Dianne Hackborn hack...@android.com wrote: Well I would really like to see this, given that prior to 2.0 there was no multitouch information propagated through the framework at all, and applications do not have permission to

Re: [android-developers] what is a suitable upper limit for application size?

2010-01-07 Thread Dan Sherman
I've filed a bug report against it, but not sure if its been address in later releases. At the time of 1.5 and 1.6, the package installer requires 4x the package size to be available during an install. That means, for a 15mb package, the user will need 60mb of free space, or else the install

Re: [android-developers] A log collector - Online Bug collector For android developers

2010-01-06 Thread Dan Sherman
Not trying to take anything away from you, just wanted to mention theres another set of code doing the same remote tracing: http://code.google.com/p/android-remote-stacktrace/ On Wed, Jan 6, 2010 at 3:46 PM, vekexasia vekexa...@gmail.com wrote: Hi Guys, In my free time (thanks to my asthma

Re: [android-developers] Re: A log collector - Online Bug collector For android developers

2010-01-06 Thread Dan Sherman
: Yes. But it does not group all the exceptions per package and versions... And it requires a working web server.. Did you take a look to the Dashboard and Detailed information with the demo credentials? On 6 Gen, 22:23, Dan Sherman impact...@gmail.com wrote: Not trying to take anything away

Re: [android-developers] Nexus 2.1 one sale, WHERE is the SDK!

2010-01-05 Thread Dan Sherman
Yep, getting tougher and tougher... Ensuring compatability of our 6 games, in under a week, while doing this in our spare time, gets pretty tough... On Tue, Jan 5, 2010 at 3:16 PM, Wayne Wenthin wa...@fuligin.com wrote: Welcome to developing on Android. This is round 2.5 1.6 came out just

Re: [android-developers] regex error with splitting strings

2010-01-04 Thread Dan Sherman
Two things: 1) Not positive, but you might be missing delimiters, which would turn that into .split(/+/), which would still be wrong 2) + is a regex special character, meaning 1 or more, you want to escape it as a literal: .split(/\+/) Again, not sure if you need the delimiters... - Dan On

Re: [android-developers] Time To Load a Application in Emulator

2010-01-03 Thread Dan Sherman
From my experience, depends on the size of the application, and what other builders you have set up. For a very basic app (the HelloWorld examples), about 5 seconds on my computer. For a large gaming project, 30 seconds for a full build/install. The machine is a 2.4ghz quad-core, with 6gb of

Re: [android-developers] How long does it take for an application to get indexed to the Marketplace?

2009-12-31 Thread Dan Sherman
Same experience here, within 5 minutes. On Thu, Dec 31, 2009 at 10:44 AM, Mark Murphy mmur...@commonsware.comwrote: DCheeseman wrote: I wrote two apps and submitted them to the marketplace last night (been roughly 12 hours now). One was a LITE version of my app and the next was a

Re: [android-developers] Re: How long does it take for an application to get indexed to the Marketplace?

2009-12-31 Thread Dan Sherman
I see both, free, and 0.99. - Dan On Thu, Dec 31, 2009 at 10:48 AM, DCheeseman nuvi...@gmail.com wrote: Can anyone see the 'BPolite Lite' and 'BPolite Standard' applications in the Marketplace? -- You received this message because you are subscribed to the Google Groups Android Developers

Re: [android-developers] Re: How long does it take for an application to get indexed to the Marketplace?

