Re: [Newbies] Squeak in commercial projects

2008-03-07 Thread Diogenes Moreira
Hi: Obviously, you can. But, VW have tools and things to make easy the development and deploy. Some thing, like UIPaint, don't have your replacement in Squeak, but I don't find any stopper to develop in Squeak. The only point to review is this: Your application always will be in a World (Squeak

Re: [Newbies] Squeak in commercial projects

2008-03-07 Thread Herbert König
Hello RENE, RP Can one use Squeak to build and sell applications? My wife is a definitely yes. License situation is a bit murky but several companies do this already. RP musician and has some ideas for a Music Theory Application and asked RP if I could build it. The choices seem to be

Re: [Newbies] Squeak in commercial projects

2008-03-07 Thread Bert Freudenberg
On Mar 7, 2008, at 18:05 , Herbert König wrote: Hello RENE, RP Can one use Squeak to build and sell applications? My wife is a definitely yes. License situation is a bit murky but several companies do this already. IMHO there was never a question if Squeak can be used commercially. The

Re: [Newbies] Squeak in commercial projects

2008-03-07 Thread Herbert König
Hello Bert, BF IMHO there was never a question if Squeak can be used commercially. BF The licensing problems are with getting from being free and open BF source to being Free and Open Source. I was not referring to the current discussion but iirc we had discussions (not only the by now

Re: [Newbies] Squeak in commercial projects

2007-03-07 Thread Blake
On Tue, 06 Mar 2007 22:46:52 -0800, Jens Pall [EMAIL PROTECTED] wrote: Blake wrote: On Tue, 06 Mar 2007 12:10:00 -0800, Jens Pall [EMAIL PROTECTED] wrote: As a side note I might mention that our current system is implemented in C++ and, if it turns out to be possible with respect to the

Re: [Newbies] Squeak in commercial projects

2007-03-07 Thread Edgar J. De Cleene
El 3/6/07 8:03 PM, Jens Pall [EMAIL PROTECTED] escribió: Yes, I've seen bits and pieces of the lock down procedure but haven't been able to successfully lock an image (haven't tried very hard though). This is a step inn the right direction but I'm a bit concerned about upgrades. How would

Re: [Newbies] Squeak in commercial projects

2007-03-07 Thread goran
Hi! Just a note - decompiling from bytecodes is very easy in Squeak. The only thing missing is the original indentation and any comments. But everything else is there. Just so you know. Locking down the image is of course doable - so that you can't easily get to the tools etc - but there are of

Re: [Newbies] Squeak in commercial projects

2007-03-07 Thread Bert Freudenberg
On Mar 7, 2007, at 8:57 , [EMAIL PROTECTED] wrote: Hi! Just a note - decompiling from bytecodes is very easy in Squeak. The only thing missing is the original indentation and any comments. But everything else is there. Just so you know. Well, if you're really concerned about decompiling,

RE: [Newbies] Squeak in commercial projects

2007-03-07 Thread Ron Teitelbaum
Hey Bert, This sounds pretty interesting, can you share more about how to mangle names. Does it require a change in the VM to de-mangle? Ron Teitelbaum From: Bert Freudenberg On Mar 7, 2007, at 8:57 , [EMAIL PROTECTED] wrote: Hi! Just a note - decompiling from bytecodes is very

RE: [Newbies] Squeak in commercial projects

2007-03-06 Thread Ron Teitelbaum
Hi JP, This is not an easy question. There are a number of things that you need to consider. First you need to decide how secure the update needs to be. If you are not worried about security then you have a much easier job and many more options. In general Squeak is not secure, but it is also

Re: [Newbies] Squeak in commercial projects

2007-03-06 Thread Jens Pall
Ron Teitelbaum wrote: Hi JP, This is not an easy question. There are a number of things that you need to consider. First you need to decide how secure the update needs to be. If you are not worried about security then you have a much easier job and many more options. In general Squeak is

Re: [Newbies] Squeak in commercial projects

2007-03-06 Thread Jens Pall
Bert Freudenberg wrote: You could buy impara's Plopp (made in Squeak), and if you find it secure enough, contact them for how they did it: http://store.eSellerate.net/s.aspx?s=STR8699827788 - Bert - Interesting! Thanks for the tip, Bert. JP

Re: [Newbies] Squeak in commercial projects

2007-03-06 Thread Brad Fuller
Jens Pall wrote: Hi How can I use Squeak in a commercial closed source project (whole image)? Have you seen how to lock down? http://wiki.squeak.org/squeak/518 ___ Beginners mailing list Beginners@lists.squeakfoundation.org

Re: [Newbies] Squeak in commercial projects

2007-03-06 Thread Jens Pall
Brad Fuller wrote: Jens Pall wrote: Hi How can I use Squeak in a commercial closed source project (whole image)? Have you seen how to lock down? http://wiki.squeak.org/squeak/518 Yes, I've seen bits and pieces of the lock down procedure but haven't been able to successfully lock an image

Re: [Newbies] Squeak in commercial projects

2007-03-06 Thread Brad Fuller
Jens Pall wrote: Brad Fuller wrote: Jens Pall wrote: Hi How can I use Squeak in a commercial closed source project (whole image)? Have you seen how to lock down? http://wiki.squeak.org/squeak/518 Yes, I've seen bits and pieces of the lock down procedure but haven't been able to

Re: [Newbies] Squeak in commercial projects

2007-03-06 Thread Blake
On Tue, 06 Mar 2007 12:10:00 -0800, Jens Pall [EMAIL PROTECTED] wrote: As a side note I might mention that our current system is implemented in C++ and, if it turns out to be possible with respect to the topic of this thread, we are seriously considering porting it to Squeak. Croquet will

Re: [Newbies] Squeak in commercial projects

2007-03-06 Thread Jens Pall
Brad Fuller wrote: Jens Pall wrote: This is a step inn the right direction but I'm a bit concerned about upgrades. How would I ship an upgrade without sending the whole image again? Can I somehow export the new/changed bytecode and import it at the customer's site? Can you not employ a

Re: [Newbies] Squeak in commercial projects

2007-03-06 Thread Jens Pall
Blake wrote: On Tue, 06 Mar 2007 12:10:00 -0800, Jens Pall [EMAIL PROTECTED] wrote: As a side note I might mention that our current system is implemented in C++ and, if it turns out to be possible with respect to the topic of this thread, we are seriously considering porting it to Squeak.