i wonder if any mobile android device can sustain 2 hours of miracasting
its screen on which a movie is played without draining its battery, because
it involves mpeg/h264 decoding first, capturing screen shots at min 30fps,
encoding the screen shots to h264 bitstreams, muxing the bitstreams in
you should also show logcat output.
On Sep 20, 5:35 am, melo fredchou0...@gmail.com wrote:
Hi all
I'm an android starter
I used MediaRecorder and MediaPlayer to record voice via mic before
This time,I try AudioRecord and AudioTrack to record voice
But when I try to start, it's forced to be
why googling? you seemed to have answered to your own question, didn't
you?
On Sep 8, 1:19 pm, Mike Adams adams...@gmail.com wrote:
I sent this yesterday but it must have got lost in moderation, as i've
scanned the posts carefully and not seen my post, so resending.
I've been googleing this
, make the application swith to that
tab, as if the users had placed their finger on that tab. but i want it
automatic. I do not know how to do this. I do not have an answer to this. I
have searched for how to do it.
Mike
On Wed, Sep 8, 2010 at 4:30 PM, HeHe cnm...@gmail.com wrote:
why
you might like to try
Location src,dst;
//...set src/dst locations
String uri=String.format(http://maps.google.com/maps?f=dsaddr=%f,
%fdaddr=%f,%fhl=en
,src.getLatitude(),src.getLongitude()
,dst.getLatitude(),dst.getLongitude());
startActivity(new
as the log hints, it is likely that your app pegs cpu for too long or
your app causes GCs which may also peg cpu.
On Sep 1, 1:11 pm, sasq jonas.minnb...@gmail.com wrote:
Don't know why I bother asking here but, you never know, right?
Anyway - after stopping and restarting playback of an
as the log hints, it is likely that your app pegs cpu for too long or
your app causes GCs which may also peg cpu.
On Sep 1, 1:11 pm, sasq jonas.minnb...@gmail.com wrote:
Don't know why I bother asking here but, you never know, right?
Anyway - after stopping and restarting playback of an
i guess you need to capture BACK key events and hide WebView
accordingly.
On Aug 2, 1:56 pm, guich guiha...@gmail.com wrote:
Hi,
I'm trying to do a fairly simple thing but i'm failing since 3 hours.
I have a WebView that i show with some pictures and html stored in
local sdcard. After the
finally i understood xuxu's question, did i?
On Jul 17, 8:28 am, Carlos Silva r3...@r3pek.org wrote:
On Sat, Jul 17, 2010 at 11:40, Indicator Veritatis mej1...@yahoo.comwrote:
Actually, it is possible, but it would require custom code for both
server and client dropping the UDP connection
imho, movng sip-related objects over jni should be fine in most of
case, because they are just signaling stuff, are sparse and usually
small in size (compared to media packets).
On Jul 7, 7:56 am, Fred Grott(Android Expert,
http://mobilebytes.wordpress.com)
fred.gr...@gmail.com wrote:
You would
afaik, from ddmsemulator control panel, you may feed any gps data
that is resolvable to human-readable address so that you can test your
app.
On Jul 4, 9:50 pm, pranay streetfi...@gmail.com wrote:
hi, i am trying to run the example as given in the book Professional
Android Development by Reto
sites that use TCP connections
exclusively, scaled up beyond your or my wildest dreams.
On Jul 1, 5:52 pm, HeHe cnm...@gmail.com wrote:
if the statement I concluded that this is not allowed when using a
non LAN connection. were true, all RTP apps would fail on 3G
networks. but most
is your LAN is behind nat?
On Jul 2, 7:22 am, Lamia Hannoun lamia.hann...@gmail.com wrote:
Hi !
I actually want to deploy my app on a real phone after deploying it on a an
emulator.the problem is that i access to a web service (.net) hosted on my
machine , i used the address 10.0.2.2 to test
i would suggest that you try udp with your app because, against the
same well-designed nat, often a very good tcp hole punch technique
has a much higher failure rate than a fair udp one.