2009-12-31 Thread Dan Sherman
app about a hundred times over the course of thise morning looking for it. Guess it's out there now. On Dec 31, 8:53 am, Dan Sherman impact...@gmail.com wrote: I see both, free, and 0.99. - Dan -- You received this message because you are subscribed to the Google Groups Android

Re: [android-developers] Solved: Authenticating android to App Engine

2009-12-28 Thread Dan Sherman
Thanks for the class, looks pretty good. Question though, as far as I'm aware, theres no way to get that user's gmail account from the phone, so the user has to enter the credentials at the start of the app, correct? - Dan On Sat, Dec 26, 2009 at 12:01 PM, Benjamin bsaut...@gmail.com wrote:

Re: [android-developers] Avoiding garbage collection for smooth 2d animations

2009-12-28 Thread Dan Sherman
No matter what you'll see GC being called, there's no way around it (that I'm aware of). There are background threads that are doing all sorts of things, which very well might be getting GC'd. Theres also a lot of things you can't reasonably avoid, like allocations from Iterators and such... On

Re: [android-developers] 1024x1024 OpenGL Texture

2009-12-27 Thread Dan Sherman
Just load fewer other textures when making your atlas. A 1024x1024 image is going to eat up somewhere around 4mb of space, and on the G1 (and others) you're limited to 16mb. So it should be just fine, the issue probably is that you have all of your other resources loaded, and are already taking

Re: [android-developers] Re: 1024x1024 OpenGL Texture

2009-12-27 Thread Dan Sherman
need for a texture that big on a 480x800 screen ? Emmanuel / Alocalyhttp:// androidblogger.blogspot.com/http://www.alocaly.com On Dec 27, 4:48 pm, Dan Sherman impact...@gmail.com wrote: Just load fewer other textures when making your atlas. A 1024x1024 image is going to eat

Re: [android-developers] Re: Best practice for P2P handset networking

2009-12-23 Thread Dan Sherman
/browse/SMACK-262 might work. No guarantees. I'm quite unsure if this works on a gsm cell network, but it would be local p2p. Real distributed p2p will require NAT piercing. You may want to look into SIP instead of real p2p. Regards, René Treffer On 16 Dez., 18:28, Dan Sherman impact

Re: [android-developers] Re: Droid AVD (2.0, WVGA854) resolution hell

2009-12-23 Thread Dan Sherman
1.5 will not use the drawable-nodpi. As it's not even aware that that is a legitimate folder option. On Wed, Dec 23, 2009 at 11:19 AM, greg1x gre...@yahoo.com wrote: I just wrote a quick test app that uses a single drawable folder named drawable-nodpi. Android 1.5-2.0.1 all read from it

Re: [android-developers] Re: Droid AVD (2.0, WVGA854) resolution hell

2009-12-23 Thread Dan Sherman
Yep, we're doing it on our latest release LightUp. We use the following: public abstract class UnscaledBitmapLoader { public static final UnscaledBitmapLoader instance; public static boolean canScale = true; static { canScale = (Integer.parseInt(Build.VERSION.SDK) = 4);

Re: [android-developers] Re: Anyone noticing more uninstalls of their app than usual over last weekend/today?

2009-12-22 Thread Dan Sherman
Bah (sorry to hijack) If you can't download the new ProjectINF, we can post it somewhere for you to download... - Dan On Tue, Dec 22, 2009 at 2:18 PM, Wayne Wenthin wa...@fuligin.com wrote: I saw someone suggest that the downloads generated from an update are failing. I noticed this with

Re: [android-developers] Re: Anyone noticing more uninstalls of their app than usual over last weekend/today?

2009-12-22 Thread Dan Sherman
of the chat feature though. On Tue, Dec 22, 2009 at 12:17 PM, Dan Sherman impact...@gmail.com wrote: Bah (sorry to hijack) If you can't download the new ProjectINF, we can post it somewhere for you to download... - Dan On Tue, Dec 22, 2009 at 2:18 PM, Wayne Wenthin wa...@fuligin.com wrote

Re: [android-developers] SDK and Linux 64 bits

2009-12-21 Thread Dan Sherman
Works fine on Ubuntu 9.04, and 9.10 x86_64... Haven't tried Mandriva, but it should be possible... - Dan On Mon, Dec 21, 2009 at 6:17 PM, Nanard bsegon...@free.fr wrote: Hi, I wonder if someday the SDK will run fine on Linux 64 bits. I understand it's not a priority for Google team, but

Re: [android-developers] GLSurfaceView.Renderer design question

2009-12-21 Thread Dan Sherman
-- Waiting the obligatory 15 minutes before Rob answers his own question... Just kidding man :) I've actually wondered the same thing a few times - Dan On Mon, Dec 21, 2009 at 10:42 PM, Robert Green rbgrn@gmail.com wrote: Maybe someone can explain this to me: I've been trying to

Re: [android-developers] Re: OpenGL: How to test for VBO support?

