Thanks Yuri and Alan.
But I develop cross-platform application (for Linux and Windows now)
and it would be better if directory layout for my application will be
the same on both platform. Or in this case I also should try to follow
the FHS for Linux platform?
By the way, my application
Zitat von Брюков Юрий [EMAIL PROTECTED]:
Thanks Yuri and Alan.
But I develop cross-platform application (for Linux and Windows now)
and it would be better if directory layout for my application will be
the same on both platform.
Actually better is a layout that can be adopted to the
On 07.08.08 23:17:08, Alexander Neundorf wrote:
On Thursday 07 August 2008, Andreas Pakulat wrote:
On 06.08.08 23:30:44, Alexander Neundorf wrote:
On Wednesday 06 August 2008, Andreas Pakulat wrote:
On 06.08.08 21:16:01, Alexander Neundorf wrote:
...
Hmm, what was it...
Hi Server,
Can you send me your CMakeLists.txt and the output of cmake --version?
Alin
--
__
...if the universities will not study useless subjects, who will?
G. F. Fitzgerald, Nature, 45/46, 392 (1892)
Hi Xavier,
I have a similar problem. And I tried to solve it by adding option
COMPILER_FLAGS_CONFIG to CMake's source code.
There is my patch available at
http://public.kitware.com/Bug/view.php?id=6493.
I hope you find it useful and the patch will be added to CMake 2.7.
Best regards
Slavek
Dear CMake users,
I am trying to build python bindings of my C++ lib with boost::python
and cmake 2.6. What I do is generating a dynamic library using the
add_library command (I attached a piece of code based on boost::python
first example at
oops, sent off list :)
but the GET_TARGET_PROPERTY can't give me the PREFIX of
the library file. Is there a way for doing that properly ?
Hi Alex,
SET_TARGET_PROPERTIES is what you are looking for. Just after your ADD_LIBRARY
statement, try :
SET_TARGET_PROPERTIES(hello
Hello
I am trying to build FLTK in order to build the Orfeo Toolbox later.
Apparently CMake cannot find the headers for openGL and/or GLU
I use:
Visual C++ 9 2008
CMake 2.2.6
FLTK 1.1.8
I put Gl.h and glu.h in E:\Program Files\Microsoft Visual Studio
9.0\VC\include\GL
FLTK CMakelists.txt has
Apparently CMake cannot find the headers for openGL and/or GLU
...
I would expect cmake to be smart enough to find the glu
header file, since it finds the VCExpress.exe.
Hi Marianne,
Did you do anything to make cm guess that you want to inclulde GLU headers ?
Dunno the detais of your
Hi all,
I have some probably easy to answer questions, nevertheless I found no answer
on the web yet. And I dont want to start separate threads because I think there
will be one word only answers :)
* can CMake handle multiple make processes or any other strategy to make use of
multiple
Hi,
I'm new to this list and a recent CMake user, so please accept in
advance my apologies if these are a common question.
I have looked at the various FAQs or through google but did not find any
answers to my problems...
1) My main problem is that I'd like to compile the same source many
Hi again,
I am still struggling with SWIG, and tested various things. Since UseSWIG.cmake
seems quite similar from 2.4 to 2.6-1, here are some throughts I had while
using it.
I don't know if my patches are relevant or not, I am probably using cmake the
wrong way, but I'll give it a try ...
Antoine PREVOT wrote:
Hi,
I am actually testing cmake 2.6-1, and I can't find FindGLEW.cmake
anymore in the Modules folder of both darwin sources and binary archives
(cmake-2.6.1.tar cmake-2.6.1-Darwin-universal.tar).
Nothing about this in the ChangeLog.
Bug or Feature ? :)
That module
On 2008-08-08 10:54+0300 �� wrote:
Thanks Yuri and Alan.
But I develop cross-platform application (for Linux and Windows now)
and it would be better if directory layout for my application will be
the same on both platform. Or in this case I also should try to follow
the FHS for Linux
[EMAIL PROTECTED] wrote:
Hi all,
I have some probably easy to answer questions, nevertheless I found no
answer on the web yet. And I dont want to start separate threads because
I think there will be one word only answers :)
* can CMake handle multiple make processes or any other strategy
What does cmake --version report? There was no CMake 2.2.6.
On Fri, Aug 8, 2008 at 7:02 AM, Marianne B. Wiese [EMAIL PROTECTED] wrote:
Hello
I am trying to build FLTK in order to build the Orfeo Toolbox later.
Apparently CMake cannot find the headers for openGL and/or GLU
I use:
On 2008-08-08 12:10+0400 Slaykovsky Vladimir wrote:
I have a problem creating packages with cpack when using install commands
with absolute detination value:
install(TARGETS MyExecutable RUNTIME DESTINATION
c:/work/cmake/cpack_build/install/bin)
In this case cpack cannot find my target and
DESTDIR will not work with Windows style paths including a C:. In fact, it
may not work at all on Windows. In general, it's a bad idea to force files
into a C:/work (or any other non-standard) directory. Windows installers
typically default to putting their programs and all of their files into the
Hi Tonio
There is a paragraph in the CMakelists.txt regarding OpenGL
FIND_PACKAGE(OpenGL)
IF(OPENGL_FOUND)
SET(HAVE_GL 1)
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
ENDIF(OPENGL_FOUND)
and it seems to work, because cmake generates a config.h file with the line:
#define HAVE_GL 1
Hi David
It says Cmake 2.4 patch 8.
Sorry.
Marianne
On Fri, Aug 8, 2008 at 4:19 PM, David Cole [EMAIL PROTECTED] wrote:
What does cmake --version report? There was no CMake 2.2.6.
On Fri, Aug 8, 2008 at 7:02 AM, Marianne B. Wiese [EMAIL PROTECTED]wrote:
Hello
I am trying to build
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