On Jul 1, 8:44 am, WuffIT Tech wuffi...@gmail.com wrote:
I understand that the IP is subject to change but
.
You can find the thread
here:http://groups.google.com/group/android-developers/browse_thread/threa...http://groups.google.com/group/android-developers/browse_thread/threa...
Miguel.
On Thu, Jul 1, 2010 at 9:40 AM, HeHe cnm...@gmail.com wrote:
i would suggest that you try udp with your
it seems that overrriding onKeyDown() method of your activity and
returning with a true value perhaps may serve your need.
On Jun 29, 8:42 am, draf...@gmail.com draf...@gmail.com wrote:
I currently have an Activity that when it gets displayed a
Notification will also get displayed in the
. anyway hope you find a way out soon.
On Jun 27, 7:21 am, Thomas Wrobel darkfl...@gmail.com wrote:
Thanks, but no luck. I get the exact same error :-/
On 26 June 2010 22:35, HeHe cnm...@gmail.com wrote:
it should be possible. one way is to put a framelayout on xml and in
activity do sxth like
it should be possible. one way is to put a framelayout on xml and in
activity do sxth like:
mapview mview=new mapview(this,getString(R.string.mapkey));
framelayout frame=(framelayout)findViewById(R.id.frame);
bframe.addView(mview,0,new
framelayout.layoutparams(FILL_PARENT,FILL_PARENT));
On
DDMS perspective Emulator Control Location Control Send
On Jun 23, 7:59 am, Sohan badaya sohan.bad...@gmail.com wrote:
Hi,
How to start Gps in emulator.
Thanks
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i guess you could try android:scaleType attribute.
On Jun 9, 2:06 pm, Stanley Li junpin1...@gmail.com wrote:
Hi all,
I try to make a button with a background image. However, the background
image is scaled down.
In my xml code, I have:
Button
android:id=@+id/start_game_button
(refurbished)
does anybody know how to programmingly obtain the (GMail) email
address configured on a phone, which is usually the one initially
entered to activate the phone?
MANY thanks in advance for any know-how.
On Jun 2, 9:43 am, HeHe cnm...@gmail.com wrote:
does anybody know how
does anybody know how to programmatically obtain the email address
configured on an android phone? that is the one which was used to
activate the phone?
thanks in advance for the know-how.
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To
battery power) than UDP.
On May 10, 11:46 am, mike enervat...@gmail.com wrote:
On 05/10/2010 11:24 AM, HeHe wrote:
when i mentioned ...not be able to receive incoming calls.., i was
not thinking about just server-client streaming. Mike, you knew
it :)
what is your mobile service provider
take to fix the issue?
please advice. thanks a lot !!!
On May 10, 4:35 pm, HeHe cnm...@gmail.com wrote:
often the clock of emulator 1.6 runs significantly (100-150%) slower
than real world clock.
for example, after 10 minutes of a human life have elapsed, from
logcat timestamp only 5 minutes
the slowness of system clock with SDK 1.6 makes debugging of my app
that heavily depends on correct clock timing impossible.
hence, i would like to know if i can develop app for Android 1.5/1.6
using more recently released SDK (eg. 2.0)? if yes, how?
thanks in advancet for any advice!!
--
You
hi Nathan and Mark, thanks a lot to both of you!!
one more question: in Eclipse, how can i set project properties to
1.5? could you elaborate the menu options or point me to the
documentation page that indicates how-to.
thanks again!!
On May 11, 10:50 am, Nathan critter...@crittermap.com wrote:
it any more.
On May 11, 9:53 am, HeHe cnm...@gmail.com wrote:
the slowness of system clock with SDK 1.6 makes debugging of my app
that heavily depends on correct clock timing impossible.
hence, i would like to know if i can develop app for Android 1.5/1.6
using more recently released SDK (eg
i saw this in sipdroid project FAQ:
Sipdroid now uses TCP for the signaling connection and keeps the
corresponding port open.
does anyone know how peer servers of sipdroid handle scalability when
there are a million of sipdroid clients connecting with the servers
using TCP?
as i observed,
? it will not be able
to receive incoming calls without re-registration.
anyway, i am just guessing. do you know the usual (or by default)
registration expiration between sipdroid and pbxes?