2009-12-19 Thread Dan Sherman
I am, 6 :) - Dan On Sat, Dec 19, 2009 at 5:34 PM, Robert Green rbgrn@gmail.com wrote: Just found the official docs - I guess that is the string you have to parse, according to this - http://www.khronos.org/opengles/sdk/1.1/docs/man/glGetString.xml Is anyone keeping a running count of

Re: [android-developers] Nexus One dev phone

2009-12-17 Thread Dan Sherman
Same question here :) On a side note Robert, might wanna submit it to the IRC office hours list as well :) - Dan On Thu, Dec 17, 2009 at 2:35 PM, Robert Green rbgrn@gmail.com wrote: I'm a game developer but do not work for Google and thus do not have access to the Nexus One. I'm finding

Re: [android-developers] Re: Best practice for P2P handset networking

2009-12-16 Thread Dan Sherman
As far as I'm aware, XMPP isn't true P2P, it uses a central server to relay messages between peers. If that sort of thing works for you, its not really P2P, and any server/client model will work most likely... - Dan On Wed, Dec 16, 2009 at 11:36 AM, Lance Nanek lna...@gmail.com wrote: There's

Re: [android-developers] Source Code

2009-12-16 Thread Dan Sherman
Also to note, many of the apps on the phone (outside of the OS) are proprietary, and the source is not available. One of notable mention is the Market. - Dan On Wed, Dec 16, 2009 at 11:01 PM, Frank Weiss fewe...@gmail.com wrote: Source.android.com On Dec 16, 2009 7:38 PM, Michael J

Re: [android-developers] new sdk requires versionCode bump to install?

2009-12-15 Thread Dan Sherman
Do a Project -- Clean I've had issues that if I make changes (or hit save) while its in the process of building/deploying, the next time I try to run, it will fail. Either add a letter, and delete it, and hit save (forces it to rebuild), or do a clean. Fixes it for me :) - Dan On Tue, Dec 15,

Re: [android-developers] how is a 3G phone assigned an ip address?

2009-12-10 Thread Dan Sherman
Really depends on the carrier, the vast majority however are NAT'd internal connections. Like you said, you'll need to use some tunneling/NAT punchthrough to be able to do p2p. - Dan On Wed, Dec 9, 2009 at 4:15 PM, billconan billco...@gmail.com wrote: hello guys, i'm wondering how is a 3g

[android-developers] Out of Memory Errors starting today (12/10/09)

2009-12-10 Thread Dan Sherman
One of our apps has been running just fine (a few FC's per day, around 10, for various reasons). We havent pushed an update in over two weeks, but all of a sudden today, we've been getting a lot of complaints from users on G1s, and are seeing a _ton_ of force-closes (175 so far today). I know

Re: [android-developers] Re: Out of Memory Errors starting today (12/10/09)

2009-12-10 Thread Dan Sherman
? - Dan On Thu, Dec 10, 2009 at 4:08 PM, justinh henderson.jus...@gmail.com wrote: My G1 is still on 1.6. Nothing new here. Mid-atlantic TMobile area. On Dec 10, 3:06 pm, Dan Sherman impact...@gmail.com wrote: One of our apps has been running just fine (a few FC's per day, around 10

Re: [android-developers] Block Switch App

2009-12-09 Thread Dan Sherman
Knowing Android engineers will purposely write code to break any discovered workarounds for the restrictions isn't enhancing security either. Knowing Android engineers will purposely fix bugs that shouldn't have been there in the first place enhances security. Fixed that for you. :) - Dan

Re: [android-developers] Architectural design question

2009-12-01 Thread Dan Sherman
You don't really have an option to have them bundled at install time. Packages require that 4x the package size be available at install time, and many devices don't have that 96mb of space (much less, that amount unused) to even install it. - Dan On Tue, Dec 1, 2009 at 12:04 AM, rastyrori

Re: [android-developers] Re: ADC2 Results?

