Re: [Bf-committers] Super-sampling and anti-aliasing

2010-09-21 Thread Daniel Salazar - 3Developer.com
Thank you for your preliminar tests, very interested to see the new ones. Daniel Salazar www.3developer.com On Tue, Sep 21, 2010 at 3:10 PM, Tevhadij Shwejpoi tevha...@gmail.com wrote: Hi Brecht, Using the Full Oversampling option on the material should make it compute the full

Re: [Bf-committers] Super-sampling and anti-aliasing

2010-09-21 Thread Tevhadij Shwejpoi
Dear All, While I am at it, is there a way to produce an infinite plane? Kind regards, Tev ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] Super-sampling and anti-aliasing

2010-09-21 Thread Roger Wickes
Papasmurf for $15 off! - Original Message From: Tevhadij Shwejpoi tevha...@gmail.com To: bf-blender developers bf-committers@blender.org Sent: Tue, September 21, 2010 5:35:29 PM Subject: Re: [Bf-committers] Super-sampling and anti-aliasing Dear All, While I am at it, is there a way to produce

Re: [Bf-committers] Super-sampling and anti-aliasing

2010-09-18 Thread raulf
Hello :) Thanks for your will to improve Blender, sampling algorithms are always wellcome, and a really nice adition to the Blender toolbox though not many people realize their importance at first sigth. I would like to help you if no one with more skills have the time to do so feel free

Re: [Bf-committers] Super-sampling and anti-aliasing

2010-09-18 Thread Knapp
On Sat, Sep 18, 2010 at 5:01 PM, ra...@info.upr.edu.cu wrote: Hello :)  Thanks for your will to improve Blender, sampling algorithms are always wellcome, and a really nice adition to the Blender toolbox though not many people realize their importance at first sigth. Being one of those

Re: [Bf-committers] Super-sampling and anti-aliasing

2010-09-18 Thread Daniel Salazar - 3Developer.com
Great, do you have a page with documentation and samples? nothing speaks better than a pic you know. Also I recommend contacting Matt Ebb about questions (hehe hi matt!) Daniel Salazar www.3developer.com On Thu, Sep 16, 2010 at 12:49 PM, tevhadij shwejpoi tevha...@gmail.com wrote: Dear all,

Re: [Bf-committers] Super-sampling and anti-aliasing

2010-09-18 Thread Tevhadij Shwejpoi
Dear all, It is great to find help! I will produce a few samples this week (no access to my office's computer this weekend) and post them on-line. Since I am not an artist, those samples will most likely include a checkerboard and a zonal plate. :) I will also try to replicate these results with

[Bf-committers] Super-sampling and anti-aliasing

2010-09-16 Thread tevhadij shwejpoi
Dear all, I posted the message below to the  Academic Research list, where I was advised to post here. I am a computer graphics professor and one of my areas of expertise is sampling. I have recently designed a family of new supersampling approaches (better kernels) and found them to work very