On May 10, 9:32 am, mike enervat...@gmail.com wrote:
On 05/10/2010 09:04 AM, HeHe wrote:
i saw this in sipdroid
frequently changes :(
On May 10, 10:47 am, mike enervat...@gmail.com wrote:
On 05/10/2010 10:24 AM, HeHe wrote:
i was not thinking about media.
i guess the reason why sipdroid+TCP+pbxes can lower battery use is to
enlarge sip registration expiration, eg. to 5 minutes or longer. what
is the java/android api you use to detect ip
change? could you share a code example with me? thanks :)
On May 10, 11:46 am, mike enervat...@gmail.com wrote:
On 05/10/2010 11:24 AM, HeHe wrote:
when i mentioned ...not be able to receive incoming calls.., i was
not thinking about just server
often the clock of emulator 1.6 runs significantly (100-150%) slower
than real world clock.
for example, after 10 minutes of a human life have elapsed, from
logcat timestamp only 5 minutes have elapsed on my emulator 1.6,
has anyone using emulator 1.6 experienced the same issue? if yes, how
did
or,
5. STL queue in C++/NDK :-P
On Apr 24, 11:18 am, Anurag Singh anusingh...@gmail.com wrote:
1. use global varibales
2. use named pipe streams
3. use socket
4. use file system
- Anurag Singh
On Sat, Apr 24, 2010 at 9:31 PM, Shekhar shekhar...@gmail.com wrote:
Hi All,
I
as title.
thank you.
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On Apr 12, 2:34 pm, Gabriel Simões gsim...@gmail.com wrote:
I´d like to ask you one thing: have you been able to record a sound
and listen to it without problems using the emulator (older versions).
I can create an instance and indeed record but when I try to play it
the sound is completly
samsung
On 12 abr, 20:22, HeHe cnm...@gmail.com wrote:
On Apr 12, 2:34 pm, Gabriel Simões gsim...@gmail.com wrote:
I´d like to ask you one thing: have you been able to record a sound
and listen to it without problems using the emulator (older versions).
I can create an instance
itself cannot cause program exception, i think.
you need to debug your apk and find out which object access causes np
exception.
On Apr 11, 9:22 pm, Sasikumar.S sasikumar.it1...@gmail.com wrote:
Hi Hehe,
I tried it but still it showing Null Pointer Exception.
On Sun, Apr 11, 2010 at 7
in case you still find no way to go, here is mine that you might like
to try if you can bear the fly in the ointment -- the thin white bar
of tabwidget is below instead of above the tab buttons. hope android
team shall give more flexibility in this aspect :-@
?xml version=1.0 encoding=utf-8?
regardless whatever others think, i still knees and begs for an SDK
function for an apk to see if it has been signed by debug signing key
or by release signing key, which seems of more humanity to me than
other approaches because MAP API key is associated with the signing
key. other approaches
//the keyboard now
((InputMethodManager)getSystemService(Context.INPUT_METHOD_SERVICE)).hideSoftInputFromWindow(v.getWindowToken(),
0);
On Apr 7, 10:09 am, d...@rolph.com wrote:
Hello,
Is there a way to configure the virtual keyboard to hide once the return
key is pressed? I have numerous
Dan,
please add the line in OnFocusChange() or setOnEditorAction() listener
of your EditText view.
added there, it works for me.
On Apr 7, 11:08 am, d...@rolph.com wrote:
HeHe,
I added that line to my activity, and I still get the virtual keyboard after
the return key is pressed. Pressing
can integrate with the Eclipse IDE.