2009-11-30 Thread Dan Sherman
Same here :) On Mon, Nov 30, 2009 at 4:16 PM, String sterling.ud...@googlemail.comwrote: And watching my spam folder like a hawk, considering that's where the last two ADC2 e-mails went. On Nov 30, 8:59 pm, dadical keyes...@gmail.com wrote: You forgot a twitter adc2 search. On Nov 30,

Re: [android-developers] Re: ADC2 Results?

2009-11-30 Thread Dan Sherman
Sorry to hear that man :( Good luck to the rest of you guys... :) - Dan On Mon, Nov 30, 2009 at 4:19 PM, Ravi textlo...@gmail.com wrote: Thank you for participating in the Android Developer Challenge 2. The results are in, and unfortunately, your application was not chosen by users and

Re: [android-developers] Re: ADC2 Results?

2009-11-30 Thread Dan Sherman
Thank you for participating in the Android Developer Challenge 2. The results are in, and unfortunately, your application ProjectINF ADC was not chosen by users and judges as a prize winner. We appreciate your participation and hope that you will upload your application to Android Market for users

Re: [android-developers] Re: ADC2 Results?

2009-11-30 Thread Dan Sherman
it up). On Nov 30, 4:28 pm, Dan Sherman impact...@gmail.com wrote: Thank you for participating in the Android Developer Challenge 2. The results are in, and unfortunately, your application ProjectINF ADC was not chosen by users and judges as a prize winner. We appreciate your

Re: [android-developers] Re: ADC2 Results?

2009-11-30 Thread Dan Sherman
Congrats man :) On Mon, Nov 30, 2009 at 5:07 PM, Pieter pie...@gamesquare.nl wrote: Just got our result, we made it! Thanks for everyone who voted favorably for us! Congratulations! Your application, SpecTrek, was chosen by users and judges as the #2 winner in the Lifestyle category.

Re: [android-developers] Re: ADC2 Results?

2009-11-30 Thread Dan Sherman
Thanks guys :) I really liked H2H as well, was super smooth to control... I'm just waiting to hear who won :) - Dan On Mon, Nov 30, 2009 at 5:52 PM, CraigsRace craig...@gmail.com wrote: Head To Head Racing didn't win either. Dan, I'm really surprised ProjectINF didn't win. It was

Re: [android-developers] ADC2 Results?

2009-11-30 Thread Dan Sherman
Congrats winners (if you're here somewhere) :) - Dan On Mon, Nov 30, 2009 at 6:14 PM, Marc Lester Tan mail...@gmail.com wrote: Argh, HandyPoll didnt make it as well. Congrats to all the winners! Marc On Tue, Dec 1, 2009 at 4:37 AM, Robert Green rbgrn@gmail.com wrote: According to

Re: [android-developers] Can anyone tell me ONE app that shows up in Android Market on HTC Tattoo

2009-11-30 Thread Dan Sherman
But if you're switching your development efforts, why would you need the names of apps? Also, blatently stating that you're planning to pirate apps might not be the best of ways to get help... On Mon, Nov 30, 2009 at 11:06 PM, tomei.ninge...@gmail.com tomei.ninge...@gmail.com wrote: My app is

Re: [android-developers] Re: Can anyone tell me ONE app that shows up in Android Market on HTC Tattoo

2009-11-30 Thread Dan Sherman
a life! On Nov 30, 8:10 pm, Dan Sherman impact...@gmail.com wrote: But if you're switching your development efforts, why would you need the names of apps? Also, blatently stating that you're planning to pirate apps might not be the best of ways to get help... On Mon, Nov 30, 2009 at 11

Re: [android-developers] Re: When does ADC2 finish?

