Re: [android-security-discuss] Technical Analysis 'DroidDreamLight'.

2011-06-06 Thread Mike Martin
It can do stuff without root but it will try to obtain root on it's own using known exploits -- You received this message because you are subscribed to the Google Groups Android Security Discussions group. To view this discussion on the web visit

Re: [android-security-discuss] Technical Analysis 'DroidDreamLight'.

2011-06-06 Thread Mike Martin
And oh they will respond if it is worthy enough of a response or they are being nice :) -- You received this message because you are subscribed to the Google Groups Android Security Discussions group. To view this discussion on the web visit

Re: [android-discuss] Scale Android icons with GIMP

2011-06-06 Thread Fred Howe
Hey Aaron - do you know of any good android developers who also have at least 3 yrs of java? I know of a start-up company doing some cool gaming projects. Pay is good. Let me know. Thanks, Fred Howe On Fri, Jun 3, 2011 at 12:19 PM, Aaron Bartell aaronbart...@gmail.comwrote: Not sure if

[android-discuss] Bluetooth - ProtocolProfile - Fatser than 500kbps

2011-06-06 Thread simon
Hi, I'm working on a CAN/Bluetooth Gateway and I want to use an Android Phone to record some data nearly in real-time. So, I'm trying to control the Bluetooth API from android. My issue is that I have to change the protocolprofile of this API in order to get a bitrate faster than 500kbps but, I

Re: [android-discuss] Scale Android icons with GIMP

2011-06-06 Thread Tim Mensch
On 6/6/2011 7:32 AM, Fred Howe wrote: Hey Aaron - do you know of any good android developers who also have at least 3 yrs of java? I know of a start-up company doing some cool gaming projects. Pay is good. Let me know. It looks like you didn't mean to send this to the list, but I can't

Re: [android-discuss] Scale Android icons with GIMP

2011-06-06 Thread Aaron Bartell
Fred, sounds like Tim Mensch is your man :-) I am not a game developer and focus instead on business applications and how to deliver data to Android devices without doing a lot of Java coding (i.e. developing/discovering patterns). You can read about the concepts I am pursuing in the following

Re: [android-discuss] Scale Android icons with GIMP

2011-06-06 Thread Fred Howe
I don't know. The projects they are developing are kept under covers pretty tightly. I do know that there were two guys who passed on other opportunities at more money to work on this one.. Having said that I think both of them also were C+, C++ and C#. I just know the emphasis is on senior

Re: [android-discuss] Scale Android icons with GIMP

2011-06-06 Thread Tim Mensch
On 6/6/2011 8:37 AM, Aaron Bartell wrote: Fred, sounds like Tim Mensch is your man :-) Sorry, didn't mean to sound like I was volunteering. I don't really want a primarily Java gig -- I do NDK work, mostly, so that I don't /need/ to rewrite games for every platform. Instead I write

Re: [android-discuss] Scale Android icons with GIMP

2011-06-06 Thread Brian Conrad
On 06/06/2011 07:31 AM, Tim Mensch wrote: On 6/6/2011 7:32 AM, Fred Howe wrote: Hey Aaron - do you know of any good android developers who also have at least 3 yrs of java? I know of a start-up company doing some cool gaming projects. Pay is good. Let me know. It looks like you didn't

[android-discuss] Re: Are Android tablet apps dead?

2011-06-06 Thread Chris Stratton
On Friday, June 3, 2011 3:46:49 PM UTC-4, Christer Nordvik wrote: You have the back navigation in the lower left corner. Being right handed, I personally prefer soft buttons on the lower right, ie Cyanogen Gingerbread + tablet tweaks with buttons on left unchecked. Well, I'd really prefer

Re: [android-discuss] Scale Android icons with GIMP

2011-06-06 Thread Fred Howe
LOL! On Mon, Jun 6, 2011 at 12:17 PM, Brian Conrad brianjto...@gmail.com wrote: On 06/06/2011 07:31 AM, Tim Mensch wrote: On 6/6/2011 7:32 AM, Fred Howe wrote: Hey Aaron - do you know of any good android developers who also have at least 3 yrs of java? I know of a start-up company doing

Re: [android-discuss] Scale Android icons with GIMP

2011-06-06 Thread Miguel Morales
Although I agree that saving time by using the same base game code for different platforms is a good thing. As a user, I don't like it when games don't use the native dialogs/ui whenever possible. A lot of games use their own baked-in widgets that don't function nearly as well as the Android SDK

Re: [android-discuss] Scale Android icons with GIMP

2011-06-06 Thread Brian Conrad
That's the reality of the marketplace. Publishers don't want to spend the extra money to customize for each platform. And frankly the majority of users won't notice it. The smart developer is the one who makes his software easy to convert among platforms. On 06/06/2011 02:32 PM, Miguel

Re: [android-discuss] Scale Android icons with GIMP

2011-06-06 Thread Miguel Morales
Well, I try for the best of both worlds. Have the drawing code using common code. Then use the android sdk widgets to build a native experience and make the other UI elements much faster than if I was drawing them myself. (However, this effort is multiplied for each platform, but at least it

Re: [android-discuss] Scale Android icons with GIMP

2011-06-06 Thread Tim Mensch
Most games don't need a native UI for common game interfaces, and frankly when I see a native menu pop up in an otherwise attractive game, it breaks the consistency of the look and feel. The most common exception is if you need to enter text -- a good text entry field is worth its weight in gold,