On Apr 5, 10:27 am, HeHe cnm...@gmail.com wrote:
Bob, sounds like you are going to devise some Makefile to achieve
the purpose and i also have to look outside of Eclipse IDE and my code
to find my machine gun. please forget my problem and have a nice
why do you think i am not being serious?!
On Apr 4, 9:28 pm, ~ TreKing treking...@gmail.com wrote:
On Sun, Apr 4, 2010 at 9:38 PM, HeHe cnm...@gmail.com wrote:
my apk stills gets a *false* Config.DEBUG value.
Are you being serious? Which part of Xavier's post did you not understand?
So
...@gmail.com wrote:
On Sun, Apr 4, 2010 at 9:38 PM, HeHe cnm...@gmail.com wrote:
my apk stills gets a *false* Config.DEBUG value.
Are you being serious? Which part of Xavier's post did you not understand?
So once again:
On Sun, Apr 4, 2010 at 3:35 PM, Xavier Ducrohet x...@android.com wrote
that the DEVICE, not your APPLICATION is a debug build.
HeHe -- That's why you can't get at it with Config.DEBUG -- you'd need
to reflash your device. You don't make this in Eclipse -- or at least
not using the SDK.
What you're really looking for is
this:http://developer.android.com/intl/de/reference
key?
or, my question can be: is there any way for my apk to know by which
of DEBUG/RELEASE key it was signed?
On Apr 5, 7:41 am, ~ TreKing treking...@gmail.com wrote:
On Mon, Apr 5, 2010 at 2:00 AM, HeHe cnm...@gmail.com wrote:
why do you think i am not being serious?!
Because you insist
programmatically learn that it is a debug
built. do you have a snippet teaching me how? thanks in adavance.
On Apr 5, 8:59 am, ~ TreKing treking...@gmail.com wrote:
On Mon, Apr 5, 2010 at 10:42 AM, HeHe cnm...@gmail.com wrote:
but what i need is some info telling my apk that it was a debug
theoretically, AudioTrack.getPlaybackHeadPosition should do the job.
however, in my experience with SDK 1.5, the function seems broken
after you *pause the player. i removed it from my app then, so i have
no idea if the issue is gone for SDK 1.6+...
On Apr 5, 3:00 am, KK
aspects of that. (I also automatically manage build numbers,
etc).
On Apr 5, 9:12 am, HeHe cnm...@gmail.com wrote:
thanks for the good idea to turn debuggable apk to red. however, the
problem i am experiencing that even after i set debuggable attribute
in manifest to TRUE and build
On Apr 5, 1:27 pm, HeHe cnm...@gmail.com wrote:
Bob, sounds like you are going to devise some Makefile to achieve
the purpose and i also have to look outside of Eclipse IDE and my code
to find my machine gun. please forget my problem and have a nice
breakfast :) thanks anyway for your
while you're developing it.
On Mon, Apr 5, 2010 at 1:31 PM, HeHe cnm...@gmail.com wrote:
because there seems to me no way to tell build type of an apk
I'm blown away by your inability or outright refusal to follow the advice
posted here thus far.
The easiest and most straightforward way
), then
putting debuggable=true in your manifest is not needed (the app will
be debuggable by default).
Xav
On Sat, Apr 3, 2010 at 11:06 PM, HeHe cnm...@gmail.com wrote:
thanks.
i did, otherwise ADT build tool would complain it.
do you get a true Config.DEBUG value with your apk
, ~ TreKing treking...@gmail.com wrote:
On Sun, Apr 4, 2010 at 6:20 PM, HeHe cnm...@gmail.com wrote:
how can i make a debug build in Eclipse IDE?
Use the debuggable flag in your manifest.
right now, no matter if i use RunRun As or RunDebug As menu
commands, i always see Config.DEBUG
thanks.
i did, otherwise ADT build tool would complain it.
do you get a true Config.DEBUG value with your apk?
On Apr 3, 7:53 pm, JP joachim.pfeif...@gmail.com wrote:
On Apr 3, 4:30 pm, HeHe cnm...@gmail.com wrote: yes, the flag is set to
true.