2009-11-24 Thread Dan Sherman
usage and I still monitored lots of activity through the weekend into Monday. I even saw some usage for today (Tuesday), but it could just be carry over from Monday due to the time zone that my server is in. On Nov 24, 1:50 am, Dan Sherman impact...@gmail.com wrote: Sorry

Re: [android-developers] Re: When does ADC2 finish?

2009-11-23 Thread Dan Sherman
Not sure exactly where you're reading that (unless you just missed a few very important words), direct quote from: http://code.google.com/android/adc/adc2_terms.html * All potential Prize recipients will be announced on *or about* November 24, 2009. Two very important words there :) - Dan On

Re: [android-developers] Re: When does ADC2 finish?

2009-11-23 Thread Dan Sherman
Sorry, completely missed that section, thanks for pointing it out :) Very interesting :) On Tue, Nov 24, 2009 at 1:27 AM, String sterl...@addressender.com wrote: On Nov 24, 1:20 am, Dan Sherman impact...@gmail.com wrote: Not sure exactly where you're reading that In section 5 of http

Re: [android-developers] Re: Android Market Anti-Piracy

2009-11-19 Thread Dan Sherman
Just as a helpful suggestion, you'd be best off tracking based on some pub/priv key system, which developer issued evidence, so when the inevitable happens, you can retract evidence from a certain user. Otherwise, even with a captcha, this is just asking to be hit hard... On Thu, Nov 19, 2009 at

Re: [android-developers] Re: Android Market Anti-Piracy

2009-11-17 Thread Dan Sherman
Just do it within those 325 characters, and hope you don't have anything more important to say :) On Tue, Nov 17, 2009 at 6:12 PM, Paul Turchenko paul.turche...@gmail.comwrote: I'm pretty sure we, as a developers, can warn users and explain why we need certain permissions and assure him that

Re: [android-developers] Definitive Ad Mob

2009-11-16 Thread Dan Sherman
1) Nothing 2) A few cents per click, depends on the app, anywhere from 0.01 to 0.10 USD 3) Depends on so many factors 4) We prefer ad-based, but others have had great success with paid - Dan On Mon, Nov 16, 2009 at 1:16 AM, ben belliot...@gmail.com wrote: After searching their website,

Re: [android-developers] Re: Android Market Anti-Piracy

2009-11-16 Thread Dan Sherman
I understand your point completely, but just pointing out a very legitimate reason for some of those apps would be user stats (flurry, google analytics), or ad serving (admob, etc). :) - Dan On Mon, Nov 16, 2009 at 4:17 PM, nEx.Software email.nex.softw...@gmail.comwrote: If I don't believe an

Re: [android-developers] Can't receive UDP packets correctly

2009-11-12 Thread Dan Sherman
We've had issues with UDP packets coming in off the socket non-reassembled. See what happens with multiple reads, see if you get back the expected packet length in total... - Dan On Thu, Nov 12, 2009 at 2:16 PM, Pierre pierredur...@gmail.com wrote: I use Android 1.5 on HTC Hero My code (udp

Re: [android-developers] Re: Can't receive UDP packets correctly

2009-11-12 Thread Dan Sherman
Subsequent calls just block until the timeout? - Dan On Thu, Nov 12, 2009 at 3:52 PM, Pierre pierredur...@gmail.com wrote: I receive only the first byte of my udp packet... On Nov 12, 8:18 pm, Dan Sherman impact...@gmail.com wrote: We've had issues with UDP packets coming in off the socket

Re: [android-developers] Re: Gaming on android - somewhat disappointing...

