Thank you for clarifying those points, Dianne.
On 28 January 2011 00:42, Dianne Hackborn hack...@android.com wrote:
This isn't really a problem; it is working as intended. You are using
something from a newer platform that doesn't exist on an older platform.
What do you expect to happen
As a test, building against SDK 9, I compiled an APK referencing
@android:drawable/presence_video_away which was introduced in SDK 9.
Then I ran the APK on a SDK 4 emulator and got an exception indicating
resource not found (as above). However, it referenced a seemingly
random resource (one
On Wed, Jan 26, 2011 at 5:34 PM, H m...@howardb.com wrote:
I suspect that the user has (e.g.) rotated the phone and at that split
moment, the activity is being dropped and restarted by android. But things
running in other threads may still linger and if they try to access app
resources, the
On Wed, Jan 26, 2011 at 7:55 PM, Bob Kerns r...@acm.org wrote:
Just to be very clear about it -- given the current reality, I suggest
viewing all firmware-defined resources as, well, infirm.
No. Any resources that are in the public SDK are officially supported
resources, there for you to
On Thu, Jan 27, 2011 at 12:21 AM, Mark Carter mjc1...@googlemail.comwrote:
As a test, building against SDK 9, I compiled an APK referencing
@android:drawable/presence_video_away which was introduced in SDK 9.
Then I ran the APK on a SDK 4 emulator and got an exception indicating
resource not
On Jan 26, 2:53 pm, Mark Murphy mmur...@commonsware.com wrote:
I would recommend that developers depend as little as possible on
explicitly using firmware-defined resources. If you need them, copy
their values into your project. Or, at least have a value that you use
as a fallback in case a
On Wed, Jan 26, 2011 at 4:05 PM, Hari Edo hari@gmail.com wrote:
On Jan 26, 2:53 pm, Mark Murphy mmur...@commonsware.com wrote:
I would recommend that developers depend as little as possible on
explicitly using firmware-defined resources. If you need them, copy
their values into your
and one trying to fetch a custom .9.png that I had put into my own app
I see a fair few crash dumps similar to this.
I suspect that the user has (e.g.) rotated the phone and at that split
moment, the activity is being dropped and restarted by android. But things
running in other threads may
@H That's an interesting idea, but in my case, from the analytics I can see
this:
The user installs the app.
10 seconds later, the exception is thrown.
10 seconds after that, the same exception is thrown (I assume the user
retried).
After that, no more reports from the user, so I assume he just
Just to be very clear about it -- given the current reality, I suggest
viewing all firmware-defined resources as, well, infirm.
I'm just saying this is something which OUGHT to have been done
better, and could still be, by the platform team -- including the
tricky task of getting the OEMs on
In this particular example, it's not a simple case of copying
the primary_text_light.xml to the app's resource structure because that file
references private built-in resources.
How best to handle that!?
On 27 January 2011 10:55, Bob Kerns r...@acm.org wrote:
Just to be very clear about it --
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