In the right location? In the manifest
yes, the flag is set to true.
but Config.DEBUG seems always false no matter what.
On Apr 3, 12:13 pm, ~ TreKing treking...@gmail.com wrote:
On Fri, Apr 2, 2010 at 6:55 PM, HeHe cnm...@gmail.com wrote:
does anyone know how to DEBUG build an APK and launch it directly
with Eclipse
perhaps need to check map api key.
map api key for emulator seems not usable for phone.
On Apr 2, 5:51 am, RMD rmdel...@gmail.com wrote:
The following code will display location data on the screen in the
emulator but not on an actual device. Any ideas on why?
Thank you for any help.
line
pm, Mark Murphy mmur...@commonsware.com wrote:
HeHe wrote:
perhaps need to check map api key.
map api key for emulator seems not usable for phone.
The same Google Maps add-on API key works fine on both the emulator and
the device. Where things differ is when you change the APK signing from
does anyone know how to DEBUG build an APK and launch it directly with
Eclipse?
in my case, no matter whether i use Run or Debug menu command in
Eclipse, my apk always logs Config.DEBUG as false, although
obviously the apk is signed with the key in factory debug.store.
please help. thank you!
)?
thank you.
On Apr 2, 3:54 pm, Mark Murphy mmur...@commonsware.com wrote:
HeHe wrote:
Mark,
thanks for the information.
before it, i've been the wrong knowledge that apk running on real
phone is in 'production' mode and should use 'production' map api key -
_||
is there any way
you need a 'mirror' to tell you the real ip address.
the mirror may be a STUN server; or, any peer can do the work.
On Mar 30, 5:52 am, mscwd01 mscw...@gmail.com wrote:
The only way I found to do this was by opening a socket connection and
reading the IP that way. I couldn't find a nice
to overflow as you don't read in the next buffer of
samples early enough. You could try decreasing the number of samples
you read and write so the write will not block as long. No idea
whether that will solve the problem.
hth,
Mario
On 18 Mrz., 00:33, HeHe cnm...@gmail.com wrote
AudioRecord´s
native implementation. Isn´t it supported anymore?
I still can´t believe we are spending so much time on something that
should be plug and play. It´s almost becoming plug and pray!
On 17 mar, 02:41, HeHe cnm...@gmail.com wrote:
if you find any native audio interfaces in NDK, please
lucks and hope goodle folks will help you solve the
issue.
On Mar 17, 8:55 am, Gabriel Simões gsim...@gmail.com wrote:
Installing ubuntu 9.1 on my machine.
I will try using linux to develop as I think it will be less confusing
to develop using NDK.
Hehe: I was thinking about trying to get
. In the mean time, any other ideas?
Gabriel
On 15 mar, 01:31, HeHe cnm...@gmail.com wrote:
no chopping, likely because my computer (Core2 E8400) is lightening
fast.
my AudioRecord.read() returns a value equal to my buffer size, too.
however, it returns recorded samples in a speed
seems i am experiencing similar issue as you r.
http://groups.google.com/group/android-developers/browse_thread/thread/ad81d19418c8db1d/561f66e6b0cf2c79?show_docid=561f66e6b0cf2c79
without any single line of code modification to my app, the count of
frames recorded by app running on sdk 1.6
understand that AudioRecord.read() blocks the
execution, waits for the buffer to get a number of samples at least
equal to the buffer size and then it returns the audio stream (older
buffer size number of samples in the AudioRecord internal buffer).
On 14 mar, 22:34, HeHe cnm...@gmail.com wrote
did you also get this error:
java.lang.IllegalAccessError: cross-loader access from pre-verified
class ??
On Mar 11, 10:39 am, Jason Kahler jason.kah...@gmail.com wrote:
I have been trying to get a MapActivty to run properly in me app for a few
days now. I have a class that extends
i believe you should use a short[] buffer in your AudioRecord.read().
on return, you pass the short[] buffer to you encoder and that is it.