2009-11-11 Thread Dan Sherman
Just a side note to one of your points: You mention the example of Metroid weighing in a 8mb, and obviously being a great game. There's a few problems with that observation, not that it doesn't have its merits, just trying to point out some things that might not have been thought of :) 1) From

Re: [android-developers] Re: ADC2 Results Post

2009-11-05 Thread Dan Sherman
We just got ours :) Congratulations! Your application 'ProjectINF ADC' was selected by Android users as one of the top 20 in the Arcade category! We're excited that you chose to participate in the ADC 2 and wish you luck in the final round as your application is evaluated by users and a panel of

Re: [android-developers] Re: ADC2 Results Post

2009-11-05 Thread Dan Sherman
Sorry for the double post, but our ADC2 email actually somehow arrived in our Spam folder (gmail), so try checking there if you haven't yet. - Dan On Thu, Nov 5, 2009 at 3:40 PM, Dan Sherman impact...@gmail.com wrote: We just got ours :) Congratulations! Your application 'ProjectINF ADC

[android-developers] Segfault in what looks like WebView

2009-11-03 Thread Dan Sherman
Hey guys, we just launched a new game (Super Game Pack) in the market, and got a segfault on a 1.6 emulator... From what I can decipher, looks to be coming from a webview component... Is there any way to track it further, or figure out exactly what's causing it? Its relatively rare, so its a bit

Re: [android-developers] Re: Is Orientation Sensor a Phyiscal Sensor Different from the Accelerometer?

2009-11-02 Thread Dan Sherman
Probably because we're not sure, and because it could very easily differ per-device... On Mon, Nov 2, 2009 at 7:56 PM, Mohamed Amir mohamed.a...@gmail.com wrote: and I don't know why no one replies. I thought it's a simple direct question. !!! On Oct 30, 10:28 pm, Tan

[android-developers] Re: App Icon and Label bugs with new HTC Hero phones

2009-10-26 Thread Dan Sherman
We just received our first complaint about this today regarding Cestos, not sure exactly what the solution is, just wanted to add a +1 and let you know you're not the only one :) - Dan On Mon, Oct 26, 2009 at 10:36 PM, Electric Imagination electricimaginat...@gmail.com wrote: I am having the

[android-developers] Re: simple game development

2009-10-20 Thread Dan Sherman
http://lmgtfy.com/?q=android+game+tutorial On Tue, Oct 20, 2009 at 6:24 AM, mallikarjuna ch mallikarjuna@gmail.com wrote: Hi all, I am new to development with android. I am a beginner. I have to develop games using android and opengl es. Please send me a simple game with step by step

[android-developers] Re: Unable to simulate network delay/speed

2009-10-20 Thread Dan Sherman
Unfortunately I haven't found a solution. The delay looks to only affect initializing connections (if you have a 10sec delay on the emulator, you'll see it take 10 seconds to connect the socket). We built a workaround in-app that delayed outgoing/incoming packets by a constant amount. I haven't

[android-developers] Re: how?

2009-10-19 Thread Dan Sherman
http://lmgtfy.com/?q=how+to+become+a+programmer On Mon, Oct 19, 2009 at 2:15 PM, kmr classroo...@gmail.com wrote: How can I become a programmer? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android

[android-developers] Re: how to pass complex objects between activities

2009-10-18 Thread Dan Sherman
I'm not aware of any such feature, but is it possible to force android to disregard the stack, and open Activity A regardless? (could solve the problem, especially if B depends strongly on A). Could also probably check for a null variable and send an intent back to A anyway :) - Dan On Sun, Oct

[android-developers] Re: Porting Android

2009-10-18 Thread Dan Sherman
Might be better served on the android-porting mailing list :) On Sat, Oct 17, 2009 at 1:50 AM, VY vyau5...@gmail.com wrote: Hi: Are there resources/documents showing how to port the Android platform onto other hardware platforms? Any tips/pointers much appreciated. --Vincent

