[Bf-committers] (no subject)

2011-03-19 Thread Linience Mukuka
Were can i buy blenda books in Zambia ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] Available Free Books for Blender 2.4x and 2.5x

2011-03-19 Thread Terry Wallwork
On 19/03/11 07:18, Linience Mukuka wrote: Were can i buy blenda books in Zambia ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers Hi Linience, This list is probably not the right place

Re: [Bf-committers] todo tracker

2011-03-19 Thread Thomas Dinges
Hey Tom, very nice idea, I was thinking the same for some time. :) I am sure lots of issues there have been already fixed by the 2.5 project (UI, event system , python related entries in the tracker). Let's post a reminder to each report and after, let's say 2 weeks of no response we can close

[Bf-committers] Introduction

2011-03-19 Thread Benjy Cook
Hello, My name is Benjy Cook, I'm a long time Blender user and avid programmer. I am currently a student at Tel Aviv University, majoring in Computer Science and Film.I recently subscribed to this list to get a closer look at the behind-the-scenes of Blender programming and how that effort

Re: [Bf-committers] OS X update to XCode 4 breaks compiling

2011-03-19 Thread Damien Plisson
BTW, why rushing to XCode 4? I mean Blender is not a native Cocoa application with heavy Interface Builder use, and other fancy stuff that'll take advantage of the new XCode 4 ? Personally, I'm staying with XCode 3 for Blender build debug for now. But the 10.4 support question remains: do we

Re: [Bf-committers] Introduction

2011-03-19 Thread raulf
Hello Benjy You're wellcome, being a Blender developer is a joy and a pleasure that will fill you, you will see ;) Cheers Farsthary Hello, My name is Benjy Cook, I'm a long time Blender user and avid programmer. I am currently a student at Tel Aviv University, majoring in Computer Science

Re: [Bf-committers] OS X update to XCode 4 breaks compiling

2011-03-19 Thread Benjamin Tolputt
On 19/03/2011 11:36 PM, Damien Plisson wrote: BTW, why rushing to XCode 4? I mean Blender is not a native Cocoa application with heavy Interface Builder use, and other fancy stuff that'll take advantage of the new XCode 4 ? It is not a matter of rushing but a matter of what Apple is pushing.

Re: [Bf-committers] OS X update to XCode 4 breaks compiling

2011-03-19 Thread Campbell Barton
Is it more a case of clang not building blender then Xcode4 specifically? If so this is probably no different to building clang on Linux which I've been doing for a while. From my tests clang (r127942 from yesterday, and previous builds) it fails on 2 external libs. - elbeem (fluids) - eigen2

Re: [Bf-committers] Introduction

2011-03-19 Thread Mitchell Stokes
Hi Benjy! If you're interested in doing some BGE development, come find me in the #blendercoders IRC channel on freenode. I can help you start to figure out the source code. :) Cheers, Mitchell ___ Bf-committers mailing list Bf-committers@blender.org

[Bf-committers] Feedback on BGE Collision API

2011-03-19 Thread Mitchell Stokes
Hello Blender devs, I'm getting tired of not having access to collision information from the BGE Python API, so I've decided to address this. I'm thinking a collision would generate two collision events: one relative to each object. This CollisionEvent object can contain information like hit

Re: [Bf-committers] OS X update to XCode 4 breaks compiling

2011-03-19 Thread Campbell Barton
CMake now checks for Clang++ and disables the unsupported features mentioned below (gives a warning). Committed r35635. Info on building llvm/clang/blender on linux. http://wiki.blender.org/index.php/User:Ideasman42/BlenderClang On Sun, Mar 20, 2011 at 12:51 AM, Campbell Barton

Re: [Bf-committers] Feedback on BGE Collision API

2011-03-19 Thread Geoff Gollmer
Hey Moguri, Although I like the idea of using callbacks, I don't think they are the right answer with the current API. My main concern is checking object collisions within a python actuator. Users would have to write code to record collisions within each object's collision callback. Another issue

Re: [Bf-committers] OS X update to XCode 4 breaks compiling

2011-03-19 Thread Tom M
Has anyone checked if eigen3 compiles and if so upgrading to eigen3? http://eigen.tuxfamily.org/index.php?title=Main_Page http://eigen.tuxfamily.org/index.php?title=3.0 http://eigen.tuxfamily.org/dox/Eigen2ToEigen3.html Sounds like it is the better choice and can be used with eigen 2 API support