On Mar 10, 3:39 am, draf...@gmail.com draf...@gmail.com wrote:
I currently have a Loop back program for testing Audio on Android
devices.
It uses
i believe opening tcp connections to your game server is ok, at least
with T-Mobile network in US.
just you need be prepared that your tcp connections may not be
persistent since ip of your phone can be frequently changed.
hope you the best.
On Mar 8, 4:53 pm, Gav gav.ai...@googlemail.com
what is the value of the variable SAMPLE_RATE?
On Mar 6, 7:15 pm, Gabriel Simões gsim...@gmail.com wrote:
First off, thank you for you attention and your help!
I´ve been trying to create a simple application to learn how android
handles audio streams for computer music and digital audio
just found this and would like to share my fix with you folks in case
you run into the exception:
if your app sees the exception:
java.net.SocketException: The socket level is invalid
dont be panic. it occurs when ip of your phone has changed and your
app sends packets via a socket which is
after i upgraded SDK from 1.5r2 to 1.6, i found a serious problem:
1). on emulator 1.6, my app using AudioRecord records at a
significantly faster pace than on 1.5 emulator.
for example, after 30 seconds of audio recording (8kHz/mono) on 1.6
emulator, my app records 340,800 samples, which is
did you set it clickable?
On Feb 28, 9:41 am, Kofa elk...@gmail.com wrote:
I tried several times to make it work... i tried searching on google
but works for everyone but not for me
Can anyone tell me how to make an image clickable?? i mean, I tried to
use onClickListener and onClick but
getPlaybackHeadPosition()
Then you missed my posts 12 and 13 in that thread,
http://groups.google.com/group/android-developers/tree/browse_frm/thr...
as well as my bug report
http://code.google.com/p/android/issues/detail?id=2563
Regards
On Feb 26, 12:33 am, HeHe cnm...@gmail.com
it is frustrating to get StackOverflowError exception when i just call
LinearLayout.setBackgroundResource(wallpaper) trying to to beautify
background of an activity.
after i comment out the setBackgroundResource() call, the exception
has gone.
it makes me wonder if my view layout has (easily)
wrote:
HeHe wrote:
it makes me wonder if my view layout has (easily) reached a critical
point of stack size limit.
Use hierarchyviewer both to determine your View hierarchy depth and
determine where you may be able to consolidate some containers, to
reduce the hierarchy depth and in turn
thanks for the answers~_~
On Feb 26, 11:07 am, Mark Murphy mmur...@commonsware.com wrote:
HeHe wrote:
1). is the critical point measured by the depth of hierarchy or by the
total memory size used by all the views on the hierarchy?
For StackOverflowException, the depth is more critical than
:
See the earlier
threadhttp://groups.google.com/group/android-developers/browse_frm/thread/5...
I did not get useful results from trying to get the current playing
position and gave up on it. I do not know if Android 2.1 is any better
here.
On Feb 25, 1:12 am, HeHe cnm...@gmail.com wrote
folks,
does anybody use AudioTrack.getPlaybackHeadPosition()?
i found that, if i call AudioTrack.pause() in the middle of playing
audio frames, at end of playback getPlaybackHeadPosition() always
returns hundreds of frames less than the number of frames fed into
the
AudioTrack object .
did
i experienced this weeks ago.
it happened because my app calls WebView.loadUrl(url) with null url
value. after i added a null check, it seems never happens again.
On Feb 12, 4:03 pm, Mike michaeldouglaskra...@gmail.com wrote:
Not to beat a dead horse... but obviously it's not dead enough since
a look at .../framework/base/media/.../AudioRecord.cpp should be
helpful~
On Jan 6, 10:11 am, frantz lohier floh...@gmail.com wrote:
Dear All,
I'm trying to write an App that continuously record audio in memory (in a
circular buffer).
Could anyone point me towards a piece of code (perhaps
thanks! thanks! thanks!
