Re: [Bf-committers] Sequencer movie strips frame rate - bug or missing feature?

2010-10-21 Thread Damir Prebeg
Only a hobby grade system will attempt to convert for you. That's assumption or a fact? Please tell me witch 3D editor has something like Blenders Video Sequence Editor so I can see it and compare them. I think that there should be an option (maybe in file browser) to adopt Blender internal

Re: [Bf-committers] Sequencer movie strips frame rate - bug or missing feature?

2010-10-21 Thread James Ruan
I don't think simply interpolating strips to fit assumed FPS is a good idea. This is actually an complex topic about optical flow. some idea here: http://www.blenderstorm.org/blenderstorm/idea/23/ 2010/10/21 Damir Prebeg blend.fact...@gmail.com Only a hobby grade system will attempt to

Re: [Bf-committers] Sequencer movie strips frame rate - bug or missing feature?

2010-10-21 Thread Vilem Novak
This is probably a misunderstanding. There was nothing about converting the footage in the post, please read carefully. There was talk about the footage being read with wrong framerate, depending on the output(!) frame rate of blender. Also, my experience with this is from e.g. Final Cut and

[Bf-committers] some Sequencer questions

2010-10-21 Thread Thomas
Hi, i have some questions about Blender's sequencer, as i want to make myself a showreel and have to decide whether to use blender or kdenlive. I haven't done anything with kdenlive yet, but i am quite familiar with blender, though not with the sequence editor. So my questions: 1: Is there

[Bf-committers] Unlimited Clay report and question

2010-10-21 Thread raulf
Hi all :) I have the pleasure to announce that Unlimited Clay refactor is around 90% now! Yesterday I have fixed the last edge selection issue that was causing bad subdivisions in my new code and now is at the same functional level as before but of course with a better speed factor ;) A

Re: [Bf-committers] some Sequencer questions

2010-10-21 Thread Daniel Salazar - 3Developer.com
In 2.49: 1 = K 2 = Yes 3 = Yes Audio buttons (Next to Scene/Render buttons, don't remember the details) 4 = Preferences, Show FPS 5 = Numpad Enter key cheers Daniel Salazar www.3developer.com On Thu, Oct 21, 2010 at 4:52 AM, Thomas tho...@heulfritze.de wrote: Hi, i have some questions

[Bf-committers] Compiler flag problem

2010-10-21 Thread lubosmudrak
Today I failed to compile blender (r32636) becouse of following error: g++: /WX: No such file or directory scons: *** [C:\b\intern\ghost\intern\GHOST_Buttons.o] Error 1 after some investigation I found out that blenderdir/intern/ghost/Sconscript caused this problem (line 63). I have already put

Re: [Bf-committers] Compiler flag problem

2010-10-21 Thread Nathan Letwory
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 21.10.2010 21:00, lubosmud...@btags.org wrote: Today I failed to compile blender (r32636) becouse of following error: g++: /WX: No such file or directory scons: *** [C:\b\intern\ghost\intern\GHOST_Buttons.o] Error 1 I have not submitted

Re: [Bf-committers] some Sequencer questions

2010-10-21 Thread Thomas
Hey Daniel, thanks for your answer. k is actually not what i'm looking for. I'll test kdenlive and openshot and then make my decision. thx, Thomas On 10/21/2010 05:35 PM, Daniel Salazar - 3Developer.com wrote: In 2.49: 1 = K 2 = Yes 3 = Yes Audio buttons (Next to Scene/Render buttons,

[Bf-committers] Proposal for sculpting on deformed mesh

2010-10-21 Thread Sergey I. Sharybin
Hi, Blender Community! I've been working under fixing problems with sculpting on deformed mesh and prepared small page with brief description of problem and way of getting rid of it. This page could be find there: http://wiki.blender.org/index.php/User:Nazg-gul/DeformedMeshSculpt I need to

Re: [Bf-committers] Sequencer movie strips frame rate - bug or missing feature?

2010-10-21 Thread Roger Wickes
well its not a bug in the software; VSE renders out frames at the frame rate specified. The disconnect is in the notion of using frames as a unit of measure when the strip is read in. If a clip contains 100 non-interlaced frames, a 100 frames are read into the strip if you specify

Re: [Bf-committers] some Sequencer questions

2010-10-21 Thread Daniel Salazar - 3Developer.com
Well if its a soft cut you can also use the arrows to keep adjusting the trimming Daniel Salazar www.3developer.com On Thu, Oct 21, 2010 at 12:52 PM, Thomas tho...@heulfritze.de wrote: Hey Daniel, thanks for your answer. k is actually not what i'm looking for. I'll test kdenlive and

Re: [Bf-committers] some Sequencer questions

2010-10-21 Thread Thomas
yeah, i know... but the clips afterwards don't follow, if i shorten a middle-clip. Or if i delete a middle clip, the followers don't snap back, to fill the gap. It's always one or two steps more to achieve this... On 10/21/2010 11:48 PM, Daniel Salazar - 3Developer.com wrote: Well if its a

Re: [Bf-committers] some Sequencer questions

2010-10-21 Thread Roger Wickes
This book I wrote ( http://www.amazon.com/gp/product/images/1430219769/ref=dp_image_z_0?ie=UTF8n=283155s=books ) should help you learn the VSE. I don't think there's an equivalent one for Kdenlive or openshot :) --Roger Check out my website at www.rogerwickes.com for a good deal on my

[Bf-committers] Unlimited Clay report and question

2010-10-21 Thread Sergey Kurdakov
Hi Farsthary, nice to hear on progress, as for Number 2 is currently the showstopper, I will really need the help of the designers of the PBVH data structure any advice/help? not being developer of blender code, I could notice that pbvh_update() was most frequently touched by Nicolas

Re: [Bf-committers] Unlimited Clay report and question

2010-10-21 Thread Tom M
Brecht, Nick Bishop, and Jason Wilkins are all fairly familiar with the structure. LetterRip On Thu, Oct 21, 2010 at 2:08 PM, Sergey Kurdakov sergey.fo...@gmail.com wrote: Hi Farsthary, nice to hear on progress, as for Number 2 is currently the showstopper, I will really need the help of

Re: [Bf-committers] Proposal for sculpting on deformed mesh

2010-10-21 Thread Matt Ebb
On Fri, Oct 22, 2010 at 6:11 AM, Sergey I. Sharybin g.ula...@gmail.com wrote:  Hi, Blender Community! I've been working under fixing problems with sculpting on deformed mesh and prepared small page with brief description of problem and way of getting rid of it. I don't have time to check on

Re: [Bf-committers] Sequencer movie strips frame rate - bug or missing feature?

2010-10-21 Thread Troy Sobotka
I think Roger summed it up best. Remember that in the vast bulk of professional and semi-professional / independent motion picture production you are shooting for a fixed target. All of your footage is consistent. In a conversion, we begin to get into countless complexities. Duplicate frames?