There are differences
- Loader managed by fragment/activity, if you feel trouble managing task
between configuration changes, other interruption (phone ring) or any
other, use Loader and let Fragment/activity will mange
pause/restart/reattach .
Where ever possible try to use Loader
-
Hi,
I have tested in Samsung Galaxy Grand. In this device I have tried but not
getting the current location details. Same code is working in ICS device.
What might be the problem.
On Tuesday, March 19, 2013 7:22:40 PM UTC+5:30, Kristopher Micinski wrote:
what's the exact device?
Kris
On
Hello,
I have written an Android app that uses fusesource stompjms client.
The app connect to a server with stompjms. I am using AsyncTask for network
related operations.
The app:
- works on all 2.3 devices;
- works on 2.3 emulator;
- works on 4.0 emulator;
- works on HTC 4.0 phone;
- hangs on
Are you able to repeatedly reproduce the issue?
Is the suspended thread always stuck in the same place?
If it does, have you considered removing the call to validate the key
(which calls into, apparently native, regular expression code)?
-- K
On Wednesday, March 20, 2013 2:25:35 AM UTC+4,
I use...java.util.concurrent.* classes.
AsyncTask is just a specific usage of these classes.
Avoid creating and managing threads yourself. Use Executors instead.
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Hi,
You should build your own home activity ( a real one that handles all the
events needed to be handled by a home) then at each key methods of your
activity (onResume, onCreate) you just launch your apllication using the
intent (startActivity(intent)).
If building a home is a too huge work, a
Hey,
Are there any game development SDK's by google, or some other established
developers? I'm programming in JAVA.
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On Wed, Mar 20, 2013 at 05:42:58AM -0700, Taylor Ringo wrote:
Are there any game development SDK's by google, or some other established
developers? I'm programming in JAVA.
As to SDKs, I don't know. However, there are at least two popular game
engine libs, libgdx and andengine, which is
Hello Kostya,
havent tried to reproduce yet, so I cannot say whether its always in the
same place. Will try that next. However, you will agree that even seeing it
once is enough reason for an emergency call.
I am considering all options, really. But before I delve into speculative
There are even more ways of doing stuff in the background: IntentService :-)
- Runnable
If you mean a Thread (running itself or a Runnable): Generally, avoid
using them. But there are good use cases: When you want to setup something
that runs in the background for a long time
Well, what 3rd party JARs are you using?
Thanks.
On Tuesday, March 19, 2013 4:02:54 PM UTC-5, Ab wrote:
I'm encountering issues with my application having to many methods. In the
last post in the below link, a poster posts the method count for his
application (broken down by
I used an app in Google Play called *SureLock Kiosk Lockdown*.
On Tuesday, March 19, 2013 4:35:56 PM UTC-5, Tobiah wrote:
I'm not being unfriendly to users. I need to hand out
devices at an event so that people can walk around and
use my app. I don't want them to use other apps on the
Thanks
Envoyé de mon Android Excusez la brieveté.
Mathias Seguy - Android2EE
Le 20 mars 2013 15:55, bob b...@coolfone.comze.com a écrit :
I used an app in Google Play called *SureLock Kiosk Lockdown*.
On Tuesday, March 19, 2013 4:35:56 PM UTC-5, Tobiah wrote:
I'm not being unfriendly to
Though it's worth noting that since an `IntentService` doesn't run in
a background thread context. (Probably one of the biggest things
beginners screw up..)
Kris
On Wed, Mar 20, 2013 at 9:49 AM, Streets Of Boston
flyingdutc...@gmail.com wrote:
There are even more ways of doing stuff in the
Some Galaxy devices (especially the Spica) require an alternative way of
starting up the location listener. Ping me if you want the code.
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I'm interested as to why their implementation would differ from the
standard API, do you have any specific reason for not putting an
example on github, or would you care to share the trick..?
(I'm just interested because it seems like a stupid decision on the
vendor's part to break things..)
I'm making a grid of items that has an image and two text elements under it.
I want all three elements centered horizontally, and the image to be right
above the text.
For some reason, the image is centered vertically and the text is at the
bottom.
Here's a screen shot to make that clearer:
I think android:layout_below is only for relative layout...but I may try
that instead. :-/
Nothing else seems to be working here...
Larry
On Wed, Mar 20, 2013 at 10:11 AM, John Masseria jpmasse...@gmail.comwrote:
Have you considered trying to explicitly force the order of the items in
the
The onStart/onStartCommand methods of a *Service *run in the main UI
thread, not a background thread,
But an *IntentService*'s onHandleIntent method does run in a pooled
background thread (pool has only one thread, and subsequent Intents are
handled sequentially).
On Wednesday, March 20, 2013
Ah that's right, forgive my comment.
On Mar 20, 2013 12:03 PM, Streets Of Boston flyingdutc...@gmail.com
wrote:
The onStart/onStartCommand methods of a *Service *run in the main UI
thread, not a background thread,
But an *IntentService*'s onHandleIntent method does run in a pooled
background
That's what I get for not reading the documentation before speaking. :-)
On Mar 20, 2013 12:59 PM, Kristopher Micinski krismicin...@gmail.com
wrote:
Ah that's right, forgive my comment.
On Mar 20, 2013 12:03 PM, Streets Of Boston flyingdutc...@gmail.com
wrote:
The onStart/onStartCommand
On 03/20/2013 07:50 AM, bob wrote:
I used an app in Google Play called */SureLock Kiosk Lockdown/*.