On Dec 15, 3:02 pm, Robert Green rbgrn@gmail.com wrote:
I was going to post this to the group but figured I'd write up a how-
to on my website instead. Basically, here's how you configure Eclipse
to do nice C/C++ editing and automatically build your native code for
:
Hi HeHe,
Thanks for your reply and sorry for the misleading. let me clarify my
question.
i didn't make any coding on localization. what it want to do is to let
my application shows either traditional chinese/simplified chinese
depending on the phone locale. currently i got the following
not quite get your question.
selection of the resource folder should be automatic, as indicated in
android-sdk-windows/docs/guide/topics/resources/resources-
i18n.html
the current locale of your phone/emulator can be learned by
Locale.getDefault();
hope this helpful to
yes, it it possible.
i used PopupWindow and TextView together.
On Dec 1, 4:43 am, saikiran n saikiran@gmail.com wrote:
Hi,
I want to set tool tip to a Button..
Is it possible in android
if so please give me some sample code
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try ContentProvider, i guess.
On Nov 20, 12:17 am, jaime jjja...@gmail.com wrote:
I need some mechanism so that an Android application can read a file
which is provided by a different Android application. I know that it's
possible if both applications have the same userid, but it's not
perhaps you need to combine raw tcp socket i/o, fake X509TrustManger
and webView.load() to achieve it.
On Nov 18, 11:21 am, Mark term...@gmail.com wrote:
Isn't anybody know that solutions?
On Nov 16, 11:07 am, Mark term...@gmail.com wrote:
Hi, folks
i have aproblemto show specific web
no, thanks.
On Nov 9, 8:12 am, dave dayong...@gmail.com wrote:
Hi all,
I just got 12 Google Wave invitations to use, please let me know if
you need one.
Cheers.
Dave
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To post to this
++
On Sep 14, 11:40 am, Mobidev android.mobi...@gmail.com wrote:
. Once upon a time, we had this little
group…http://groups.google.com/group/android-challengeAndroid Challenge:
Discuss the Android Developer Challenge, including questions on
contest details. You can also seek
try mason. amazon uses it. easy and fast.
and, mysql.
u need replication/cluster if u r serious about ur server.
good lucks!!
On Sep 13, 9:17 am, Mohith K M mohith3...@gmail.com wrote:
Thanks
i was Checking JBOSS,But found out Glassfish application server is
equally good,and have good
:
thank you for your reply,
so I want to ask the next question,
that's how to put list with themapview??
I just think it must extends ListActivity,
is there another methods?
thanks so much!!
On Jul 26, 3:02 am, HeHe cnm...@gmail.com wrote:
afail, you could combine amapviewand listview
afail, you could combine a mapview and listview (or any other sort of
views) in a map activity.
as for how-to, you should do some experiment.
On Jul 23, 10:34 pm, tstanly tsai.sta...@gmail.com wrote:
hi all,
for now i have a list,
using extends listactivity,
and now i want to addmapviewon
I override dispatchTouchEvent() like this:
public boolean dispatchTouchEvent(MotionEvent ev)
{
WebView v=findViewById(R.id.detail);
return v.dispatchTouchEvent(ev);
}
I am getting intermittent NullPointerException like this:
07-03
anyone there
On Jul 2, 9:56 am, HeHe cnm...@gmail.com wrote:
Hello folks,
Could somebody teach me how to get current left x-position relative to
a HorizontalScrollView view after a Flint event is processing by
HorizontalScrollView's factory onFlint handler?
There seems to me
Hello folks,
Could somebody teach me how to get current left x-position relative to
a HorizontalScrollView view after a Flint event is processing by
HorizontalScrollView's factory onFlint handler?
There seems to me no such API in current SDK. Am I correct?
Thank you!!
that TM proxy hold HTTP connections toward my G1 after
my server has say bye-bye to the proxy?
Can anybody confirm this?
On Jun 22, 5:49 pm, HeHe cnm...@gmail.com wrote:
I found my application run differently on G1 from Android emulator.
I used Ethereal to capture HTTP messages. I saw in both
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