[android-developers] Re: Implementing 'push technology' into Android apps

2009-10-16 Thread Dan Sherman
To add to the list, not just on Wifi, but even on your provider's network you very well might be behind a NAT... - Dan On Fri, Oct 16, 2009 at 4:06 PM, RichardC richard.crit...@googlemail.comwrote: There are lots of issues with implementing push technology, here are just a few: You are

[android-developers] Re: AdSense for Mobile Apps

2009-10-15 Thread Dan Sherman
Yeah, we're running it :) Their program is almost identical to admob's in the sense that its a packaged library that you need to add to existing views, and not just an embedded webview. Last I checked, they required at least 100,000 daily impressions for the application, but its possible this

[android-developers] Re: Detect emulator

2009-10-15 Thread Dan Sherman
Grab ANDROID_ID from (i think) System.Settings.Secure, which will come back with a unique phone identifier, or null on the emulator :) - Dan On Thu, Oct 15, 2009 at 5:38 PM, Wayne Wenthin wa...@fuligin.com wrote: Is there a way to tell if you are running in the emulator? -- Writing code is

[android-developers] Re: Max app size

2009-10-14 Thread Dan Sherman
On Oct 9, 4:56 pm, Dan Sherman impact...@gmail.com wrote: I've had issues with the market installs as well (at least on 1.5), where a 6mb apk required 24mb of free space to install... - Dan On Fri, Oct 9, 2009 at 3:50 PM, RichardC richard.crit...@googlemail.comwrote

[android-developers] Re: Piracy protection idea

2009-10-14 Thread Dan Sherman
Unfortunately has a few problems: 1) The user has to have an internet connection on first load of the app. 2) If its via HTTP or some other well documented protocol, could easily have a hosts entry re-point where to ask for confirmation to a server that just responds OK. This could be overcome

[android-developers] Re: for Google attention

2009-10-13 Thread Dan Sherman
Just pointing out, I don't think it's necessarily Google's problem. It would be on the individual developer level (or on behalf of a group of developers). Google doesn't own the licenses to applications that site is distributing, individual developers do... - Dan On Tue, Oct 13, 2009 at 1:00

[android-developers] Re: for Google attention

2009-10-13 Thread Dan Sherman
Mackeracher amack...@gmail.comwrote: This is absolutely Google's problem... Do you think individual developers have the resources to combat piracy? If Google doesn't look after their development community, that community won't persist for very long. On Oct 13, 1:11 pm, Dan Sherman impact...@gmail.com

[android-developers] Re: for Google attention

2009-10-13 Thread Dan Sherman
I'm not so sure you've fully grasped the idea of white-hat... Why not just be done with this and add copy protection to your own app? On Tue, Oct 13, 2009 at 2:23 PM, WoodManEXP woodman...@gmail.com wrote: Maybe a white-hatted person will show up and target some serious DoS efforts on these

[android-developers] Re: for Google attention

2009-10-13 Thread Dan Sherman
, Oct 13, 2009 at 2:56 PM, WoodManEXP woodman...@gmail.com wrote: Hi Dan, We have added copy protection per Google's instructions (application release checklist). Is there more copy protection we can/should use? On Oct 13, 2:41 pm, Dan Sherman impact...@gmail.com wrote: I'm not so sure you've

[android-developers] Re: Custom Object Serialization in Android?

2009-10-13 Thread Dan Sherman
Not sure as to an answer to your question (I'm not that familiar with the internals), however, as a work-around you could probably do something like: MyObject arr[] = new MyObject[list.size()]; serialize(arr); send(arr); - recv(arr) list.addAll(arr); Obviously abbreviated, and doesn't

[android-developers] Re: Free space required for a package install

2009-10-13 Thread Dan Sherman
it pinpointed, should I submit a bug? - Dan On Fri, Sep 11, 2009 at 12:51 PM, Dan Sherman impact...@gmail.com wrote: I _think_ the market has the same issue, I'll try to confirm it tonight, but from what I've heard from users they're experiencing download errors if they don't have a large amount

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