Wow, that is perfect! Unfortunately the license is too
expensive. We are going to have hundreds of units, and
and at $50 a pop, that adds up quickly. It's a shame.
We'd probably pay $10
On 03/20/2013 05:38 AM, Android2ee wrote:
Hi,
You should build your own home activity ( a real one that handles all the
events needed to be handled by a home) then at each key
methods of your activity (onResume, onCreate) you just launch your apllication
using the intent
Thank you all for the kind and enthusiastic responses; they were all very
insightful to help my understanding of Android concurrency =D
In many of these responses, many spoke of threads being *managed* for you.
This term is very vague to me because in the Ref pages for AsyncTask and
Loaders,
Loafers are built on top of asynctasks. They manage the gui vs.
background threads for you. If you just *read* the reference page to which
you link, it should describe the procedure. The main idea is that you can
publish results on UI elements and still do background work, with
coordination
Try corona or starling sdk, with they you can develop to any kind of
plataforms
On Wed, Mar 20, 2013 at 10:09 AM, Jim Graham spooky1...@gmail.com wrote:
On Wed, Mar 20, 2013 at 05:42:58AM -0700, Taylor Ringo wrote:
Are there any game development SDK's by google, or some other established
hi all ,
I am working on getting google adsense adds to work on my test android
mobile application.Can someone please help me get it working ? I always get
an error and it stops working even before the launch.
--
ThanksRegards
Kaushik Pendurthi
http://kaushikpendurthi.blogspot.com/
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I would say just make each one of those squares an image.
Just draw both text items onto the image.
Then it will just be a grid of images.
Thanks.
On Wednesday, March 20, 2013 10:53:03 AM UTC-5, Larry Meadors wrote:
I'm making a grid of items that has an image and two text elements
The pricing page is right here:
http://www.42gears.com/surelock/androidpurchase.html
Please note this:
SureLock Android 100 License Pack
$1299
Thus, if it is hundreds of units you have, you should not have to pay more
than *12.99* a pop.
On Wednesday, March 20, 2013 1:24:36 PM UTC-5,
Hello again,
the EGNOS SDK is being increasingly adopted by the developers community to
create apps based on superior positioning. It was successfully implemented
the EGNOS SDK within the application GeoPointer™ M3 for Mobile Logistics.
You can find out more in the Test Testimonials section of
Adding Google Drive adds things like:
google-api-client-android-1.12.0-beta.jar
google-api-services-drive-v2-rev59-1.12.0-beta.jar
google-http-client-1.12.0-beta.jar
google-http-client-android-1.12.0-beta.jar
google-http-client-gson-1.12.0-beta.jar
google-http-client-jackson-1.12.0-beta.jar
Make sure you add that *Provider* line to your AndroidManifest.xml.
On Wednesday, March 20, 2013 3:06:34 PM UTC-5, kaushikpendurthi wrote:
hi all ,
I am working on getting google adsense adds to work on my test android
mobile application.Can someone please help me get it working ? I
A member of this forum works on
http://www.batterytechsdk.com/
Haven't used it yet.
The person, Robert Green, is doing a Hackathon at AnDevCon that I plan to
be at.
http://www.andevcon.com/AnDevCon_Boston/tutorials.html
You can save $200 on Andevcon by using the discount code 'Mellor' at
On 03/20/2013 02:22 PM, bob wrote:
The pricing page is right here:
http://www.42gears.com/surelock/androidpurchase.html
Please note this:
SureLock Android 100 License Pack
$1299
Better, but it seems that the program has to 'Phone Home' to verify
the license against the phone's id# or wifi
I am currently traveling with no access to the code. I also need to make
sure I get the attribution right as the hack was developed by someone else.
As for the why - my guess it is a botched attempt by Samsung to mess with
the GPS radio power management.
On Wednesday, March 20, 2013 10:42:18
On Thu, Mar 21, 2013 at 3:48 AM, Kristopher Micinski
krismicin...@gmail.com wrote:
Loafers are built on top of asynctasks.
+1 for 'loafers' :)
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On Wed, Mar 20, 2013 at 3:06 PM, Kaushik Pendurthi kaushiks...@gmail.comwrote:
I am working on getting google adsense adds to work on my test android
mobile application.
OK.
Can someone please help me get it working ?
Help you how? You've provided nearly zero information about your
Hi friends,
There is a message prompt called *Data usage warning *in my android
mobile.(xperia arc s)
*how can i fix it. What is this...?*
*
*
*Please give me a suitable answers for this.*
*Hello friends, *
*
*
*is there any way to translate language in android app. Help me ,how to do
that.?*
*
*
*thnkx.*
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Hi All,
For our project we our supporting from android 2.3 onward on
phone and as well as for tablets 3.0 onward. I would like to have common
code base and UI for both. But found that from 3.0 onward. some classes
like fragments, loaders are support where as below this version its
On Wed, Mar 20, 2013 at 11:47 PM, Mamatha K mamatha...@gmail.com wrote:
For our project we our supporting from android 2.3 onward on phone and as
well as for tablets 3.0 onward. I would like to have common code base and
UI for both. But found that from 3.0 onward. some classes like fragments,
I have googled a lot. I read about Stagewebview Bridge and Adobe Air...
In some articles they have said ,
1) can enable Browser plugins
2) Can play via Flash player (So have to Install it)
Now, i am getting a Question. Cant we play local videos from SD card inside
webview using Iframe tag on
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